Out of Reach: Treasure Royale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 6 October 2026 - 02:18:30 UTC
- SteamPulse tracked peak129
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score56% positive
- Total reviews562
- Release dateOct 14, 2020
- DeveloperSpace Boat Studios
- PublisherPlayWay S.A.
Genres: Action, Massively Multiplayer
Company pages: Developer: Space Boat StudiosPublisher: PlayWay S.A.
Out of Reach: Treasure Royale Steam news
Out of Reach: Treasure Royale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Free Weekend & -90% Sale! - 9 May 2022
Treasure Royale is free to play this week! From the 9th May to the 16th you can jump straight into Out of Reach: Treasure Royale without spending a dime! Invite your friends to join the adventure, send rumors about treasures to take out! Like what you see? Want to continue the hunt after the free weekend? Well, you can buy the full game for 90% off for the duration of the event. Arrr!
- The Deadliest guns and the biggest sale! - 22 March 2021
Hi guys! we are getting back to you with a new patch and the biggest sale ever! Hope you will enjoy it as much as we do! We are happy to announce 4 new guns that are to be found somewhere on the islands!:) Each of them is kind of unique and fills up an empty spot in our artillery: One of the most common requests was a feature to make players find themselves better on the Limbo Island. We've decided to light your heads on fire and see how it goes. Additionally, we've added particle effects to better show players what their opponents are up to. If you are getting resurrected or perform such an act, there will be lots of blood and fire around you so that nobody misses it. Changelog: Added visual effects when resurrecting friends from the Limbo island Added spectate option also for opponents when player's crew is dead Fixed spectator minor issues such as fonts and button positioning Fixed l…
- New server every 2 minutes & Bot Pirates to fill up empty slots! - 25 November 2020
Hello Pirates! Today we've got several great news to announce. We've been working hard for the past month to prepare well for the Steam Autumn Sale! Both the game and servers are ready for much bigger naval battles! No waiting times before the rounds! Whenever you hit the Ready button, you will be sure to start a new journey within 2 minutes or less. There are enough official servers in every region for any number of pirate crews. If you're looking for someone to aim at, there are: Up to 99 bots ready to fight on each server! Any new server is equipped with 40 bots to start with. If the number of players is bigger than the number of bots - the game will start as full PvP. We will continue to organize the 'Play With Devs' events and schedule on Discord matches on servers filled with up to 99 bots minus the number of Players. Numerous fixes to improve smooth gameplay! We've focused on min…
- Changelogs 0.2.1 to 1.0.3-18 - 4 November 2020
Changelog 1.0.3-18: Optimization: LoD system otpimisation (CPU) optimization related to the using of chests and doors (CPU) optimization of the game map by getting rid of many unnecessary elements (RAM) terrains optimization (GPU) Removing the treasure from the altar: when the team has not collected 3 treasures yet has its own top screen event press 'E' near altar and wait 2s Fixes: fix for invisible tables when decals are off update min players to start (for events) fix for creating broken ammunition via split (in a specific situation) fix for drop fps in main menu when a player with no avatar appears among friends crash fix when returning to main menu when friends include a player with no avatar fix for black screen instead of exiting limbo in rare situations slider settings: the zoom sensitivity works like the sensitivity of the mouse. Reducing the speed difference between scopes fix…
- Play with Devs - everyday - 25 October 2020
Daily event Hi guys, since last week, there's a 'Play with Devs' counter in the main menu. We would like to encourage everyone to join the servers and play with or against us every day around 8-10PM GMT! Of course, the official servers will stay ready to start another round any time of the day and we are open to set the second best time to accumulate everybody. Right now the events take place during the usual online peak and will be prolonged until our playerbase is high enough to provide pirate crews willing to fight anytime around the clock. Upcoming patch We are also working on a new patch to bring additional features to the game, right now we've got: Smoke bombs to provide tactical coverage or just to remind you of good times in CS Multibolt crossbow - silent and works like a harpoon when used underwater Explosive barrels - float on water, good to lose the chase Stationary, 360° Mor…
- Play demo for FREE - 15 October 2020
Jump in to fight against other pirates till you get your character to level 3, check how the gameplay suits your shooting and sailing needs and then buy the full game and continue leveling from the point you stopped! https://store.steampowered.com/app/1318350
- Livestream, games with devs and Double Pack bundle! - 14 October 2020
Just like in the title, we celebrate the release in every possible way! Get in touch with us in the livechat, on the ship in-game or Discord server! There's yet another special offer for you guys! We've matched occasional sale of the survival Out of Reach with the Treasure Royale release so that we can offer you today both games at one price! https://store.steampowered.com/bundle/16480/Out_of_Reach_Double_Pack/ The bundle is a "Complete our Set" offer, so that you only pay for a game you don't already own.
- Treasure Royale is released! - 14 October 2020
We are happy to announce that OoR: Treasure Royale 1.0 is released! After many months of developing we feel ready to show the game to you and the broaden audience! Nevertheless, we are already working on new features listed below. Don't hesitate to share your opinion on the Steam hub or directly on our Discord! What's next to come: tactical grenades such as Smoke Bomb multibolt crossbow - silent and waterproof Sword finishers - improved sneaky attacks with higher damage and many animations Planned: rotary mortars - big cannons placed on most crowded spots on the archipelago, ready to sink any ship cannon ammo types - f.e. chainlinked balls to destroy sail masts easier explosive floating barrels Under discussion (let us know what you think): Another ship to choose, better for Duo teams Pirate Hang-glider made of a small boat and sails, ready to be launch from cliffs Join our Discord: htt…
- Livestream during Steam Game Festival - 4 October 2020
Just a quick reminder that the Steam Game Festival starts on Wednesday the 7th and we will be playing with you and streaming the whole evening! You can find us here on the Treasure Royale page, the festival's event page as well as on one of the in-game Galleons! Arrr!
- Free Week during the Steam Festival! - 17 September 2020
Hello guys, today we bring several announcements about the upcoming release of Treasure Royale! Stream on Steam festival First things first - another Steam Festival with free demos is scheduled for October and we take part in it! Don't miss the opportunity to check how the game improved since June and what you can expect from the 1.0 version! You will be able to join us and play together on one of the servers almost anytime during the week, or simply watch our Stream here on the store or on the official festival page. Celebration of the International Talk Like a Pirate day! We couldn't miss that. In Treasure Royale, along with the standard VoiceChat available for everyone, we've added a double Command Wheel for those who are not happy with their pirate voice or just want to mark something quickly and inform every other team pirate. By the way, during the Steam Pirate Sale you can grab t…
- New screenshots from 0.2.0 - 6 August 2020
Hi guys! We are happy to announce that our Kickstarter campaign in successful and all the funds we raised will go towards the new patches with additional content. In the meantime we were working hard mainly on fixes and balance changes described previously in changelogs 0.1.5 and 0.2.0. What we didn't show yet here on Steam are the 2 new islands, each of them almost as big as the archipelago known from Steam Festival. Here are the photos taken on a first trip to the Lost City and Kraken Hunter islands Kraken Hunter islands Big and dry area made of clay and cacti had been a prosperous fishermen island just before you - pirates - came around. The old hideout the new Desert Biom Partly abandoned village Mine exploring interrupted by the cursed ring Fresh out of the sea The Lost City archipelago Several tropical islands full of old ruins and linked together by caves, bridges and dungeons. t…
- Changelog 0.2.0 - 6 August 2020
Changelog 0.2.0: Add-ons: Added necessary code to unlock Kickstarter rewards! The new archipelago of the Lost City Reorganized map with different island positions The first version of the (hold Middle Mouse Button to use) Team summary screen (when player finished a round together with the other crew members) Added mute chat command: type /mute or /unmute and then 1,2,3 to choose a player. List is under /listmuted Additional info why a the player can't put treasures on the altar when they don't have all 3 pieces of them Added strokes to texts on HUD Added an option to open skeleton cages in lobby Added 'Killed in Limbo' stats to player's statistics Added: weapons can be changed with a mouse wheel Fixes: Fixed shaking crosshair of blunderbuss and similar weapons when sailing Fixed hovering over a waypoint that didn't show whose pin it was Fixed Raycast checker - system used to verify coll…
- Changelog 0.1.5 - 6 August 2020
Changelog 0.1.5: The new design of the sunken Altar Island! Added many details and sculptures Added another floors, walls, and strategic places to hide inside Fixes: Fix for rare case of wrong counting of alive players Inventory and map can be open when using a cannon Crossbow add-on cannot be found any more (it will return with the crossbow release) RMB on an opened map will not trigger aiming Fix for shooting through ship windows Fix for a rare case of missing weapons in enemies' death chests Shooting skeletons that are leaving the Island of the Damned will not increase experience any more Fix for strange behaviour of swimming character just before the game summary screen Improved ragdoll for swimming characters Loot balances - more in deserted places and houses and no loot under the terrain Curse ring starts shrinking after 15 min instead of 20 min if no one summons the Altar Island…
- Kickstarter campaign is live! - 30 June 2020
https://cdn.steampulse.org/steam/apps/867400/extras/TreasureRoyale-Kickstarter-supportus2.gif Hello guys and welcome back after the Steam Festival and 7 days of constant sailing! First of all we really want to thank you for all your feedback and motivation! Kickstarter This time we are pleased to announce that our Kickstarter campaign has just started! Everyone who wants to support Treasure Royale can also choose one of the prepared perks - starting from small badges and credits mention to assets that will be visible to all the players such as self-made sail banners, ship textures of your design, clothes, rum or even bigger 3D models! Just click the link below and find out for yourself! https://www.kickstarter.com/projects/playway/out-of-reach-treasure-royale Beta tests What's more, for every Kickstarter backer, we will be hosting beta tests once a week, where you can play a couple…
- Out of Reach: Treasure Royale Live Q&A Session - 19 June 2020
Join our Discord channel and ask us anything! https://discord.gg/znzQ7gb We will be available on Friday, June 19, roughly 10 - 18 CEST but you can join us anytime and leave a question!
- Free Demo only during Steam Festival! - 18 June 2020
Hi guys! Only this week during Steam Festival, a free Demo of Treasure Royale - the new Pirate Battle Royale - is available to download and play worldwide on multiple servers! Join our crew or come with your own and show us who rules the seas! Can't do it this week? Add us to your Wishlist and get notified about all the upcoming events! Want to get special rewards, full version Steamkey as soon as possible and support the development? Click and check what we are preparing for you on our Kickstarter campaign!
- Out of Reach: Treasure Royale - free demo of the upcoming Pirate Battle Royale! - 16 June 2020
Hi guys, we're glad that Treasure Royale draw your attention during the Steam Summer Festival! What you can see in the trailer or perhaps even download right now is an effect of our 2 year day-and-night work to create a challenging mix of well known Battle-Royale and Pirate / Naval-battles game. https://cdn.steampulse.org/steam/apps/867400/extras/TreasureRoyale-Entrygiff1.gif?v=1591897022 For the whole duration of the festival, you will be able to experience most of the already implemented features on a map ready for dozens of players. Core features in a nutshell Invite up to 3 friends, go alone or join a random team on one of the official, always-online servers Win a battle-royale style round against 25 to 99 other pirates Find loot, treasures and enemies on a 7sq mi (20km²) ocean with more than a dozen of islands (and more to come!) Use fully interactive ship to sail, ram, bombar…
- Free Demo & Livestream - 6 June 2020
Join us during the Steam Festival and play Out of Reach: Treasure Royale for free! Guys, as we take part in the Steam Game Festival, we have to reschedule the release of the Demo accordingly. We do not know any reason why it happened and can only say that we are already waiting fully prepared to play together! Hope to see you on one of the servers from June 16th - 22nd!
- Dev-blog#4: Islands and bioms - 5 March 2020
Arr, pirates! You've already gathered your pirate crew, so now it's high time you picked a starting point of your journey on the map. In Treasure Royale, every team is free to choose the most tempting ocean area to spawn on, whether it's close to islands and loot, has clear passage across the archipelago or tends to be the most crowded with pirates place on the known map. Now, the real adventure begins! How about the Skull Island with an abandoned town and dungeons hidden in caves? You'll find the rocky shore and tons of buildings hiding their secrets. Who knows, maybe you would even sail into one or another cave? That island might be explored both on the surface and underneath - make sure to check out its pirate hideouts. If you like to river cruise and try your luck with recently abandoned settlements, Canyon Islands is your way to go. You might explore variety of villages and overgro…
- Dev-blog #3: Weaponry - 5 February 2020
Hi guys, besides the standard character customization and new pieces of fancy pirate coats to unlock in the main menu, the archipelago provides players with diverse weapons, upgrades, medkits and 3 levels of armor to find. In this post we will showcase the main firearms. Projectile Ballistics All of the weapons in Treasure Royale, including stationary cannons, use Projectile Ballistics system over the outdated Hitscan. That means we create a new bullet in the environment every time a pirate pulls a trigger. These bullets have their own mass, velocity, hitboxes and are subject to the overall in-game physics. In other words, players will need to take into account several traits of a weapon and distance to a target before taking a shot. Weapon Characteristics We've also already implemented a fully adjustable weapon behavior for every gun in the game. What it means it that you may expect va…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 August 2020 | Changelog 0.2.0 | 3667572003458092060 |
| 2 | 6 August 2020 | Changelog 0.1.5 | 3667572003458081831 |
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