Vanguardian news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateJun 22, 2018
- DeveloperOne Rep Closer
- PublisherOne Rep Closer
Genres: Action, Adventure, RPG, Early Access
Company pages: Developer: One Rep CloserPublisher: One Rep Closer
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Vanguardian Steam news
Vanguardian news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Vanguardian Farewell - 25 April 2022
Hello, Considering this project is no longer in development, and since I have no plans of continuing development, I have reached out to Steam asking to remove this project from the Steam store. The deeper reason: I don't want to contribute to the sea of unfinished early access games. As someone who buys games on steam, I struggle to find games worth playing myself, and as a developer, I don't want to contribute to that experience, however minute it may be. Although I doubt anyone will see this, I thank all who supported me early on, it has not gone to waste, as I have continued my path of game development, and this experience was a valuable lesson.
- Updates (Graphics) - 13 September 2018
So far, it appears the vote goes for the original graphic form, so for now that form will remain. Thanks for letting me know. The more opinions, the better. Also, I might change the game-play mechanics of the game, it would be less open world and more of an arena/dungeon type of room. With a layout setup similar to The Binding of Isaac. Ultimately the goal would be more direct action rather than "wandering around".
- Updates (Graphics) - 8 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32948254%2F543bee5451368ef9c36d807687bcf036ec2b6fb6.png Left is the origina (pixelated)l, right is the new graphic form (vector-based), which do you prefer?
- Updates (Graphics) - 7 September 2018
I have now begun working on changing some of the art, hopefully it will be viewed as an improvement.
- Updates - 4 September 2018
-Added Background Story (can be viewed when clicking "New Game" on the title screen) It's a rough draft, some things might change, let me know what you think, good or bad. Thanks, OneRepCloser
- Updates - 3 September 2018
-Treasure Chest Bug Fixed -Exiting Gatewood Shop Bug Fixed -Optimizations to CPU usage
- Updates - 21 August 2018
Added particle effects to enemies when they are damaged/destroyed.
- Updates - 17 August 2018
The ability to chop down trees (not all trees) and to craft arrows from the wood has now been released. I haven't had much time to bug test this release, so please message me if you have any problems. Thank you for your support, One Rep Closer
- Update in Progress - 16 August 2018
Hey guys, almost done with adding in some trees you can chop down to gather wood. So you can expect to at least be able to craft more arrows soon. To those who are wanting game-pad support I can work on that, however since I don't have a game-pad myself I will need some designated testers. If you are interested just let me know. Future Goal: add more craft-able items to the workbench. (After this update) Thanks for your support. One Rep Closer
- First Ranged Weapon - 4 August 2018
The first true ranged weapon can now be found in the tool shop at the top of Gatewood. Next focus: Adding the ability to chop down trees.
- Update in Progress - 30 July 2018
The first iterations of a ranged weapon are now in the works, perhaps it will make those ranged-skeletons less annoying for you. ;)
- Updates - 27 July 2018
1) Added more fishing locations throughout Vanguardian 2) Save/Load problem should be fixed, if not, let me know.
- Updates - 25 July 2018
Added the 6th Skill of Vanguardian: "Cold Wave". Can be acquired upon beating Grue in the town of Winshaw. Type: Area of Effect, Slow, Damage
- Updates (Skill) - 24 July 2018
Added the 5th skill of Vanguardian: "Goo Bomb". This skill can be acquired by defeating Grazzel in Viridian. Skill Type: Area of Effect, Damage
- Update in Progress - 21 July 2018
Cave Flaren is now in progress, it's arguably the toughest dungeon yet, I need to think of a good reward for beating it. I'm thinking of making a passageway to a new city that opens upon beating it, along with the a skill upon defeating the boss, any thoughts or votes? P.S. whoever is rating these up, thanks, and also, please name something you'd like to see added or changed (Story, Combat, etc. anything really), it'd be appreciated. One Rep Closer
- Updates - 19 July 2018
1) Added Flashlight 2) Added Batteries 3) Added Critter Cave (Can be found in Gatewood) 4) Added a new skill: SpeedBoost
- Updates - 16 July 2018
New additions to Vanguardian: 1) Added 3 new attack animations in all 4 directions for the Last Vanguardian. 2) Added the option to sell crops and fish. 3) Added fishing locations within the town of Winshaw.
- Farming and Fishing - 13 July 2018
Fishing and farming have been added to Vanguardian. Let me know if you find any bugs, thank you.
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