- Some little fixes - 21 December 2020
Hello friends! Here is the list of recent fixes: - smoother world rgb colors - increased render distance back to 2500 - more damage on hit obstacles - more healing on drift+nitro - added new pickup that heals the car - added a few decoration in some roads - reduced GPU usage fixing a materials rendering problem - fixed lag spikes on generation of first checkpoint (font caching problem) - fixed multiplayer points indicator - fixed brake and back camera buttons in multiplayer - fixed b86 car front lights material and plate position - fixed TheLorian material Thanks all for the support :D
- AGAIN ANOTHER UPDATE - 18 December 2020
changelog: - fixed Discord rich presence DLL shutting down the game when Discord not installed - removed old unused code and shaders - fixed music player issues - optimized loading of some assets to reduct FPS drops (palms models) - removed "vignette and chromatic aberration" effect because it was not used and wasting GPU
- December update v30000-PRO - 17 December 2020
Hello friends! Here is the list of recent fixes: - optimized physics calculations (reuse collision callbacks, Auto Sync Transforms) - fixed holes in some terrains - fixed pickups generation - added an auto-teleport to road when you're stuck upside down - added "explode" option in pause menu to die if your car gets stuck completely and you don't want to lose your score - better contact physics in the underground path under the pyramid and better reflection effects - changed graphics API back to DX11 (from Vulkan) to get a better framerate - added vsync in settings Thanks all for the support :D
- December Bugfixes v9000 - 16 December 2020
Hello friends! Here is the list of recent fixes: - added Discord Rich Presence - ingame UI fixes - better glow effect (wireframe lines and UI) - better road reflections - better water reflections - optimized GPU usage - better wireframe RGB color effect - fixed UI in ultrawide screens - reduced ray of god effect - pause FPS counter when on pause menu - fixed nitro particles of b86 car - fixed checkpoint not picked up sometimes - fixed red pyramid glow effect missing - fixed music player stuck when opening pause menu - removed too difficult road - fixed some achievements not unlocking - fix "New record!" always shown somehow - fixed menu "85" light effect Thanks all for the support :D
- December update - bugfixes - 1 December 2020
Hello friends! Here is the list of recent fixes: - added option to start the game with the video/input options (useful to customize keybinding) - reduced bloom effect intensity - fixed some roads models to make return on track easier - smoother roads to avoid performance issues and car damage when not needed - updated unity version to get more stability - fixed next checkpoint indicator icon stuck sometimes (triangle icon on the left) - fixed "Graphics" settings options alignment on some resolutions
- New features and bugfixes - 25 March 2020
Changelog: - increased game start performance - added keyboard support for menus (wasd/arrows and enter) - rebalanced cars prices - added new car "Winchester" - renamed "Sport car" to "Cowtach" - added D-Pad steer (keep in mind that it's more difficult to steer because it has no "pression" sensor) - fixed game detected by steam as still playing when it's closed - fixed "you lose" voice not respecting voice volume setting - fixed main menu logo animation "lag" - fixed leaderboard "near you" not always showing your score - fixed b86 and durifuto color picker - fixed b86 model position in preview - fixed always "new highscore" - fixed profile image not always loaded - updated steamworks libs
- BUG FUTO - 8 November 2019
Changelog fixed Duri Futo missing car model in splitscreen mode
- Thanks all! - 4 April 2019
I want to thank all my patrons on Patreon for their donations because thanks to them I managed to get the latest 2 new cars for the game with these earnings :D Happy drifting with the new cars ;) http://patreon.com/lonedev
- DORI FUTO = ド リ フ ト - 29 March 2019
Changelog added new car DORIFTO new model for the B86
- My Patreon and Discord - 3 March 2019
Hello drifters! My Patreon is up now. If you appreciate my works like SynthwaveDream '85 and my other projects and want to see more like them, please feel free to support me on Patreon. https://www.patreon.com/LoneDev https://discord.gg/YQYEeYH
- Synthwave Dream '85 developement status - 11 January 2019
Hey 80s players, here is LoneDev, I'm working on a few new videogames projects and one is a PS1 themed horror game. Don't worry! SWD85 updates will come but a bit delayed because of these new projects. This is a preview of the game I'm working on in case you're curious: https://www.youtube.com/watch?v=1iVhGcHC5Yc https://www.youtube.com/watch?v=cJqSisjWX84 https://www.youtube.com/watch?v=fpy2q7n8HD0 https://www.youtube.com/watch?v=ac-c2TkCjiU Look the road now! You missed a drift while reading this!
- Realistic effects - 17 December 2018
Changelog added new realistic effects to the game: postprocessing redesigned graphics settings increased "anti out of world check" fixed Cinematic mode floor bug fixed some terrain colliders and wireframe effects
- General improvements - 10 December 2018
Changelog added ingame graphics settings added new views for the Cinematic mode added new song by D-Noise, "Impulse" integrated game with Steam chat (Rich presence) faster scenes loading fixed skull eyes not visible at game start fixed some minor bugs in Infinite NIGHTMARE fixed cinematic mode minor bugs
- Infinite NIGHTMARE - new gamemode - 7 December 2018
Changelog added experimental cinematic mode, pressing E or BACK/SELECT (controller) added stats interface pressing TAB or Y (controller) new gamemode Infinite NIGHTMARE added back camera pressing middle mouse button or right analog button on controller fixed some details on car B86 added streetlamps in city road fixed vibrating interface on high distances (better fix) added "Wrong direction!" message when going backwards
- SportCar update - 11 November 2018
Changelog redesigned "SportCar" balanced money earnings added money bonus on long roads (like the tunnel) balanced damage rate (life decrease) money hitbox is bigger, now money is easier to be taken added elements on roads to enhance the feeling of speed (mid road glowing lines) fixed wheels positions in some car menus fixed some bugs when going out of world fixed lag spike on money pickups generation adjusted car prices
- Achievements and inventory update - 6 November 2018
These days I'm adding new achievements to the game, keep playing to unlock all of them! Also I'm working on something interesting for your Steam inventory.
- TheLorian update - 26 October 2018
Changelog added new car "TheLorian" added intro in single player and splitscreen added voice in some game events (lose, out of road, intro) adjusted money spawn rate fixed car moving slowly forward when game starts fixed some glitches when multiple messages were displayed on top part of the screen made white color of wireframe lines less flashy fixed tutorial menu on ultrawide screens fixed settings menu showing wrong settings sometimes added smoke when drifting (thanks MOMOKO for the idea) added car smoke from exhaust optimized some scripts fixed a flying building sometimes appearing near city road
- New update - 19 October 2018
Hello players! Today a new update for SWD85 is available with the following changes: Changelog changed camera rotation trigger button to right mouse button instead of left (garage and shop) removed scratches on SportCar fixed car vibrating on non planar surfaces added back button in multiplayer car selection screen fixed random return to road messages fixed gigantic money pickups (hehe, no more easy farming) added teleport back if outside of playarea (with life decrease penality of 50%) fixed default car color for new players appears as WHITE and not RED fixed some procedural generation bugs fixed missing road smoothness and car vibrating on some surfaces fixed vibrating interface and shadows at high distances optimized wireframe neons calculations more precise money pickup spawning locations added new tracks to world generator added "photosensitive epilepsy" warning on loading screen (…
- New update - 26 September 2018
Hey racers! I'm releasing a new update of Synthwave Dream '85! Changelog lowered cars prices ability to paint your car new spoiler for b86 new underground road new city stage with palms and buildings fixed money pickups generation position, more centered on road fixed cursor behind 3D models fixed scoreboard "near you" displaying wrong scores fixed holes in some terrains parts fixed canyon reflections quality fixed city stage buildings generation added fov effect when reaching high speed fixed tutorial screen controller input now scoreboard shows "near you" automatically and not "hall of fame" when opened optimized render distance to match every graphical setting better
- New update - 13 September 2018
Hey 80s players, just released a new update with a lot of improvements! Changelog easier to return on track after you miss a drift fixed too strange car gravity fixed scoreboard score pos indicator edited scoreboard position of score indicator added option to disable fps counter new cursor management coded from scratch to fix "ghost clicks" and to draw the cursor directly on CRT screen modified garage UI modified settings checkboxes fixed game UI on some screen resolutions fixed mute music randomly fixed bugged terrain at canyon road end fixed some roads models added link to player profile in scoreboard, if you click on player icon fixed annoying Windows "Sticky Keys" message when shift is pressed 5 times (happens when using boost sometimes)