Tranzient news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews17
- Release dateJun 3, 2019
- DeveloperAliveIn Tech Ltd.
- PublisherAliveIn Tech Ltd.
Company pages: Developer: AliveIn Tech Ltd.Publisher: AliveIn Tech Ltd.
Tranzient Steam news
Tranzient news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hotfix 1.34.00.08 - 5 May 2026
Fixed help URLs (Youtube help)
- Hotfix 1.34.00.02/3 - 17 January 2026
Removed ReadyPlayerMe Avatars as this service is now being taken down - RPM has been acquired by Netflix.
- Hotfix 1.00.34.01 - 14 January 2026
Catchup with Quest release
- Hotfix 1.33.00.00 - 15 May 2025
- Added spotlight option to camera - Added spotlight to avatar chooser mirror so you can always see the avatar reflection - Option in settings for Grab = Trigger, this means Grab is the same as trigger, and handles are displayed to pickup items. This is easier to use for some cases and much better with hand tracking where detection of pinch vs grab can be ambiguous - You can now grab the titlebar of popups to move them around and scale them - Fixed scrolling in popups using the thumbstick could cause smooth locomotion instead of scrolling the lists - Added lots more avatar presets - In mouse control mode/desktop mode, fixed inaccuracy of crosshairs when interacting with the 3D world
- Hotfix update - 28 March 2025
- Fluid synth changed to use DLLs on Windows - Rebuilt Cyberclub lighting - Unreal 5.5.4 - Oculus v74.1
- Minor update - 7 March 2025
- Fixed start position in onboarding
- Hotfix 1.28.00.14 - 6 March 2025
Optimisations Better Video lighting Updated Quest 3 controller in startup tutorial Fixed initial speech late in startup tutorial Content browser now only ticks when visible Avatar recorded avatars no RPM tick or spring arm tick ( massive improvement in tutorials) Optimised ready player me popup dialog Fixed performance in Main Tutorial ticking multiple avatars Dropped max resolution to 2* Removed Pico controller animation as added to tick time for non-pico platforms Spread spawn of heavy actors across ticks Fixed stuck in reprojection due to high dynamic resolution Made movable lights attached to video always on regardless of distance fixes stutter on re enable)
- Hotfix better visuals - 22 November 2024
- Fixes visual glitches in the right eye when moving in detailed scenes like City or Cathedral - Update to v71 Oculus fork
- Minor update - 4 November 2024
Changed user file scanning on startup
- Hotfix PC Catchup - 4 November 2024
- Catchup from stand-alone release - Added Launch Quantize to all audio and synths - Added auto next on scenes for playthrough of songs - Improved seamless playback between scenes/clips - Added the ability to set the original tempo of a clip (click on the original tempo in the clip settings to adjust) - Made loop syncing to global tempo optional - Fixed switching one-shot on and off - Added arpeggiator to synths - Updated to Unreal Engine 5.4.3
- Hotfix 1.19.00.04 - 24 May 2024
- Catch up with stand-alone version - Avatar recorder refresh, mirror mode, pickup recording, improved sync of audio recordings - Avatar glitches cleaned up
- Hotfix 1.17.00.07 - 25 April 2024
- New ready player me rig with better IK, crouching, fix for mouths on newer avatars - Fixed right eye pop-in at the edge of the scenes when moving rapidly
- Hotfix: Clearer anti-aliasing - 12 March 2024
- UE version 5.3.2 - Clearer anti-aliasing - New waveform shader - Better GPU performance - Fixed desert bloom too high
- Hotfix - UE5.3 Oculus fork - 18 November 2023
- Rebuilt with Oculus Fork - Fixed tutorials bot triggering the wrong menus
- Fixed tutorial hands - 3 November 2023
Minor fix
- Minor bump - 1 November 2023
Fast quantize on step seq
- Minor tweak - 1 November 2023
- Fixed VR low resolution on initial installs
- Hotfix 1.12.00.1 - Themes and bug fixes - 31 October 2023
- UE 5.3.1 Vanilla OpenXR version - Content browsing for decks and loops and samples has better layout - Initial scale of all items smaller - New themes system for style of playable items select themes in the settings - Fixed knobs could flip to the left on initial grab - Fixed DJ Faders not smooth - Fixed Starting a clip in a stack of clips on the beat could glitch, now quantizes to the next boundary - Fixed stopping a Scene of clips could stop other scene's clips - Added new help video system accessible from the on arm menu '?' - Fixed app stuck loading on older laptop graphics cards (turned off shared shader cache) - Added better Quest 3 support - Playing state of songs now saved and reloaded
- Hotfix: animation tweaks - 10 October 2023
animation tweaks for legless avatars
- The Unreal Engine 5.3 Update - 22 September 2023
Unreal Engine 5.3 PC release This is a major update to Tranzient, built with the latest version of Unreal Engine. Much better/smoother rendering performance Snap turn no longer blinks/goes to black Added cube and sphere options to Video Video performance improved, no longer goes into high speed seek mode on tempo change
Patch notes and updates
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