Geometry Defense: Infinite news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score75% positive
- Total reviews20
- Release dateJul 5, 2018
- DeveloperZebec Games
- PublisherZebec Games
Genres: Casual, Indie, Strategy, Early Access
Company pages: Developer: Zebec GamesPublisher: Zebec Games
Geometry Defense: Infinite Steam news
Geometry Defense: Infinite news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.7.002 Alpha - 11 March 2026
Pushed 1.7.002 Alpha to the default branch. If you have been playing the alpha then nothing has functionally changed. If you were on the default/main build then check out the notes below. The game has been heavily overhauled: New UI + UX New enemies New towers Balance overhaul - changes to mutation, shields, damage types, and enemy stats. See the individual notes below. 1.7.000 - https://store.steampowered.com/news/app/881520/view/4339866062678325249?l=english 1.7.001 - https://store.steampowered.com/news/app/881520/view/4339866697713567460?l=english 1.7.002 - https://store.steampowered.com/news/app/881520/view/4339866697735407858?l=english
- Update 1.7 Status + Steam Demo Delay - 9 March 2026
Hello all!With Tower Defense Fest 2026 starting soon I have been diligently working on the next update (1.7.003 alpha / 1.7 proper). Unfortunately, it looks like I will not complete it in time. I am aiming to have it out as soon as possible but it is unclear if that will be today, tomorrow, or later in the week. There are significant changes to the save system and want to minimize pain when it rolls out which is taking time.Check out the details below - thanks for reading!Save File ChangesIn order to better support cloud saves and saves between the demo and full game the save files needed to move locations. In 1.7 saves were being saved to the install directory under a folder named "savesDir" but the new location is platform dependent. If you want to attempt to preserve your saves move them as follows:Windows: %USERPROFILE%/AppData/LocalLow/Zebec Games/Geometry Defense/Saves/{64BitSteam…
- Hotfix - v1.7.002 Alpha - 13 August 2024
Hello all! Another week and another set of fixes! Appreciate all the help everyone is giving in Discord to find all the bugs and suggest improvements! You all are the best! ːsteamhappyː v1.7.002 Release Notes Fixed issues with the confirmation overlay on tower build buttons. Add confirmation to the tower sell button. Implemented confirmation settings in Options for sell/build/upgrade (build+upgrade share a setting). Potential Fix for Sappers hitting the core unintentionally. They should only collide with cores if there are no towers they can attach to. Tweaked rocket projectile rotation - looks better and nerfs accuracy (more changes to come). Extended Tower Stats Panel to include unique icons for Credits/Buffs to better display Banker and Buffer towers. Enemy shields and core spawn selection now part of the procedural wave system. Now waves should be identical between playthroughs. Fix…
- Hotfix - v1.7.001 Alpha - 7 August 2024
Hello all! Pushed a quick fix with some critical fixes. Unfortunately, due to changes to the save structure saves will be lost. Follow the instructions at the end of the article to attempt to recover your save. Special shout out to those in Discord helping to test and find all the bugs: Kasen, Sgt. Badass, kivalier, vic32768, and others! Thank you! ːsteamthumbsupː v1.7.001 Release Notes Fixed incorrect stats displayed in the upgrade card when building towers. Fixed music missing from Main scene when first loading the game. Fixed a variety of issues with creating saves + research loss bug. It is best to start with a fresh save but see the end of this article for instructions for manually fixing your save. No longer should see multiple launch options on Windows. Fixed Saturn-1 difficulty and rewards. Fixed profile Stars+Research Points overlapping in some cases. Fixed profile widget not u…
- Tower Defense Fest, 1.7 Alpha, and the Future of Geometry Defense! - 4 August 2024
First off - It's been a while and I am glad you are here and still holding out! I think 2024 will be the year this thing finally goes live. I appreciate all the support you've given me over the years. Thank you all! - Jacob If you haven't noticed Geometry Defense is participating in Tower Defense Fest and is on sale! While it is recommended to wishlist the game until it is ready... the base price of the game will be increasing in the near future in anticipation of the exit from Early Access. Current expectations are to get 1.7 out of alpha and Geometry Defense as a whole out of Early Access in Q3 of this year - if not before 2025. A bit rough around the edges and a true ALPHA the current 1.7 build has been uploaded to the "beta" branch! To participate: Right-click and select Properties on the game in your Steam Library Go to the Betas tab Switch from "None" to "alpha1.7.000 - alpha 1.7.…
- Geometry Defense 1.7 Plans & Status - 6 October 2020
Quick Update Hi everyone! Not sure if anyone is still around but I want to give an update on what's going on with the game. Where have I been? Well the short of it is that I have been MIA for some time but now I am back. The slightly longer answer is that I was only able to give my games focus before since I was working on them full-time. The last 1.5yrs I have been working a normal job and dealing with other life events. I have never given up on this game though. The goal is to see a complete Geometry Defense launch before the end of 2020. The first step towards that goal is update 1.7 coming November - this will end up being one of the biggest updates ever to the game. Things you'll see in 1.7: 2 new enemy types. 2 new bosses. 2 new towers. All new animations. Enhanced effects. Unlockable Endless mode options. Procedural map generator. Procedurally generated Campaign maps with new "mi…
- Geometry Defense Update v1.6.007 - 15 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32968733%2F135a769d8fc33ec44959e721fbd279896ae137bc.png Hello all! The main highlight of this patch are tweaks to the save system to avoid data loss. Keep in mind that the game has a single save file that is automatically updated. If you do not exit the game via the main menu you will risk losing progress. This patch now syncs the progress with the save system more often but if the game is closed unexpectedly some progress will be lost. I haven't been very active lately but I am working on balancing my time better to ensure a regular cycle of updates. Highlights Fixed progress loss bug. NOTE: Data loss is still possible if you exit the game using ALT+F4 or by killing the task. The risk has been mitigated with this patch significantly. New and improved bloom technique. Removed machine translated languages. Fixed bug in seco…
- Geometry Defense Update v1.6.006 - 19 July 2018
Hello all! Today marks the drop of the first Steam Early Access patch, v1.6.006. There have been many tweaks to enhance the usability on PC, Mac, and Linux. Take a look below! Highlights New menu effects for mouse overs. Fixed various text inconsistencies (tap-> click). I realized I overlooked some instances and will get them in the next update. New hotkeys Left Shift to enable speed up. Left CTRL for showing the enemy path. Space to Start Waves. Escape for Pause/Unpause and backing out of some menus. Q, W, E, A, S, D for controlling tower building. Arrows can be used to navigate build-able tiles. Enemy path overlay and 2x speed buttons can now be toggled. Improved the overall looked of the options menu and fixed numerous resolution issues. NOTE: The game can no longer be scaled in Windowed mode. Saved game data is now exported to "GeometryDefenseSave.dat" which is located in "%USERPROF…
- Geometry Defense is coming to Steam Early Access on July 6th! - 21 June 2018
Hello all! Thank you for showing interest in my game. It has been a long road but I am glad to finally bring the game to PC via Steam. Geometry Defense has had a rocky life on mobile platforms (Android and iOS) and I have learned a lot along the way. I hope this is will be my most successful launch. I want to make it clear that the game will be B2P on PC and does not and will not contain any DLC or micro-transactions. It will be launching with a 40% discount and the EA price will be 50% of the full launch price. Unless you get the game for free, it is unlikely to ever be cheaper. I also want to take a moment to make it clear that I am a solo developer who has spent a tremendous amount of money and effort to make this game. I have only recovered less than 1% of the cost to develop it. It is because of this that I have been looking to rejoin the corporate workplace. So if you see the game…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 March 2026 | 1.7.002 Alpha | 1826992588591061 |
| 2 | 13 August 2024 | Hotfix - v1.7.002 Alpha | 5963414363407917943 |
| 3 | 7 August 2024 | Hotfix - v1.7.001 Alpha | 5963414363385898977 |
| 4 | 15 November 2018 | Geometry Defense Update v1.6.007 | 3316234163913241052 |
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