Apostasy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews8
- Release dateJun 21, 2018
- DeveloperDamnskulls
- PublisherDamnskulls
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: DamnskullsPublisher: Damnskulls
Apostasy Steam news
Apostasy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Game is Live! - 6 August 2019
Hello all, The game is now live. It has been patched 4 times with quite a bit of new content added and is generally very balanced in current state. Also working on another indie game that I will be shipping soon. Cheers, 1800s Child Labor.
- Update 4 (Live 10/7/18) - 7 October 2018
Level Expansion: -Cave Level 1 has had an increase in size by roughly 60%, adding a new platforming section with more enemies. -Cave Level 3 is now much darker and has been expanded on by roughly 40%, adding a new portal section with mantis enemies. -Temple Level 5 has had an increase in size by 60%, adding a new platforming segment with enemies. Difficulty Increase and Rebalancing Max Health Adjustment -Ruby and Ami now have 425 max health, down from 450. -Lira and Vanessa now have 550 max health, down from 575. -Terra max health reduced from 725 to 700. Healing Balancing -Terra max mana reduced from 55 to 45, ether stasis mana cost increased to 25. Terra had insane burst healing, she can still burst heal, but it costs MORE than half of her mana. -Lira passive heal rate reduced by roughly 40%. -Ruby passive damage to heal conversion reduced from 17.5% to 15%. -Ami heal on kill reduced…
- Update 3 Overview (Live Sept. 5th) - 26 August 2018
New Music -5 new songs have been added to the game in various areas. New Enemies Spirit Crab: -Ghost crab added to the game, can be found in later Cave levels. Dark Prisoner: -Specter prisoner enemy added to the game, can be found in later Temple levels. Ruby: -Base heal on damage rate increased from 15% to 17.5% Fire Magic: -All fire magic spells heal on hit. -Flare activation time increased, damage increased from 100 to 120, cost increased from 10 to 15 -Flame Wave activation time increased, duration reduced from 1 second to 0.75 seconds, cost increased from 15 to 20, damage increased from 135 to 155 -Flame Orb mana cost increased from 25 to 30 -Incinerate activation time increased slightly, cost increased from 15 to 20 -Inferno cost increased from 15 to 25 -Flame shot activation time increased Kicks: -Forceful Heel damage increased from 135 to 155 -Heavy Impact damage increased from…
- Patch 2 (August 11th) - 26 July 2018
EDIT: Going to be releasing the 2nd patch in the next week or so, trying to fix some issues (Nothing serious, just some polish things) General Changes: -Added cosmetic background objects in platform segments to gauge where you are in relation to moving platforms or pillars. -Updated jumping to allow for more precise horizontal movement by decreasing the time it takes to hit near max move speed. Characters: 1. Lira -Increased base max health from 525 to 575 Lira's low health made her not durable enough to go in for kick combos against tough enemies, forcing her to kite. -Increased passive heal from 0.02% of max health per proc to 0.025% of max health (with her new max health, she will gain ~14.4 health per proc opposed to the former 10). Other characters have much stronger healing, Lira heals over time which yields the lowest burst healing, this should keep her at higher health levels du…
- Apostasy Bunny Hop Update: Patch 1 (Released July 15th) - 12 July 2018
General Changes/Fixes: -Pressing and releasing jump performs a fast horizontal jump, pressing and then releasing jump after 0.25 seconds or longer causes the default vertical jump. -Added 6th save slot -Added a new save slot variable that keeps track of if you beat the game in that save slot -Added tutorial text explaining new jump mechanics in level 1 -Polished boss healthbar visuals -Updated in game menus to work with controllers Characters: Lira: -Icy Release damage reduced from 135 to 105, stagger magnitude reduced from 175 to 125 Icy Release was simply too strong and too easily spammed to control and damage enemies, it did too much damage and could stun lock foes too easily -Bounce Kick damage increased from 90 to 110, stagger mag increased from 100 to 125 -Crescent Kick damage increased from 105 to 145, stagger mag increased from 100 to 150 -Pounce Kick damage increased from 125 t…
- Upcoming Patch Overview: - 9 July 2018
Hey all, I'm going to be playing through the game again with each character to look for things to improve on, add some content to levels, balance attacks, rework or buff certain enemies and attacks that are underperforming, etc. I'm also looking out for things that are overpowered or easy to abuse, so if something is too strong it might be slightly nerfed. Here is the current list, I'll make a full list of updates/changes in 2-4 weeks alongside the new patch. I am interested in adding steam achievements long term and possibly steam trading cards if I can. I recently fleshed out some content for a new IP/my next game so I will address any issues with Apostasy over time, anything that can be fixed quickly will be, however. -Terra's Movelist states that Ethereal Discharge is executed by pressing X, or the special button again, but in reality it is A, or primary attack. (Incorrect input lis…
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
