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Convergence Compulsion

Convergence Compulsion Steam news

Joe Daywalt | Jul 30, 2020 | game

Released

0players observed · 5 October 2026 - 22:13:36 UTC

ActionFree To PlayFast-PacedArcadeScore AttackSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Convergence Compulsion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews14
  • Release dateJul 30, 2020
  • DeveloperJoe Daywalt
  • PublisherJoe Daywalt

Genres: Action, Free To Play

Company pages: Developer: Joe DaywaltPublisher: Joe Daywalt

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Convergence Compulsion Steam news

Convergence Compulsion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Convergence Compulsion is becoming free + Steam Deck news - 22 April 2022

    So, a while ago, I quietly set the price for this game to $0--turns out setting your game to free on Steam requires a ticket to support. I've taken care of that part now, so pretty soon new players should be able to download the game again. Other than that, I managed to snag a Steam Deck, and so I've been doing a little work to test compatibility. So far, it's looking good. Need to test with some other people though. If you try this game on Deck, hit me up and tell me how it worked! Here on community, on Twitter, wherever you can! Thanks for playing!

  • v1.8.0 - New menus! Check them out! - 15 December 2020

    First update in a while, but here it is: new menus! Check the patch notes here: https://joedaywalt.games/games/convergence-compulsion/patch-notes And keep an eye out for a devlog (at the website above) about why the new look, the new URL, and all that stuff. Thanks for playing!

  • 1.7.X - The Halloween Event has Ended - 9 November 2020

    UPDATE: 1.7.1 fixes an uncommon and low-impact error that popped up sometimes during the game's shutdown sequence. Thanks to Eric H. for reporting this! With version 1.7.0, the Convergence Compulsion Halloween event is over. I hope you had fun finding all the secrets and smashing pumpkins! Anything you unlocked sticks around forever, but you'll have to get the codes you missed from other players--they'll still work, but you can't find them with the "?" tokens. Thanks for playing!

  • Convergence Compulsion's Halloween Event Begins! - 26 October 2020

    Today marks the start of the Convergence Compulsion Halloween event. Get it now and unlock a cast of spooky characters and get to smashing pumpkins! I’m really happy with the splat sound I found for these. There’s also a new music track, based on a couple of iconic Castlevania tunes. Anything you unlock—plus the music—stays after the event; the codes, however, can only be found for a limited time! I hope you have fun! And don’t smash anyone else’s pumpkins, alright? Thanks for playing! --- UPDATE: As of version 1.6.1, the OPTIONS > CHARACTERS menu will start with your current character selected.

  • v1.5.0 Brings some new music! - 15 October 2020

    Hi again! This weeks release brings mostly one big front-facing change: new music! There's couple of other smaller changes, too. Read about them at the link below. And get ready for the Halloween event with the next update! Cheers! Convergence Compulsion 1.5.0 Patch Notes

  • v1.4.0 Brings Treasure and Persistent Secrets! - 1 October 2020

    After a bit of a delay, v1.4.0 is up and ready for you! One of the big additions is the treasure box, which is a fun, new way to score points that gives you a choice: score a little bit now for a chance at more later, or take the big score now and get no more treasure for the rest of the run. The other one is the SECRETS menu, which allows you to toggle secrets you’ve previously unlocked without reentering the codes. Along with that, most codes are persistent between runs now. There’s a couple other changes to note, which you can read about here.

  • v1.3.4 Some fixes and a music tweak - 18 September 2020

    Hey! Small update this week. Just some bug fixes and new music that plays when the waves crash in vertically! Read about the rest of the changes--and an update on Mac 64-bit support here.

  • v1.3.0 Brings Untold Secrets! - 10 September 2020

    This week's update is a big one, but I can't tell you all the details. It's a secret! Quite a few secrets, even! There's more to come, and you can get a head-start on the hunt by joining the mailing list during start-up. Bug fix v1.3.2: fixes a crash that can happen when you interact with one of the secrets. Thanks to Kohrek for reporting this one! Bug fix v1.3.3: fixes a minor inconvenience where sometimes you'll discover a test secret that has no effect. Thanks to Eric H. for reporting this! Full Release Notes.

  • v1.2.2 is now available, with some visual polish for you! - 3 September 2020

    The update this week is pretty small, just some cosmetic stuff--mostly with power-ups. Read all about it here.

  • v1.2.1 is out, fixes a rare control remap crash - 30 August 2020

    Hey! A small, quick update to the game, 1.2.1, is up now. There was a crash that had effected a small number of players on the CONTROLS menu. No longer! If you run into any problems when you play, please, do report them using the support form on the website. Thanks for playing!

  • v1.2.0 is now available! - 28 August 2020

    This week's patch is now available, including two main changes. Steam's F12 screenshot functionality now works in game. Let me see your most crowded fields! The look of the UI has been cleaned up--bright gradients and cleaner lines on all text and buttons. All of the library and store images have been updated, to match the cleaner UI look. As always, you can get the full details in the epi log. Thanks for over 30 thousand matches!

  • Version 1.1.0 is now available - 13 August 2020

    Just a couple of front-facing changes this week, though the background work was large. Full details here. * Redid the music and the underlying music system. * Added a global wave counter to the game's website. So yeah, boot up the game, send in those wave counts, and... let's hit a million? Thanks for playing!

  • Version 1.0.4 is now available - 31 July 2020

    As noted, the main fix here is D-pad support. You can use your controller's D-pad the same as keyboard keys now, instead of tapping rapidly--as intended. More details about the other, more minor fixes here: https://epiblitikos.games/devlog/2020/07/31/convergence-compulsion-1.0.4-patch-notes Happy Release Day! And thanks for playing!

Patch notes and updates

S.noRelease datePatch nameGID number
122 April 2022Convergence Compulsion is becoming free + Steam Deck news4348797798079576717
29 November 20201.7.X - The Halloween Event has Ended3887130640407905400
318 September 2020v1.3.4 Some fixes and a music tweak3819572206269277250
43 September 2020v1.2.2 is now available, with some visual polish for you!3819571008256501924
530 August 2020v1.2.1 is out, fixes a rare control remap crash3788045105533139863
613 August 2020Version 1.1.0 is now available4828375451919720425
731 July 2020Version 1.0.4 is now available3664193578964483395

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