SPSTEAMPULSELIVE ANALYTICS
Ashes

Ashes Steam news

WindLimit Studios | Oct 26, 2018 | game

Released

0players observed ยท 24 September 2026 - 12:32:59 UTC

AdventureCasualIndieAtmosphericActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive

Ashes news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive
  • Total reviews25
  • Release dateOct 26, 2018
  • DeveloperWindLimit Studios
  • PublisherWindLimit Studios

Genres: Adventure, Casual, Indie

Company pages: Developer: WindLimit StudiosPublisher: WindLimit Studios

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Ashes Steam news

Ashes news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bug fixes, minor visual improvements and speed runs - 22 December 2018

    Some achievements where bugged and thanks to a very kind user NighT WolF we tracked them all and now they are fixed. You can now get all those sweet achievements We also resized some particles that were a bit "too much". In other news, "Ashes" is now on speedrun.com (https://www.speedrun.com/ashes), the current record is at 17m 29s which is quite good for a game with 1 hour of gameplay, so if you want to challenge the record now is your chance. See you all in the dungeon :)

  • Patch 2! - 20 November 2018

    Some more general fixes and improvements. -Fixed an issue where you could throw your weapon through the wall with iron bars and lose it making the player unable to progress. -FIxed a bug where the main menu camera would randomly move. -Fixed some translation issues. -Improved some aspects of the main menu map as well as the main map. -FIxed a rare fatal crash when attacking with a dagger with low durability. -FIxed the unbreakable pots... again, for sure this time. -Fixed some issues in the map where the player could get out of bounds. -Mouse cursor no longer appears when the game begins. If you find any bugs or just have suggestions don't forget to post them on the community hub :)

  • Minor bug fixes and improvements! - 28 October 2018

    A patch has been deployed to improve the following: -Ending scene should now skip directly to credits after it is over -Skeletons now spawn with very slight color variations randomly to break monotony -Some meshes missing were put in place -Door should now slow down with friction -Some pots that didn't break are either fixed or removed -Slight environment changes -Skeletons should now be a littler harder to kill to give the game a bit more of a challenge -Fixed a visual bug where water would splash close to the end of the map -Unbreakable orbs are gone -Weapons breaking due to 0 durability now make a sound If any of these issues still persist please let us know on the forums.

Patch notes and updates

S.noRelease datePatch nameGID number
120 November 2018Patch 2!3316234163930570445

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