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CopperCube 6 Game Engine

CopperCube 6 Game Engine Steam news

Ambiera e.U. | Jul 13, 2018 | game

Released

5players observed · 22 September 2026 - 06:32:08 UTC

Animation & ModelingDesign & IllustrationSteam Store

  • Latest observed players5 · 22 September 2026 - 06:32:08 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

CopperCube 6 Game Engine news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players5 · 22 September 2026 - 06:32:08 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews177
  • Release dateJul 13, 2018
  • DeveloperAmbiera e.U.
  • PublisherAmbiera e.U.

Genres: Animation & Modeling, Design & Illustration

Company pages: Developer: Ambiera e.U.Publisher: Ambiera e.U.

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CopperCube 6 Game Engine Steam news

CopperCube 6 Game Engine news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • CopperCube 6.7.4 - 10 December 2025

    Added Korean translation - thanks to Parkhyunjun! The Android target is now deprecated. It might still work but since Android will restrict sideloading of unverified APKs, the android target will be discontinued. Previously, testing and publishing the windows app would usually start with a delay of around 10 seconds because Windows Defender didn't like the binary. This is improved now. Some UI improvements with Windows 11 25H2 Updated icon resolution

  • Update Notes for CopperCube 6.7.2 - 3 September 2025

    - Fixed a problem causing the CTRL+C shortcut not to work in some localizations - Fixed a problem causing the D3D redistributable not to install sometimes on 64bit systems - C++ source code now includes projects for building with VS2022 without changes, updated some documentation - Various smaller improvements everywhere

  • CopperCube 6.7 - 31 August 2024

    This update includes new features and minor bug fixes. Changes: DPI aware windows games The windows .exe game app now is DPI aware: On HDPI screens, the game app now looks more clear, and its window size also respects the scaled resolution size. Custom windows .exe binaries Under Tools -> Publishing Settings -> Windows .exe -> Custom Windows Binary, you can now use custom windows .exe binaries for generating games. There, you can select a custom Windows binary which the editor will use to create your app. It can have extended or modified functionality. You can likely soon download modified binaries from the internet, or create them yourself using C++ and the source code which is available in the Studio edition of CopperCube. Component icons now are HDPI compatible and look also nice on larger resolutions Lots of small improvements everywhere

  • CopperCube 6.6 released - 30 January 2023

    Hi, CopperCube 6.6 is available now, including some new features and minor improvements everywhere. It includes: Dark Mode support CopperCube now has an (experimental) dark mode, which can be enabled under Tools -> Options. It's not perfect (some controls like scrollbars and menus still have the default theme) but it's a start. Customizable icons All icons in the editor can now be customized and now have an alpha channel. They are .png icons located in the \icons folder of the editor. Android Studio Electric Eel compatibility Updated the source code for the Android client to be compilable with the latest Android Studio (Electric Eel) Splitscreen, Animation Scripting and more thanks to just_in_case's contributions! Lots of new scripting functions for the editor and Win32/macOS player for doing Splitscreen, animation scripting, key emulation, mouse cursor positioning and more, contributed…

  • CopperCube 6.5 - 3 December 2021

    Version 6.5 of Coppercube 6 is now available, with HighDPI support, support for large scripts, new scripting functions and more. Details here: HighDPI support CopperCube now works nicely on HighDPI displays. Faster frame rates You can now set a wanted frames per second value in the Windows .exe and MacOS .app publishing targets. Previously, this was set to 60 fps fixed, but if you want more, you can now also set a value like 120. Note: Most behaviors and physics expect a default frame rate of 60, so if you increase the value, you likely have to adjust your jump speeds and similar to fit this new frames per second value. Support for large scripts If you edit and use scripts directly in the editor, there was a previous limit of 64KB of code for example inside of actions. CopperCube now supports an unlimited amount of size of code in internal editors as well. (Although 64kb ought to be eno…

  • CopperCube 6.4 released - 21 December 2020

    This update moves CopperCube to 64 bit, includes several smaller updates and fixes, and removes some obsolete features: 64 bit editor The editor is now a 64 bit app. 32 bit is no longer supported. CopperCube runs faster this way now and also is able to support much bigger projects. If you need 32 bit, please use CopperCube 6.3 or older. 64 bit Windows apps Generated Windows .exe apps are now 64 bit (instead of 32 bit previously). Improved macOS .app generation When MacOS Apps are generated from CopperCube in Windows, the .app file will now be bundled as .zip file automatically. It can be sent directly to macOS users and be run that way. It's no longer necessary to manually set execution flags using chmod or similar. Nicer system() command execution The scripting system() command has now a second optional parameter, which when set to 'true' causes no console window to appear anymore when…

  • CopperCube Game Engine Roadmap - 2 November 2018

    There is now a roadmap available for CopperCube Game Engine: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720009%2Ff0a3777de12c5fd329278e97bbd75f3087df383d.png It is basically a list of features which will or might be added in a future update, visible with their progress of implementation. It can be viewed here. If you have an important feature which you think is missing on there, just let me know. Have fun creating your games!

  • CopperCube Game Engine 6.0.2 released - 7 September 2018

    CopperCube Game Engine 6.0.2 is available now. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720009%2Fe3230487bc5398d88925ae6e4c1850989e46e368.jpg This update mainly improves the Android platform target: Google Play Store compatibility The used Android version SDK is now 26 instead of previously 8. This means apps can now again be uploaded to the google play store, which wasn't possible since a few days after Google set 26 as mandatory limit now. The minVersion is still set to version 8, meaning your app will still run on old Android devices. Moved to Android Studio The android source is now an Android Studio project and no longer Eclipse based. It is encouraged to update to Android Studio if you are still using Eclipse. If you still want to continue using Eclipse, you'll still are able to use the .java source code which can be found in the folder app\src\main\java…

  • CopperCube Game Engine 6.0.1 released! - 14 August 2018

    CopperCube Game Engine 6.0.1 is now available. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720009%2F9ab94d6117ff8d8d12ae421cd3816b207e4b27a6.jpg This update includes some improvements and fixes for some minor bugs of the 6.0 release: Better selection indication Selection highlighting in the scene graph explorer has been improved: When selecting a 3d object in the view, the object is also now scrolled too in the scene graph explorer. Also, when selecting multiple objects, the selection is much better reflected between explorer and 3d view now. Larger Debug console For the Windows and macOS target, the debug console is now a bit bigger and is able to show longer lines of text. It also now re-adjusts itself when the window is resized. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720009%2F3aa3d25c8ec6386e79dde1ab181a139b067ab4ae.jpg Improved rest…

  • CopperCube 6 released! - 13 July 2018

    CopperCube 6 is now available on Steam. For upgrading from Pro version 5, see below. Here are the detailed changes in version 6: CopperCube is now free Coppercube is now free. No more limited amount of scenes, no complicated licensing terms. From now on, you can use CopperCube for free to develop your games, and sell them, publish them on Steam, any App Store, your website or what every you want to. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720009%2Fcf1884438eb209d093c1acd9e16942d3afa6f99f.jpg Post-Processing Effects CopperCube now includes an list of built-in post effects which can make your scenes look a lot better: Bloom, Black and White, Invert, Blur, Colorize and Vignette. This is one of the few features which are only available in the professional and studio edition. They work on the Windows, Mac OS and WebGL targets. Posteffects can also be adjusted, enab…

Patch notes and updates

S.noRelease datePatch nameGID number
110 December 2025CopperCube 6.7.41818752592120161
23 September 2025Update Notes for CopperCube 6.7.21809869179994142
331 August 2024CopperCube 6.76240387642460336134

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