- Chapter 3 Update - 4 July 2026
Greetings, Nomads! We just wanted to take some time to give everyone a quick development update on Chapter 3. GameFabric We have been working on migrating over to Nitrado's new Game Fabric server management system. This system is a more modern system that offers us some additional flexibility in how we manage the servers. Many of you have asked whether it will result in better performance - the answer is that it might in some cases but we won't know for sure until we complete the transition. Most importantly, though, this transition is still in progress and requires quite a bit of testing still. So expect a few more weeks before a PTR with the goal to release Chapter 3 sometime in July. Chapter 3 Changes For Chapter 3 we decided to tackle two of the biggest and most consistent complaints. The first is the quality system. The system has a myriad of issues, so for Chapter 3 we will be rem…
- Season 6 Chapter 2 is Live Now! - 8 May 2026
Greetings, Nomads! Season 6 Chapter 2 is live now! Most of the changes have been posted before and have been on the PTR for awhile, but the full comprehensive changelog with all changes since Chapter 1 is below. Our major focus for Chapter 2 has been bug fixing, polishing, balancing, and a bit more QoL.We just want to thank everyone for your continued support and hope you enjoy Chapter 2! Please continue to provide your feedback here on Steam and in Discord, we really do try to read everything. It's important to get feedback from a wide variety of players, whether you've played the game for years or just discovered it. The schedule for the season will be as follows: Week 1 - Canyons Week 2 - Ancient Cities Event Week 3 - Volcanyon and Sleeping Giants Event Week 4 - Kali Spires and Volcano Event Week 5 - Asteroid Event Week 6 - Worm Event Stay tuned, in the coming weeks we'll have more t…
- Season 6 - Chapter 2! - 1 May 2026
Greetings, Nomads,First, we want to thank everyone for playing in Chapter 1 and those of you who participated in the Public Test Realm. The public test realm worked very well in finding some critical issues and getting feedback and we're excited to continue that effort as we go forward in chapters. Chapter 2 will be releasing on May 8th, at 10am EST! This will include a full wipe and restart. We have decided to run a short survey to inform the map schedule and pacing. Please complete the survey to help us decide the Chapter schedule. https://forms.gle/gwFgxpxJS515Z64z5 We’ve been listening closely to all your feedback and made a lot of strides in development across the board with some especially useful QOL improvements. We’re hoping with all the work we’ve done, many of the previous issues, bugs and glitches brought up in Chapter 1 have been addressed. Full changelog is below.So far, yo…
- Public Test Realm Launch - 24 April 2026
Launch of the Public Test Realm Greetings, Nomads, As we approach the end of Season 6 Chapter 1, we will be opening up a new Public Test Realm (PTR) to test out the many changes and fixes implemented for Season 2. With this we’re hoping to find (with your help) any exploits, bugs, and/or crashes that might result in the fixes we’ve made for existing issues corrected in this first chapter. You’ll also find a whole slew of new balance changes and tweaks as well. PTR will launch today at 2 PM EST and have 10x XP and 5x gathering/harvesting. EU and NA-West servers will be available. Full changelog is below. We'll have more information regarding the release of Chapter 2 soon, but a lot depends on the stability of the PTR. However, the goal is to stay as close to the 8 week drumbeat as possible. If we delay beyond that, it will be days/weeks, not months/years. How to Join the PTRTo join is pr…
- Hotfix 45121 - 27 March 2026
Hotfix 45121As most of you know, you had to revert the previous update due to some issues with maintenance costs. This hotfix includes some of the safer fixes from that patch, in addition to fixing obsidian rocks doing collision damage. Performance & BackendAdded modlist check to improve server start speedGameplay & BalanceRebalanced grapplesReduced quality contribution to grapplesAdjusted quality scaling for armorBalanced fiber gloves, rupu fiber gloves, and triple stitch bootsReduced sand HP from 500 to 200Reduced Papak aggro distanceMoved sand armor to reinforced categoryFixed have two rawbone mauls with wrong statsBug Fixes & ImprovementsFixed edge weapon collisionsFixed asteroid harvestable actor replicating incorrect locationFixed fast grapple stretching too farFixed obsidian rocks dealing unintended collision damage to walkersWorld & BuildingAdded no-build radius to parkour areas
- Update 45102 - 24 March 2026
Update 45102 A quick reminder for everyone to complete the feedback survey here: https://docs.google.com/forms/d/e/1FAIpQLSc9PiHVrdMp6AMlMKCN-QFabdFen1Cw_GjWCwWoyjr1Y15ZWA/viewform?usp=sharing&ouid=102181399416855774660 It will stay open until this upcoming Sunday. Gameplay & BalanceIncreased build cost and reduced HP of all MTX furniturePrevent Totem of Power from resetting while being claimedDecreased component drop rate in cradle parkour tower; increased in burnable chestFixed having two rawbone mauls and adjusted stats accordinglyRebalanced grapplesAdded chitin to the Flotillan grapple recipeAdjusted fiber glove, rupu fiber glove, and TS boot stats to better match progressionAdjusted Maintenance Chest HPReduced items maintenance threshold from 10 to 1Increased minimum build distance for owned structures from 1m to 10mSet DecayGracePeriod to 15 minutesReduced damage required to add 1…
- Hotfix 45094 - 23 March 2026
- Various crash fixes.
- Volcanyons on the Horizon - 21 March 2026
Launch of Season 6 First of all, we want to thank everyone for joining us in the successful launch of Season 6. We've loved seeing all the engagement from the community - both positive and negative. The passion our players have for the game is what motivates us. Thank you for sticking it out through the tile spawning issues, we have resolved them and Volcanyons will start spawning today at 4PM EST. Future maps will spawn during the region's primetime. This upcoming week we will be patching with some balance changes, some crash fixes, and a few other odds and ends. This includes some fixes to address the sand spam. Until then, please report any instances of spamming foundations or walls (especially sand) and we will come take action. Survey Now we want to hear from everyone - whether you loved Chapter One and you're still grinding hard, or you felt it didn't stick the landing. As we've s…
- Event Tiles Are Here! - 8 March 2026
Event Tiles Adventurous nomads exploring the wastes have returned with tales of Oases imbued with mystical power. Courageous Nomads who seek these pockets of life will be rewarded with powerful materials used to craft stronger weapons and armor and upgrade walkers. As a reminder to new and returning players, event tiles are now the center of the quality system. On these tiles, resources and mobs can spawn with various levels of quality. Quality mobs are stronger with more HP and give more experience. Resources can be found in quality throughout the map, or looted from the Rupu. These resources can then be used to upgrade your walker and craft stronger equipment, placeables, and improved crafting stations. Event tiles are now spawning in all regions. Throughout the Chapter, additional tile types will be added to the map pool. Today Canyons has been added. Stayed tuned for Ancient Cities…
- The Day We've All Been Waiting For - 6 March 2026
Season 6 - Chapter One Today we embark on a new journey - Season 6 is finally here! We've all worked extremely hard over the past three years to get to this point and we can't wait to dive into this season with you all. None of this would have been possible without the dedication of our community. Without the thousands of hours of testing, reporting, and discussion, we would not be where we are. This is a new beginning and we look forward to continuing development of Last Oasis, right alongside the community. If you're joining us for the first time, prepare for a thrilling and unforgiving experience. The sands take no prisoners. But glory awaits those who resolve to see it through. I highly recommend this video for any new or returning players to catch up on what's changed in Last Oasis. The season will run roughly on the following schedule, with maps overlapping through the weekend. Ma…
- Hotfix 44951 - 5 March 2026
Hotfix 44951Reduced weather container update frequency to improve performance.Fixed XP Fragments doubling when the animation is interrupted.Revalidated the CheatAutocomplete list.Reverted a previous change that was causing a crash.Disabled crafting of musical instruments.Fixed Rupu War Tower rigs.Fixed an issue when joining private servers from the main menu.Added Rupu vines to all Canyon Rupu camps.Reduced the impact force of Lazaward so it no longer goes flying on impact.
- Hotfix 44936 - 4 March 2026
Hotfix 44936 FixesFixed Flots world mesh collision issues.Adjusted ballista projectile spawn location to prevent self-collision in certain scenarios.Fixed Trade Packer not replicating remaining rental time after extending by 24 hours.Hopefully fully fixed issue causing Koa to fly into the air after being killed.Fixed spot check bug when upgrading walker rigs.Fixed Koth Walker wheel locations and suspension stiffness.Fixed furnace recipe crafting times causing client crashes when using crafting modules.Fixed perks appearing as unlocked when Freebuild is enabled.Fixed damage perks for projectiles.Fixed Sawblade perk.Fixed inability to build Dinghy Gate.Fixed ParkourHotspot2 urns displaying the incorrect name ("Basket" → "Urn").Balance ChangesReduced iron ingot cost for Heavy Wood Base parts from 5 to 2 (now matches Concrete Base).Lowered Automaton weight to 50kg.Optimized NetCullDistance:…
- Season 6 Stress Test Update! - 27 February 2026
We will be launching the stress test today at 12 noon EST. Aside from that, we wanted to give you some more detail about what we're trying to achieve and how the test is set up. For this season, we have upgraded some of the servers to a newer CPU and made some other configuration chances. We want to test performance with this new set up. For that reason, the stress test will only have 1 Canyon map in each region for the duration of the test. We want to fully load the server and catch any performance issues now and resolve what we can. So that you can really stress the servers, we will be settings as follows: XP - 10x Foliage Respawn - 10x Looting - 4x Since there is the possibility for extended downtime, frequent updates, and limited server capacity, we decided to keep the current realm active. This will allow you to test out the S6 changes if you are curious but not interested in takin…
- Last Oasis Season 6 Announcement - 24 February 2026
It is time. Finally, Season 6 Chapter One is just over the horizon. S6: Ch 1 marks a major destination and turning point for us and for development of Last Oasis. It is the culmination of multiple years and thousands of hours of development, testing, and feedback. There isn't much left to say except we hope we've managed to provide an experience that is both nostalgic and fresh. On February 27th we will wipe all official servers and commence a stress test that will last through the weekend. This is a last check for stability and to validate a few things related to the server provider. Assuming the stress test does not reveal any major issues, we will conduct another wipe and launch Season 6 on March 6th at 10am EST. As a reminder, under the new Chapter model, we will expect full server wipes and resets every ~8 weeks, so expected Chapter 1 to last until early May. Unfortunately, we will…
- Hotfix 44861 - 23 February 2026
Hotfix 44861Adjust scattershot penetration to result in better damage scaling across tiersFixed outdated mods not being updated properlyFixed KOTH Walker progressing in TradeFixed trade protected players taking damageFixed APT client side sound and animations
- Update 44848 - 20 February 2026
Today's update re-enables Easy Anti-Cheat. When launching the game, you will be presented with a launch option to enable or disable EAC. If you launch without EAC enabled, you won't be able to join official servers and vica versa, if you launch with it enabled you won't be able to join modded private servers. This may also fix the current issue with hosting private servers, it is on our radar and we are continuing to troubleshoot. Anti-CheatRe-enabled Easy Anti-CheatGameplay Changes & BalanceReduced iron ingot cost for concrete baseChange spare part upgrade time to 1 secondDisabled mountable nurrDisabled unlimited vertical building on groundAdjusted perk points and perk costsReduced armor penetration of scattershotAdjusted which structures can be built on event maps (prevent foundations, rupu slings, and MTX only)Adjusted the way worm and detonation damage interact with each other and t…
- Hotfix 44660 - 19 December 2025
Gameplay & BalanceAdded a MinDistanceToSameStructures allowing configuration of the minimum placement distance between structures.Set Rupu Sling MinDistanceToSameStructures to 5 meters.Tier 1 rigs are now unlocked by default if the player has already unlocked the corresponding walker technology.Replaced Tier 3 asteroid clay lump loot with iron ore.Added small clay lump drops to Tier 2 asteroids.Implemented flot rewards on character level up:Levels 1–14: 50 flots per levelLevels 15–29: 100 flots per levelLevels 30–44: 250 flots per levelLevels 45–60: 500 flots per levelBonus rewards:Level 15: 1,000 flotsLevel 30: 2,500 flotsLevel 45: 5,000 flotsLevel 60: 10,000 flotsStructures & PlacementForced placeables that cannot be mounted on walkers due to unavailable rig slots to be repacked instantly instead of being destroyed.Fixed Blacksmith Station collision issues.Optimized LODs on several st…
- Hotfix 44597 - 25 November 2025
Gameplay ChangesReduced Bone Breaker potion effect to +50% damage for 5 seconds.Implemented new logic for Bone Breaker potionMoved Wyndan’s weapons from the Crafting Bench to the Lathe to reduce crafting clutter.Moved Ceramic Axe from the Lathe back to the Crafting Bench.Set APT armor classification back to Medium.Set APT activation delay to 60 seconds.Added Human Sling, unlocked with the Rupu Sling.Allowed redwood and lightwood to be burned for ash and coal in furnaces, campfires, and lamps.Drop items from container that is destroyed when Walker RIG exceeds allowable structures.Combat & WeaponsFixed various perks that were not working correctly, including adding missing bolt and dart damage to their corresponding perks.Fixed certain weapons missing Quick Attack animations.Optimized meshes and LODs for siege weapons and various structures for improved performance.KOTH (King of the Hill)…
- Final Test Update and Modkit 2.0 - 18 November 2025
Greetings, Nomads! We want to thank everyone who participated in the current test. Your feedback continues to be invaluable in solving issues and preparing for the season release. The new tile spawning system worked very well and sets us up to be able to run seasons with a lot less overhead on our part, which lets us spend more developing and responding to issues we see during gameplay. Of course there were a few issues and hiccups as we learned how the new system would respond, but everything is set up nicely and lessons learned documented going forward. Today’s patch is a final clean up that should resolve most of the major outstanding issues. It ended up being quite a lot of fixes, which you can see in the changelog below. These include some QoL changes, bug fixes, and some polish. Now the major efforts standing between us and Season 6 are EAC and Xbox certification. Between the prev…
- Season 6 Tile Spawning Test is Live Now! - 3 October 2025
The test is live now on the official public servers! As discussed, the test will run for approximately two weeks and focus on our new tile spawning system. We will go through the full progression at an accelerated pace: 3x XP 2x Harvesting Ensure that you're on the default branch as shown below.