SPSTEAMPULSELIVE ANALYTICS
Stoneshard: Prologue

Stoneshard: Prologue Steam metadata

Ink Stains Games | Jun 5, 2018 | game

Released

0players observed · 4 October 2026 - 23:56:08 UTC

AdventureIndieRPG

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)385,560
  • Revenue (VGI)No data available
  • Review scoreNot available

Stoneshard: Prologue metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)385,560
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 5, 2018
  • DeveloperInk Stains Games
  • PublisherHypeTrain Digital

Genres: Adventure, Indie, RPG

Company pages: Developer: Ink Stains GamesPublisher: HypeTrain Digital

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Stoneshard: Prologue Steam metadata

Stoneshard: Prologue metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/869760/metadata
Steam Communityhttps://steamcommunity.com/app/869760
PCGamingWiki search
IGDB searchSearch IGDB for Stoneshard: Prologue

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

11

Platform releases
  • Steam 5 June 2018

Latest Steam announcements

  • End of Stoneshard: Prologue Support - 12 March 2025

    Hi everyone! We'd also like to announce the end of support for Stoneshard: Prologue as a standalone title. Starting today, a free demo version with the same content is available on Stoneshard’s store page, still offering everyone a chance to try the game out before purchase. https://store.steampowered.com/app/625960/Stoneshard/ Those of you who have already added Stoneshard: Prologue to their library can continue playing it, but it will no longer receive updates and will be removed from the Steam Store in the near future. Take care!

  • Play New Demos by HypeTrain Digital – Steam Game Festival - 16 June 2020

    Hi! We’re delighted to take part in the Steam Game Festival (June 16 - June 22), which is already live now! Throughout the event we've brought demos for each of the 8 games we are currently working on. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26684285%2F7abeae814099c7e99930eac874f252bae2418cb1.jpg All of them are in different genres, settings and styles. You will surely find something that piques your interest! All the content available for Steam Summer Festival is free, some demos are long, some allow infinite play. Here is a little sneak peek of every title available. Voidtrain https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26684285%2F24e19a0b140c0b6ba83248df68f6e3487ea01ea7.jpg Voidtrain is a first-person action/survival game where you become a crew member of an interdimensional express. Build your own train, upgrade it, craft weapons and tra…

  • Stoneshard Is Now Available In Early Access + Prologue Update! - 6 February 2020

    Greetings! We'd like to thank all those who've been supporting us all this time. Our game is about to enter into the next stage, and we hope we can see it through together. You can purchase the game here: https://store.steampowered.com/app/625960/Stoneshard/ You can learn about the development plan and see answers to the most frequently asked questions in the previous news post. PROLOGUE UPDATE In short, it’s now required to complete the Prologue before playing in Adventure Mode, since it’s an important part of the story, serving as a tutorial to basic game mechanics. Because of that we’ve decided to make the Prologue’s difficulty curve less steep to better ease new players into the game and allow them to delve into the open world as soon as possible. The changes mostly affect the boss fight and some secondary mechanics. Other than that, the Prologue remains a formidable challenge to yo…

  • 3 Days Before Release! + Roadmap & Early Access FAQ - 3 February 2020

    Hello everyone! As a reminder, it’s just 3 days until the Early Access release! That’s why we’d like to answer some of the most frequently asked questions as well as tell you about the current status of the game, what will happen during the EA, and our plans for the future. Early Access is just the beginning of the long way, which we are yet to walk with your support. There are still lots of mechanics and content to be added. We’ll need approximately 2 years to implement everything we’ve planned. Let’s start with the most important part - the current content. Right now the basic gameplay cycle is pretty much in place. Combat, dungeon crawling, health system, character development, and economy are all functional. To fully explore all the content with one character, you’ll need around 7-10 hours, which is roughly translated into gaining 8-10 experience levels. Currently in-game content in…

  • 7 Days Until Release + Early Access Trailer - 30 January 2020

    Hello everyone! We’re here to remind you only 7 days left until Stoneshard launches in Early Access on the 6th of February! For those of you still wondering, the price tag will be $15 for the US / 15€ for the EU. To celebrate this, we’ve just released our launch trailer. Check it out! In the coming week prepare for more news and updates, including our Early Access FAQ, development roadmap and other interesting things. Cheers!

  • Devlog: Tweaks & Changes - 27 January 2020

    Hello everyone! This devlog is dedicated to a variety of small tweaks and improvements, which have accumulated over the last few weeks. Cooking Casual cooking is the best way to ease your mind after slaughtering the whole bunch of bandits. Ever since the old Prologue, many players have been complaining that there are no uses for raw meat. In fact, we do have a fairly complex cooking and ingredient system planned, but implementing it is a very complex task, so it won’t be coming any time soon. Nevertheless, there is already a need for some option to cook meat acquired from hunting - that’s why we’ve added a small placeholder system, which will allow roasting it. To do it, you will need to find a campfire or an oven, start a fire, and cook raw meat through the context menu. Simple, fast, filling. Expanded Map and More Dungeons With the addition of a new village (we’ll tell you more about…

  • Devlog: Character Selection - 18 January 2020

    Hello everyone! In today’s devlog, we’d like to share some details about the character selection system. As some of you may not know, Verren isn’t the main character of our game. He only comes under your control in the Prologue. In the main game, however, he is an employer and a mentor figure to your character. We plan to introduce an option to create your own mercenary, but at the moment the game lacks systems necessary for implementing a fully working character generator. Instead, we added an option to choose from four preset characters. Each of them has their own appearance, portrait, starting inventory, starting attributes, some special dialogue options and also a unique perk, unavailable to other characters. An important thing about preset characters is that they have affinities, governing which skills are initially unlocked. For instance, Jorgrim is good with melee weapons and can…

  • Stoneshard: Prologue now available on Linux! - 2 January 2020

    Hello! We're glad to inform that Stoneshard: Prologue is now available on Linux. Recommended OC is Ubuntu 18.04 LTS 64bit. Other distributives may work as well, but they weren't tested. It is important to note that depending on your version of Ubuntu additional dependencies may need to be installed to play the game. These dependencies are: libcurl4 libopenal1 You may need to install these packages otherwise the game won't run. Also, we hotfixed being able to move and fight during cutscenes and possibility to kill Archon with bow during the first phase. Take care!

  • New Patch - 30 December 2019

    Hello! We are glad to present you our last patch – both this year and before the release of the main game. There is not much time left before Early Access launch, therefore we again return to the development of the main game. Right now most frequent bugs and major grievances seem to be fixed, so enjoy the updated version and Happy New Year! Bugfixes & Stability Fixed Waterskin not decreasing Intoxication when used. Fixed Torture Tools dropping herbs when searched. Fixed Deadly Trick not exchanging places when Blood Golem if it’s killed with this skill. Fixed arrows visually stucking in the doorways. “Rapid Restoration” potion buff now also restores a set amount of health each turn, thus becoming actually usable in battles. Fixed environmental objects not displaying their names in the events log. Fixed “Keeping Distance” skill not always triggering an attack. Fixed extensive weapon buff…

  • Hotfix #3 & 4 - 27 December 2019

    Hotfix #3 Fixed scrolls causing crashes when opening chests Fixed “Keeping Distance” skill causing character to attack doors if used in a doorway Fixed Potion of Purification removing injuries Increased Bad Trip chance for Stardust Increased starting weapons damage by 1 point Many minor visual fixes Fixed Fortitude increased by Vitality and not Willpower Nerfed Proselyte Outcast a little Fixed Sponge causing Sleep for 15 turns instead of 10 Decreased noise caused by most character’s actions Added missing Piercing Resistance for doors Several text improvements Hotfix #4 Fixed heavy helmets Vision penalty causing Archon to "disappear" during the boss fight Fixed dual weapons strikes reducing skill cooldowns Fixed permanent inability to use skills after switching floors while being silenced Fixed Phantom Bats skill not working properly

  • Hotfix #2 - 26 December 2019

    Fixed Melting Ray-related crash Re-adjusted spawnrates in Abbey's Cellars. They should be less swarmed now. Slightly increased food droprate from crates and barrels. Proselyte Outcast's Blood Craze skill not longer gives stackable Crit Chance Decreased Ascended Archon's Backward Dash cooldown by 1 turn. Buffed damage done by all Greatswords Slightly decreased Vision penalty from heavy helmets Fixed several typoes

  • Hotfix - 25 December 2019

    This is mostly an effort to fix most frequent bugs and bring difficulty curve in line, as second floor and boss fight turned out to be particularly easy. Stability & Fixes Various crashes and bugs fixed Several text typos and mistakes fixes Balance Decreased spawn rates in the Old Catacombs. Increased spawn rates in the Abbey's Cellars. Increased Proselytes health and damage by roughly 7-15%, depending on type Increased Body Part Healing of Salves (10% > 12%) Added missing description for Proselyte Harbinger Greatswords Feint Strike damage penalty decreased (30% > 25%) Riposte effects increased (Block Chance 12.5% > 15%, Block Power 10% > 15%) Boss Fight Statues HP increased by 13% Summoned Zombies deal 70% more damage and have 25% more health. Phantom Bats Damage increased (18 > 26) Curse duration reduced (15t > 13t) Blood Clot Damage increased (6 > 8) Unholy Ritual Healing increased (…

  • Remastered Prologue is Here! - 25 December 2019

    Hello everyone! Ink Stains Games here! We’d like to wish all of you Happy Holidays and to present you the long awaited update for the Prologue as a Christmas gift. The original Prologue was published in May 2018. At the time it was more of a proof of concept, designed to demonstrate Kickstarter backers our vision of the future game. A lot of time has passed since then, most systems of the game have changed beyond recognition. And at some point the Prologue grew so outdated that updating it became a priority. Now the Prologue is mechanically equal to the main game and we hope it will make it easier to wait for the February release :) The list of changes is too expansive to be presented in detail – after all, this update includes a year and a half of hard work. The Prologue’s structure remains the same, but if we are to list the most important changes, here is what you should expect from…

  • Devlog: Prologue Progress - 17 November 2019

    Hello everyone! In this devlog we’ll tell you what to expect from the updated Prologue which we plan to release this year. Since the release of the Prologue in May 2018 almost every aspect of the game has changed so much, that the current Prologue will rather confuse newcomers than introduce them to the game. Therefore we decided to put an effort into updating its systems and mechanics so that they’ll better reflect the state of the main game. It’s worth mentioning that the Prologue will remain free and will also be included in the main game, where it will serve as a tutorial and an introduction to the story. It means that you can complete it both as a standalone version as well as a part of the main game. Your actions in the Prologue will not have any effect on your main game so don’t worry about transferring progress. The only thing to keep in mind is that if you finish the Prologue b…

  • Devlog: Weapon Skills - 11 October 2019

    Greetings everyone! Over the last month we’ve got lots of news to share. Since September 20th we’ve been conducting a Closed Beta Test. Thanks to our testers, we’ve collected a lot of feedback and fixed many bugs. Therefore, this devlog is split in two parts: we’ll present weapons and weapon abilities for those, who haven’t seen beta version gameplay, and then we’ll get to our future plans for the game. Overall there are 13 types of weaponry planned for the game: swords, axes, maces, daggers, greatswords, greataxes, greatmauls, spears, bows, crossbows, staffs and shields. In turn-based games the majority of weapons functions in a similar manner, so we tried our best to bring as much variety to stats, crit effects and abilities as possible. Specifics go as follows: Click for fullscreen At the moment we’ve implemented 8 skill trees out of planned 12. Skill trees more or less share the sam…

  • The Wild Eight 1.0 Is Out Now! 15% Discount + Supporter Pack Now Available - 4 October 2019

    Greetings, everyone! Here’s a message from our partners at HypeTrain Digital - their top-selling survival title, The Wild Eight, is coming out of Early Access later today! To celebrate, The Wild Eight 1.0 will be sold with a -15% discount for a week, until Oct 10th. Act now, while the offer lasts! https://store.steampowered.com/app/526160/The_Wild_Eight/ Here’s what’s awaits both new and old players in the The Wild Eight 1.0: The conclusion to The Wild Eight's story - continue the main questline to uncover the mystery of the Dark Matter Discover new side-quests and locations in an all-new biome, filled with exciting creatures and resources Find and make use of the new ranged weapons and equipment; Stability improvements & optimization fixes The Wild Eight Supporter Pack Want to give some extra love to the creators of The Wild Eight - and get some awesome stuff in return? We've got just…

  • Devlog: Geomancy - 12 September 2019

    Greetings everyone! Our monthly devlog has arrived. As was promised, we present the second magic skill tree – Geomancy. In fact, the development progress over the last month was rather substantial (overall we have finished or have nearly finished a dozen of skill trees), so it doesn't all fit in a single devlog. As a result, we settled on presenting one of the more interesting skill trees. To be frank, creating Geomancy wasn't easy. Each skill has gone through at least a couple of reworks and many of them now differ greatly from the original intent. Nevertheless, the skill tree benefited greatly as a result. As we see it, we have achieved our goal – to make an interesting and visually impressive magic school, backed up by some unique mechanics. The main idea behind geomancy is that most spells of this school require a conductor, a runic boulder which has many uses. All in all the skill…

  • Verren has something to give - 22 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35289249%2Fc9a6f83756a7914b9c59b25e54b00d1ec768e044.png Hello everyone! Recently Verren, the protagonist of the Prologue and the one who employs you in the main game, started sending peculiar letters to everyone who accepted the contract. He may sound grumpy but he is trying to prepare you for the quest ahead by sharing his numerous stories and other valuable information. He also intends to give you his heirloom ring with his last letter. Maybe it’ll aid you on your journey… and there’s only one way to know how! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35289249%2F95e5ae2a6195884b0ddc2a23f7f0a829e5fb51e5.png

  • Devlog: Equipment - 19 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35289249%2Fd45af6a54b4fb1817bdcda7391a38570349b8b32.png Hello! There was a period of silence recently, but for a good reason – we are very busy adding and calibrating new skills. There’re still some tweaks to be done, so in meanwhile we decided to show another important aspect – equipment. So let's not protract the introduction any longer and jump right to the interesting stuff. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35289249%2F4b0c9093a405a03f4f72f7c8fe3c691416a42558.gif Press F for Fashion All this time our game’s setting was smoothly drifting towards a rather realistic and gritty low fantasy – which of course affected the equipment. Over the past weeks we have added a huge number of new items (100+!) – and most of the old ones you’ve encountered during your Prologue runs were reworked from scra…

  • Devlog: Health System - 20 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35289249%2F28aabdd86a97ba83fcd6bb5e5a1237600da6b567.png Hello! In this devlog we will talk about the health system changes – since the Prologue’s release, we’ve made lots of fundamental changes. Almost from the very start, the health system was one of the main features of Stoneshard. Its main purpose isn’t about realism and difficulty for the sake of realism and difficulty, but to help you immerse in your character. It's one thing to watch your hero being a potion-consuming damage sponge, and the other – to watch your hero getting gameplay-affecting injuries, while also suffering from pain and nasty side effects. We wanted even survival outside the battle to require well-considered and thought-out decisions, since it drastically changes the general gamefeel. In the Prologue, the injury system was almost entirely based on r…

Patch notes and updates

S.noRelease datePatch nameGID number
112 March 2025End of Stoneshard: Prologue Support1794014851398053
230 December 2019New Patch2592316573888537757
327 December 2019Hotfix #3 & 42592316573874520281
426 December 2019Hotfix #22592316573872233030
525 December 2019Hotfix2592316573870481434
617 June 2018Alpha 0.4.8.33 Changelog2842216343271678843

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID869760
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateJun 5, 2018
DeveloperInk Stains Games
PublisherHypeTrain Digital
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements11
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

You come to your senses in a sinister dungeon. The Ritual is about to commence – you have only one chance to escape. Stoneshard: Prologue is a demo to the main game, presenting its basic mechanics.

About this game

Stoneshard: Prologue is a demo to Stoneshard , an open-world roguelike RPG currently in development. Key features: Familiarize yourself with the basic mechanics of the main game. Learn the backstory of one of Stoneshard's main characters, Verren. Explore the dark catacombs of the abandoned abbey. Try out a variety of skill trees, from two-handed sword and bows to pyromancy and geomancy. Survive the onslaught of the bloodthirsty cult. Face the mysterious cult leader. Will you be able to defeat him?

Supported languages

English * , Russian, German, Simplified Chinese, Polish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Drogas lícitas Linguagem imprópria
steam germany16Drastische Gewalt Alkohol / Tabak Schimpfwörte

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Stoneshard: Prologue's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Stoneshard: Prologue's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Stoneshard: Prologue at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$0.00$0.00No discountSteam Store

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PUBG: BATTLEGROUNDS98,5395 October 2026 - 01:12:02 UTC3,236,0272,744,193PUBG Corporation
Rust71,8045 October 2026 - 01:04:36 UTC259,6461,403,838Facepunch Studios
Aniimo67,9485 October 2026 - 00:30:19 UTC140,219Not availablePawprint Studio
Apex Legends™57,3485 October 2026 - 00:31:24 UTC624,4731,047,228Respawn
Baldur's Gate 349,5465 October 2026 - 00:22:22 UTC875,343836,282Larian Studios
Palworld44,9005 October 2026 - 00:43:32 UTC2,101,535451,088Pocketpair
VRChat42,7285 October 2026 - 00:55:41 UTC74,217269,026VRChat Inc.
Crosshair X40,6143 October 2026 - 16:03:34 UTC87,92844,617CenterPoint Gaming
NARAKA: BLADEPOINT39,8604 October 2026 - 08:11:33 UTC385,770302,33024 Entertainment
Deskrawl: Idle ARPG38,7335 October 2026 - 01:05:40 UTC41,572Not availableFirst Day Games
Delta Force37,1924 October 2026 - 23:19:09 UTC246,418192,933Team Jade

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS171,8825 October 2026 - 01:06:42 UTC399,748Not availableBULKHEAD
Bongo Cat149,3045 October 2026 - 00:30:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim134,1365 October 2026 - 00:50:43 UTC498,478533,888Iron Gate AB
Rust71,8045 October 2026 - 01:04:36 UTC259,6461,403,838Facepunch Studios
Project Zomboid55,8845 October 2026 - 01:06:03 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero53,6565 October 2026 - 00:45:38 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 250,8215 October 2026 - 01:08:52 UTC574,638199,438Mega Crit
Wallpaper Engine48,8175 October 2026 - 00:44:55 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash45,1214 October 2026 - 21:52:08 UTC108,707646,789RobTop Games
Palworld44,9005 October 2026 - 00:43:32 UTC2,101,535451,088Pocketpair
Stardew Valley42,7125 October 2026 - 00:22:32 UTC236,6141,016,067ConcernedApe
Crosshair X40,6143 October 2026 - 16:03:34 UTC87,92844,617CenterPoint Gaming

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim134,1365 October 2026 - 00:50:43 UTC498,478533,888Iron Gate AB
Rust71,8045 October 2026 - 01:04:36 UTC259,6461,403,838Facepunch Studios
Aniimo67,9485 October 2026 - 00:30:19 UTC140,219Not availablePawprint Studio
Warframe56,7375 October 2026 - 01:06:50 UTC181,509676,031Digital Extremes
The Witcher 3: Wild Hunt56,4395 October 2026 - 00:31:15 UTC137,187877,306CD PROJEKT RED
Project Zomboid55,8845 October 2026 - 01:06:03 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero53,6565 October 2026 - 00:45:38 UTC546,13043,714Nugem Studio, Tesseract Studio
Baldur's Gate 349,5465 October 2026 - 00:22:22 UTC875,343836,282Larian Studios
Palworld44,9005 October 2026 - 00:43:32 UTC2,101,535451,088Pocketpair
Stardew Valley42,7125 October 2026 - 00:22:32 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG38,7335 October 2026 - 01:05:40 UTC41,572Not availableFirst Day Games
The Elder Scrolls V: Skyrim Special Edition33,5575 October 2026 - 00:27:56 UTC69,777376,372Bethesda Game Studios

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