SPSTEAMPULSELIVE ANALYTICS
Adva-lines

Adva-lines Steam metadata

Mindfog games | Jul 27, 2018 | game

Released

0players observed · 22 September 2026 - 11:24:18 UTC

CasualStrategyLogicSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)794
  • Revenue (VGI)$2,706
  • Review score55% positive

Adva-lines metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)794
  • Revenue (VGI)$2,706
  • Review score55% positive
  • Total reviews22
  • Release dateJul 27, 2018
  • DeveloperMindfog games
  • PublisherMindfog games

Genres: Casual, Strategy

Company pages: Developer: Mindfog gamesPublisher: Mindfog games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Adva-lines Steam metadata

Adva-lines metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/878240/metadata
Steam Storehttps://store.steampowered.com/app/878240/
Steam Communityhttps://steamcommunity.com/app/878240
PCGamingWiki search
IGDB searchSearch IGDB for Adva-lines

Reviews, pricing, and metadata

Review summary

Mixed

55% positive, 12 positive, 10 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Multi-player, Shared/Split Screen, Remote Play Together, Family Sharing

Achievements

89

Platform releases
  • Steam 27 July 2018

Latest Steam announcements

  • Update 1.3.8 - 18 January 2022

    Hi everybody! 80+ achievements in this update, most of them are not repeated with ingame ones. Have fun!

  • Update 1.3.7 - 13 September 2021

    Hi there, a few crucial fixes: GENERAL - fixed a few description typos. RUPTURE - fixed a bug where no enemies would spawn for the entire duration STARFALL - fixed a bug when Pulsar projectiles would stuck and not fly forward.

  • Update 1.3.6 - 18 August 2020

    Hi all! Some minor fixes: AWAKENING - Fixed, non full descriptions of some Omen figures («Ancient»); - Fixed, icon-hints popup based on changed descriptions; - Changed, max amount of Omen figures needed to be destroyed on higher difficulties is reduced by 20-25%. MECHANICO - Fixed, wrong number of bonus animators was given at the start of the mission. VIRUS - Fixed, text cells amount (Dead, Alive, Immunized) becoming invisible in some situations. GENESIS - Fixed, no special infected unit types where spawned on 96%+ difficulties.

  • Update 1.3.4 - 18 December 2019

    Hi all. Random fixes and new stuff: COMMON - changed, spec-cell icons made more apparent, the icon itself redone. - changed, cells that are avaliable for placement of a currently selected figure is animated and made more vibrant. - fixed, Tutorial descriptions is optimized to it's best. 2-PLAYER MODES - fixed, perk icons, of perks that give status (Fatboy, Mutant, Hitman etc...) not disappering anymore afte turn end. KINGDOMS BRAWL - changed, Thief mechanics, now amount to steal is varying by 1 point, and now stolen points is added to Thief's owner only if the sector it was stolen from had no Agent in it. RECON - added, sfx on "spec ops" figure spawn and when it's triggered by completed formation. - added, vfx of triggered "spec ops" figure. AWAKENING - added, popup with "turns left" value when hovering above "Blight" omen figure. - added, when hovering an omen figure with cursor all no…

  • Update 1.3.3 - 26 November 2019

    Hi all! Average update, mostly based around pvp mode +some minor overall optimizations. EXCAVATION - added, now you get a few material points for every 2+ figures of same color in completed formation - added, vfx of managing the production order amounts - added, background now changes accordingly to current weather - changed, basic board icons KINGDOMS BRAWL - added, Cannon figures now have an alternative formation completion (2*2 square) - added, extra-long Cannon formations now deal extra damage from every cannon (+1 for every extra-figure) - added, Repair figures now have an alternative formation completion (2*2 square) which triggers a "Riot" in random opponent's cell for a few turns - added, Walls figures now have an 2 alternative formations to complete with: "T"-shape and "X" - shape - added, "Influence" parameter of a sector, when a sector have X+ value of walls you get tax reduc…

  • Update 1.3.0 - 8 October 2019

    Hi all. A moderate-size update here. GENERAL - added, additional vfx upon formations completion - changed, core structure of the game, now it should load faster and require less memory - changed, transition between missions and menus - changed, the general font - changed, few descriptions - fixed, random typos, some bugs MENU - added, some graphic stuff; - added, interactable features; - added, new Achievement with a secret :); CLASSIC, TUTORIAL, RECON - changed, figure icons reworked STARFALL - added, gradual crossfade of meteor showers vfx in the background when Grav-ray goes on/off - changed, now meteor showers will become more fierce over time (slowly but surely) GENESIS - added, reworked wall sections and their HP indicators, now when Base-tower (blue one) is upgraded it will graphically reflect on walls. - added, when tower reaches a new level it will discharge a stun-wave with a…

  • Update 1.2.9 - 10 September 2019

    Hi all. A few bugs fixed and Memory, Mechanico & Signal missions now have a help tab with a brief description of rules with some visual aid (just like Excavation mission). See ya.

  • Update v1.2.8 - 9 September 2019

    Hi all. We see that someone still plays Adva-lines (even there are no feedback whatsoever :( ) so we will procceed with some updates :). General Lots of minor UI fixes and changes in all mission types (text alignment and stuff). 2-player missions - fixed, score labels where not hidden upon view mode change «Rupture» missions - fixed, display of bonus icons in upgrade screen - fixed, bug of "Fort" (tech sectors) and "Hive" (swarm sectors) units was not appearing in game «Kingdoms Brawl» missions - fixed, demolition perk explosion effect was not showing up - changed, some perk effects images and sectors stats images (greyed-out is previous) «Mechanico» missions - added, key icon frame animation when a key is selected «Recon» missions - added, text of amount of turns that will be added (subtracted) upon completing a line with a special figure «Genesis» missions - changed, quantity of diffe…

  • update 1.2.7 - 14 January 2019

    Hi everyone. A tiny, mostly ui update. «VIP» - fixed, poisitioning of some mode-specific icons - changed, cost of all spec-ops reduced by 25% - changed, VIP's path algorithm was redone, now he will move in more linear fashion, without lurking in the corners or at the edges of the board - added, spec-ops perks are now change it's transparency based on your ability to buy them, also their prize with relevant colorization is now showing right below avaliable spec-ops pts https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2Fc7b295eef1eda9b4ea182c2f1bfd90e19f8d8353.png «Mechanico» - fixed, some typos - changed, a portion of UI is changed to a dark template (dark backgrounds with white text) - changed, all figure icons https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2F2f2227e2464c68aee3412f6c3dc8b02f691a0e70.png https://steamcdn-a.akamaihd.net/…

  • update 1.2.6.1 - 12 January 2019

    Hi everyone. A bit more refreshed stuff. «VIP» - changed, next 3 cells where VIP is moving now highlighted by colored arrows instead of foot icons - changed, mode-specific UI was chaged a bit, with redundant background stripped off https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2Fd1cdcbfd9e635dd9bce618ae105c48e57ad9abaa.png «Virus» - changed, mode-specific UI was chaged a bit, made more clean - changed, some descriptions where corrected & simplified - added, 3 new effect types (to make mission easier on higher difficulties) - added, when Virus Progression icons is hovered with cursor - all relevant cells on the game board will be highlighted with special icons, also added a qnt of them in the on-hover description https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2F12fe53f8b2d4da8e3356bb95401fc9e5dd8bcfa2.png

  • update 1.2.6 - 12 January 2019

    Hi there! Here some new stuff! General - changed, in turn-based modes Drop cells made darker to be more distinctive from the main game board cells - changed, most of backgrounds in turn-based mode where altered to be less distinct and more dark - changed, arsenal tab icon - changed, now when you go to another view mode (in mission types like Art, Mechanico, Excavation) arsenal, shop btns and mission energy score will be hidden to improve focus on on other elements - fixed, special cells in turn-based missions (pulsating green trianle thingies :)) where not visible from the start of the mission «Excavation» - fixed, bug of "cross" icon above cells (that are valid to build mechs into) not disappearing on absence of hovering - fixed, bug of "+-" icon above cells in storage not disappearing on absence of hovering - fixed, bug of map cell doesn't update after dismantling a mechanism in it -…

  • update 1.2.5 - 6 January 2019

    Hi everybody! Some "refreshment" has arrived. Common stuff - changed, smoothed the transitional effect between missions and main menu «Rupture» - fixed, crucial bug that upon mission success in Campaign it sends to another iteration (like in Fast game) instead of campaign menu «Genesis» — changed, foreground shape (ingame zone) — changed, reduced a bit the movement speed of infected on low difficulties https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2F2b727219a2da11375fd51e0b92ea0c5b5f649ad3.png «Starfall» — changed, upgrades screen ui (added milestones). https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2Fb8cb7d43301928ab720a33b2b94c9775b72f2133.png — changed, rescaled the amount of emittion it takes to capture a meteorite. Now it's about 25% easier at low difficulty levels and 10% harder at high levels — changed, rescaled the amount of…

  • update 1.2.4.4 - 31 December 2018

    Hi everyone. Some more stuff for arcade game modes. Preserve - changed, all backgrounds where a bit blured and desaturated to bring focus to the foreground Rupture - added, icons of milestones for ship's upgrades (upgrades screen) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2F639c74fa6b401edb292b59f26ff945c0492a58ec.png - added, icons of abilities on parameter bars https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2F07c51f98fd80305150fd3ae7947c8ed739ca81cc.png - added, a bunch of passive bonuses from certain levels of upgrades of Corps, Shields, Morpher, E-core (morpher overcharge, corps & pilot hp regen, burst-shot of auto-guns). - added, Snail unit (the Swarm sectors) on higher difficulties now have alternative glaive attack. - changed, Snail's basic "spike" attack now flies faster and with 40% can be destroyed by an auto-gun proje…

  • update 1.2.4.3 - 29 December 2018

    Hi all! More cosmetics and small bugfixes. VIP - fixed, VIP figure was appearing invisible on the game board. Starfall - changed, background is blurred and desatured to bring more focus to ingame stuff. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2Ff3adcc4e7b56b29711c8045bed8b714bc05b043c.png Rupture - changed, size of the starship; - added, custom animation of parameter change; - added, starship animations where whith the shield being active/disabled; - added, an indicator when required graviton charge is stored; - added, prices colorization to reflect when some resource type insufficient for the upgrade. Have a good day!

  • update 1.2.4.1 - 28 December 2018

    Hi everyone! A small, mostly cosmetic update. «Tutorial» mission — fixed, first line of training figures where placed invisible on the board «Genesis» — fixed, construction tab wasn't removed on mission exit while in building mode «Rupture» — changed, UI changes to upgrade & ingame screens. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2F546697f31d263b6c7375643a79305f8604705458.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32966195%2F0e2c5ecdd6a11b67b474077560d54835e5203cd7.png Have fun!

  • update 1.2.4 - 24 November 2018

    Hi folks! Common stuff — Rupture missions can now be played in difficulty proggression mode, starting from any. Every new level will have difficulty increased by 5%, custom resources gain are applied. — some description changes — fixed a bug where Menu music wasn't possible to be completely muted — saved slots were not visible as occupied after loading a game from a save slot «Genesis» — fixed, in Hints menu Loot icons wasn't removed on chapters scrolling — changed, fonts size in Hints menu «Rupture» — fixed, bugged change in previous update, where if you've created a new profile, upgrade prices in Rupture mode was set only in Crystals - Ores & Liquids where zero. — fixed, Gunship where not using «barrage» attack properly — fixed, destroyed «acid sack» unit now spawns healing spores (red) that actually heals you — changed, zapped floating mines now can't be collided or shot — changed, h…

  • update 1.2.3 - 23 November 2018

    Hi everybody! Just some minor fixes and changes to UI and descriptions to Genesis mode.

  • update 1.2.2 - 17 November 2018

    Hi there! This update pretty much revolves around game modes of Acrade campaign. Overall some difficulty/balance tweeks, some bugs and typos fixed. STARFALL - changed, Fabrication of ground blocks now happens to bottom level first, also no more fabrication of a mid-level block in the air; - changed, Pulsar's collecting shot is now 3x faster and can't be interrupted by any meteors (make it much more usefull). - changed, Cooling power of Crystalizer was increased; - changed, Modulator achievement became functional and will give a bonus duration to "super-charging"; - changed, density bonuses from white meteors where increased; - added, flashing response of meteors to emitter's ray; - added, voice line for Quantum-cannon become fully charged; - added, now after dissipating a 0-level crystal mine Drone gains a few sec of "super-emitting", when any meteor can be collected or destroyed instan…

  • update 1.2.1 - 11 November 2018

    Hi all. A minor update. «Genesis» missions: - added, a new ability to set any single research station to a auto-charging mode (W key). While active, if you have an impulse charge stored it will automatically charge targeted station repetedly with a few seconds cooldown. - added, 1 new Achievement with 5 levels of progression.

  • update 1.2.0, new mission type and more - 9 November 2018

    Hi folks! It's a moderate update with goodies inside :) First of all a brand new game mode added - Genesis. It's a fast paced clicker + tower defense (kinda) hardcore mission type with rich variety of features. Along with a new game mode comes 4 functional achievements (5 levels each). This game mode was squizzed into an Arcade-type campaign instead of half of Preserve missions (because there where too many of them). Now Arcade campaign consists of 4 different mission types which makes it less repetitive. Please let me know if you like it. What is unclear or can be improved and etc. And some other stuff. General: - added visual transition between missions and main menu; - added a small navigation hint in the main menu - some small optimizations being made «Starfall» missions: - added difficulty scaling not only from mission difficulty. but also from campaign difficulty. This scaling cha…

Patch notes and updates

S.noRelease datePatch nameGID number
113 September 2021Update 1.3.74020014731809395917
218 August 2020Update 1.3.64828375451937530104
310 September 2019Update 1.2.92413289226973843278
49 September 2019Update v1.2.82413289226970772841
514 January 2019update 1.2.72711631078227089822
612 January 2019update 1.2.6.12711631078220164981
712 January 2019update 1.2.62711631078219005913
86 January 2019update 1.2.52417770561722133864
931 December 2018update 1.2.4.42417769111323604899
1029 December 2018update 1.2.4.32417769111316027420
1128 December 2018update 1.2.4.12417769111311839139
1224 November 2018update 1.2.42415514774177484234
1323 November 2018update 1.2.32415514774172699221
1417 November 2018update 1.2.23316234163919370793

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID878240
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateJul 27, 2018
DeveloperMindfog games
PublisherMindfog games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent55%
Positive reviews12
Negative reviews10
Total reviews22
Steam recommendationsNot available
Achievements89
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/878240/

Short description

Hardcore match-5 with mechanics: base building, puzzles, tower defense, clicker, arcade. Many different game modes.

About this game

KEY FEATURES: 15+ mission types with rich mechanics. 3 pvp hotseat 2 player modes. Campaign of 100+ hours of solid gameplay that functuionally binds all the mission types together. Functional achievements (they give you ingame bonuses) 1.5+ hours OST What this game offers to you is: CLASSIC LINES expirience with additional Perks mechanic Many alternative, more complex, even hardcore modes based on a match-5 basis Awakening Art VIP VIRUS SIGNAL ...weaved with puzzles... Mechanico Memory ...weaved with strategy and base building elements... Excavation ...Arcade modes with rich upgrade systems... Rupture Starfall ...2-Players PVP modes... Kingdoms Brawl Borders Rush ...80+ hours Campaigns with difficulty progression...

Supported languages

English * , Russian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
24Shared/Split Screen
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Adva-lines's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Adva-lines's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Adva-lines at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$6.99$6.99No discountSteam Store

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Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite22,09122 September 2026 - 11:15:31 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
7 Days to Die19,46422 September 2026 - 11:09:05 UTC124,449398,822The Fun Pimps
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
Black Desert18,71922 September 2026 - 10:38:48 UTC59,91792,632Pearl Abyss
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
VRChat31,48422 September 2026 - 10:08:31 UTC74,217261,953VRChat Inc.
Diablo® IV26,19522 September 2026 - 06:26:53 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Garry's Mod16,62222 September 2026 - 11:36:01 UTC73,7501,258,308Facepunch Studios
The Sims™ 416,61722 September 2026 - 11:06:11 UTC96,185193,399Maxis
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Unturned13,31122 September 2026 - 11:31:37 UTC112,648564,603Smartly Dressed Games
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2

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