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Antisnake

Antisnake Steam news

Unrea | Sep 19, 2021 | game

Released

0players observed · 23 September 2026 - 10:49:04 UTC

ActionIndie2DPixel GraphicsMultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Antisnake news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews24
  • Release dateSep 19, 2021
  • DeveloperUnrea
  • PublisherUnrea

Genres: Action, Indie

Company pages: Developer: UnreaPublisher: Unrea

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Antisnake Steam news

Antisnake news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Fixed Zombie mode - 4 February 2022

    Fixed Zombie mode

  • Bad good news - 19 September 2021

    A lot has changed during the early access period of the game: 1. Improved achievement images 2. Added 17 new modes (the game now has a total of 27) 3. Added multiplayer: co-op and competitive, as well as football and basketball 4. Added a map editor, although later it was cut 5. Completely redesigned graphics 6. New tracks have been added 7. Added one new map Unfortunately, when I added all this to the game, I absolutely did not monitor the cleanliness of the project. This all led to the fact that the project, after so much time, is very difficult to complete, and to implement some things (the return of the map editor, online multiplayer) it is necessary to rewrite a significant part of the project, for which I have neither the time nor the energy. I made a decision to finish the game as much as possible without serious investment in time: 1. Complete all achievement pictures 2. Add hin…

  • Winter update #2 - 10 January 2019

    1. Fixed some bugs 2. Skipping incompletable levels

  • Winter update #1 - 19 December 2018

    I finally returned to gamedev and updates will be more frequent now. 1. Totally new graphics (press 'B' to change design). 2. Editor now returned. 3. Great debug and optimization.

  • Beta update - 31 July 2018

    Okay, the game wasn't update about a month. Anyway, I still work on huge update that announced in June. But I can't see the end of my work and decided to publish update in beta. You'll still can play old stable version instead of new unstable version. Steam will give you a chose when you'll try to launch game. For new version, select . List of changes: 1. Graphics. New style, but not completed yet. 2. Menus. Now you'll select number of players before mode. 3. 9 new modes (however, few modes are bugged now - Narrow and Wall graphically, Fat and Bombball has very bugged multiplayer). 4. Mini-games. Anyway, I realised only 2 minis now - football and volleyball. 5. New openning system. Open new modes by completing 3rd and 5th levels. 535 3X3 - openning map 535 X - mode, which player plays now 3 - mode, which player unlocks by completing 3rd level 5 - guess what

  • Предстоящие изменения - 1 July 2018

    1. Дизайн Мы собираемся полностью изменить We work on full project redesign, to make the game more beautiful. In next few weeks the game will be redesigned for more simple graphics, and any player will be able to switch graphical pattern whenever he wants. We didn't decide which way player can switch patterns - to choose colors for every object by himself (or find out them on Steam Workshop) or use prepared patterns. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32789599%2F6d0c657b7e2292eaf6355230056ff958f73fa8b4.pnghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32789599%2Fbb1d1af280a66f25958551f37ec31942c8cb08b4.pnghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32789599%2F54c09abd84d2d08daf0eba49d49b7b353616b41c.pnghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32789599%2F4b65b68f9a6b31e27bb26dd83dccbde2ecea5536.p%25E2%2580%25A6

  • Upcoming changes - 1 July 2018

    1. Design We work on full project redesign, to make the game more beautiful. In next few weeks the game will be redesigned for more simple graphics, and any player will be able to switch graphical pattern whenever he wants. We didn't decide which way player can switch patterns - to choose colors for every object by himself (or find out them on Steam Workshop) or use prepared patterns. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32789599%2F6d0c657b7e2292eaf6355230056ff958f73fa8b4.pnghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32789599%2Fbb1d1af280a66f25958551f37ec31942c8cb08b4.pnghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32789599%2F54c09abd84d2d08daf0eba49d49b7b353616b41c.pnghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32789599%2F4b65b68f9a6b31e27bb26dd83dccbde2ecea5536.png 2. Level-up and openning syste…

  • 8 new game modes! - 26 June 2018

    New unlockable game modes: 1. Nodeath mode - try to beat the game without death 2. Endless mode - snake will not decrease 3. Bubble mode - snake "cut-offs" will increase its size over time 4. Reverse mode - all controls reversed 5. Rhombus mode - snake moving with +45 degrees 6. Shifty mode - all walls shiftng 7. Runaway - catch your food before eat 8. Bounce mode - food moving and bouncing against walls To unlock them complete levels in game. 3 of new modes can be unlocked only in Nodeath mode. Nodeath mode can be unlocked by completing level 7 in any mode. Achievements for new modes will appear tomorrow.

  • Create your own map beta - 23 June 2018

    Map editor is here! But: 1. Only necessery elements, no moving objects or graphics sets, 2. No save across game launching, 3. No mode switching, 4. No Steam Workshop sharing, 5. No errors check. All of it will been implemented soon.

  • New level + redesign - 21 June 2018

    7th level, new graphics for 4-7 levels

  • Custom gamemodes + save system improvements - 19 June 2018

    New custom gamemodes that can be accessed from menu! Now you can play any modes together, or upgrade any mode (like even longer snake or more falling walls in insane mode). Also, you can now save and continue your progress in coop, and save current music level.

  • Co-op + music + control remap - 5 June 2018

    Co-op beta live now! First 4 levels for 3-player co-op. Also, some portion of new music. And control remap for PvP.

  • Night build fix - 1 June 2018

    We are sorry for many bugs that you have seen at last update (0:00-6:12 GMT+3). We fixed all of them and added reset for levels.

Patch notes and updates

S.noRelease datePatch nameGID number
14 February 2022Fixed Zombie mode4235074931851973007
210 January 2019Winter update #22417771014048142873
319 December 2018Winter update #12417769111281356814

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