SPSTEAMPULSELIVE ANALYTICS
Necro Mutex

Necro Mutex Steam news

Denormalizer | Feb 8, 2019 | game

Released

0players observed · 5 October 2026 - 21:14:11 UTC

ActionAdventureIndieFree To PlayGoreSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Necro Mutex news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews56
  • Release dateFeb 8, 2019
  • DeveloperDenormalizer
  • PublisherDenormalizer

Genres: Action, Adventure, Indie, Free To Play

Company pages: Developer: DenormalizerPublisher: Denormalizer

Top Steam chartsTop 100 gamesGame directorySteam Store page

Necro Mutex Steam news

Necro Mutex news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.6.2 Released, VR Seated Mode. - 10 March 2020

    Update 1.6.2 is for VR users. It allows you to play the game seated using the keyboard and mouse instead of standing and with controllers. When the game starts and the first VR screen comes up, sit in your playing position facing forward and press the spacebar. Additionally, the default standing View Rotation mode is now turns smoothly instead of in 30 degree steps.

  • Lunar New Year Sale, and New Review. - 24 January 2020

    Necro Mutex will be 70% off for the next few days as part of Steam's Lunar New Year Sale. I also found this new review from VoodooDE VR. He seems to have had fun, and it's a good sample of some very early gameplay. Thanks for the review, VoodooDE VR! https://www.youtube.com/watch?v=kyn_lC-Wxe8

  • Version 1.6.1 Released. - 29 December 2019

    Version 1.6.1 has been released. The biggest change is that there's a new browser for the world. The entire world of 10,000 maps is laid out in a big 100 x 100 grid you can zoom in and out on. If you prefer the old browser, you can go to the misc options and use the old one instead. Another big change is that there's a new VR step rotation method. Some people have trouble making step rotation work on non-Vive controllers, since clicking with sticks can be harder than with pads. The new method is called "View." If you look left or right and then pull the run hand trigger, you'll rotate that direction in 30 degree steps. Hopefully this will be easier on all controllers.

  • New Chrono Mutator Skills, New Review, and the Fall Of 9999. - 4 November 2019

    Thanks to KeepCalmAndGameOn for some cool new review/gameplay videos. I'd suggest his second video as a great example of early gameplay. https://youtu.be/k3VWM8yhzlU The newest game update adds 3 new Chrono Mutator skills, to increase your ammo, cheapen the ElectroGun, and boost the Chrono Mutator points you get from killing shuggoids and guardians. This should help hardcore players aiming to defeat the ultimate sector, 9999. And speaking of 9999, it has now been officially beaten! The Hidden Object Guru defeated it on medium density (and in VR, no less!) while I have completed it at high density playing on desktop. It took me a lot of Chrono Mutator respawns to get there, and I'm guessing my time won't be too hard to beat. You can see the videos below. Note that 9999 is quite dark since it has the Blackout challenge, and play style is much more cautious than usual because the sector is…

  • VR Review by The Hidden Object Guru - 6 October 2019

    Check out this great VR review by The Hidden Object Guru. https://www.youtube.com/watch?v=EHCs5syUolE

  • 1.5.0 and Attack Of The Retro Bots. - 24 September 2019

    Attack Of The Retro Bots is now available! This is a family friendly reskin of Necro Mutex that has retro robots instead of weaponized undead. Since it's a reskin rather than a completely different game, I've made it part of a bundle with Necro Mutex, so if you own one you can get the other at a very big discount. Also version 1.5.0 has been released. Apart from minor bug fixes, the main changes are that a few of the weapons have had a small buff, the player begins the game slightly stronger, and there's now more colour variation from room to room. Release notes are: 1.5.0 First AttackOfTheRetroBots version, the reskin project of NecroMutex. More colour variation from zone to zone. Removed buggy gamma setup on startup. 15% damage boost for plasmagun, minigun, flamer and electogun. Player begins game with the machinegun and shotgun as well as the pistol. Start with more death evasions. S…

  • Version 1.4.6 New VR Step Rotation Method. - 20 August 2019

    Version 1.4.6 has been released and has added a new method of doing step rotation in VR, called "Simple." This will be active by default for new players, while returning players will need to select it from the start screen options or VR options page. In the new method, you click the left or right side of your pad/stick, and you'll turn 30 degrees in that direction. Hopefully users will find this method much simpler and more intuitive than the other methods. I'm going to phase out the old VR control and rotation methods in upcoming updates, so for now players have a chance to get used to the new control/rotation methods.

  • Minor Update 1.4.4 - 9 July 2019

    Version 1.4.4 is now live. No huge changes, just a few minor bug fixes and a new game config that can be accessed from the graphics option menu. The new config is called STANDARD_BETTER.cfg. It uses higher polygon models for the environment and has higher resolution shadows. It's better than STANDARD.cfg but not as demanding as STANDARD_HI_SPEC.cfg, and should run well on cards as good or better than an nVidia GTX 970. If you don't really care about the environment models or shadow quality, STANDARD.cfg will load maps slighty faster and has a faster frame rate.

  • Steam Summer Sale 50% off! Version 1.4.0 Released! New Gameplay and Languages. - 25 June 2019

    The Steam Summer Sale is here, and Necro Mutex is 50% off! To conincide with the sale, Version 1.4.0. is now available. Apart from adding support for 3 new languages (Chinese, Japanese and Korean), the mechanics of the gameplay have been updated, which I generally refer to as "Gameplay Version 2" And if you don't like it, fear not, just go to the non-standard game options and you can play the original gameplay instead. A lot of tweaks were made, including adding a few new types of thanatoids here and there, but the most significant changes are as follows. 1. Sectors are now sorted according to value. This means difficulty more closely matches the sector number. So you're much less likely to find really easy sectors with no challenges tucked in among more difficult high level sectors. 2. Electogun use has been limited. It's still as deadly as before, but now it remembers how much ammo it…

  • Gameplay Version 2 Work Has Begun. - 22 May 2019

    Today I've started work on Gameplay Version 2. This will consist of a lot of tweaks and changes, both big and small, that'll make the game more fun (and intense) for new players and old players alike. The goal is to have this ready in time for the Steam Summer Sale, so it should take between 2 and 4 weeks. Depending on how fast the coding goes, some of the things I'd like change or add are: * Unlimited character progress, so even sector 9999 can eventually be beaten... although don't expect that to be easy or fast! * A change to sector difficulty, so that sector number more closely matches how challenging it is. * Some weapon changes. * Certain thanatoid characteristics will be modified. * A couple of new thanatoids. * Some more story. I may or may not have time to implement all these things, so it's a question of how much I can get done before the sale. And if you already really like t…

  • March 28th Promotional Sale. 34% off for a limited time. - 27 March 2019

    To celebrate the additions made in the 1.3 updates, Necro Mutex will be discounted 34% for two weeks, starting March 28, 2019 10:00am. (US Pacific Time.) If you were waiting to blast some weaponized undead into blood and bone slurry, now's your chance! Sale ends April 11, 2019 10:00am.

  • Update 1.3.2. New Gun and Bug Fixes. - 25 March 2019

    Necro Mutex now has a new gun. The alt fire shocker attack from the flamer has been promoted to its own weapon, the Electrogun. It ranks above the rocket launcher in terms of price. Its alt fire is a concentrated long range arc of electricity, a handy complement to the short range area effect of the primary fire. The Flamer has a new alt mode, blasting a rapid fire stream of incendiary grenades. Great for taking out bigger targets or clearing areas that you can't see, just bounce some grenades in. 1.3.2 also has a number of bug fixes for issues that were introduced in 1.3.0, the two main ones being the leaderboard sometimes not updating, and some code that wrongly saw the new maps as sign of an error. Hope you enjoy the new gun, and let me know on the discussion page if any more bugs show up.

  • Update 1.3.0. New End Game Maps. - 22 March 2019

    As the player goes to higher and higher sectors, Necro Mutex is supposed to gradually become impossible. Unfortunately, user Kiddster didn't get the memo, and with a skillful and well honed playstyle has been thrashing tougher and tougher sectors without problem, recently beating sector 9998, the second last sector and the last "normal" sector. (Meaning, not an escape pod sector) So to toughen up those final sectors, update 1.3.0 has made some changes. Sectors 8000-8999 now either have the Low Ammo or No Ammo challenge. Sectors 9000-9998 have been completely re-done, and now always have a shuggoid, cortex guardians, and the No Ammo challenge. That should make them more consistently difficulty. The Electro Flamer Alt Fire has been modified. It now takes 0.25 seconds to power down, using ammo while it does. This doesn't make much difference when it's used in a continuous burst. However th…

  • Steam has fixed the VR controller issue. - 9 March 2019

    There had been an issue introduced by a buggy steamworks update that broke VR last weekend, buttons on the controllers weren't responding. Steam support has now fixed the issue, so Necro Mutex is good to go in VR again! Now you can try out the new 180 degree tracking and rotation. ;)

  • New Maps, New Options, 180 VR Tracking - 8 March 2019

    Version 1.2.0 is now available, with a number of big changes. New Maps. All the maps from sectors 0000 to 1999 have been redone, with the emphasis on getting more map variation and more thanatoid monsters into the game sooner. Also, Cortex Guardian sectors are now worth x5 instead of x2. New Options. Several new game options have been added so the player can customize the game to their liking. These include the ability to get rid of teleporter limits and time limits, and to make giant thanatoids smaller or even get rid of them completely. One of the biggest changes is that now players can choose to start a game buffed up with credits and skills, instead of starting with nothing. How much you start with is up to you, start with just a million dollars, or start with everything! Using these options creates a "non-standard game" that won't show on the main leaderboards. Non standard games s…

  • Version 1.1.2 Map Update. - 12 February 2019

    Since people are spending more time in the sub-1000 sector maps than I had expected, I've decided to redo most of those maps to make them more interesting. Originally the maps below sector 500 were just made from 2 rooms, which makes them quite easy but also means they lack the variety that later maps have. Now the sectors from 0 to 999 range from the original 2 rooms up to 3, 4 and 5 rooms, which allows for more diversity in map architecture. Also means that they're a bit trickier, but they're worth more reward too, and with the changes made in the 1.1.0 update players shouldn't find them too difficult. I hope you enjoy the new maps.

  • Version 1.1.0 Gameplay Update. - 10 February 2019

    Latest update makes some changes to the gameplay which I hope will add extra enjoyment for users. The first 1000 sectors are supposed to be pretty easy, just a warm up for the larger sectors and a chance to build up basic skills. But I noticed most new players seemed to be finding them more difficult than intended, with very few people reaching even sector 250. That's a pity, because the later sectors have all kinds of fun stuff, like shuggoids, cortex guardians, mega-thanatoids, radiation rooms... So I'm made the following change. The "Death Evasion" skill has been changed from the first Ultra Skill (which is too expensive for beginner players) into a much, much cheaper Health skill. Now beginner players will be able to get the Death Evasion skill very early, which should make survival in the early sectors much easier, since you can cheat death up to 10 times. This doesn't really make…

Patch notes and updates

S.noRelease datePatch nameGID number
110 March 20201.6.2 Released, VR Seated Mode.2579938650940022636
224 September 20191.5.0 and Attack Of The Retro Bots.2406534841145615348

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.