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Realms of Supremacy

Realms of Supremacy Steam news

Glenn Whitfield | Jun 15, 2018 | game

Released

0players observed · 9 October 2026 - 08:19:57 UTC

IndieRPGEarly AccessRPGMakerSteam Store

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Realms of Supremacy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateJun 15, 2018
  • DeveloperGlenn Whitfield
  • PublisherGlenn Whitfield

Genres: Indie, RPG, Early Access

Company pages: Developer: Glenn WhitfieldPublisher: Glenn Whitfield

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Realms of Supremacy Steam news

Realms of Supremacy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 2.1.2 - 6 March 2026

    Fixed loading issues with mini maps

  • Version 2.1.1 - 6 March 2026

    Video files didn't upload so just patched them in

  • Version 2.1.0 is live - 5 March 2026

    I put in a lot of work to finally get the dungeons to build they I've wanted since the beginning. All the floors now are generated randomly as well as the chests and enemies being placed randomly throughout the floors. I also managed to get my scenes to run MP4 files natively. when I can get a proper budget, I will be remaking the current scenes and creating more in the future.It is recommended to start a new game when downloading new patch+ New Game can crash when you reach that point in the gameVersion 2.1.0Did a full makeover on the planetary dungeons by creating a plugin that randomly generates every floor so you will never see a repeat of these rooms.Created a plugin that works better than Synch Monitor FPS and is also required to make my video player plugin to play MP4 files.Created an Adaptive battler performance plugin that makes it where a maximum of 30 enemies will show on the…

  • Version 2.1.0 - 8 January 2026

    Due to a full system crash and data corruption, I lost a good deal of my progress in creating this game. So I'm now in the middle of revamping the game and after hours of managing to decrypt sections of my older versions I finally have enough to move forward. With that being said this next version that will be hopefully finished in the next few months I'm doing the impossible by creating my own plugin that will randomly generate all my dungeons. Which is a feature I greatly miss from RPG Maker 2003. I'm still working out some bugs to make it flawless. I'm also making this plugin compatible with MV3D which is why this is taking a while. I'm working as hard as I can to try to have the next release out before the Spring sale event.

  • Version 2.0.6 h - 21 July 2025

    Finally feel I have all the kinks out on the cinema scenes. Synch Monitor FPS option must be turned on in the options menu so the game is forced to run at 60fps or there will either be awkward after the scenes, or the background music will start in the middle of the scene.

  • Version 2.0.6g - 21 July 2025

    Thanks to synrec's plugin my cinematic scenes now play perfectly without any glitches. I'm in the process of moving across country over the next few weeks. Once I'm settled in I'll be processing and adding the next batch of scenes.

  • Version 2.0.6f - 27 June 2025

    Patched the movies again. So far, they haven't frozen the game.

  • Version 2.0.6e - 25 June 2025

    Patching movies to attempt to stop them from freezing

  • Version 2.0.6d - 25 June 2025

    changed resolution on videos to hopefully stop the videos from crashing the game

  • Version 2.0.6c - 25 June 2025

    Added option to skip movie in case it does glitch so you can still move forward in the game

  • Version 2.0.6b - 25 June 2025

    fixed nwjs issue

  • Version 2.0.6a - 25 June 2025

    Minor patch to make the game playable again.

  • Version 2.0.6 - 25 June 2025

    Added cinematic scenes to the beginning of the game, Mercury sequences, Venus sequences. Feedback on this is really important as adding them in was causing glitches and freeze-ups in the beginning of the clips. I think I got the bugs worked out. Let me know if these glitches occur so I can try to fix these.

  • Version 2.0.5 - 7 July 2024

    Version 2.0.5 Changed all the icons Updated all the dialogs in Realm 1 Touched up on the difficulty on all dungeons below the 500 level cap Added access cards to the dungeon floors to help with the random loop in dungeons so reaching the end won't feel like it will take forever.

  • Version 2.0.4 - 9 October 2023

    It is recommended to start a new game when downloading new patch + New Game can crash when you reach that point in the game Version 2.0.4 Added Black Magic X4 to Lucius Changed how X4 Multiple Heal behaves Added Black Magic X5 to Uprhan Changed how X5 Multiple Heal behaves Changed dfficulty on all dungeons below the 500 level cap

  • Version 2.0.3 - 8 October 2023

    It is recommended to start a new game when downloading new patch + New Game can crash when you reach that point in the game Version 2.0.3 Ceiling textures to all dungeons Lowered difficulty to beginning dungeons

  • Version 2.0.2 - 9 July 2023

    Version 2.0.2 Start game with random classes All world maps are 2D Overworld view

  • Version 2.0.1 - 7 July 2023

    Version 2.0.1 Changed 3D to First Person View

  • Version 2.0 Live!!! - 6 July 2023

    Still working on how I want Realm 3 to look to show subtle differences from Realm 1 & 2. In the meantime, itch.io came up with a plugin to convert the game to 3d rendering giving the game the debth I've been looking for since I started this project so I'm remodeling the game and updating the progress as I go so moving forward the rest of the game can easily progress as I visioned it. I once again want to thank everyone's continued support as I move forward on this project. It is recommended to start a new game when downloading new patch + New Game can crash when you reach that point in the game Version 2.0 3D rendering current content 50% rendering tested

  • Version 1.9.9.9e - 22 June 2023

    Fixed counter attack physics on enemies so they will counter like they should

Patch notes and updates

S.noRelease datePatch nameGID number
16 March 2026Version 2.1.21826362059923482
26 March 2026Version 2.1.11826362059923412
321 July 2025Version 2.0.6 h1805431065478666
421 July 2025Version 2.0.6g1805431065461147
527 June 2025Version 2.0.6f1803527891528031
625 June 2025Version 2.0.6e1803527891480709
725 June 2025Version 2.0.6d1803527891473465
825 June 2025Version 2.0.6c1803527891471555
925 June 2025Version 2.0.6b1803527891471085
1025 June 2025Version 2.0.6a1803527891469657
117 July 2024Version 2.0.55842939267344907676
129 October 2023Version 2.0.45220292521193893600
138 October 2023Version 2.0.35220292521191689218
149 July 2023Version 2.0.25124582150168609315
157 July 2023Version 2.0.15124582150159174058
1622 June 2023Version 1.9.9.9e5124581515253787077
1721 June 2023Version 1.9.9.9d5124581515250840236
1821 June 2023Version 1.9.9.9c5124581515250387562
1918 June 2023Patch 1.9.9.9b5896948309849922298
2018 June 2023Version 1.9.9.9a5896948309848814183

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