SPSTEAMPULSELIVE ANALYTICS
Arc Savior

Arc Savior Steam metadata

Squid Monkey Studios | Jan 31, 2019 | game

Released

0players observed · 22 September 2026 - 11:25:24 UTC

ActionIndieSimulationSpaceSpace SimSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)818
  • Revenue (VGI)$7,099
  • Review score71% positive

Arc Savior metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)818
  • Revenue (VGI)$7,099
  • Review score71% positive
  • Total reviews28
  • Release dateJan 31, 2019
  • DeveloperSquid Monkey Studios
  • PublisherSquid Monkey Studios

Genres: Action, Indie, Simulation

Company pages: Developer: Squid Monkey StudiosPublisher: Squid Monkey Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Arc Savior Steam metadata

Arc Savior metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/871310/metadata
Steam Storehttps://store.steampowered.com/app/871310/
Steam Communityhttps://steamcommunity.com/app/871310
PCGamingWiki search
IGDB searchSearch IGDB for Arc Savior

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 20 positive, 8 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

16

Platform releases
  • Steam 31 January 2019

Latest Steam announcements

  • Patch 1.0.11 - Changelog - 10 June 2019

    This patch fixes the following issue: Some players have noted black screens and crashes upon starting up Arc Savior. This issue occurs only after quitting the game on its initial play and restarting the game for a second time. The crashes occurred due to the graphicsdata.dat file attempting to initiate incorrect screen resolutions at launch. I would personally like to thank Eisberg for the massive contribution in helping fix this issue. Without it, I would still be debugging and bashing my head against my keyboard trying to figure it out. Your efforts, patients and devotion to Arc Savior are very much appreciated!

  • Patch 1.0.10 - Changelog - 25 April 2019

    This patch finally introduces Steam Achievements. Find the full list here... https://steamcommunity.com/stats/871310/achievements Happy Hunting! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474220%2F4b343386e5598a84716acb4397cdaa69dc896bbf.png

  • Patch 1.0.9 - Changelog - 8 April 2019

    This patch address the following: Players have expressed interest in being able to control the graphical detail of the game more. I have implemented additional options in the settings menu to accommodate this. Added: Texture Resolution Adjustment Anti-aliasing Adjustment Shadow Type Selection Shadow Detail Adjustment Updated Quality Presets with new selections

  • Patch 1.0.8 - Changelog - 16 March 2019

    This Patch addresses the following: Tweaks AI Ships have had their accuracy reduced slightly. Controller/Joystick feel has been changed: Previously players have reported the controls for aiming were too "twitchy" even at low sensitivity settings. To correct this, the reticle (only for joystick usage) has been set to the center of the screen for a easier aiming experience. Setting a low sensitivity now correctly lowers the player rotation speed. Reported that some players were unaware that modules could be chosen after selecting a different ship. To correct this, upon selecting a ship the available modules will flash reminding players to choose before moving to the next screen. Added "Skip Cut Scene" button mapping in the controls map menu. To support this, a message will display when a Cut Scene can be skipped. Bug Fixes: Occasionally enemy AI could get stuck on objects. A fix has been…

  • Patch 1.0.7 - Changelog - 26 February 2019

    This Patch addresses the following: Tweaks: Slightly increased time before dialogue would finish allowing player more time to read. Treason Mission Performance optimization Extended Under Fire Mission Added Barrel Roll Section to Pilot Wings (Tutorial) Bug Fixes: Truth Mission - Bug fixed: Occasionally during Relay Cut Scene, progression would stop not allowing the scene to complete. Known Issues: 21:9 native resolution monitors not scaling properly https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474220%2Fba195bfdcb2f71a59791072cf0fdd74b387b2673.png

  • Patch 1.0.6 - Changelog - 18 February 2019

    It turns out that a previous patch introduced a bug that would not allow the Raeden Secrets Mission to be completed. This patch addresses the following: Fixed Issue of Raeden Secrets not being able to be completed Incorrect respawning of enemies in Furies Wings Hack Point in Raeden Secrets occasionally needing to be reset by the player. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474220%2Fba195bfdcb2f71a59791072cf0fdd74b387b2673.png

  • Patch 1.0.5 - Changelog - 16 February 2019

    This patch addresses the noted controller function issues. Reworked aiming function with right analogue stick. It should now be much more fluid and intuitive. Removed Joystick "Roll Lock" modifier. To Roll your ship left or right you can now assign the appropriate buttons without the need of an additional button to do so. DEFAULT is set to Left and Right D-pad. Note: It is suggested that you Load the DEFAULT mappings and then assign your preferred controls. Also, adjust the joystick sensitivity only in the Sensitivity panel and NOT in the calibrate panel. The sensitivity setting in the calibrate panel refers to the analogue value range of the stick and not how smooth the movement is. I suggest you leave it in the center. You may adjust at your own discretion however. Thank you for your patients and all of your feedback. Fly Safe!

  • Patch 1.0.4 - Changelog - 9 February 2019

    It would seem Patch 1.0.3 did not include the appropriate Truth objective indication that was intended. Thankfully it is an easy fix and the player focus for the first part of this mission should now be more obvious. Tweaks: Updated objective indicators for the initial part of TRUTH Known Issues: Reported that TREASON mission has reduced frame rate during final wave. This will hopefully be resolved in the next patch. As always, thank you for your patients and for all of your support! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474220%2Fba195bfdcb2f71a59791072cf0fdd74b387b2673.png

  • Patch 1.0.3 - Changelog - 6 February 2019

    Tweaks: Added more objective detail to Truth Added more objective detail to Sacrifice Reduced number of protection objectives in Truth Made friendlies taking damage more noticeable buy flashing their on screen indicator Balanced player ships stats a little more. (You should now be a tiny bit more squishy :P) Ship module availability now dependent on chosen ship. Bug Fixes: Still none! (*pats self on back :P) Known Issues: Fingers starting to cramp from coding till all hours of the night (for realz!) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474220%2Fba195bfdcb2f71a59791072cf0fdd74b387b2673.png

  • Patch 1.0.2 - Changelog - 3 February 2019

    Another quick patch tonight. It would seem my days of sleep are still far away :P Tweaks: Fixed some spelling (*facepalm) Removed lingering Fighters after level completion for Knife Point Limited remaining enemies at the end of Furies Wings Reduced Silo Kills from 8 to 6 in Serpent Dust Adjusted some Turret positions for more appropriate aiming Stopped Turrets from being able to fire during cut scenes Reduced enemy aggression in Truth Updated UI with Target Lock/Range info Updated Pilot Wings with clearer descriptions Bug Fixes: None! (*crosses fingers) Known Issues: Lack of Sleep (coffee?) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474220%2Fba195bfdcb2f71a59791072cf0fdd74b387b2673.png

  • Patch 1.0.1 - Changelog - 31 January 2019

    I'm releasing a patch tonight that will address a couple of small issues noted by players. Bare with me, I'm a single man team. Seriously though, thank you for your patience :) Tweaks: Reduced enemy count in Furies Wings Increased visibility of Hack points in Raeden Secrets Added objective text to phases in Final Horizon Added objective text to phases in Closure Bug Fixes: Fixed Enemies not spawning in initial encounter in Under Fire. Known Issues: HOTAS not being recognized and/or usable https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474220%2Fba195bfdcb2f71a59791072cf0fdd74b387b2673.png

  • January 2019 State of the Universe - 27 January 2019

    All planned revisions have been completed and we are pretty much ready to go! I've submitted a final build on the 26JAN19 for review. All going well, I'll be pushing that release button on time and you'll be in the cockpit soon after :) Thanks for sticking with me though the process. Hopefully these sleepless nights will warrant a satisfying experience to all of you. Thank you all again for your support and encouragement!

  • December 2018 State of the Universe - 2 January 2019

    Happy New Year Pilots! It's getting closer to launch day and I'm busting my butt to get everything ready! The UI is finally finished and I am now tweaking small settings to give the player an optimal play experience. Balancing is for the most part finished, with only the larger more dangerous encounters needing small adjustments. By the end of this week I hope to be finalizing build tests on steam and making sure cloud saves work as well as making sure all graphical and sound settings are being applied properly. Until that publish button is smashed, I'll be doing everything I can to get you the best product I can. The next time I post, ARC SAVIOR will be in your hands and hopefully in your good graces :) Thank you all for your support and encouragement. I wouldn't have made it this far without it!

  • Novemeber 2018 State of the Universe - 3 December 2018

    It was a highly productive month, getting all asset models updated and functional. The UI has been planned out and its migration to the new design is well underway. I have also begun heavy profiling to make sure each level is as efficient as it can be. I want to be able to give lower spec machines a good experience without have to crank the visuals down much. I have made a great deal of headway and have a lot of you to thank. The play test sessions have proved invaluable, finding minor bugs which have been easily fixed. Some balancing still needs to be done in regards to enemy stats and player stats. With that being said, I will regrettably have to push the release into mid-January. I want to be able to give the best experience possible to everyone. So rather than push out a build with known issues to patch later, I want to wait a little longer to refine as much as I can. Please accept…

  • October 2018 State of the Universe - 2 November 2018

    After the long and arduous process of getting the Alpha up to standard. I am now happy to say that the beta builds are looking fantastic! I've decided that the visual aspect of Arc Savior needed a face lift and have been devoting a lot of time to importing new models and implementing more satisfying visual effects to each level. These models include your ships, enemy ships, NPC ships, space stations and space environment assets. Pretty much the entire games model assets will be updated! Next up will be a UI over haul. I feel as it stands now, it resembles too much of previously released titles. So, rather than take flak from the space game community, a few changes will need to be made. There's a good bit more to go, but I should be long done before release.

Patch notes and updates

S.noRelease datePatch nameGID number
110 June 2019Patch 1.0.11 - Changelog2411028931155299082
225 April 2019Patch 1.0.10 - Changelog2432417221736011376
38 April 2019Patch 1.0.9 - Changelog2508976515658820033
416 March 2019Patch 1.0.8 - Changelog3140604542250072445
526 February 2019Patch 1.0.7 - Changelog2480825216208317036
618 February 2019Patch 1.0.6 - Changelog3702426087252348694
716 February 2019Patch 1.0.5 - Changelog3702426087244718917
89 February 2019Patch 1.0.4 - Changelog2461683368391482605
96 February 2019Patch 1.0.3 - Changelog2461683368382172151
103 February 2019Patch 1.0.2 - Changelog2461683368368677545
1131 January 2019Patch 1.0.1 - Changelog2462808987392726059

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID871310
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJan 31, 2019
DeveloperSquid Monkey Studios
PublisherSquid Monkey Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent71%
Positive reviews20
Negative reviews8
Total reviews28
Steam recommendationsNot available
Achievements16
Average playtime forever14 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/871310/

Short description

Discover a beautiful and brutal universe through three immersive stories. Champion blazing fast dog-fights, Out wit aggressive defense systems and overcome constant overwhelming odds. This is your goal, this is your duty, this is your way of life...

About this game

"Us Terran's, a growing, prosperous people. Our bloody past has molded us into what we are today. We've learned to band together as one to survive in this cruel universe. Fending off invasions and plague, our numbers are small but our ability to persist remains..." Admiral Janus, Terran Defense Division You must adapt, survive and persist by exploring and defending our home and way of life. Choose from our most advanced ships and weaponry to engage new enemies, some known, some unexpected. This beautiful and brutal universe contains three immersive stories spanning a 15 year period, where you will be at the center of crucial defining moments in Terran history. Your efforts and piloting skills will determine the outcome of your people and their future. Challenged with blazing fast dog-fights, aggressive defense systems and relentless enemy aggression, you will need razor sharp focus and pure unbridled determination if you are to succeed. This game supports control re-mapping, but only dual analog game-pads and keyboard & mouse modes are officially supported. KEY FEATURES Engage various threat types, defend and destroy massive structures, adapt to a variety of attack patterns. Fight from your cockpit or take aim with your 3rd person view. Fly a variety of advanced Terran fighters, from nimble scout ships to powerful interceptors! Equipped your ship with an array of advanced weaponry, built for damage and utility. Take structures and defense systems apart piece by piece – out wit their turrets and target weak-points to immobilize or shatter sections of their hull. Jump into 16 different locations, beautifully crafted, all with their own stories to tell and dangers to find. Be at the center of 3 engaging stories, your efforts control the fate of your people. Dual Stick Gamepad Support as well as being fully optimized for mouse and keyboard.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria
steam germany6Derbe Sprache
igrs13Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Arc Savior's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Arc Savior's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Arc Savior at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.