SPSTEAMPULSELIVE ANALYTICS
Hyper Train Corporation

Hyper Train Corporation regional audience

Tap by Tap | Jun 18, 2018 | game

Released

0players observed · 22 September 2026 - 08:38:41 UTC

IndieStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score8% positive

Hyper Train Corporation regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score8% positive
  • Total reviews26
  • Release dateJun 18, 2018
  • DeveloperTap by Tap
  • PublisherTap by Tap

Genres: Indie, Strategy

Company pages: Developer: Tap by TapPublisher: Tap by Tap

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Hyper Train Corporation regional audience

Hyper Train Corporation regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

Region

The reviewer view for Hyper Train Corporation is based on an identified sample of public reviewers. Player, follower, and wishlist geography are directional models that use public reviewer geography and available game-level signals; they are not exact country-by-country account counts.

Use the tabs to compare relative geographic shares and check each view's confidence label. Modeled percentages should be treated as directional context, especially when the identified reviewer sample is small or contains unknown locations.

Regional Audience Explorer

Open a tab to inspect the full country ranking, the highlighted world map, and the current base or identified sample behind each region view.

Top Players Region Overview

SteamPulse's directional player-region model for Hyper Train Corporation assigns its largest shares to Brazil (17.8%), Russia (16.2%), Australia (15.1%). The model blends the available public-reviewer geography, reviewer playtime signals, current player scale, and a disclosed Steam market prior. The dataset labels confidence as exploratory.

These percentages are relative model weights, not observed locations or verified counts of active players. Use the map to compare the model's country distribution, not to infer exactly how many people are playing in any country.

Reviewers Region Overview

Hyper Train Corporation's identified public-reviewer sample spans 4 countries and is led by Brazil (25%), Australia (25%), Russia (25%). Brazil accounts for 25% of reviewers with an identified country (1 reviewers).

This is an observed sample of 4 public reviewer profiles with visible country data, not a census of all reviewers, owners, or players. Another 6 sampled reviewer profiles did not expose a country and are excluded from the percentages. The dataset labels confidence as exploratory.

Followers Region Overview

SteamPulse's directional follower-region model for Hyper Train Corporation assigns its largest shares to Brazil (19.2%), Russia (18.4%), Germany (17.2%). It blends the modeled player and wishlist distributions with the available public-reviewer geography. The dataset labels confidence as exploratory.

Steam does not publish account-level follower locations for this view. The percentages are normalized model weights, not observed follower counts, and they should not be read as proof of attention or future activity in a country.

Wishlist Region Overview

SteamPulse's directional wishlist-region model for Hyper Train Corporation assigns its largest shares to Brazil (14.8%), Russia (14.6%), Germany (13.4%). It combines the modeled player distribution, available public-reviewer geography, review penetration, release recency, and a disclosed market prior. The dataset labels confidence as exploratory.

Steam does not publish account-level wishlist locations for this view. The percentages are normalized model weights, not observed wishlist counts or evidence of purchase intent, and should be used only to compare the model's relative country distribution.

Player Region Distribution

CountryModeled share
Brazil17.8%
Russia16.2%
Australia15.1%
Germany14.9%
United States7.9%
China7.4%

Directional model - exploratory confidence; percentages are estimates, not counted accounts.

Wishlist Region Distribution

CountryModeled share
Brazil14.8%
Russia14.6%
Germany13.4%
Australia12.3%
United States9.8%
China9.2%

Directional model - exploratory confidence; percentages are estimates, not counted accounts.

Reviewer Region Distribution

CountryIdentified reviewersShare
Brazil125.0%
Australia125.0%
Russia125.0%
Germany125.0%

Observed public-reviewer sample: 4 identified accounts - exploratory confidence

Follower Region Distribution

CountryModeled share
Brazil19.2%
Russia18.4%
Germany17.2%
Australia16.7%
United States6.9%
China6.5%

Directional model - exploratory confidence; percentages are estimates, not counted accounts.

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