- Cat Lady Early Access - 15 June 2020
Hi everyone, First off, we wanted to thank each and every one of you for your support during Cat Lady’s development thus far. You’ve helped refine, test, and spread the word about Cat Lady, and we appreciate that immensely! The Early Access period for Cat Lady has now ended. For those of you who purchased the game, you will still be able to continue playing it from your library. For those who haven’t, please stay tuned because we'll be back when the game is ready for full launch! Thank you, VIZ
- February Update! - 21 February 2020
Hey everyone! We’ve been pretty heads down since our most recent Early Access content pack (the Fantastical Feline Update), AND we’ll be headed to both PAX East and GDC in the coming month! ✈ With these events on the horizon, we wanted to make sure you knew that we’re still working hard on adding more content, squashing bugs, and addressing your feedback. Please come say hi 👋 at PAX East if you’re headed to Boston next week -- and know that, yes, we’ll be a bit quieter, but our ears are still open! If you’re playing and catching things, please let us know ~ whether it’s through Steam, in our Discord, on Twitter, or via our email. Talk soon, Jenny + the RCG Team
- The Fantastical Feline Update is Live! - 29 January 2020
SU-PURR-ISE! Cat’s outta the bag ~ the third Cat Lady content update is here and ready for your enjoyment! It’s the Fantastical Feline Update, which means there are some new cats for you to wield as you unravel the mystery of Grandma’s haunted mansion. In addition to all of the new content and fixes you’ll find in the game with this update, there’s also our final survey and GIVEAWAY! Yes: free things! This giveaway is a doozy: a hefty pack filled with swag from Cat Lady in addition to DVDs, books, and manga from VIZ Media. To enter, simply play our latest update and then fill out the quick survey here! (Read the entry details here.) But, now for the meow-ment you’ve all been waiting for: update notes! 💾 To make room for all the new kitties, rewards, power-ups, and challenges, we had to clear save data. Just to be sure everything’s ship-shape, please clear save data manually when you st…
- This Week in Cat Lady - 24 January 2020
We’ve been revealing cats throughout January, and there’s one more we just had to show you all before the next update. Meet Stuffumz! One of Ally’s favorite childhood toys and former playmate of King Teddy. When she gains sentience, Stuffumz is surprised and confused as to why the house is attacking Ally and Grandma; but if she knows anything, it’s that she always won against King Teddy in play fights! Also, before we get into the progress we’ve made on the game specifically … 🎧 Beep boop beep! A VERY special devlog is out now on our Youtube channel with Matt, our sound designer. In this video, he shares a bit about what it’s like to give the cats and ghosties of Cat Lady a voice and his favorite sounds in the game. PLUS you get a fun behind-the-scenes moment of him with Will (Rose City co-founder and in-house VOICE ACTOR) recording some sounds you’ll be hearing in the future! And now…
- This Week in Cat Lady - 17 January 2020
More cats are joining the fray in the next update of Cat Lady, and while we...OOP: Looks like lil Pebbles decided to make her appearance known! This adorable kitty is a bit of a scaredy-cat and often finds herself competing with Roscoe for a hiding place. Lately, Pebbles has found a perfectly protective pot to hide her spotted self in. When she is uncovered, she is commonly found investigating the garden, also often running away from the tiniest bugs, falling flower petals, or dandelion shadows. She doesn’t attack ghosts or fight creatures directly, but fortunately, the mud splatters from her dive back into the safety of her favorite spot dole out punishment for any unfriendly creature that gets too close. This week has been focused on sprucing up a lot of details and bugs in various areas of the game that we’ve already been working on. Here’s a tidy little list to let you know some of…
- This Week in Cat Lady - 10 January 2020
This week was pretty heads down since we spent the majority of our time adding more new cats to the roster. When we create cats, we generally have a good idea in mind of what we’d like their personalities and attack style to be like, but it still takes time to create the artwork, animation, and (of course) time to test them in the mansion itself. While we’ve got more cats we aren’t quite ready to share, this week, we have a special new buddy to introduce to you. A cat who, perhaps, could be helpful to Grandma and Ally in cleaning up the mansion of clutter AND ghosties. 😼 Meet: Octavia aka ROOMBA CAT!! As she cruises into battle on her valiant steed, she'll clean up any ghosts, poltergeists, rats, and spooky spirits getting in your way! In addition to adding this new feline friend, we’ve got a few more exciting pieces of news to share: 💌 Boop boop! You’ve got 1 unread message! We’ve he…
- This Week in Cat Lady - 3 January 2020
Even though this week is a bit short, we're already hard at work on both the feedback we've received over the holiday break about the Chilly Cheery Update as well as starting up on content for our third major update. For those of you wondering what to expect with the third update, let's take a peek at our handy dandy r o a d m a p : The only thing MY eyes gravitate to for January? MORE CATS. We're all very excited about all the other content we'll be adding (and bug fixes! and QOL tweaks!) but...more cats, amirite? So, during this 2-day week, we focused on just that: getting a bevvy of new cats ready for you all. And (shhh): we've got a sneak peek at one here: Meet Jazz Cat! We haven't figured out a name for this groovy kitty quite yet, but we do know he'll be a new secondary cat who plays irresistible tunes that chase enemies to damage 'em! Also, we wanted to provide one last reminder…
- This Week in Cat Lady - 20 December 2019
The Chilly Cheery Update has been out for 24 hours, and before we head out for the holidays, we wanted to send a little bit more cheer your way! We got some great immediate feedback (and bug discoveries!) that we wanted to make sure to patch up. Here’s one last Friday update before we go on break for Cat Lady’s Chilly Cheery Update (v0.5.1): FIXES You all helped us discover that there weren’t functioning shops in the Freezer ~ which can be a fun challenge if you’d like to try a no power-up run… but not so fun if you wanna play with those fun synergies! We’ve fixed that up so you can snag those power-ups now. Where’s Grandma? A few of you also found that with a specific cat (Nelly), a certain early story beat broke. We’ve fixed it! Miscellaneous little room fixes! Lining things up, arranging boxes, dusting the corners. :) Line breaks and text were spruced up to make sure they didn’t exte…
- The Chilly Cheery Update is now LIVE! - 19 December 2019
It’s that special time of year ~ snow is falling, wreaths are hanging… and ghosties are haunting? YUP! It’s the Chilly Cheery Update! With our latest update being live, though, you don’t have to just wait and watch ~ you can jump in and play now on Steam! Below are some more detailed notes on what’s been finessed and added in during the Chilly Cheery Update: - Grab your scarf! Grandma’s Freezer is C O L D ~ and it’s the newest area for you to explore! - Delicious new enemies with interesting new battle techniques for you to claw at! - A formidable new boss to take down - New power-ups to make your cats extra buff! - THE RETURN OF THE MEOW BUTTON! Spam away! - Update attack art for the Foul Owl ~ she’s gettin’ fancy. - Reminders from Tanner, a friendly new cat in the grand hall, about Aim Assist! Ain’t no shame in using auto-aim! - We did it! With your help, we were able to figure out wh…
- Cat Lady Devlog #6: The Chilly Cheery Update - 18 December 2019
Tomorrow's the big day: our second major update will be going live! To whet your palette and get you ready for what's in store, our latest devlog is all about the Chilly Cheery Update. In this quick video, you'll get to see the new area, the Freezer, and the enemies you'll encounter in action. You'll also hear a bit more from Christian, our level designer, some of the reasoning and thought-process behind each of the areas you've encountered thus far in the mansion. We hope you enjoy this glimpse into the next area, and can't wait for you all to try it tomorrow! ^_^ Cheers! Jenny and the RCG Team
- The Chilly, Cheery Update arrives on December 19th! - 16 December 2019
🎁 Ho-ho-hope you're ready for some good news: there's an official date for the next major Cat Lady update! Chilly, cheery... and with a brand new area of the mansion for you to explore, the Chilly, Cheery Update will arrive on Steam on December 19th, 2019! 🎉 With this update, you'll find some delicious new foes to fight, in addition to a brand-new boss! Of course, Grandma would be upset if we missed any excuse to decorate over the holidays, so expect a few other festive embellishments in the mansion. If you’ve been enjoying Cat Lady thus far, please consider leaving a review! Not only does it make us feel happy (it does!) but it also helps us in the Steam algorithms, allowing folks to find our game more readily (and get a stronger sense of if the game is a good fit for them). And if you have any feedback, please leave it here in the Steam forums or in our Discord! Talk soon! Jenny + t…
- This Week in Cat Lady - 13 December 2019
Happy Friday! We’ve been prepping the next content pack for you all ~ and my goodness are we excited about it! There’s a whole new area to explore in Grandma’s mansion, and this week we’ve all been testing and finessing it for you. Expect an announcement soon on when that’ll drop… and what area you’ll officially be exploring next! ;) In addition to working on finessing this update (balancing and tuning new enemies and area layout, and making sure all the holiday decor is hung properly) we've been working AHEAD! What?! YUP! What’s been keeping us busy this week? - Remember those vibrating corpses? We've made sure once you've knocked 'em out, they'll stay still. No double-tap necessary! - Christian finalized his pass on the rooms of all the areas, making sure they’re cleaned up and ready to go for the holidays! We’ve kept only the things that spark joy. ;) - Finessed the music looping so…
- This Week in Cat Lady Development - 6 December 2019
Wow, how is it December already? On the heels of our November update, we've already been busy getting ready for what's next. The biggest task we’ve been working on this week? THE NEW AREA. That’s right: the next mansion update will include a totally new area as well as brand new enemies and a new boss for you to face. Where do you think we’ll journey next? Healing got a visual boost! To help make it even more clear when healing occurs, you’ll get an audio cue AND a peppy new visual. Plus signs, ftw! … And Ally was so excited about these new effects, she had to be provided with some new emotes to express it! We’ve got some fun ones, like “Peace” and, of course, “Victory Selfie”. Speaking of victory: We’ve been working on tweaks to the win screen, which’ll continue to let you know all the details of each mansion run. Please excuse the prolific mention of chili dogs here. Nic was just hung…
- ICYMI: Cat Lady's Super Chonky Update + Giveaway are Live! - 22 November 2019
Last night, we pushed out the first of our monthly updates to Cat Lady! This first content pack is called the Super Chonky Update, and not just because we've added a whopping SEVEN cats to the game! New enemy variants, adjustments to progression, balance, and lots of fixes based on ~ your feedback ~ were all implemented. For those interested, the detailed update notes can be found here. We also have a list of known issues that we're tracking, so be sure to check those out here ~ and please reach out if you're experiencing any issues and we'll be sure to help (or, again, feel free to jump into our Discord -- https://discord.gg/rosecitygames). THANK YOU to everyone who has played and provided feedback so far! As we've mentioned, it's been our first Early Access experience, and you've all made it a fun one. ------------------------------------------------------------------------------- BUT…
- The Super Chonky Update is LIVE! - 22 November 2019
We spent this month addressing the feedback you all provided in the Steam forums and Discord, and are really looking forward to hearing what you all think! In addition to lots of quality of life fixes, so you can more easily explore the mansion and recognize the action taking place on the screen, you’ve got SEVEN new cats to befriend! Astute observers may note only five new cats are shown above … 😉 We’re hoping YOU can find the last two secret additions (and let us know on Twitter or Discord when you do!) In addition to new cats, some updates y’all can keep an eye out for: Data clearing! To ensure optimal cat herding, note that your data has been cleared since the last time you played. Some cats who had to be purchased from Dum Dum’s shop now come ready to play… and others are unlockable by completing in-game challenges. Gotta catch ‘em all, amirite? BUG BOUNTY ALERT: There is a known…
- This Week in Cat Lady Development - 15 November 2019
We're just 1 week away from our first major update for Cat Lady! On Thursday, November 21st, we'll be pushing a new build featuring new cats, enemies, Powerups, and lots of polish and bug fixes based on feedback from our Early Access players. This week's post will be a bit shorter, as the team is putting all our focus on the game. We're calling it The Super Chonky Update, and you'll soon be able to team up with 18 different cats in Grandma's Mansion. Ernesta is one of those cats - she carries a magical ball of yarn which bounces around the when she bats it at enemies. If you enjoyed bouncing attacks before, Ernesta might be your new favorite feline. One thing we wanted to prepare everyone for: when you update Cat Lady on Steam to get The Super Chonky Update, your current save data will be cleared. This will ensure the least amount of funkiness between our monthly content pack updates, a…
- This Week in Cat Lady Development - 8 November 2019
MOAR CATS! Introducing Mr. Puddles: this little buddy has been hanging out with us outside-of-engine since the early pre-production days of Cat Lady. He was one of the first cats Jake came up with, but it took us a while to land on the right action for him. Mr. Puddles is a secondary cat who leaves goopy gunk trails as he moves around, which you can use strategically to set traps and control areas for Ally! A cat who actually likes water... who'd a'thought? Mr. Puddles joins Ally and the gang for November’s content up update. Some of the new cats we’ve been adding will be found in Dum Dum’s Unlock Shop. So you’ll need to collect lots of Essence to recruit them into your list-o-cats. We’ve got some shiny new portraits in the shop UI, which look much nicer than the placeholder assets in right now. ;) A while back, we asked players who their favorite and least favorite cats were. Based on…
- This Week In Cat Lady Development - 1 November 2019
Happy November! We’re back this week with a quick update on what’s new in Cat Lady development. Let’s start with, yet again, a new cat! His name is Maximus, and he’s a very big boy. Ally can chuck him at groups of enemies to deal massive damage with a heavy sword slam. Maximus will be available to play with during the upcoming November update. Something we heard from a lot of early players was that they weren’t enjoying taking hits right when they enter certain rooms. Christian has been revisiting all of the worst offenders and repositioning enemies to keep this from happening. Cheap shots are no fun! Speaking of enemies, we’ve got a new one we’re working on... Rats! These little boogers will be appearing in the Boiler Room to try and take a bite out of Ally. Nic and I spent all of Wednesday focused on audio (probably my favorite thing to work on in the game!) We have multiple tracks pl…
- This Week In Cat Lady Development - 25 October 2019
Hey everyone, Corey here. I’m the producer on Cat Lady. I wanted to share some of the work we’ve been up to, sort of a snapshot to let you know what’s coming up! Let’s start with an exciting one… a new cat! We’re testing out some abilities for this new chonky boy, who will be an unlockable primary cat for the November update. I wonder what we should call him… We’ve also been creating some enemy variants for different areas in the game. This patchwork teddy will appear in the Boiler Room, and has a tougher bite than your standard Demon Teddy. Expect to see this new baddie along with other cute-but-deadly creatures in November’s update. We’ve been wireframing and mocking up some updates to the current menus, thinking about how to show players more information about their current Powerups and active Challenges. We still have a ways to go on this, so it’s looking like these updates will be…
- Cat Lady: 24 Hour Patch Notes (v0.3.1 Early Access Build) - 19 October 2019
What a day! First off: THANK YOU! I could wax poetic about how y’all have already been so incredible with your feedback, live streams, videos, etc. because you have been PAWSOME, but I'm here with different news! 🐾 Get ready to hear about all the things we’ve been hard at work improving these last 24 hours: it's time for our first patch! 💪 As always, please keep these helpful tips in mind for providing feedback and reporting bugs on Steam forums or Discord, as it can help us get to the root of what’s happening more quickly. Without further ado: ----------------------------------------------------------------------------------------------- - Fixed coloring issues, causing enemies to color correctly when they’re dead. Color us happy about that! - Fixed one scenario with sticky A / SPACE button when talking to interactive cats. Easily talk and swap your fave cats! - Adjusted some upgrade…