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MultiTaskMaster

MultiTaskMaster Steam news

WyvernWare | Aug 16, 2018 | game

Released

0players observed · 24 September 2026 - 21:43:44 UTC

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  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

MultiTaskMaster news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews17
  • Release dateAug 16, 2018
  • DeveloperWyvernWare
  • PublisherWyvernWare

Genres: Action, Indie

Company pages: Developer: WyvernWarePublisher: WyvernWare

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MultiTaskMaster Steam news

MultiTaskMaster news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Thumper Marathon for Crohn's & Colitis UK - 14 November 2019

    Who am I? I'm Craig, the developer of MultiTaskMaster, I'm raising money in aid of Crohn's & Colitis UK by streaming a marathon session of Thumper on 7 December 2019. Donations are collected and automatically sent to Crohn's & Colitis UK by GoFundMe Donate Here Why Crohn's & Colitis UK? This charity is close to my heart because my partner has been suffering from Crohn's disease for over 10 years now. Twice during this time she has needed life-saving surgery to remove large portions of her large intestine. Aside from these major surgeries, there are countless times when she has been prevented from enjoying life because of being ill with Crohn's disease. There is no cure for Crohn's disease and often very little support. Charities like Crohn's & Colitis UK are invaluable and are often the only place that people in our situation can turn to for support. Every donation made to this charity…

  • Patch v1.19 - 27 September 2018

    * Mixed levels now unlock with both intermediate and learning difficulties open. This means you should never have to complete a minigame on learning difficulty more than once.

  • Patch 1.18 - Controller support for Windows 32 / 64 - 21 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33163651%2F39e5bcb6338cb074caa1394bf741da8cdafc6728.png Controller support has now been released on the Windows builds for MultiTaskMaster. Please be aware that controller support is not yet implemented on Mac OS or Linux. Mouse and Keyboard is still the recommended way to play MultiTaskMaster. Default Control Map is as follows: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33163651%2Fe151d5de2e6e00c984f3636b8d6229022c57a5c8.jpg Edit: Forgot to mention. Also fixed a bug where instead of swapping screens a level would just shut one screen off.

  • Patch 1.17 - 18 September 2018

    * Bug fixed where the game would only use default controls on: - Bank Job - Dodge Bullets. - Prison - Reject Contraband. - Fete - Hook the Duck. * Best of Crime Expert unlock requirements corrected. * Some groundwork made to attempt to implement controller support. * Controller support works on Windows and has been uploaded to the beta branch. There are still some issues to work out before I'm happy releasing it to the main branch. Edit 1.17 a * Some changes made to the healer dancing game in the Arena to make failure detection more robust.

  • Reddit AMA - 13 September 2018

    I was asked to do an AMA on Reddit about being an indie game developer and the reason I started doing it which is to be able to care for someone with crohns colitis. I’ll try and get it rolling at 8pm BST (about 10 minutes from this post). I’ll send out a tweet after I start it. I’m happy to answer questions not only about my experiences developing my game but also around caring for someone with Crohn’s Disease.

  • Patch 1.16 - 13 September 2018

    * Overworld map buttons are more responsive. * Fixed a bug with "Guide Missile" game on random levels. * Fixed a bug where screens would not be covered up correctly when losing a life during the tutorial.

  • Patch 1.15 - 12 September 2018

    * Lighting improvements * Navigation issues fixed in mixed levels * Fixed - Train level always on expert difficulty

  • Patch 1.14 - 64 Bit versions for Windows / Linux - 5 September 2018

    In this patch I have added 64 bit versions for Windows and Linux to see if I can further improve performance. Everything seems to be working but please let me know here, in the community hub or email me at [email protected] if you encounter any issues.

  • Patch 1.13 - Balance - 30 August 2018

    * Bank Job - Hostages Reaction time increased. * Bank Job - Bullet Dodge - Bullets fire less frequently. Reaction time increased at expert level. * Police Chase - Fog density lowered. * Police Chase - Vehicles turn speed increases with speed level. * Road speed adjusted. Slightly faster on lower difficulty and slightly slower at higher difficulty. * Cafe - Plate responsiveness increases with speed level. * Cafe - Coffee reaction time increased. * Factory - Log Chop reaction time increased. * Factory - Carve Wood reaction time increased. * Factory - Sort heads - Fall speed reduced. * Factory - Attach Heads - stutter wait time increased, less heads to attach per cycle * Train - Rail Speed increased... a lot. * Training Montage - run speed decreased at higher difficulties. * Training Montage - Skipping speed reduced * Fete - TugOWar maximum difficulty reduced. * Fete - Hook a duck audio cu…

  • Patch 1.12 - 27 August 2018

    * Periodic level progression feedback has been added to give you some clue how close to victory you are. * Truck wheels spin faster. * 300% speed achievements now awarded correctly.

  • Patch 1.11 - Tutorial-Armageddon - 26 August 2018

    * Levels have been shortened slightly again. * Learner difficulty tutorials will now only run on the main levels and not on mixed levels and random levels. This means there are now 60% less tutorials in MultiTaskMaster. If you never fail a learner level you will only have one tutorial for each mini-game.

  • Patch 1.10 - 22 August 2018

    * Intermediate and Expert levels shortened a second time. * Achievements balanced to take into account shorter levels. * Steam Achievements updated to match in game achievements. * Changing music volume takes effect immediately * Police Chase Cam made easier Please let me know what you think about the shorter, snappier levels. Also, this update should work fine with pre-existing save files. But if you have problems please let me know here so I can investigate.

  • Patch 1.05 - 22 August 2018

    * Fixed - Cafe level could freeze when no tables were available for service. * Intermediate and Expert levels now end more quickly.

  • Patch 1.04 - 19 August 2018

    * Intro cycles of levels are faster (more noticeable at harder difficulties). This should start up all four games quicker than before.

  • Patch 1.03 - 18 August 2018

    * Tony the boxer no longer gives up on life after falling over his skipping rope under certain conditions.

  • V1.02 Released - 17 August 2018

    * Arrow keys added to default controls to avoid confusion. * WASD or similar controls are still recommended. * Guide added to Workshop to help people change controls. * Developer caught up on sleep.

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