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FPV Freerider

FPV Freerider Steam news

John Holmvall | Apr 17, 2015 | game

Released

7players observed · 24 September 2026 - 17:48:54 UTC

SimulationFlightSteam Store

  • Latest observed players7 · 24 September 2026 - 17:48:54 UTC
  • SteamPulse tracked peak17
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

FPV Freerider news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players7 · 24 September 2026 - 17:48:54 UTC
  • SteamPulse tracked peak17
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews331
  • Release dateApr 17, 2015
  • DeveloperJohn Holmvall
  • PublisherJord&Eld

Genres: Simulation

Company pages: Developer: John HolmvallPublisher: Jord&Eld

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FPV Freerider Steam news

FPV Freerider news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Input system update - 7 April 2021

    Completely reworked the internal input system to provide better controller compatibility and easier controller calibration. This will be most noticeable on Windows machines. Now you should no longer need to set up special endpoints for radios such as the FrSky Taranis etc. You should now be able to simply use a standard default model setup on your radio (which is especially helpful on some radios which does not have a screen). After updating you will probably need to go through the Calibrate Controller procedure in the simulator again. Sorry for this inconvenience. (It is inevitable since the internal workings of the input system is now completely different). If you have previously needed to use a model with modified endpoints, it is now recommended to going back to using a standard default model setup. That will most likely give the best calibration.

  • Update - Racetrack Generator, Expo Settings - 6 February 2019

    - Changes to the racetrack generator algorithm - New custom settings screen with ability to fine tune the expo curve - Ability to choose the amount of deadzone - large, medium, small, off (in the main menu)

  • Update, Racetrack Generator - 20 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32716801%2Ff84cc1eab4e46a91a3ac11a7dd50952c67d6aee0.jpg FPV Freerider Classic has been updated with a racetrack generator that uses procedural generation to create an almost infinite variation of gate arrangements. Some of the latest changes to the simulator include: - Racetrack Generator (Generate millions of tracks automatically) - Completely new Self-Leveling mode (Angle mode - set maximum tilt angle) - Side-by-Side VR view (as previously available in the Android version) - Rates showing as degrees per second on the custom settings screen - Adjusted the Preset rate values - Yaw now also has expo - Four expo curves in total (Expo1, 2, 3 and Linear) - Opened up the Playground map a bit, also made it more efficient - Square gimbals on the touchscreen controls (meaning full stick throw in all directions) - Changes to the fl…

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