- V21 - Housekeeping update - 25 February 2025
V21 - Housekeeping update Decreased install size Added a new toggle in controls to toggle between On Press or On Release of input Updated the Unity backend Implemented several translation suggestions Proper Cloud saving Cross-Platform Win/Mac/Lin now Migrating save files (copying not deleting so old one is still there) from old versions to new save location to be consistent with all my games. Removed additional exit menu and videos. Added unified Update text and "More Games By" panel on main menu that will be in all my games going forward. If you click the panel it will open to the games page and then won't suggest that game again on this installation. Also allows me to push update text without a full game update in case of urgent issues. Fixed reported bugs Updated store page and features where appropriate Resolved the broken Steam Leaderboards button Resolved crash on exit on Mac Prob…
- Steam Deck Compatibility for Ding Dong XL - 6 February 2025
Question: Does Ding Dong XL support Steam Deck play? Answer: Yes. Question: How fully does Ding Dong XL support Steam Deck play? Answer: Fully. Thank you for your time -adamvision *source: I play it on my Steam Deck
- Flip Flop XL Now Available! - 10 December 2024
Hey everyone, I had no idea I could share a message this way. Hopefully this works? My newest game Flip Flop XL is out now, its silly, pointless and if you liked my other nonsense you may enjoy this one. It has unlockables, Twitch integration, uhhh i dunno... it costs very little. PLEASE Download it and share with friends. Download it here! ːsteamthumbsupː Adamvision ːsteamthumbsupː
- New Adamvision game! - 8 May 2023
I have exciting news! My newest game is out today! For those that enjoy the small arcade style games I create, Poosh XL should fit right in to your collection, check it out below, its currently 40% off for release week. I hope you'll give it a shot and have some fun with it. Thanks for the support all these years. I really appreciate it. -Adamvision https://store.steampowered.com/app/2055910/Poosh_XL/
- Neon-smashing one-button arcade game Ding Dong XL gets improved for Steam Deck - 12 February 2023
Released back in 2018, the one-button arcade game Ding Dong XL from Adamvision Studios that has an Overwhelmingly Positive Steam user rating gets upgraded ready for Steam Deck. Read the full article here: https://www.gamingonlinux.com/2023/02/neon-smashing-one-button-arcade-game-ding-dong-xl-gets-improved-for-steam-deck
- V9s - 11 February 2023
Hey everyone! Since I have a new game coming out soon (Poosh XL - Wishlist here) I wanted to pop back into some of my other games and fix bugs and make some improvements. -Updated to a newer Unity Engine version -Fixed a bunch of minor reported bugs -Adjusted some particle effects to be less performance draining -Implemented a brand new internal leaderboards menu that shows you and the 9 nearest scores without leaving the game window. I also kept a button that links to Steam overlay full leaderboards externally. -Updated the Adamvision logo splash, no more bright white screen, this is the future. -Made changes to ensure compatibility on Steam Deck, tested and confirmed working great hopefully it gets Steam Deck Verified soon :) I hope you continue to enjoy my games, and please check out Poosh XL. Thanks for the continued support. -adamvision https://store.steampowered.com/app/2055910/Po…
- Poosh XL - Coming soon - Wishlist now! - 9 February 2023
My newest arcade game Poosh XL is coming very soon! Make sure to Wishlist it if you want to be notified when it releases. https://store.steampowered.com/app/2055910/Poosh_XL/ Thanks as always for the support, I really hope you all will enjoy this one too!
- V8s - 24 October 2021
-Updated the Adamvision Studios logo to the newer version -Updated the Twitter account the @theadamvision -Added ability to hold 'Start' or 'Space' for 15 seconds in the main menu to be given points to spend on unlocking all player characters for free -Modified the Player Select and Mode Select menus to better display the different modes to players. (many people didn't know there is three modes to play) Thanks for all the support over the years! Adamvision Twitter || Twitch
- Have you played… Ding Dong XL? - 9 December 2020
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. I feel like sometimes I get lost in chasing the new, shiny, high-tech offerings in gaming. This world is larger than ever, you can see individual snowflakes on Sad-Dad’s face, what about this many frames. Every now and then it takes a game like Ding Dong XL , so pure in its gaminess, simple in its mechanics, to realise why you bother playing games in the first place. (more…)
- Ding Dong XL Version 7 Update - 28 January 2020
A new challenge awaits you in the brand new game changing Infinite Mode! Improved graphics, better balance, and many more additions and changes. Check out Ding Dong XL V7 now! Patch Notes: (additional leader boards + online for switch) New Infinite play mode added New Unlock-able Space Rocks skin Bonus Points power-up is now worth 5 Points Added Bit Blaster, Orbt, and Diamo songs for each of the special characters When you're stationary with a time slow power-up, the growth of the ball will stop completely Early button presses after death will not be erroneously detected Power-up timers correctly reset when dying and restarting they now also disappear upon death Pink enemy now correctly has it's trail fade in/out with the rest of the enemy Modified and added some little secrets here and there Re-balanced some late game elements to ensure there are always viable paths to take and made 25…
- Ding Dong XL Version 7 Update - 28 January 2020
A new challenge awaits you in the brand new game changing Infinite Mode. Improved graphics, better balance, and many more additions and changes. Check out Ding Dong XL V7 now! Patch Notes: (additional leader boards + online for switch) New Infinite play mode added New Unlock-able Space Rocks skin Bonus Points power-up is now worth 5 Points Added Bit Blaster, Orbt, and Diamo songs for each of the special characters When you're stationary with a time slow power-up, the growth of the ball will stop completely Early button presses after death will not be erroneously detected Power-up timers correctly reset when dying and restarting they now also disappear upon death Pink enemy now correctly has it's trail fade in/out with the rest of the enemy Modified and added some little secrets here and there Re-balanced some late game elements to ensure there are always viable paths to take and made 25…
- V6s - 22 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32763348%2F90b80fe2d922611299e620c059749ba172111d1c.gif Patch Notes: -Added new skins to unlock -Added new background pop-up when you reach a new highscore -Modified the power up timers to no longer be on player and now appear in the background above and below the points counter -Updated to latest available translation suggestions from community form -Modified and upgraded various GFX and effects -Refined tutorial further EDIT (2019-04-30) V6s1 -Added Korean Translation -Added Japanese Translation -Added new selection indicators on game mode type -Picking up a power-up before your current power-ups duration has completed will now reset that power-ups duration correctly -Increased the visibility of the power-up duration countdown in the background Thank you to everyone for playing and sharing the game with your friends and…
- V5 - 15 February 2019
Patch Notes: -Added Dual mode for players looking for an even bigger challenge (includes separate leader board) -Added five New Skins to unlock -Various small GFX/Gameplay improvements for +fidelity and +performance Thank you to everyone for playing and sharing the game with your friends and family I appreciate your support immensely. If you are enjoying my games, make sure to leave brief Steam Reviews and let others know to check them out, this is incredibly helpful for us small developers to get discovered by more players. :) Adam Nickerson Follow Nickervision Studios on Steam
- V4 - 1 December 2018
Patch Notes: -Modified the Blade (power03) power up to now award a point for every enemy that you cut through during it's duration -Modified the Point (power00) power up to now award three points upon activation instead of two -Modified the Time (power01) power up to no longer completely stop time. Now the power will slow time to about 25% speed but for a longer duration. This adds more challenge as the enemies still move which decreases the over powered nature of this power up in end game times but also allows players to better get close calls on the slower enemies. -Slightly altered the overall balancing of enemy spawning and speeds to compensate for the changes made to power ups. -Changed font throughout to better fit into the games aesthetic -Improved the look of power up pick ups -Changed the appearance of text and effects for bonus points -Better effects and particles for when ene…
- V3 - 21 July 2018
Patch Notes: -Fixed, resolved, and improved a variety of effects and code based on improvements I made for the upcoming Ding Dong VR version. -Fixed Enemy07 not correctly slowing down during time stop. -Improved the ++ point power up effect. -Improved the time stop power up effect to make it easier to know when its running out. -The points text will now flash briefly every time your points change. -There is a new slight graphical effect on the edges of the screen that makes gaining a point even more satisfying. -Modified various explosions to be more efficient and look cooler. -Resolved a lag spike on first play that was being caused by the save system. -Resolved some issues with incorrect tutorial icons Thank you to everyone for playing and sharing the game with your friends and family I appreciate your support immensely. If you are enjoying my games, make sure to leave brief Steam Rev…
- V2 - 25 June 2018
Patch Notes: -Added a small timer on player to show how long time based power ups have remaining. -Extended time slow power up slightly, as well as changed so enemies gradually (but quickly) resume normal speed instead of instantly. -Added a second check when exiting the game to properly shutdown the Steam API which I had reports that it had been remaining open after playing resulting in SteamCloud getting messed up. (will need feedback on whether this resolves those issues) -Optimized a variety of GFX and textures to improve performance on extremely low end machines. -Resolved an issue where transition system would get stuck and confused, resulting in some loading not being hidden. -Resolved correct link for new Developer page. -Improved some translations with player feedback. HOTFIX 07-02-2018 Resolved an exploitable bug with the special power ups. Thanks for the heads up :) Thank you…
- Now Available - 15 June 2018
Ding Dong XL is now available on Steam. Ding Dong XL is a one button game that requires to you push the button everytime you want your character to move from top to bottom, you must time your moves to avoid enemies and collect powerups while surviving as long as possible. If you enjoy the game, please make sure to leave a brief Steam Review. Thank you all for the continued support, it greatly helps in my development of Super Bit Blaster XL Adam Nickerson Follow Nickervision Studios on Steam https://store.steampowered.com/app/862570/