Dead In Time news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score70% positive
- Total reviews10
- Release dateOct 12, 2018
- DeveloperZelenov Artem
- PublisherZelenov Artem
Company pages: Developer: Zelenov ArtemPublisher: Zelenov Artem
Dead In Time Steam news
Dead In Time news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update #13 - 23 September 2018
Hello everyone! Improvements Reduced the price of weapons. Now after the game update the saved data should be loaded correctly. This should fix the problem with empty closed rooms. To avoid further errors, resave the game after the upgrade. Corrections and improvements UI. Content Added 2 new NPCs. Added 2 new rooms.
- Update #12 - 13 September 2018
Hello everyone! Content Added a new NPC, which for money improves the level of your weapons. But first you have to find and release him. :) Added 3 new rooms. Thank you for playing «Dead In Time»! I hope you are enjoying the game.
- Update #11 - 2 September 2018
Hello everyone! Improvements Fixed a bug where it was impossible to pick up an object from the floor after saving the game. Content Added 4 new rooms. Now the total number of rooms is 161.
- Update #10 - 14 August 2018
Hello everyone! Improvements Removed unnecessary elements of the environment, which created a "visual noise." The color of the player's clothes is changed to red. Increased run speed for all weapons by 1. Removed most of the blue towers from the catacombs. Reduced the cooldown time of roll for all weapons. Thank you for playing «Dead In Time»! I hope you are enjoying the game.
- Up! - 7 August 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33002645%2F49684e39a69cde5cdd5288615df28977e49192c3.png Added a leaderboard! You can see it in the game or on the statistics page in Steam.
- Update #9 - 5 August 2018
Hello everyone! Improvements When you receive the item, a panel appears with the image of the item and its skill. Added information about the resistance of enemies to negative effects. Fixed problems with the joystick from Xbox One. Content New item added. Added 2 new weapons. Thank you for playing «Dead In Time»! I hope you are enjoying the game.
- Update #8 - 30 July 2018
Hello everyone! Improvements Now you choose which starting weapons to take with you. Added achievements. Added tutorial information. Thank you for playing «Dead In Time»! I hope you are enjoying the game.
- Update #7 - 28 July 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33002645%2F74e1f0d3cd00ba007c8818a8e342346e0a2369e7.png Hello everyone! The update is aimed at increasing dynamics in combat and maintaining the balance of the game. Balance Balanced all enemies. Phew! Now the enemies will move more than just stand and think. Reduced the time of roll in all melee weapons for 2 seconds, and ranged for 1 second. Play more aggressive! Reduced cooldowns of time skills by 50%. Increased healing after the death of enemies. The radius of skill "Dome" has been reduced in 1.5 times. Improvements Fixed a bug where the item could be picked up before it reached the ground. Fixed "hit zone" for spears. Ability "Blink". During use, the hero does not take damage. Fixed small bugs of enemies. Thank you for playing «Dead In Time»! I hope you are enjoying the game.
- Update #6 - 19 July 2018
Hello everyone! And here is a new update! \(^▽^)/ Balance Some items and weapons are balanced. The optional bosses are balanced. Improvements Reworked spirits in the forest. Now they are pursuing the hero in the form of fireflies. Added markers to minimap that indicate exits from the room. Fixed a bug where the player's marker was missing on the minimap. Fixed a bug when talking to NPC. Fixed a bug in the cave event. Improved save system. Now, if the joystick is disconnected while playing, you can control the character from the keyboard. Uniform distribution of chests for each world. Minor improvements and bug fixes. Thank you for playing «Dead In Time»! I hope you are enjoying the game.
- Update #5 - 15 July 2018
Hello everyone! I hope you had a good weekend! Balance Increased run speed with a staff. The "Armor of Time" has been redesigned. Now, in addition to absorbing damage, it also speeds up the hero's time. Removed unnecessary animation attacks from the staff. Slight balancing of some items. Improvements Now it is possible to make a roll before the end of the attack animation. Fixed bug with inactive save button. Fixed a bug where lightning struck the hero in the building. Fixed a bug where the level of items and weapons lost after killing the boss. Fixed small bugs in the battle with the final boss. Fixed bug with saving of dropped items. Minor changes in some enemies.
- Update #4 - 12 July 2018
Improvements Changed the position of worms that stood close to the wall and could not shoot. Added tutorial information. Now the tutorial hints are accompanied by graphic information. The algorithm for constructing levels has been improved. Content Added 3 new rooms. Now the total number of rooms is 157.
- Update #3 - 9 July 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33002645%2F7a700b9392804dedb5ee3dd28563ee8b580e6e8e.png Many thanks to everyone for playing and expressing their opinion. Special thanks to Archtek_Apoclypse for useful and constructive feedback. The update is aimed at speeding up and balancing the game process. Balance Increases the attack speed and damage of all melee weapons. Completely redesigned hit detection for melee weapons. Reduced the cooldown of most weapons. Changed the amount and percentage of blocking damage to all weapons. Improvements Added tutorial information. Content New item added.
- Update #2 - 6 July 2018
Balance Increased healing after killing enemies. Strengthened the skill of time for spears and crossbows. The speed of shooting bows and crossbows is reduced by ~ 10%. Reduced the number of enemies in several rooms. Changed electric towers. Now you can see when they shoot. Improvements Towers with crossbows no longer shoot after the hero's death. Added tutorial information. Fixed bugs when target is selected. Fixed a bug where it is impossible to open minimap. Fixed invisible walls. Fixed errors when loading saved data. Added description in some skills for time control. Content Added a new special enemy. Added three new rooms.
- Update #1 - 4 July 2018
Hotfix based on your feedback! - New Item: Seal of druid - A new chest with a surprise - Added tutorial information - Changed default control
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