SPSTEAMPULSELIVE ANALYTICS
MMA Simulator

MMA Simulator Steam news

Zever Games | Sep 25, 2018 | game

Released

0players observed · 17 October 2026 - 12:39:07 UTC

IndieSimulationSports

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score34% positive

MMA Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score34% positive
  • Total reviews29
  • Release dateSep 25, 2018
  • DeveloperZever Games
  • PublisherZever Games

Genres: Indie, Simulation, Sports

Company pages: Developer: Zever GamesPublisher: Zever Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

MMA Simulator Steam news

MMA Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Notes for 4/12/24 - 12 April 2024

    Made some small bug fixes: Fixed tooltips displaying underneath fighter profile picture in fighter creation. Fixed editing a fighter's reversal skill not saving. Expanded training screen to display skills all on one line Fixed music volume inconsistency (playing too quietly when game is launched, slider not accurately showing volume level) Updated current year to 2024 Enjoy and thanks for playing!

  • Update Notes for 3/6/24 - 6 March 2024

    Fixed bug with not being able to hire coaches despite having the money.

  • Update 1.20b - 18 October 2021

    Hi all, Small update to address some small bugs that were reported: Fixes: Fixed fighter gender not updating properly when edited. Fixed missing flags for fighter countries in the recruit screen Changes: Added another day as a buffer to event creation to avoid skipping it. If fighters have the same last name, it will use their full names during fights to distinguish them. Thanks for playing! Nick

  • Update 1.20 - 12 March 2021

    Hi all, Here's what's new in version 1.20: Fixes: Fighter rankings update properly when editing a fighter to a new weightclass. This should resolve crashing issues related to this in new games. No longer need to hit enter or deselect skills when editing a fighter (values were not sticking in some cases before.) Fighter stamina can no longer be set to negative numbers. Several fighter perks now save properly on fighter creation when selected. Music toggle now works properly. Fighter profile image scaling on event creation. Nationality flags on event creation and rank screens. Fighter retirement mail now displays properly. Height now saves properly when editing a fighter. Changes: Order of skills on edit and create fighter page. Removed duplicate name check on creating fighters. More frequent retirement checks to avoid possible conflicts with fighter scheduling. A big thank you to Varaosa…

  • Update 1.19d - 25 February 2021

    Hi all, here's what's new in MMA Simulator: Fixed bug with nationality flags not showing for the following: France Ukraine Poland England Japan Netherlands Croatia Scotland Austria Wales Argentina Belgium Norway Iran Bosnia Nicaragua Colombia Afghanistan India Ecuador Armenia Thanks to Varaosa for pointing this one out! I also alphabetized the list of nationalities to make it easier to go through, enabled an option that had been disabled by accident, and removed the US Flag icon that was mistakenly left in the list. Shown below: Fixed custom fighter images not loading in fight stats screen. Fixed double clicking causing a crash on the stats screen back button. I've also added fighter portraits for spectated fights (suggested by Varaosa) as shown below: Additionally, there is now a bug report thread in the Steam discussions - that should have been added a long time ago! Please report any…

  • Update 1.19 - 12 April 2020

    Hi all, In this update, fighter retirement has been introduced to the game! When a fighter turns 34, if they hit a losing streak of 3 fights they will now retire. If they turn 47, they will retire. This seems like a good number that is pretty far past the point of realism and a good starting point for a firm retirement age. (May adjust this in the future) New fighters will also generate every other month now so there will be a steady stream of up and comers to take their places. This add some longevity to a playthrough and keep each game more fresh. Thanks for playing!

  • Update 1.18 - 25 March 2020

    Hey all, Hope you're doing okay through this pandemic the world is going through right now. (Never thought I'd say that in an update.) Here's a run down of what's new in version 1.18, it's a big one! Changes to simulating time progressing To sim forward in time, there is only one button now instead of the previous three (day, week, month) - once pressed it will automatically sim 1 day each second. There's two reasons for this: • It was easy to miss mail messages before, which could mean missed fight contracts / fighter departure warnings etc. • Now you will be able to see fighter skills going up in real time (in the training screen and profile) The only downside I can see to this method is getting to the next event - maybe you don't need to watch your fighter skills changing for a while. If that's the case, you can go to the event preview screen and click 'Sim to Event' to simulate each…

  • Update 1.17 - 27 February 2020

    Hey all, This one is a wall of text! Update 1.17 revamps the finance system to make the game both more flexible AND have consequences based on your money management. Previously, fighters and coaches could only be recruited if your monthly income was high enough – this was purely based off of income from classes, not from your money in the bank. Now, you can make offers that as long as your total cash amount can support, they can go through without that arbitrary limitation. The new offer formula is income from classes + bank / 12 In addition to this, expenses are now being calculated by adding up your fighter and coach contracts, along with rent. (Previously, only fighter contracts and an arbitrary class expense were being calculated) If you cannot pay your expenses, your highest contract amount fighter will leave. If you run out of fighters, coaches will start leaving. There will be a…

  • Update 1.16b - 22 February 2020

    Hi all, More fixes for various bugs: Fixed fatigue incorrectly going up for fighters with higher stamina - now works as intended with fighters with higher stamina not taking as much fatigue. Fixed fighter workout schedules not saving properly. Fixed fighter skills not increasing properly from training. Fixed coaches not saving properly. Added label to recruiting fighters & coaches to clarify salary / contract offer. If you run any issues, email me at [email protected] with details and I will work to resolve them as quickly as possible. Thanks for playing! -Nick

  • Update 1.16 - 14 February 2020

    Hey all, Pretty straightforward update with some juicy bug fixes: Fixed fatigue to not be below 0 or above 100 Fixed decimal places on money. Fixed display of remaining time on contracts not updating. Fixed gym expenses not lowering after ending contracts. Fixed expenses being able to go to negative numbers. Fixed certain mail not being able to be deleted. Thanks for playing! - Nick

  • Update 1.15c - 25 January 2020

    Hi all, Just a small update, here's what's new: Weightclasses are now on the recruit screen per suggestion. Fixed a bug related to how jiu jitsu submissions were being calculated. Hope your 2020 is off to a good start! -Nick

  • Update 1.15b - 28 September 2019

    Hey all, Bug fix update, here's the changes: Fixed a bug with messages with id's over 100 (Thanks for the bug report!) Made fighters become available again after being sent offers that were rejected Thanks for playing, keep swangin' and bangin'!

  • Hotfix 1.15a - 29 July 2019

    Hi all, Thanks to a user report, I was able to fix a crash bug with creating female fighters as well as editing them. If you run into any issues, don't hesitate to let me know. With an accurate report of what happened / what screen an error occurs I can typically have a fix out very quickly. All the best!

  • Update 1.15 - 5 May 2019

    Hi all, I hope everyone that bought the game on sale or received a copy during the giveaway on Reddit is enjoying it. This update addresses a lot of bugs, most of which were reported by TheZygoteTalentShow - big thanks to him for pointing them out to me! Issues fixed Fatigue not reducing properly for some fighters (improved formula used to calculate this) Sometimes inaccurate judging from spectated fights Fighter 1/2 has won message on spectated fights Blank fight results on the event result screen (related to the above fix) Certain mail not deleting when OK is pressed Spar intensity crash when selecting hard or light Crash if you had 0 fighters in your gym (related to new gym rankings) Also just for awareness, any crash bug fixes are implemented as soon as they are reported and fixed which is always before these posts. Gameplay changes A while back the game used to be Wet Blanket simul…

  • Update 1.14 - 28 April 2019

    Hi all, 1.14 is hot off the press! This update was mainly to address some bugs with classes being infinite money - as you probably know, this is the opposite effect of what opening an MMA gym will do to you in real life. Memberships are now properly limited by how big your gym is. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380887%2Fe2ca5cedb9c7de0336679403649036aaa105fdbe.png Gym rankings are also now in on the gym screen - this is calculated based on the ranks of the fighters in your gym. The higher the better, so take your gym to the top!

  • Update 1.13 - 1 April 2019

    Hi all, Hope you're doing well! 1.13 is fresh off the press - this update includes hotfixes from the previous week for some of the bugs. I've been busy fixing up some of the nagging issues in the game, check out the change log below: Bug fixes Fixed bug where recruit response could crash game Fixed characteristic and skill point distribution on new fighter creation Fixed mail notification popping up a day early Fixed gym names with apostrophes not saving correctly Fixed unwatched spars not running correctly Fixed multiple fights in history from looking at fight stats Balance changes Less frequent TKOs Starting fighters should not be as highly ranked Less starting fighters UI Added screen shake when big hits land while watching a fight Added animation to buttons and corner text in fight scene Splash screen has been totally revamped Added back button to fighter profiles for faster navigat…

  • Update 1.12 - 6 March 2019

    Sup fight fans? It's been a minute since I released an update, I hope 2019 has been treating you well! I've created the /r/mmasimulator subreddit where you can talk about the game, report bugs, make suggestions and catch some live events together! There is now a development roadmap where you can keep up with what I'm working on. Here are the changes in the new version: New Features In the recruit screen you can now click on column names to sort the values by ascending or descending order. Multiple organizations in! Simulate up to three organizations running at the same time. Picture path saving - in the options screen you can define a folder where your pictures are so you don't have to navigate to a specific folder every time you upload a custom image for a fighter. When watching fights, they can now be paused. Bug fixes Organization names are randomized now. Start event button can no l…

  • Update 1.11 - 16 December 2018

    Hey everyone, Viewing previous event results is now in! Simply mouse over the events button to show the previous events button. The event listing screen has also been improved a bit with a new display: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380887%2F6f9675dc063638acb21110eebc896888a5a42114.png In the event results screen, fighters can now be clicked on to go to their profile. In the fight history screen (accessed from the fighter's profile), clicking on their opponent will now take you to their profile and clicking the event will take you to the results for the event. This does a lot to improve navigation in the game and mimic clicking through MMA stat websites. I hope everyone is enjoying their holidays! ~Fuel

  • Update 1.10c Hotfix - 13 December 2018

    Hey all, Bug fixed with the incorrect fighter name in post fight victory messages under certain circumstances. It's now displaying your fighter now! The next feature I am going to work on is event history (so you can see past event results of course) and some additional work on the interface. I hope you all have safe and fun holidays. Don't throw any dollies at buses.

  • Update 1.10b Hotfix - 26 November 2018

    Hotfix update to address the following bugs: Fixed created fighters not saving properly causing loading issues. Fixed fight contracts not expiring properly. Fixed blank event result boxes. Thanks for playing!

Patch notes and updates

S.noRelease datePatch nameGID number
16 March 2024Update Notes for 3/6/245679673637650087667
218 October 2021Update 1.20b4698935641771013269
322 February 2020Update 1.16b2578811485599398218
425 January 2020Update 1.15c2597949245054879875
528 September 2019Update 1.15b2422298078092078292
629 July 2019Hotfix 1.15a3364670677193085740
75 May 2019Update 1.152404270358333118869
828 April 2019Update 1.142432417221747530196
91 April 2019Update 1.132465065785313735875
106 March 2019Update 1.122530366080593252075
1116 December 2018Update 1.113244179105172018244
1213 December 2018Update 1.10c Hotfix3244179105158068258
1326 November 2018Update 1.10b Hotfix2415514774182757780
1418 November 2018Update 1.103316234163923235320

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