MATCHO news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID878210
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperFiolaSoft Studio
- PublisherFiolaSoft Studio
- Parent gameNot available
Company pages: Developer: FiolaSoft StudioPublisher: FiolaSoft Studio
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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MATCHO Steam news
MATCHO news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- MATCHO Demo Patch #4 - 27 February 2026
For this demo patch, we'll keep it short. While we're still investigating a few random crashes and some rare enemy weirdness, this update brings one bigger thing from the full game.This time it's all about speed. Based on your feedback, we're unlocking SPRINT in the demo as a small preview of how fast the movement system gets in the full version.Sprint isn't the only change. We also adjusted how Double Jump recharges around wallrunning - you can now use a double jump both before and after a wallrun. It opens new routes for speedrunners and gives new players a cleaner platforming window.Patch 4 also includes the usual round of fixes and small optimization tweaks. We're aiming for more stable FPS as we continue to polish performance across different setups.Our results from testing various configurationsWe would like to share with you the current performance table from the latest patch.Tes…
- MATCHO Demo Patch #3 - 23 February 2026
Steam Next Fest has started, and we've shipped another patch to celebrate the event's launch. We fixed several smaller issues, but also delivered brand-new features requested by players.The MATCHO Demo now includes an example of the full combat system, giving you more freedom to choose your playstyle. Oh — and that auto-aim of ours? You can tweak it now.PATCH HIGHLIGHTSOriginal MATCHO Experience & Adventure ModeMany demo reviews mentioned that the combat feels "too easy." That was intentional - we specifically chose Adventure Mode for the demo because we thought it would present this level in a clearer, more accessible way for a quick preview.We slightly underestimated many of you, though - a lot of players were looking for a more complex combat ruleset. And yes, we do have one. With Patch #3, the demo now includes the Original MATCHO Experience, where you can't just aim and shoot. You…
- MATCHO Demo Patch #2 - 19 February 2026
To everyone who played, clipped through the map, reported issues, and stress-tested the demo: thank you. In this update, we focused on making MATCHO feel smoother, clearer, and faster - without changing what it's all about: Tag → Chain → Match.PATCH HIGHLIGHTS (the good stuff)FPS stability & StutteringA big part of Patch #2 is stability. We shipped a major Virtual Shadow Maps optimization and improved several heavy code paths, which should reduce hitching and improve frame-time consistency across all settings. In stutter-heavy scenes, some players may see up to ~3× smoother behavior. That doesn't guarantee you'll get higher FPS, but it's about a consistent, stable FPS experience.We also wanted the demo to look better on Medium and Low without leaning on Lumen. The new PostFX Light Scenarios improve overall readability, and Medium now includes AO shadowing - so the game keeps its mood wh…
- MATCHO Demo Patch #1 - 14 February 2026
First of all: thank you.Thank you for playing, reporting issues, posting clips, and being brutally honest with your feedback.We’ve seen the comments about optimization and balance. You’re right to call it out. That’s exactly why we launched the demo early: to collect real hardware data before Steam Next Fest starts, then improve quickly.The demo shares the same codebase as the full game, so every fix here also directly improves the full release too. A quick note on demo pacing & combatSome players say combat feels slower in the demo, which is a fair point. This mission is intentionally an early-game slice focused on core readability: Tag → Chain → Execute.Max unlocks many more tools later in the full game (up to 20 abilities).The demo map is designed to be close to a tutorial structure.The full game includes more enemy variety, greater pressure, and more frenetic combat setups. We chose…
- Play MATCHO Demo now! - 12 February 2026
Play one of the first missions from the game and uncover every hidden corner of Laguna Ik. Your journey is full of danger and puzzles. Good luck and have fun!Known Issues (Current Build)If you enable DLSS, we recommend disabling Ray Reconstruction (it does not work well in the current build).The FOV slider is not available in this demo build yet. We know how important this is, and it is planned for an upcoming update.Detailed post-process settings (e.g., Bloom, Motion Blur) are currently missing. For now, you can only reduce or disable them by lowering quality in the Post-Process section.Please report any other issues on our Discord or via this feedback form.We’re listening, collecting feedback, and will continue improving both the demo and the full game. Enjoy the demo!
- MATCHO Demo is coming to Steam Next Fest - 12 February 2026
Hey everyone,After years of building MATCHO, we’re finally putting a real playable piece of it into your hands. The MATCHO Demo is coming to Steam Next Fest 2026 (February Edition) and yes, full release is getting close as well.We don’t have an exact launch date to share yet. This demo exists because we want your feedback before we hit release.This is also not a made-for-marketing slice. It’s a real story mission from the full game, with the same pacing, combat, movement, and puzzle flow we’ve designed MATCHO around from day one.You’ll play as Max on his first mission near Laguna Ik, investigate a strange signal, and fight alien bugs using our core combat loop:Tag targets. Build chains. Execute combos.Inside the demo:1 full story mission from the main gameReal-time Match-3 FPS combatWall running, double jump, jump pads, energy grappling hookExploration with collectibles, dialogues, puzz…
- MATCHO is a unique first-person shooter with match-3 mechanics - 16 June 2022
First-person shooting and match-3 together? MATCHO sure does sound strange but it also looks like it could be tons of fun and it's coming to Linux. Read the full article here: https://www.gamingonlinux.com/2022/06/matcho-is-a-unique-first-person-shooter-with-match-3-mechanics
- This FPS is basically Bejeweled with guns (and it has a story) - 1 April 2022
lien invasion! First-person combat! Wallrunning! Drama! Match-3 gameplay! One of these things, as Sesame Street taught us, is not like the others, but they all come together in a single, kind of weird-looking package called Matcho , a "match-3 FPS" coming to Steam later this year... Read more.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 February 2026 | MATCHO Demo Patch #1 | 1824644522841633 |
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