- Finally, voice acted main story is here! - 20 July 2020
Hello everyone, It certainly has been a long delay because of the Covid crisis. I don´t know how you have been handling it, but we have been on a full-on quarantine for around four months, which has been, well, devastating to our productivity. But let´s not focus on that, let´s go straight to what is important. The fully voice-acted campaign is here! As promised, we are releasing a branch of the game in which you can enjoy the main story of Element: Space with full voice acting. There are also some additional features we will give you, although it´s important to remind you that those are still a work-in-progress. Still, we´d rather let you have a peak on a functional-yet-unfinished feature rather than keep it to ourselves. You want to know why? Because if this crisis has taught us anything is this: we don´t know what will happen tomorrow, and we will rather give you as much as we can in…
- Element Space is out on PS4 and X1, and soon will be out on PC... - 26 March 2020
Hello everyone! Element Space has finally released on PS4 and X1, and we couldn´t be happier about it. Our partners at Blowfish Studios have done an awesome job and will keep on at it as strongly as they have so far. In the meantime, our team is dedicated to finishing the last touches and fixes to bring you an updated and voice-acted PC version, but I have to tell you that we are facing a slight delay on this. Feels like living on space station! The quarantine we are living in (which is full-on in our country) has affected the lives of every member of the team (covid-19 even made an appearance, so imagine that...) and it had an impact in our work schedule that was stronger than first expected. With everyone working from homes and our server working a-ok, we still keep on advancing to bring you what was promised. It will take longer than a week, but we´ll keep you posted as we move forwa…
- Element Space hits PS4 and X1. So for PC: Voice Acting and debugged re-release! - 22 February 2020
Hello everyone! My name is Javier, I am the creator of Element Space, and it is great to finally address you all. This has been a long time coming... but the time is finally here. First, I want to personally apologize for the delay on getting the game back on track, To be absolutely honest, we had some internal problems a few months after the game was released (both inside our studio and in our home country, Argentina) which led to us to stop focus on updating the game and get as much outsourcing work as possible to keep the studio running. I don´t want to sound like I´m making up excuses, but I hope you can be open-minded about it. When a crisis hits and you have to survive, it´s important to understand that sometimes in life you have to concede a lot of time to reach a goal in the long haul. We had to make a choice. With our reduced numbers we either could fix a few bugs at a time or…
- Patch Notes | Update 1.0.21 Version - 15 May 2019
Fixes: Fixed softlock when casting Maria's share the pain skill on the historian Fixed CSAC Story Aux Lab door remaining unlocked if starting from checkpoint 4 Fixed softlock at Maria third ship conversation Fixed missing text at combat stat window if combat rating was "Excellent"
- Patch Notes | Update 1.0.16 Version - 25 April 2019
Hi all! The team worked this week fixing the following bugs that were reported by you. Fixes: Fixed "Return to Ship" button of the pause menu Fixed rare "black screen" Softlock when loading levels Fixed Softlock when attacking, caused by a very specific combination of reviving a character, entering cover and attacking with that character Fixed Overwatch reticle null reference if destroyed while hiding Improved some performance hiccups when attacking Fixed Popup windows animations, the background did not fill the entire screen Set Bug report window timeout to 1 minute Fixed health bar info popup animations Fixed Party hud portraits downed animation, the portraits where colored after having revived the characters Many of these bugs were reported through the Bug Report Feature ingame ( CRTL+F1). https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33281965%2F6a950bf01cc9f34902f%25E2%2580%25A6
- Patch Notes | Update 1.0.14 Version - 15 April 2019
Changes: Implemented a Bug Report window to optimize the communication and resolution of problems, it can be opened anywhere in the game by pressing Ctrl + F1, or from a button on the Pause and Main Menus. Replaced the arrow on the dialog UI for a Return Key icon to better indicate how to skip dialog text. Fixes: Fixed Tier 3 weapon achievement being raised when finishing a secondary mission. Fixed exception when checking for the unlock weapon achievement on missions that reward no weapons. Fixed text overflow at option menu tab button "Gameplay" for spanish language.
- HotFix Update | Version 1.0.14 - 15 April 2019
Changes: Implemented a Bug Report window to optimize the communication and resolution of problems, it can be opened anywhere in the game by pressing Ctrl + F1, or from a button on the Pause and Main Menus. Replaced the arrow on the dialog UI for a Return Key icon to better indicate how to skip dialog text. Fixes: Fixed Tier 3 weapon achievement being raised when finishing a secondary mission. Fixed exception when checking for the unlock weapon achievement on missions that reward no weapons. Fixed text overflow at option menu tab button "Gameplay" for spanish language
- HotFix Update | Version 1.0.11 - 29 March 2019
Fixes: Fixed bug at Mid Boss mission causing the party to be composed only by the captain Fixed "Welcome to the gun show" achievement not correctly tracking unlocked weapons
- HotFix Update | Version 1.0.10 - 28 March 2019
Fixes: Fixed posible lock when reloading from checkpoint after finished the third combat of the tutorial Fixed Audio listener position causing some sounds to not be audible
- Patch Notes | Version 1.0.9 - 22 March 2019
Hello Everyone! Welcome to the Element Space Update 1.0.9! In this update, we focused on adding some "Quality of Life" improvements to the game hoping to address some of the feedback we gathered from the community and ultimately make the game more enjoyable for everyone. Quality of Life Improvements No penalties for bailing on a mission. As many of you have requested, missions can be abandoned to try another party setup without any penalties in Normal Mode. Extinction Mode remains as always, so if you are up for that challenge make sure to plan ahead! New achievements We added new Achievements: one for each level finished with all combats on Perfect score, and one for having unlocked all the Perfect Level achievements. Character Previews Whenever you gain a character for your squad and add it for the first time to the party, you will be shown a short video preview of what this new chara…
- Patch Notes | Version 1.0.7 - 19 March 2019
Fixes: Fixed lock at galactic congress using Jack under specific circumstances We'd like to thank the community for the support and collaboration, especially to BlackjackGT for helping us identify this rare bug ːsteamhappyː
- Last chance to get Element: Space at a launch price! - 13 March 2019
Hello Everyone! Don’t miss the chance to get the game at its early access price. The launch discount promotion ends on March 15th, before going up to its release price of USD 24.99 We also wanted to use this opportunity to give you a preview of what’s coming on next week's update. PATCH PREVIEW - No penalties for bailing on a mission. As many of you have requested, missions can be abandoned to try another party without any penalties in Story Mode. - New achievements We added new Achievements: one for each level finished with all its combats perfect, and one for having unlocked all the level perfect achievements. - Character Previews Whenever you gain a character for your squad, you will be shown a short video preview of what this new character can do. - Character respecs Not happy with how you spent your perk points? You can now reset them and try a new build. Quality of Life Improvemen…
- Patch Notes | Version 1.0.6 - 26 February 2019
Fixes: Fixed an issue that prevented Cleave skill's SFX from properly being reproduced. Fixed a cursor related issue when interacting with NPCs. Fixed a characters' health bar inconsistency on Galactic Congress battles. Minor improvements to some Russian texts. Fixed some texts on skill and effect tooltips not changing with the language selection. Fixed various inconsistencies with Soul Possession skill. Improved enemy targeting rules to prevent some cases of shooting through a wall. Fixed a bug that caused a placeholder mesh to be visible on CSAC Story Mission. Fixed inconsistency with the popup windows allowing input on the background interfaces. Improved camera cues in the CSAC level for better navigation. The fountain at the MSRM plaza will no longer block Line of Sight. Balance changes: Increased Jack’s Heal(); cooldown to 3 from 2. Increased Jack’s Damage(); cooldown to 3 from 2.…
- Patch Notes | Version 1.0.4 - 21 February 2019
New fixes have been added for Element:Space, including: Bug fixes: - Fixed an issue with Soul Possession that could cause the AI to freeze indefinitely. -Fixed an issue with Soul Possession that prevented affected units from acting when allies are present in the battle. -Fixed an issue that prevented aswers from properly being displayed in a dialogue between Alice and The Historian. Tweaks: -Updated the Galactic Congress decision tree to improve success rate. ------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------- Patch Notes | Version 1.0.5 Fixes: - Rearranged the Defeat window buttons to prevent issues with some languages. - Fixed a block on the Epilogue.
- Release Notes & Thoughts - 21 February 2019
Hello players! We wanted to take a minute of your time and talk about Element:Space a bit. It is our first game as an indie studio, so we are very thankful to all of you who have been following us and playing it. Thanks you so much! We will continue improving the game When we started making Element: Space we wanted to make a game with its own identity. Our source material includes a series of characters with incredible abilities, which immediately drew us in to create a game based on the use of these skills and their interactions. We recognise there’s room for improvement to better bring to light what we see and love about our game, so that you can experience it too. Our commitment to making Element: Space the best it can be is a fact. Bugs We are mainly working on bugs reported by you, new ones that had not appeared in our QA supplier reviews or even by in our internal QA department. W…
- Element: Space | Release day - 14 February 2019
We are very happy today...we have finally launched the game! Wow! We’ll keep an eye to the community’s feedback (it means a lot to us!) and making official announcements on relevant issues. FIXES Fixed attacks going through the fountain in KOH CSAC : Fixed Combat 4 Dialogue MSRM : Fixed Mission objective not shown correctly Soul Possession : Fixed Possesed Enemies have proper description MSRM : Fixed secondary objectives without localization MSRM : Fixed Enemy not moving in third combat SU : Fixed Alice Clipping with enemy after using earth dash EBD : Fixed Softlock when using Earth Dash on a Turret Fixed SU Cutscene Fixed Two Handed Sword Mk III - Reward tooltip content Fixed Call Starkill to talk blocked in final phase ES Fixed Starkill does not appear if we skip the cutscene SU Fixed Camera can be moved during conversation MSRM : Fixed texture behind wall MAIN MENU: Fixed disable Tut…
- Element: Space tactically exits early access today - 14 February 2019
Tactical RPG Element: Space quietly snuck out of early access today, after a short but eventful stint in public production. The debut game from new independent studio Sixth Vowel, it’s hard not to make comparisons to Firaxis’s XCOM after looking at the screenshots and trailer. However, after playing a chunk of the game in the run-up to launch, I found myself surprised that while XCOM is invoked, this may have more in common with Ubisoft’s Mario + Rabbids Kingdom Battle, but with more politics. See the launch trailer below, and let me explain that odd comparison a bit further. (more…)
- Element Space Launch Trailer 2019 - 12 February 2019
New video! check it out now! https://www.youtube.com/watch?v=XQPPClLSVCg
- The Final Countdown | Release Date February 14th - 5 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33281965%2F9b662660aa27e5c8da076284d7a2b18e89b60c7f.jpg Let the final countdown begin! 15 hours of playtime per playthrough. 24 handcrafted levels. 32 melee and ranged weapons Multiple endings and epilogues Extinction Mode: Hardcore mode for those looking for an extra challenge. 7 factions, each inspired by distinct cultures and traditions. Each has a unique fighting style and agenda. 8 possible companions, each with their own backstory and narrative arc. Localization We are currently doing Internal and External QA for localization. There are languages which we don’t speak them fluent (or at all!). We are constantly working on this to finish this process (with all the promised languages) in order to have them ready for the day of the launch. Loyalty perk: Buy it first, Buy it cheaper Early Bird Publisher Discount: Buy it…
- Element Space | Announcement | "Bye bye Tutorial" and More - 29 January 2019
Bye bye Tutorial UPDATE Feb 5 18:00 hs (-3 GMT) As many of you have requested, we are including the option to skip the game’s first level when replaying the game. If you select this option you will start the game right afterescaping the starship Inspiration. You will also be able to disable all tutorial pop-ups. If necessary, you can always re-enable them in the options menu. Checkpoint Bug - UPDATE Feb 5 18:00 hs (-3 GMT) We have finally identified and fixed a checkpoint-related bug that could do some funky stuff to your data. This update will erase your checkpoint data, so if you’re in the middle of a mission right now, make sure to finish it and return to your ship before you download the update. Otherwise you might have to restart the mission from the beginning the next time you play. Fixed Bugs: Characters Christopher no longer disappears in the team selection menu. Christopher no…