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Deity Empires

Deity Empires Steam news

BaileyHausdorff Systems | Sep 25, 2018 | game

Released

9players observed · 24 September 2026 - 19:20:58 UTC

RPGStrategy4XTurn-BasedFantasySteam Store

  • Latest observed players9 · 24 September 2026 - 19:20:58 UTC
  • SteamPulse tracked peak18
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Deity Empires news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players9 · 24 September 2026 - 19:20:58 UTC
  • SteamPulse tracked peak18
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews339
  • Release dateSep 25, 2018
  • DeveloperBaileyHausdorff Systems
  • PublisherBaileyHausdorff Systems

Genres: RPG, Strategy

Company pages: Developer: BaileyHausdorff SystemsPublisher: BaileyHausdorff Systems

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Deity Empires Steam news

Deity Empires news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Deity Empires - Update 1.1.60 - 31 March 2020

    We've published a large update to the game tonight. This update moves 7 months of beta updates into the live build. In this update are hundreds of great features requested by players and the community, including a player-made mod! Here are some of the highlights: • unique Greater Heroes have been added to the game, with unique spells and abilities. • Miyabi's mineral/resource mod has been added to the game, adding alot of excitement to the strategic map! • 18 new units (including greater heroes), 40 new spells and buffs, and 40 new unit abilities. • hundreds of QoL enhancements, most suggested by the community! Here are the notes for all the updates which are in this release: 1.1.60 (2020-03-29) • Fixed the ability fire strike to now apply burning, and updated the text for the ability. Previously this ability would only proc on arrows and would apply corrosive acid. • Added, updated and…

  • Update 1.1.49 - 9 June 2019

    We've published an update to the game. Here are the release notes: 1.1.49 • (2019-06-05) • Only 1 defense tower in a city will be repaired each turn. • The casting progress of Increase Meditation, Increase Battle Mana and Expand Item Vault will be not be lost when you switch to casting other world spells. • Whenever a city owned by a deity with the Alchemist ability creates a potion, there is a 50% chance of creating an extra potion. • Added city radius outlines. These can be turned on or off in the Game Options. • Added “road_color” key to ui_settings.txt, to allow changing the road color. • Bug fixes: victory condition population, city specializations affecting research, logical planner affecting friendly units, item enchantments divine barrier and great divine barrier, heal specialist ability, descriptions for spells that use unit level instead of magic level. • The AI will now cast…

  • Deity Empires - Update 1.1.44 - 14 May 2019

    We've published an update to the game tonight. The update moves two months of beta updates into the live build. Some of the highlights include: • Added dungeon levels to the game. You can descend down into a dungeon to get greater treasure, but must face more powerful creatures. • Added lesser heroes to the game. • Added heal and mana potions to the game. • Added “Zone of Control” to all units in combat. This will be the default mechanic, but can be turned on/off via game options. • Added 15 additional music tracks to the game. Here are the complete update notes since the last update: 1.1.44 • (2019-05-12) • Added “Reset to Defaults” button to the setup options and game options screens. • Fixed a crash that occurred when adjusting potions sliders on the Unit Info Screen during battles. • When an army is overstacked after a battle, the weakest units will be deleted first. • AI will prope…

  • Deity Empires - Update 1.1.36 - 17 March 2019

    We've published an update to the game tonight. The update is a culmination of almost 3 months of updates done to the beta version of the game, with many fantastic ideas coming from the community of players! Some of the highlights of the changes made include: • Extensive modding support, fully integrated with Steam Workshop. Some fantastic mods have already been created! • Added 1 additional playable race, the Lizardmen. • Added over 25 additional units, 25+ additional spells, enchantments and unit abilities. • Added city specializations, giving subtle bonuses to the city related to the area of specialization. • Over 15 music tracks added to the game. Note that the full list of updates notes are available in game. Here are the complete notes for updates done in March: 1.1.36 (2019-03-13) • Changed ability “Slow Out of Water” to “Fast in Water”, and reduced the movement points of Kraken u…

Patch notes and updates

S.noRelease datePatch nameGID number
19 June 2019Update 1.1.492411028931151017318
214 May 2019Deity Empires - Update 1.1.442405396896225349879
317 March 2019Deity Empires - Update 1.1.363140604542250853537

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