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Dead Mayhem

Dead Mayhem Steam news

EnchantedLands | Jul 19, 2018 | game

Released

0players observed · 22 September 2026 - 06:14:49 UTC

ActionIndieZombiesMultiplayerShooterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive

Dead Mayhem news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive
  • Total reviews11
  • Release dateJul 19, 2018
  • DeveloperEnchantedLands
  • PublisherEnchantedLands

Genres: Action, Indie

Company pages: Developer: EnchantedLandsPublisher: EnchantedLands

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Dead Mayhem Steam news

Dead Mayhem news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.03.2 hotfix1 - 23 October 2018

    Fixed Corrected the description of the talent. Fixed an issue where certain pitfalls installed on the wall did not recognize enemies in certain locations.

  • Update 1.03.2 - 23 October 2018

    Updated Talent feature have been added. Now you can get a talent score for game during. The tendency depends on how you use your talent points! Some names have been modified. mode has been renamed . The overall difficulty balance has been fixed. Zombies have moved a little faster. Walking back now reduces your movement speed. As the waves progress, the zombies will more powerful. Damage caused by your own explosion has been reduced by 50%. Fixed difficulty balance in mode. Only 50% of your health is restored after a wave ends. Fixed Fixed an issue where multiplayer could not be played. There was a problem while editing the server settings! The problem that did not play multiplayer is solved, but we use the network again in single play. We will fix this issue soon. Bug fix Fixed an issue that could not be loaded when there were 0 bullets in the game. Fixed an issue where only the materia…

  • Update 1.03.1 Hotfix1 - 12 October 2018

    Fixed Some strings are not being displayed because they are not translated. I have replaced the currently found item with an English string, and we will apply it once the translation is complete.

  • 1.03.1 Update - 5 October 2018

    # Improved the environment when playing alone. - Changed to not use the network. The reaction rate is faster. - Now when you bring up the menu with ESC during the game, the game will automatically stop. # UI changed - Layout of the craft window and the inventory window has been changed. - The weapon information is now displayed in the form of a bar, not a number. # Improved installation of wall traps. - The trap to install on the wall now automatically snaps to the nearest wall. # Bug fixes - Fixed a problem where the wave compensation material did not come in under certain conditions even after the round was over. I was making a huge new mode. Since much of the game had to change, I could not proceed with the patch until I had finished working on the infrastructure. Since the new mode is bigger than expected, it will take quite a long time to launch. I am making a game with one person…

  • Update 1.02.1 - 31 July 2018

    # Zombies are more powerful! - The movement speed of all zombies has increased by 10%. - Chaser movement speed increased by 5%, hp increased by 20%. - Hound's hp has increased by 40%. However, the damage from the traps has been changed from 140% to 170%. - Raider movement speed increased by 20%, hp increased by 15%. # Now when the host leaves the game, the other survivor becomes the room owner. - The fastest survivor in the network becomes the host. - The current round in progress is canceled. # Balance of some traps has been modified. - Damage cycle of "A solid electric fence" increased by 1.25 seconds to 4 seconds. - Damage Cycle of "Thorny Hell" has been increased by 1 second to 4.5 seconds. - Damage Cycle of "Flamethrower" increased by 1 second to 5 seconds. But now it deals damage 4 times for 1 second. # Improved the rendering of some weapons. - The "Chainsaw" attack effect has imp…

  • Update 1.01.2 - 22 July 2018

    - Some graphics bugs have been fixed. - Fixed a situation where zombies could not get into some areas of the lab. - Fixed an issue where you could break through a wall in a low frame environment.

  • Update 1.01.01f2 Hotfix - 20 July 2018

    - Fixed an error that only occurs within certain systems. As a result, an infinite loop has been fixed!

  • 1.01.01f1 Hotfix - 20 July 2018

    Fixed Some translations have been improved. Issue Trying to fix infinite loading. Current probable cause is the failure of the anti-hack tool or the feature to find the fastest server in Photon Server In the process of locating servers, we found that servers in certain countries are very slow. Until the server answers, loading is not over, so I think it is most likely.

Patch notes and updates

S.noRelease datePatch nameGID number
120 July 2018Update 1.01.01f2 Hotfix2412125660637378490
220 July 20181.01.01f1 Hotfix2412125660636269623

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