A Long Way Down news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1,555
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score57% positive
- Total reviews82
- Release dateAug 27, 2020
- DeveloperSeenapsis Studio
- PublisherGoblinz Publishing, Maple Whispering Limited, Mugen Creations
Company pages: Developer: Seenapsis StudioPublisher: Goblinz Publishing, Maple Whispering Limited, Mugen Creations
A Long Way Down Steam news
A Long Way Down news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Big announcements for Goblinz 5th Anniversary! - 18 March 2021
Hello everyone, Today is a special day for Goblinz, as the studio is already celebrating its 5th anniversary! For the past 5 years, we have been developing and publishing games we believe in. It's been quite an adventure, but this is just the beginning! For the occasion, we have surprises for you including new games announcement and big sales on all our games! New published games: Diluvian Winds & Defend the Rook We are so excited to announce the addition of Diluvian Winds and Defend the Rook in the Goblinz catalogue! Diluvian Winds is a sail punk city builder developed by Alambik Studio. In a context of exile due to the rising waters, survive as you expand your community in your lighthouse! https://store.steampowered.com/app/1561040/Diluvian_Winds/ Defend the Rook is a roguelike tactics board combat combined with tower defense elements developed by One Up Plus. Defeat the invading hoar…
- Snowtopia Early Access is out now! ❄️ - 26 January 2021
Hi everyone, Goblinz Studio is releasing a new game with developer TeaForTwo. Snowtopia is a ski resort tycoon in which you build your ideal ski resort. Keep skiers smiling with fresh pistes and fine facilities. Ski, build and chill in the wintry world of Snowtopia where everyone is welcome! https://www.youtube.com/watch?v=hvNzqfBlyAY&feature=youtu.be&ab_channel=GoblinzStudio For two years now, the Snowtopia community has been accompanying us on Discord as well as on different social networks. Thank you for all your feedback since the first version of the game in December 2018, and on all the updates. Your enthusiasm helps us a great bunch! The early access will allow us to be even closer to the players, who will have more than ever a decisive role in the development of our game. 💙 https://store.steampowered.com/app/1124260/Snowtopia_Ski_Resort_Tycoon/ Cheers, TeaForTwo & Goblinz Studio
- Christmas wishes from Goblinz Team! - 24 December 2020
We wish you very Happy Holidays, wherever you are. And we hope that 2021 will be better than 2020! The Christmas Season has begun with a lot of sales 🎄🎁 Christmas Update and 25% off 🎅 With exclusive 2 new monsters! https://store.steampowered.com/app/978520/Legend_of_Keepers_Career_of_a_Dungeon_Master/ A lot of games in sale from Goblinz https://store.steampowered.com/app/1119700/As_Far_As_The_Eye/?snr=1_1056_4_franchise_1057&curator_clanid=33025551 https://store.steampowered.com/app/1075740/Banners_of_Ruin/?snr=1_1056_4_franchise_1057&curator_clanid=33025551 https://store.steampowered.com/app/716640/Sigma_Theory_Global_Cold_War/?snr=1_1056_4_franchise_curatorfeatureddiscount&curator_clanid=33025551 View all games discounted Upcoming games in 2021! https://store.steampowered.com/app/1124260/Snowtopia_Ski_Resort_Tycoon/?snr=1_1056_ajaxgetfilteredrecommendations_franchise_curator-tabs&c…
- Update 1.0 - Hotfixes 2 - 9 September 2020
Here is another bugfixes patch ! Fixes : Fix the integration of the last cutscenes Update Japanese localization Fix portal spawn in W3E1 Fix a bug that let you put 9 consumables in your belt Fix a scoring bug in Pit mode Fix Firecamp healthpoint gain over world Fix W1E3 Miniparos spawn Change the Resurection Idol loot system Fix Help unlock and display
- Update 1.0 - Hotfixes 1 - 2 September 2020
Hi everone ! It's been an intense week since the release ! Thank you all for your feedbacks ! We fixed some bugs including Mac issues and map generation bugs that occured to some players. Fixes : - Fix the game not launching on some Mac configuration - Fix map sometimes not loading between levels - Fix a bug that skipped levels - Fix mobs not spawning correctly during map generation in W1E2 - Fix dungeon transition - Fix W3E1 portals spawning only 1 mob - Fix a bug that sometimes blocked the game at the end of the main mission if you click on "Stay" - Fix a bug that prevented the spawn of the W3E1 exit portal under certain conditions - Fix Koren capacity in Battle - Fix buff of the last boss not matching the description - Fix legendary Banishment spell translation in Story mode If you find some bugs you can come to our discord so we can fix it !
- A Long Way Down Full Release - 28 August 2020
Seenapsis Studio and Goblinz Studio are proud to announce A Long Way Down is available NOW in Full Version! As a reminder, here are the main features that have been added in game since the beginning of the Early Access: A new world (including new monsters, new spells and items, new events, new boss, new dungeon mechanics) The Pit: an infinite roguelite mode with 2 new playable characters, new unique spells and a leaderboard The end of the story with the last boss Cutscenes A save & quit system The passive abilities of the characters The equipment deck Lots of bugfixes, balancing and improvements https://store.steampowered.com/app/856990/A_Long_Way_Down Curious about what's new since the last update in more details? Here you go: 1.0 Patch notes Improvements: StoryMode: Add the final World with the Dungeon Master (new AI in dungeon and in Battle) StoryMode: Add 2 new events: LavaAltar and…
- A Long Way Down has a release date! - 20 August 2020
Hello and welcome to the darkest maze, A Long Way Down will hit Steam on August 27, 2020. Build your deck of cards as you play, fight lost souls, upgrade your powers, meet allies, and advances through the different worlds of the hereafter. After 7 months of Early Access, the game will finally be released in Full Version. We would like to thank all the players who tested the game and helped us to improve it. Your feedback is very important to us. To join the "Testers Club" and try the Goblinz Studio beta games, the link is here : Join the Testers Club. See you next week, Seenapsis & Goblinz studio
- Patch 5 - hotfixes 2 - 10 July 2020
** Fixes ** Fix Marcus not appearing in W3E1
- Patch 5 - hotfixes 1 - 3 July 2020
** Fixes ** Fix missing reward in W2E1 primary mission Properly handle hero's death in Pit mode, even if it's an ally Always select alt primary mission for ProtectAnAlly if the ally was already met Don't add secondary mission for rescuing Nefi if she was already met
- Patch #5 : The Darkness Below - 25 June 2020
Features Introducing a new mode, "The Pit" (beta version) : an infinite roguelite mode which will challenge you to go as far as you can, by building your deck as you go. But be careful, death is definitive in this game mode ... a new playable character: Koren 4 new unique spells: Barricade, Exaltation, Loop and Last Chance 1 new consumable: Resurrection Add new capacities to all characters Fixes End world: avoid a glitch with choice panels Menu: fix unexpected battle deck panel locking Fix inventory display when opening locked chest from starting island (from help button) Fix inconsistent character selection in menu UI: Fix responsiveness for small resolutions Fix firecamp FX Battle: Fix elemental line display in character stats panel Fix powder display in Chest and in main mission Panel Fix character's info display when meeting a new ally Set Armored Charge spell missing animation Star…
- 3 demos for Steam Game Festival - 16 June 2020
Ladies and gentlemen, fans of simulation and strategy games, it is time for: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33025551%2F15d5c827cf507b10b71ffef912433429bb1e49c0.jpg Don't forget to follow us to be notified of releases :) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33025551%2F1454644002e535508489e21ac001114b538d90c6.jpg Explore, build and harvest in As Far As The Eye. Create a mobile village and travel with your tribe toward the center of the world. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33025551%2F0187703ad124e21a9666b240ce678ff9d14368c0.jpg https://store.steampowered.com/app/1119700/As_Far_As_The_Eye/ Manage your own ski resort, create lifts and slopes to satisfy your skiers need in Snowtopia. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33025551%2Fb161f5d9507e3505407a86e3dbc16cb3767c567%25E2%2580%25A6
- We are very proud to announce the new game Banners Of Ruin by MonterBearo - 13 June 2020
A roguelike card game with turn-based fights and breathtaking graphics. How not to fall in love? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33025551%2F220286b4830de765532d112fbca64150b1cc1574.gif The Steam page already exists, to your wishlists! https://store.steampowered.com/app/1075740 Loot! Collect weapons and armour to bolster your ranks with interesting effects and abilities. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33025551%2F3ced7d501aaaf2731f414615f86db0fac77d3a81.gif Level up your characters to unlock talent cards and powerful passives that can drastically impact your strategy. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33025551%2Fb6da434ae303e7b96553f2ca708743e188263477.gif Stay tuned!
- Patch 4 - 18 May 2020
Hello everyone, Here's a new update with some important fixes and improvments. And stay tuned, a new mode is coming: The Pit! Fixes Fix Retry button after continuing an enclosure on failed mission Fix recycle of equipment cards Fix CardOnPile, CopyCard, Exhaust, MultipleCast and Sacrifice to properly manage Equipment Cards Fix wrong trad in french (rewards on GameOver) Defense based attack translations fix Avoid exception on monster move after destroying a slab Make map generation sturdier Fix zone creation on map after a save Fix squares having a reference to a non-existing zone Disallow slab destroy on super chest Remove add and substract powder buttons in Create Card Method Add turn duration in Shielding spell description Lower mask transparency in chest and battledeck Display Trunk title in chest panel on starting island Display valid slots for potions in chest panel Wait for Protec…
- World 3 Update - hotfixes 2 - 24 April 2020
** Fixes ** Fix End Enclosure Panel poping twice Fix click issue appearing sometimes when moving character in dungeon Gameover grammar correction (reward) Fix defensive attack translation Fix on Solar Flare spell recycling ** Improvements ** Add Nefi Buff and Load animations in battle
- World 3 Update - hotfixes 1 - 18 April 2020
** Fixes ** Fix on Discard spell when it's the last spell in hand Fix on defeat condition of W3E1 main mission Fix on Solar Flare spell recycling Fix a buggy defense bonus Fix the display of main mission defeat that persist on other enclosures Fix Chaac description in dungeon detail panel on hovering Fix the belt icon that should be above the dungeon deck when hovered Fix the combine button position in craft Fix dialogue UI to handle smaller resolutions Fix "rewards" wording when there's only 1 reward. ** Improvements ** Improve the visual of the taunt icon Improve the character selection markers in battle Add destroy wall cards in W3E3 Improve potion descriptions to make them clearer Include latest translations (especially Russian)
- World 3 Update - 13 April 2020
World 3: The End Is Near The whole team is happy to introduce you to the World 3 we have been working on for months! Here are the main features: • New monsters, mission, spells, items • New cut-scenes • You can now save during a run • UI improvements, balancing and a lot of bug fixing Enjoy playing! http://store.steampowered.com/app/856990 Full Patchnote Features / Improvements: Onboarding: Implement new help flow, and integrate under help tab in menu Add a slider do improve help readability Add a new notification icon for help entries Keep only one button to notify new helps Better Marcus animation on split Fixes on character panel & camera Add tooltips in dungeon ui Make the slab goes up and not down at the end of the tutorial Disable redundant alert on bag behaviour Dungeon: Implement save and quit during a run (each turn and when quitting game) Add a visual indicator for the reach s…
- Teasing of next update: World 3, the Envy World - 17 March 2020
Hello everyone, Sorry for the lack of news, we will come up with a new update around the end of the month. The team of Seenapsis is working on this new content, we hope you'll love it. Here are some sketches of new stuff: And an overview of things you'll find in this new update: New world 3! New boss, new monsters, new events, new levels, new spells, equipements & unique missions. The end of the story mode Added Equipement Deck in battle, every team member now has different weapons Automated save after every turn. You can now save during the game and come back later. A lot of bugfixes A lot of balancing Cheers, Seenapsis Studio & Goblinz Studio
- Second patch and new improvements - 31 January 2020
Patch 2 A Long Way Down has its second patch! We fixed many issues. Thanks to the feedback from our community, the game is constantly evolving. http://store.steampowered.com/app/856990/A_Long_Way_Down Improvements: - Hide Helplist and inventory when interface locked - Improve play position manager behaviour - Play VFX on endturnbutton when no actions remaining (only when autoendturn in dungeon is off) - AI - rotate slab: Put priority on slabs with more walls, and avoid using half rotate on slabs with opposite walls - Hide voice slider and change toggle icon - Pathfinding: avoid trap if possible - Slab cards are now drawn in a smarter way - Switch secondary characters diamond to simplify clicking on up-right slab - Improve monster cards' drawing in battle - Add discord and guide buttons on main menu - Add version number on options menu Localization: - Fix missing locales on mission title…
- First technical update & roadmap until release - 22 January 2020
Hello everyone, Thank you for waiting for this technical update! Here's the roadmap for the next months! Keep in mind it may change and you can suggest new things to us. Keep in mind all of these updates will feature new monsters, new cards and potentially new equipments. February: debug, optimization & balancing of the current state. March: version fully clean of bugs, world 3 (end of story mode) & teasing of the Ascension mode. April / May: Ascension release with a new character to unlock (4th one) May / June : Full release & 5th character Issues: Fix combo of Smart Attack Fix Bug spell Fix W2E3 mission: "Don't kill any monster except Zanahoria" Fix sarcophagus panel monster apparition Add a check on reach slab mission when no more slab and trigger game over if required Change target icon on Taunt appliance Fix battle card selection problem Fix hardening recipe Lock main menu & dungeo…
- Launch, Technical issues & pending discussions - 20 January 2020
Hello everyone, We got pretty positive feeback from people who like our iteration on Deck building games! A lot of people had technical issues with the game. We're dedicated to solve them as soon as possible. Here's what we're doing to change this: Getting your logs & reports when you have them. PLEASSEEE help us if you had any technical issues => [email protected] We have an internal QA, but it seems our hardware is limited, too powerful or not set properly? Anyway we contacted a QA agency to help us find the odd bugs... We are like 30 people and no one had the infinite loop issue! Devs are already patching thing and adding "safe measures" to prevent infinite loops / crashes to happen in the code. Obviously, it's only temporary before hunting, finding and fixing definitely those bugs. So it is very likely you'll get patches this next week! Thank you for your patience. Seenapsis…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 September 2020 | Update 1.0 - Hotfixes 2 | 3819571572126581755 |
| 2 | 2 September 2020 | Update 1.0 - Hotfixes 1 | 3819570936611939799 |
| 3 | 10 July 2020 | Patch 5 - hotfixes 2 | 3516698970131979787 |
| 4 | 3 July 2020 | Patch 5 - hotfixes 1 | 3444639924522350415 |
| 5 | 24 April 2020 | World 3 Update - hotfixes 2 | 3112493747270382893 |
| 6 | 18 April 2020 | World 3 Update - hotfixes 1 | 4654976078211939413 |
| 7 | 22 January 2020 | First technical update & roadmap until release | 2597949245044120569 |
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