- BackSlap is Now Available! - 18 June 2025
We are thrilled to announce that our new game BackSlap is now officially released! Priced at just $1.99, enjoy a 10% launch discount during the first week. BackSlap is the ultimate idle rhythm game for slacking off at work!Single-key tapping for stress relief90+ addictive tracks & 9 quirky themesInstantly hide with mouse middle clickSupports osu! beatmap importAFK level-up while vibing to music! Certified by Bathhouse Cat Master with a gold medal!We hope BackSlap brings you endless joy and relaxation!
- "Breaking Box: Rush!" released, "Incredible Mandy" starts limited-time promotion - 21 October 2023
We are thrilled to announce that our new game, "Breaking Box: Rush!" is now available! To celebrate the release of "Breaking Box: Rush!", we will be offering a limited-time promotion for "Incredible Mandy" and "Breaking Box: walk!" from October 21st to October 27th! During this promotion, "Incredible Mandy" will be available at a discount of 65%. "Breaking Box: walk!" will be available at a discount of 30%. https://store.steampowered.com/app/857950/_/ https://store.steampowered.com/app/2566520/_/ https://store.steampowered.com/app/2628560/_/ We hope our games bring you a delightful time!
- "Breaking Box" is participating in the "Steam Curator Conference 2023" event! - 22 September 2023
We are excited to announce that our game Breaking Box are participating in the "Steam Curator Conference 2023" organized by the Steam China platform! During the "Steam Curator Conference 2023," Breaking Box will be available at a 30% discount. As it coincides with Multiplayer Game Week, the discount will be available until October 6th. https://store.steampowered.com/app/1077510/ We welcome everyone to invite their friends to play Breaking Box together! Recent Important Updates: Added Observer Mode, allowing players to observe ongoing games in the room list and choose whether to join after the game ends. Added 21 new official multiplayer maps, including variety shows 10-19 and cooperative challenges 01-11, supporting 2-8 players. Fixed the issue of inconsistent synchronization of jump snap positions during online play. In the "Always Upward" multiplayer mode, teammate height indicators h…
- The community items for "Incredible Mandy" are now available - 14 September 2023
We are excited to announce that the community items for "Incredible Mandy" are available today! The community items include: ●5 collectible trading cards ●5 personal profile backgrounds ●5 emoticons To celebrate the launch of the community items and the release of the new game "Breaking Box: Walk!", we will be offering a limited-time discount promotion from September 14th to September 21st. "Incredible Mandy" will be 60% off. "Breaking Box: Walk!" will have an introductory discount of 20%. *"Breaking Box" will be offering a discount during the Steamchina Appreciation Festival, starting on September 22nd. We hope our games will bring you a delightful experience!
- Incredible Mandy Version 1.3 Update - 25 December 2019
- Added new language options for Japanese, French, Spanish and Brazilian Portuguese - Deeply optimized install size, memory usage, loading speed and frame rate - Added collectible stats in Chapters menu - Added Achievement entry in Collectibles menu - Added Collectibles entry in the pause menu - Added Video entry under Options in the pause menu - The performance of pause menu won’t be affected by game scene complexity - Audio won’t stop when game window loses focus
- Version 1.2.0 Release Notes - 11 January 2019
Important Notes 1. Due to the compatibility-breaking changes in Floating Castle level, any player progress in this level will be lost after this update. All other levels are unaffected. We are very sorry for the inconvenience. 2. Based on the feedback from our players, we decided to remove all AI enemies which are not tied to puzzle solving. However, to keep the enemy related achievements accessible, we put them into the secret room level. We made these changes only to deliver a better gaming experience. Your satisfaction is always our biggest drive to move forward. Here's a complete list of changes and bug fixes: Changes -Refined tutorial contents in Floating Castle -Removed AI enemies which are not tied to puzzle solving. Keep a few of them in the secret room level -The character won't be able to jump on a steep slope -Slightly changed the angle of character fast turning -Increased th…
- Version 1.1.1 Release Notes - 19 December 2018
Changes -Modified flying speed of energy butterflies, they will come to the vicinity of the character faster -Record game progress right after the boss card collection screen has shown instead of when loading a subsequent scene -Added some tutorial texts in Huge Woods, Sea Tower Part 1, Snowy Peak and the final boss fight -Added explosion effect for the crystal in Sea Tower Part 1 Bug Fixes -Fixed a bug of game clearance time calculation; if the player has beaten the game in time the achievement will automatically unlock the next time you run the game -Enlarge the sister cutscene trigger in Floating Castle so the cutscene won’t be skipped -Fixed an issue in Floating Castle that the fan may blow the character across the wall -Fixed a bug in the lizard boss fight which may cause the central pillar to fall down multiple times in phase 2 -Fixed a bug in Sea Tower Part 1 that the sister won’…
- Version 1.1.0 Release Notes - 5 December 2018
Changes -Added local data flags for all achievements; when the game starts, synchronize local data with the server side, then trigger achievement(s) unlock as needed -Adjusted tutorial walkthrough in Floating Castle -Adjusted camera position for the first handle in Floating Castle -Added sound effects when the dragon appears for the first time in Floating Castle -Extended hit check area of the core when the dragon boss glides down to attack -Floating platforms won’t block arrow shots in the dragon boss fight -Some puzzle logic changes of stage 3 in the lizard boss fight -Crystals won’t block arrow shots in the lizard boss fight -Changed 3D model of the sword stickers in the lizard boss fight -Changed materials of some climbable bars in Sea Tower Part 1 and Stars Lake -Controls won’t be locked for a few seconds when the character jumps out from a portal -Changed the animation when the ro…
- Version 1.0.2 Release Notes - 30 November 2018
Changes -Increased assisted aiming sensitivity of the target sword in the robot's hand in the final boss fight Bug Fixes -Fixed a positioning bug by disabling dodge ability when the player is captured by the spider boss -Fixed an AI path finding issue caused by inconsistent bridge connectivity while it's moving -Fixed a orientation bug of the player while aiming in the final boss fight -Fixed a bug in the final boss fight when the player is hit by shock wave while aiming -Fixed a bug of aiming crosshair in the final boss fight -Fixed a bug of Purification of Heart achievement caused by loading saved games
- Version 1.0.1 Release Notes - 28 November 2018
Changes -Tutorial text changes in level 1 -Regenerate more butterflies in the final boss fight -Increased lizard boss timing tolerance Bug Fixes -Fixed a camera stability issue in the final boss fight -Fixed a bug when player is pinned beneath the central column in the lizard boss fight -Fixed a rotation bug of fireball in the lizard boss fight -Fixed a movement bug of floating platform in Sneak Valley -Fixed a bug of climbable object detection in Sneak Valley -Fixed a logic bug of the second handle in Stars Lake -Fixed a bug of Purification of Heart achievement -Fixed a bug that causing Platinum achievement to be impossible to unlock -Fixed a text issue in gamepad options
- Incredible Mandy Demo Gets Update Along With Full Game Release - 27 November 2018
Thanks to our beta testers, we were able to fix a lot of bugs in the demo and the final game. Also we've made some important changes and improvements: -Reduced the damage of sword explosion by 40% -Improved character control feels of running, jumping and crouching -Improved camera stability -Improved rendering performance -In-game music completed
- Incredible Mandy Full Game Is Out Now! - 27 November 2018
Dear players, Incredible Mandy full game is out today! Thank you for your continuous support to us. Begin the journey into the dream world and enjoy the game!
- Dreamlike platformer Incredible Mandy comes to Steam with a free demo - 26 November 2018
Incredible Mandy is a lovely looking platformer-adventure about the dreams of a brother and sister, who must unlock the memories they hide following a tragic accident. Left without his hand as a result of the trauma, Mandy's brother can manifest the Excalibur of Light in its place, a "symbol of positive power" he wields as he journeys through strange, beautiful dream worlds under the guidance of his sister.  That is an undeniably vague description, and you won't find a whole lot more on Steam. "From mountain peaks to deep canyons, from sea shores to hidden corridors, search for clues and solve innovative puzzles; use the sword in your hand and the wisdom of your mind to challenge overwhelming foes," the list states. "Can you pierce through the mist of dreams and discover the unexpected truth?"  The lack of clarity is made up for to a large extent by the presence of a…
- Demo Version 0.9.14 Release Notes - 9 November 2018
It's been quite a while since the last update of Incredible Mandy demo version. We've made a lot of changes and optimizations to the gaming experience. An incomplete list is as follows: Changes - Removed Lock Camera action, added Dodge action. The default key/button to Dodge is E/RT, Draw Bow is moved to Q/LT - Tutorial text changes - Some treasure chests contain items to increase the player's health bar - Boss tentacle flashes before attack - Added countdown sound effect to Light Gates and Light Pillars that are functional for a limited time - Other new sound effects and music Bug fixes - Numerous player action bug fixes - Fixed camera position bugs when game is loaded from a save - Fixed SPOIL ALERT boss tail distortion bug that causing the game to be impossible to proceed
- Demo Version 0.9.7 Release Notes - 17 August 2018
Changes - Disable system input methods for keyboard control - Added some audio effects Bug Fixes - Fixed frame rate drop caused by cursor lock state - Fixed a bug of character voice positioning
- Demo Version 0.9.6 Release Notes - 3 August 2018
Changes - Reset all treasure chests after starting a new game - Highlight current selected option in language menu - Changed particle effects on energy butterfly for better visibility - Optimized action sequence of aiming Bug Fixes - Fixed a cloth physics issue causing the game to become unresponsive - Pre-embedded swords now connect with other swords within range - Returning to main menu from pause menu no longer forces full screen
- Demo Version 0.9.5 Release Notes - 27 July 2018
Change - New English font Bug fixes - Fixed a bug of sticking sword on fan blades/walls not working - Fixed a video player bug of skipping playback unexpectedly - Automatically remove swords on the ground in the final cutscene of boss fight
- Demo Version 0.9.4 Release Notes - 20 July 2018
Changes - Optimized sword memory usage, rewrote sword connection logic - Modified UI after player death - Optimized performance of player footstep effects - Optimized performance of input detection - Modified aiming action details - Modified initial MP value of player Bug fixes - Fixed a bug of short tentacle in boss fight cannot be nailed by sword - Fixed an animation bug on boss’s head - Fixed hanging projectile bug in boss fight - Fixed a bug of player turns transparent and won’t restore after boss attack - Fixed some bugs of cutscene camera movements - Fixed a serious of bugs related to player crouching - Fixed a bug of player movement sound not attracting enemy while locking camera on it - Fixed a bug of sword not floating behind player while climbing ladders - Fixed ladder climbing detection sensitivity
- Demo Version 0.9.3 Release Notes - 6 July 2018
Changes - Enemy melee units counter attack more aggressively - Continue button in main menu appears only when save file exists Bug fixes - Fixed several bugs related to character movement - Optimized saving procedure to avoid possible bugs - Fixed a key binding bug caused by localization - Fixed other minor issues in menu
- Incredible Mandy Demo Gets First Update - 3 July 2018
After the release of Incredible Mandy Demo version last week end, we’ve collected valuable feedback from you fellow players. Thus we’re able to make an update addressing several important issues as quick as possible. Full list is as follows: Changes - Changed default key for crouch from Ctrl to C - Several position and text changes of tutorial - Changed color of swords and links for better visibility - Added Load Last Save button in the pause menu - Added version number in the lower left corner of main menu screen Bug Fixes - Fixed wrong positioning of Big White Robot upon saves loaded - Fixed a model-penetrating issue in the final puzzle of Floating Castle - Fixed unstable camera control using mouse - Fixed a sound effect looping bug when player is focusing energy - Fixed several sound effect volumes related to player movement - Fixed language detection and saving issues