SPSTEAMPULSELIVE ANALYTICS
Marble It Up! Ultra

Marble It Up! Ultra regional audience

Blueteak, The Engine Company, Shapes and Lines, Arcturus Interactive, The Quantum Astrophysicists Guild | Nov 16, 2018 | game

Released

8players observed · 23 September 2026 - 17:17:49 UTC

ActionCasualIndieRacing3D PlatformerSteam Store

  • Latest observed players8 · 23 September 2026 - 17:17:49 UTC
  • SteamPulse tracked peak103
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Marble It Up! Ultra regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

  • Latest observed players8 · 23 September 2026 - 17:17:49 UTC
  • SteamPulse tracked peak103
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews1,116
  • Release dateNov 16, 2018
  • DeveloperBlueteak, The Engine Company, Shapes and Lines, Arcturus Interactive, The Quantum Astrophysicists Guild
  • PublisherAlvios, Inc., Bad Habit Productions

Genres: Action, Casual, Indie, Racing

Company pages: Developer: Blueteak, The Engine Company, Shapes and Lines, Arcturus Interactive, The Quantum Astrophysicists GuildPublisher: Alvios, Inc., Bad Habit Productions

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Marble It Up! Ultra regional audience

Marble It Up! Ultra regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

Region

The reviewer view for Marble It Up! Ultra is based on an identified sample of public reviewers. Player, follower, and wishlist geography are directional models that use public reviewer geography and available game-level signals; they are not exact country-by-country account counts.

Use the tabs to compare relative geographic shares and check each view's confidence label. Modeled percentages should be treated as directional context, especially when the identified reviewer sample is small or contains unknown locations.

Regional Audience Explorer

Open a tab to inspect the full country ranking, the highlighted world map, and the current base or identified sample behind each region view.

Top Players Region Overview

SteamPulse's directional player-region model for Marble It Up! Ultra assigns its largest shares to United States (54.2%), United Kingdom (5.3%), Australia (4.2%). The model blends the available public-reviewer geography, reviewer playtime signals, current player scale, and a disclosed Steam market prior. The dataset labels confidence as medium.

These percentages are relative model weights, not observed locations or verified counts of active players. Use the map to compare the model's country distribution, not to infer exactly how many people are playing in any country.

Reviewers Region Overview

Marble It Up! Ultra's identified public-reviewer sample spans 15 countries and is led by United States (67.6%), United Kingdom (5.9%), Italy (4.4%). United States accounts for 67.6% of reviewers with an identified country (46 reviewers).

This is an observed sample of 68 public reviewer profiles with visible country data, not a census of all reviewers, owners, or players. Another 182 sampled reviewer profiles did not expose a country and are excluded from the percentages. The dataset labels confidence as directional.

Followers Region Overview

SteamPulse's directional follower-region model for Marble It Up! Ultra assigns its largest shares to United States (66.2%), United Kingdom (4.5%), China (3.8%). It blends the modeled player and wishlist distributions with the available public-reviewer geography. The dataset labels confidence as directional.

Steam does not publish account-level follower locations for this view. The percentages are normalized model weights, not observed follower counts, and they should not be read as proof of attention or future activity in a country.

Wishlist Region Overview

SteamPulse's directional wishlist-region model for Marble It Up! Ultra assigns its largest shares to United States (44.8%), China (7.1%), United Kingdom (5.3%). It combines the modeled player distribution, available public-reviewer geography, review penetration, release recency, and a disclosed market prior. The dataset labels confidence as directional.

Steam does not publish account-level wishlist locations for this view. The percentages are normalized model weights, not observed wishlist counts or evidence of purchase intent, and should be used only to compare the model's relative country distribution.

Player Region Distribution

CountryModeled share
United States54.2%
United Kingdom5.3%
Australia4.2%
China4.1%
Italy3.3%
Ireland2.5%

Directional model - medium confidence; percentages are estimates, not counted accounts.

Wishlist Region Distribution

CountryModeled share
United States44.8%
China7.1%
United Kingdom5.3%
Australia3.8%
Russia3.4%
Brazil2.9%

Directional model - directional confidence; percentages are estimates, not counted accounts.

Reviewer Region Distribution

CountryIdentified reviewersShare
United States4667.6%
United Kingdom45.9%
Italy34.4%
Australia34.4%
Ireland22.9%
Mexico11.5%

Observed public-reviewer sample: 68 identified accounts - directional confidence

Follower Region Distribution

CountryModeled share
United States66.2%
United Kingdom4.5%
China3.8%
Australia3.2%
Italy2.4%
Ireland1.6%

Directional model - directional confidence; percentages are estimates, not counted accounts.

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