SPSTEAMPULSELIVE ANALYTICS
Monomyth

Monomyth Steam metadata

Rat Tower | Oct 3, 2024 | game

Released

2players observed · 16 October 2026 - 06:21:36 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed players2 · 16 October 2026 - 06:21:36 UTC
  • SteamPulse tracked peak162
  • Units sold (VGI)24,459
  • Revenue (VGI)$365,307
  • Review score92% positive

Monomyth metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 16 October 2026 - 06:21:36 UTC
  • SteamPulse tracked peak162
  • Units sold (VGI)24,459
  • Revenue (VGI)$365,307
  • Review score92% positive
  • Total reviews605
  • Release dateOct 3, 2024
  • DeveloperRat Tower
  • PublisherRat Tower

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Rat TowerPublisher: Rat Tower

Top Steam chartsTop 100 gamesGame directorySteam Store page

Monomyth Steam metadata

Monomyth metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/908360/metadata
Steam Storehttps://store.steampowered.com/app/908360/
Steam Communityhttps://steamcommunity.com/app/908360
PCGamingWiki search
IGDB searchSearch IGDB for Monomyth

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 557 positive, 48 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Family Sharing

Achievements

24

Platform releases
  • Steam 3 October 2024

Latest Steam announcements

  • Monomyth Early Access Version 3.0 - Land of Godon is now live! - 12 September 2026

    Hi, dungeon-crawling fans!Monomyth Beta 3.0 is now on the main branch!This update contains the fiery Lands of Godon, new quests, NPCs, and many improvements.You can find the trailer here:Here is the full list of changes:* Fixed combat deadlock bug* Lowered global attack cooldown* Fixed ranged fighters moving up to player unnecessarily* Fixed NPC combat stamina deadlock* Fixed strafing behaviour for ranged fighters* Spellcasters now correctly switch to melee when they are out of mana* Water Elementals are now ranged fighters* Fire Elementals now act as spellcasters* Added fallback melee attack to Fire Elementals* Golems can no longer be kicked to the ground* Golems and Fire Elemental Lords should now correctly trace their attacks* Added elemental shrines to Land of Godon* Fixed combat behaviour on new NPCs* Fixed fishing in Land of Godon* Fixed a bug in the quest "Property Transfer"* Asp…

  • EA3.0.0b is now on the test branch - 3 August 2026

    Hi, dungeon-crawling fans!The latest patch EA3.0.0b is now on the test branch.It took a while because the patch combines a series of smaller fixes plus additional content and a lighting rebuild (hence the size; sorry for that). Here is the full list of changes:* Aspect ratio is now maintained horizontally* Fixed the hatch puzzle in the academy* Jumping into teleporters will no longer cause fall damage* Teleporters should now orientate the player correctly* The summoning scroll and the emerald horn can now also be used by right-clicking* The spell list should no longer overflow* Added female NPCs* Added map for the Land Of Godon* Added map for the Prison Of Godon* Slightly adjusted a puzzle in the prison* Lava should now damage/set carryable objects on fire* Tirion's dialogue now correctly references Hadrias* Added Quest: Fisherman's Charm* Added Quest: Property Transfer* Added elemental…

  • Beta 3 is now live on the testbranch - 23 May 2026

    Hi, dungeon-crawling fans!Beta 3 is now live on the testbranch! The Land of Godon is completely playable, and you should be able to finish the Inner Sanctum questline!A few things are still missing from this patch. Female models (and books) will be added over the next few hotfixes. This is actually related to the delay of this patch. I finally fixed my workflow for NPC dialogues.I used to write all my dialogue trees in tables and adjusted scripting in-engine, because scripting referenced internal code. This made reiterating on dialogue graphs very cumbersome. Whenever I wanted to change a graph, I first had to adjust the structure (or text) in the table, transform the table(s) into the right format (I have talked about that step in an older update), reimport that format into the engine, and redo (!) the scripting on the new structure.As you can imagine, I was never too keen on refitting…

  • Quick Update: Wrapping Up Beta 3 - 30 April 2026

    Hi, dungeon-crawling fans!Just a quick update: I am currently wrapping up my work on Beta 3.I switched out another section of the map, but I will try to get it all done during next week.The patch will then be pushed to the test branch first. To access the test branch, pick the corresponding beta selection in your game's Steam properties (right-click on your library entry).As mentioned in the last news update, the new patch will contain various new areas. I would say out of all the areas in the game so far, these probably offer the most variety. There will be a few interesting surprises for you to find, both lore and gameplay-wise.Beta 3 will be the biggest update so far, with one major and three minor areas. Besides that content, there will also be female NPCs.Since I finally had time to write again, I added books as an alternative document type to the game. I will add more lore via the…

  • Quick Update: Beta Patch 3 - 17 March 2026

    Hi, dungeon-crawling fans!It's been some time, and I would like to give you this quick update on what to expect in the next content patch. I have been developing Beta 3 for a while now, and if you have been part of the closed beta, you may remember the third region of the game as the lava-filled Land of Godon.Since then, I have adjusted, separated, and complemented parts of the map, so the final patch will feature one major region, as well as three minor sub-regions:The Land of GodonAfter descending what seemed like a never-ending staircase, you finally stand before a large stone gate. You have felt the heat rising for a while now, but here in the deepest caverns of the underworld, sweat beads upon your brow. Countless enemies stood in your path, yet you overcame them all - the final stretch of your journey lies before you.As you push the gate open, a world of fire and ash unfolds befor…

  • Monomyth patch EA2.5.0a is now live! - 17 December 2025

    Hi, dungeon-crawling fans!Monomyth's Early Access version 2.5.0a is now live on the default branch!This is an intermediate patch. Nevertheless, there have been plenty of significant changes. Most notably, combat has been adjusted. Kicking enemies and utilizing the environment to your advantage now play a significantly larger role. Ragdolling enemies can be kicked into open fires or onto conveniently placed spike racks.Gore effects have been added as well. You will quickly find that enemies meet a much more graphic end in this version, especially if you hit them on the noggin.Another important change has been made regarding spell casting. It is now possible to cast channelling and instant spells from the offhand. Only invocations require a tome or an orb. The default offhand action key has been changed to 'C'.Known bug:If you are using an old savestate, crates and barrels will be offset…

  • Patch EA2.5.0a is now live on the test branch - 17 November 2025

    Hi, dungeon-crawling fans!I have just uploaded the intermediate patch EA2.5.0a to the test branch.To access the test branch:Right click Monomyth's library entry -> Properties -> Betas Under "Beta Participation", select "testing - Public testing branch"This patch introduces various QoL improvements (such as an on-screen map), adds gore effects, and overhauls the player kick.It is now possible to decapitate most enemies without head or neck protection. There is also full-body gibbing.Kicking now causes enemies to ragdoll. This also led to some changes in the encounter design. I have added (conveniently placed) spikes and open fires to the environment. These can be used during combat.Short PreviewNaturally, these additions drastically affect encounter balance, which will have to be adjusted in an ongoing manner during future patches.It was important for me to push these changes before Beta…

  • Video Devlog 18.0 | Gamepad Controls - 15 July 2025

    Hi, dungeon-crawling fans!This month, I only have a very brief update for you, but I think some will appreciate the content all the more. With patch EA2.0.1a Monomyth finally has proper gamepad support. You can find out all about it in this month's video devlog:As always, you can find the transcript below.Best wishes,Michael--------------------------------------------------------------------------------Hi, dungeon-crawling fans!It is summer! The temperatures are rising but Monomyth’s development continues. It’s been a bit more than a month since beta version 2 was pushed to the main branch and it’s time for another update!During the last month I mostly focused on reworking gamepad controls.With the exception of some text boxes, Monomyth can now be fully controlled with a standard XBox controller or equivalent. A bug that caused unresponsive gamepad controls has been fixed. All tutorial…

  • First-person dungeon-crawler Monomyth gets better Steam Deck and gamepad support - 27 June 2025

    Need a new first-person dungeon-crawling RPG? Perhaps it's time to check out Monomyth. The devs just updated it with better Steam Deck and gamepad support. Read the full article here: https://www.gamingonlinux.com/2025/06/first-person-dungeon-crawler-monomyth-gets-better-steam-deck-and-gamepad-support/

  • EA2.0.1a - Steam Deck & Gamepad Improvements - 26 June 2025

    Hi, dungeon-crawling fans!I just moved patch EA2.0.1a to the default branch. It features numerous improvements related to Steam Deck compatibility, fixes for 16:10 resolutions, and significant enhancements to gamepad controls. Here is the full changelog:-Version EA2.0.1a (26.06.2025)* Fixed unresponsive/unfocused buttons in menu navigation via gamepad* Added three minor sub-area soundtracks* Adjusted the gamepad layout preset (Steam Deck)* Adjusted the main menu for 16:10 screens* Fixed a bug in gamepad controls that would re-open containers after taking all items from them* Added gamepad controls overview* Added gamepad/keyboard glyphs to tutorial texts* Right-clicking textboxes will no longer open a context menu* Fixed gamepad freeze on exit prompt* Fixed item dropping bug on looting container* Added tooltipsThe game should be fully playable with a gamepad/Steam Deck now. The only mis…

  • Beta Version 2 is now live! - 29 May 2025

    Hi, dungeon-crawling fans! It's been a while, and a project update is long overdue! At the same time, I am pleased to announce that beta version 2 is now on the main branch. You can find out all about it in the latest devlog: Unfortunately, delays like this are a risk in solo projects, but I am confident that now the development will proceed much more smoothly. Below, you can find the full patch notes as well as the video transcript See you soon! Michael ------------------------------------------------------------------------------------------ -Version EA2.0.0e (29.05.2025) * Added a major new area (Lysandrian Mines) * Added two minor areas * Expanded main story and quests * Added new enemy types * Added environmental audio cues * Unlocked final two sections of mines * Added new model for hostile miners * Added Beta 2 main menu * The mines now contain more secrets * Added animated waypo…

  • Beta 2 is now live on the test Branch - 6 April 2025

    Hi, dungeon-crawling fans! I just uploaded Monomyth's beta 2 patch to the test branch. Let me first apologize for how long this took! The patch should have been out for weeks by now, but a few things came up that required my immediate attention. It's an unfortunate risk with solo development. Sorry for the delay! Anyway, if you would like to try the new patch out right away, you can do so by * clicking right on your library entry for Monomyth * selecting Properties * switching to Betas and * selecting the "testing" branch in "Beta Participation" Be warned though: This build still has to be tested with default-branch save states. There are still a few issues I'll have to iron out as well. Two of the 25 sections in the mines are still inaccessible. I'll sort this out as soon as possible. Unfortunately, I won't be able to upload a new build until next Thursday. So it will still take a bit…

  • Quick note about the coming update - 31 January 2025

    Hi, dungeon-crawling fans! As you have probably already noticed the patch announced for January will be a little late. Unfortunately, I got bogged down in some administrative work recently, which cost me more time than I expected. Nevertheless, good progress has been made! The detail pass for the new mines is almost done and I can already say that the final performance will be significantly better than in the original version. Style-wise the new area is also a fair bit more recognizable. The flow of the level has also been improved massively, making it properly navigatable. Some things are still missing, most notably two major quests, some scripts, and the soundscape. Itemization has been planned out in detail but needs to be realized (i.e. some items still have to be placed). Here are some impressions from the environment: A shortcut maybe? The factory below the heartlands is a vast un…

  • Video Devlog 16.0 | Tools, Mines & Redesigns - 25 December 2024

    Hi, dungeon-crawling fans! It's time for a new project update! The last month has been filled with level design, programming, and optimizations. Early Access version 2.0 is currently scheduled for January. You can hear all about it in the latest video devlog: As always you can find the transcript below! Merry Christmas, a Happy New Year, and best wishes! Michael ----------------------------------------------------------------------- Hi, dungeon-crawling fans! It’s time for the last devlog of the year. Monomyth’s early access version has been out for two months and a lot of work has gone into fixing errors and preparing new content. The first major content patch “Echos in the Dark” is currently scheduled for January. In it players will continue their journey into the depths below Lysandria. So let’s take a look at it. Most of the new content takes place in the mines and factories below t…

  • Patch EA1.0.2a - 20 December 2024

    Hi! I just pushed version EA1.0.2a to the default branch. Here are the patch notes: * Switched data for future content patch * Optimized lightmap density * Corrected collision on some cave geometry * Added NPC for respecing * Added "Unstuck" button * Added option to turn off FOV change while sprinting * Added option to turn off camera sway while attacking * Unlocking a door will now display the used key, if applicable * Rats will no longer drop coins * Sermon of Light will no longer stack but renew * Sermon of Light will now adjust to a character's divine spellcasting skill * The War Axe of Power can no longer be found at the blacksmith in Lysandria This patch is a bit bigger because I optimized a few light maps. As a nice side effect, the game should now occupy less disk space. A hint for respecing: The NPC for this can be found in the area of the Serpent's Bastion. Every time you resp…

  • Video Devlog 15.0 | Early Access Roadmap - 1 November 2024

    Hi, dungeon-crawling fans! It was a busy month! Between the game's early access release, numerous patches, and a quick chat with cRPG connoisseur Dr. Matt Barton I spent some time developing a rough roadmap for the early access phase. You can hear all about it in the latest video devlog! As always you will find the transcript below! Best wishes, Michael ------------------------------------------------------------- Hi, dungeon-crawling fans! Monomyth has finally launched into early access, and I am very happy with the results! In only fours weeks, the game has already received over 260 reviews and currently has a very positive Steam rating. Additionally, I had the privilege to talk on Matt Barton’s Matt Chat and the game received its own article on PC Gamer. I would like to take this moment to thank you all again for your continued support over the years. Without you, this would not be p…

  • Finally, a dungeon crawler with what I've been missing in so many other fantasy adventures: common sense - 28 October 2024

    Monomyth's first hour is packed with unobtrusive tutorial pop-ups and helpful advice. Do this to operate a lever. Press this to open my inventory. Jab this key to interact with things. Attack a locked wooden door with my weapon to smash it to smithereens. Set a locked wooden door on fire with the burning torch I'm holding in my hand... Read more.

  • Mini Patch EA1.0.1a - 20 October 2024

    Hi! I just published the latest patch on the default branch. Here are the patch notes: * Custom portraits added * Newly saved data will be sorted from now on * Item transfers during conversations will now consider quickslots as well There are six custom portrait slots for the moment. You can find them in your installation folder (\ProjectAriath\Content\Custom\Portraits). Replace the .png files and you are good to go. There are no real restrictions regarding resolution but your images will be adjusted to the aspect ratio 0.72:1. Your old save states will only be sorted once you resave them. Have fun & best wishes, Michael

  • Hotfix EA1.0.0f - 13 October 2024

    Hi! The latest hotfix is now on the default branch. I added two more important fixes for the trading system. You can no longer take items from the trader inventory by using an item-switching bug and there will be no more item duplication if there is no room in the player inventory. Here are the full patch notes: * Added pause menu * Fountains now take longer to replenish * Lowered Focus requirement for Sermon of Light * The beggar in lower Lysandria will now correctly give a key to the player * The Emerald Horn can now also be used by combining it with a barrier * NPCs starting conversations will no longer deadlock the game if the player is carrying objects, combining an item or inspecting the inventory * Quickly re-entering dialogue mode will no longer deadlock the game * Item switching will no longer give the player access to trader inventories * Traders will no longer duplicate items…

  • Hotfix EA1.0.0f now on Public Testing Branch - 11 October 2024

    Hi! I just uploaded the latest hotfix to the testing branch. The focus was on various dialogue/dialogue mode fixes and a pause menu. Here are the current patch notes: * Added pause menu * Fountains now take longer to replenish * Lowered Focus requirement for Sermon of Light * The beggar in lower Lysandria will now correctly give a key to the player * The Emerald Horn can now also be used by combining it with a barrier * NPCs starting conversations will no longer deadlock the game if the player is carrying objects, combining an item, or inspecting the inventory * Quickly re-entering dialogue mode will no longer deadlock the game If you have already talked to the beggar without receiving anything, you can speak to him again and you should receive the key automatically. The key itself is currently useless, but it might come in handy in a future quest. Best wishes, Michael

Patch notes and updates

S.noRelease datePatch nameGID number
120 December 2024Patch EA1.0.2a1786573930664715
220 October 2024Mini Patch EA1.0.1a6212244583186812493
313 October 2024Hotfix EA1.0.0f6211118320234732806
411 October 2024Hotfix EA1.0.0f now on Public Testing Branch6211118320228377203
510 October 2024Hotfix EA1.0.0e6931694080289560989
69 October 2024Hotfix EA1.0.0d6360862737592771859
78 October 2024Hotfix EA1.0.0d now on Public Testing Branch6350729003513323135
86 October 2024Hotfix EA1.0.0c6350729003505881339
95 October 2024Hotfix EA1.0.0c now on Public Testing Branch6350729003502811379
104 October 2024Hotfix EA1.0.0b6350729003497905402
119 August 2021Hotfix 1.03b + An unexpected treat4032396530955976307

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID908360
Live current players2
SteamPulse tracked peak162
Live count (today's peak floor)2
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateOct 3, 2024
DeveloperRat Tower
PublisherRat Tower
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent92%
Positive reviews557
Negative reviews48
Total reviews605
Steam recommendations589
Achievements24
Average playtime forever1,495 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/908360/

Short description

MONOMYTH is an immersive, first-person dungeon-crawling RPG inspired by the genre

About this game

As the sun sets on the empires of mankind and civilization crumbles under great storms ravaging the world's surface, the people of Ariath retreat to the underground. Amidst the chaos of this dying world your father, King Ferodin the Third sent an expedition to the fallen fortress city of Lysandria. It is said, that within the ruins of the fortress lies the primeval seed - a divine gift that may calm the gods' anger and put an end to the roaring thunder in the sky. Spearheaded by your own brother, the expedition hoped to retrieve the sacred object but was never heard of again. Against your father's wish, you decide to travel to Lysandria yourself. Find your brother and retrieve the divine gift, but beware: The ancient fortress is not as deserted as it seems... MONOMYTH features a vast, interconnected game environment. Wander from the highest towers to the lowest caverns, find secret chambers, uncover hidden passageways and explore a multitude of differently themed areas. Explore a highly interactive underworld, filled with items, puzzles, monsters and a variety of peaceful inhabitants. Talk to characters using a detailed keyword-based dialogue system and combine items to interact with your surroundings. Trade, pick locks, break doors or throw objects! You can even bake bread! Swing your sword, cast spells, dodge, parry, and block. In MONOMYTH you move freely through the world, using a rich arsenal of deadly weapons and powerful magic. In MONOMYTH you are free to develop a unique character build. Invest into six different character attributes and thirteen skills, unlocking dozens of different playstyles. Will you be a nimble assassin, a fearsome battlemage, or maybe something completely different? The choice is all yours! Set in an apocalyptic fantasy world, MONOMYTH combines magic and technology into a new, unique setting. Open the gates to a dark, mysterious realm, beset by horrifying monstrosities and discover the secrets of the fortress city of Lysandria.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Drogas lícitas
steam germany16Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 16, 2026 to Oct 16, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Monomyth's USD price history spans from Oct 16, 2026 to Oct 16, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Monomyth's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 16, 2026 through Oct 16, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Monomyth at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-16$19.99$19.99No discountSteam Store

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2Counter-Strike 2556,49316 October 2026 - 07:55:27 UTC1,818,368
3Battle Teams 22716 October 2026 - 00:10:46 UTC7,966
4Dota 2493,87216 October 2026 - 07:54:23 UTC1,291,328
5Astral Party 1,06215 October 2026 - 22:59:59 UTC18,951
6Wallpaper Engine67,53216 October 2026 - 07:07:53 UTC150,271
7Once Human10,69716 October 2026 - 07:46:39 UTC231,343
8Starward68216 October 2026 - 01:49:56 UTC4,568
9Lost Castle 257016 October 2026 - 01:29:40 UTC28,835

Related Steam games by tag and genre

Early Access

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Project Zomboid31,57316 October 2026 - 06:29:42 UTC122,811486,203The Indie Stone
Palworld28,89016 October 2026 - 06:14:03 UTC2,101,535451,088Pocketpair
Enshrouded24,64016 October 2026 - 07:35:11 UTC160,361100,084Keen Games GmbH
The Isle14,03916 October 2026 - 00:23:52 UTC27,916121,501Afterthought LLC
ARK: Survival Ascended11,44116 October 2026 - 07:44:02 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Path of Exile 210,39416 October 2026 - 05:44:31 UTC578,562226,998Grinding Gear Games
BeamNG.drive10,02216 October 2026 - 07:09:32 UTC44,232392,944BeamNG
RuneScape: Dragonwilds8,34216 October 2026 - 06:05:58 UTC39,10324,686Jagex Ltd

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