SPSTEAMPULSELIVE ANALYTICS
Mist Survival

Mist Survival Steam news

Dimension 32 Entertainment | Aug 14, 2018 | game

Released

53players observed · 6 October 2026 - 00:24:26 UTC

ActionAdventureIndieSimulationEarly AccessSteam Store

  • Latest observed players53 · 6 October 2026 - 00:24:26 UTC
  • SteamPulse tracked peak530
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive

Mist Survival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players53 · 6 October 2026 - 00:24:26 UTC
  • SteamPulse tracked peak530
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive
  • Total reviews14,087
  • Release dateAug 14, 2018
  • DeveloperDimension 32 Entertainment
  • PublisherDimension 32 Entertainment

Genres: Action, Adventure, Indie, Simulation, Early Access

Company pages: Developer: Dimension 32 EntertainmentPublisher: Dimension 32 Entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mist Survival Steam news

Mist Survival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Build Update (Test Branch) – v0.7.0.25b - 29 August 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.25bHello everyone,here’s the latest patch update for the "coop_test_branch" (v0.7.0.25b). Details below👇Bug FixesFixed camera issues when sitting on chairs inside the Caravan Trailer.Fixed vehicles disappearing after loading a saved game.Fixed incorrect positioning after saving while sitting on a chair.Fixed cooked meat Keeps Disappearing.Adjusted food decay time: Raw Meat now lasts 5 days, while Cooked/Burned Meat lasts 7 days.Fixed incorrect inventory updates when attaching or removing weapon attachments.Further adjusted vehicle light behavior.Fixed inventory loss or rollback after a client disconnects and rejoins a Co-op session.Initial fix and tuning for loot handling on burned infected corpses after a Mist Event ends.Fixed incorrect spawn locations after loading a saved game.Fixed carried objects, such as s…

  • Hotfix Patch: New Build (Test Branch) - v0.7.0.24.1b - 21 July 2026

    HotfixFixed: an animation issue when jumping while carrying logs.Fixed: an issue where Lumber could disappear after sawing logs.Fixed: an issue where items placed in the Pickup Truck and Caravan/Trailer would not remain attached after rejoining the game.Fixed: an issue where Infected corpses could not be attached to the Caravan/Trailer.Improved Caravan Trailer physics constraints to prevent the trailer from floating or behaving incorrectly on slopes.Fixed: the "Someone is using it" issue when interacting with the Drying Rack.Fixed: propane bottle not being refillable at the Survival Camp.

  • New Build Update (Test Branch) – v0.7.0.24b - 18 July 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.24bHello everyone,here’s the latest patch update for the "coop_test_branch" (v0.7.0.24b). Details below👇Bug FixesFixed: incorrect log carry count display after picking up logs.Fixed: laser pointer not projecting a laser beam when attached to the M4.Fixed: axes not losing durability during use.Fixed: Fixed an issue where the Mist event could fail to spawn infected correctly in multiplayer.Fixed: inventory item not updating correctly.Fixed: barrel fires not synchronizing light sources properly in multiplayer.Fixed: Rebalanced spike barricades. They now deal damage to infected while also taking durability damage during combat.Fixed: an animation issue in multiplayer when a player used a sleeping bag while crouching.Fixed: multiplayer synchronization issues with the digital door battery/code puzzle.Fixed: livestock…

  • New Build Update (Test Branch) – v0.7.0.23b - 17 June 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.23bHello everyone, here’s the latest patch update for the "coop_test_branch" (v0.7.0.23b). Details below👇Bug FixesFixed: Swimming animation and player leg visual issues while swimming.Fixed: First-person meshes remaining visible during NPC conversations.Fixed: The Z-Survival menu not closing when pressing "Esc".Fixed: Clients (non-host players) being able to open doors but not close them.Fixed: Incorrect ATV preview when using the car jack.Fixed: An issue where pressing "Esc" would sometimes fail to close the inventory.Fixed: Items dropped via drag-and-drop sometimes falling underneath containers, cabinets, or behind walls.Fixed: Vehicle physics issues that could cause vehicles to be launched or displaced unexpectedly.Fixed: Trailer alignment issues when hitching trailers to ATVs.Fixed: Sight scopes remaining vi…

  • New Build Update (Test Branch) – v0.7.0.22b - 13 May 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.22bHello everyone, Zone 0 is getting close to the state I originally wanted for the environment and map design, and I think it should be in a pretty solid place by the next patch.After that, I’ll move into the first major balance pass and begin working on the level design for Zone 1.And here’s the latest patch update for the "coop_test_branch" (v0.7.0.22b). Details below👇Bug FixesFixed: Car crash events occurring too frequently, and adjusted explosion sound volume based on distance.Fixed: FOV issue when using shields together with firearms.Fixed: Keybinding issue related to using Tab / I for opening the inventory.Fixed: Infected getting stuck when attempting to climb through windows.Fixed: Gas tanks falling through the floor after being placed for a long period of time.Fixed: Booze drinking animation.Fixed: Some…

  • New Build Update (Test Branch) – v0.7.0.21b - 27 April 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.21bHello everyone, Here’s the latest patch update for the "coop_test_branch" (v0.7.0.21b). Details below 👇Bug FixesFixed: Pineapple planting bug (would grow into a potato).Fixed: Crash when placing wall-attached items into carts or pickup truck beds.Fixed: Craftable generator attaching itself to carts or pickup trucks even when not placed in them.Fixed: FDateTime crash (Invalid Date values error).Fixed: Survivors rescued from the car crash event reappearing.Fixed: Footstep sounds playing while driving a vehicle.Fixed: Unable to load deer into the back of a truck.Fixed: Unable to load infected corpses into carts or pickup truck beds.Fixed: Save game issues related to windows and doors when starting a new game.Fixed: Player ID not saving properly when creating a new save.Fixed: Workbench allowing crafting of locke…

  • New Build Update (Test Branch) – v0.7.0.20b - 11 April 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.20bHello everyone, This is a quick recap of the overall systems — you can check out the full progress update video here:👇And here’s the latest patch update for the "coop_test_branch" (v0.7.0.20b). Details below 👇Bug FixesFixed: Movable generator not saving its location.Fixed: Unable to fill water buckets from lakes.Fixed: Entering/exiting vehicles (abandoned/undriveable) could cause player damage.Fixed: Unable to reopen vehicle storage after closing the loot UI in undriveable cars.Fixed: Vehicle key hint UI not showing (interaction prompts like “Press F to exit”).Fixed: Buildable items, buildings (from construction craft menu) sharing HP values, causing incorrect durability (e.g. towers breaking in one hit). (HP balance will be adjusted in a future balance pass before release.)Fixed: Holding Shift to slide down…

  • Hotfix Patch: New Build (Test Branch) - v0.7.0.19.2b - 31 March 2026

    HotfixFixed: Crash caused by infected spawner.Fixed: Crash related to mist event spawning and infected spawning during mist.Fixed: Sleeping to skip mist event would not clear the mist after waking up.Note: *The spawn logic for infected during mist events will be rebalanced in the next patch.

  • New Build Update (Test Branch) – v0.7.0.19b - 30 March 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.19bHello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.19b). Details below 👇Just a quick note: the DevTest branch is now deprecated. For those who want to try 0.7.0 early, please use the coop_test_branch.Map, EnvironmentHotel area is now playable.Bug FixesFixed: Base setup book could be destroyed.Fixed: Exiting a vehicle while it was flipping could cause the player to fall through the terrain.Fixed: Saving the game while inside a vehicle could cause vehicles to disappear and save location issues.Fixed: Vehicle gas tank maximum display limited to 5 liters.Fixed: Workbench disappearing while driving (when placed on a pickup truck).Fixed: Getting stuck when crouching near window edges.Fixed: Unable to crouch mid-air after jumping.Fixed: Display mismatch — all harvested items were shown a…

  • New Build Update (Test Branch) – v0.7.0.18b - 22 March 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.18b Hello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.18b). Details below 👇** And about the next update: The next patch will mainly focus on polishing systems, balancing values, and fixing bugs.Bug FixesFixed: Drinking water from ponds/lakes could sometimes get stuck in animation.Fixed: Character dropping equipped weapon when taking fuel from a vehicle.Fixed: Vehicle physics issue where opening containers or lockers on the flatbed could cause the vehicle to bounce or glitch.Fixed: Vehicle physics issue where colliding with the vehicle could cause it to slide or be pushed by the player.Fixed: Overall vehicle physics and collision improvements.Fixed: Bugged texture on the vehicle dashboard console.Fixed: Trash bins not functioning properly (would only work once and then become unusabl…

  • New Build Update (Test Branch) – v0.7.0.17b - 14 March 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.17b Hello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.17b). Details below 👇 Bug FixesFixed: Stat UI not appearing when stamina decreases (e.g. during running, combat, or climbing).Fixed: Stage 2 infected corpse displaying incorrectly after being killed.Fixed: Alien Nest / Pole burning effect displaying incorrectly on the client side.Fixed: Collision near the tunnel blocking interaction.Fixed: NPC Trader showing HP UI when attacked (now disabled).Fixed: Items displaying inconsistently between client and server (adjusted net culling distance). Thank you for all the bug reports. I’ve added everything reported to my tracking list. Some issues are already scheduled to be fixed in upcoming patches.Vehicle-related issues and the Status system are part of this list as well. The Status syste…

  • New Build Update (Test Branch) – v0.7.0.16b - 7 March 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.16bHello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.16b). Details below 👇Bug FixesFixed: Unable to fill gas cans.Fixed: Infected not spawning, or spawning too slow during fog events.Fixed: Progress bar freezing after completing an action.Fixed: Item drag-and-drop issues.Fixed: Item drag icon not properly following the cursor.Fixed: Shovel can now dig and collect soil properly.Environment And Map UpdateZone 0 Playerable Area Update: Old School location is now available.Zone 0 New Area: Revamped Small Town from the old 0.4.0 build. The area is located in the same zone as Camp Carol. Basic layout and some structures have been placed, but the area is still under development. Zone 0 WIP Tunnel: Doors and interactable objects have been implemented, but loot and infected spawns are not ad…

  • New Build Update (Test Branch) – v0.7.0.15b - 28 February 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.15bHello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.15b). Details below 👇Bug FixesFixed an issue where the Pet House name was displayed incorrectly.Fixed an issue where gun melee attacks were not dealing damage.Fixed an issue where the player could fall through the world after loading a save while standing on rooftops or elevated surfaces.FeaturesUndriveable cars now spawn vehicle parts (wheels, engine, batteries). Spawn rates and balance will be adjusted again before release on the Default branch.Added experimental language support. You can now change the language in the Settings menu. * Please note that translations are not yet fully complete. If the language does not update immediately after switching, please exit the Pause or Settings menu to refresh.TPS animations for the Semi…

  • New Build Update (Test Branch) – v0.7.0.14b - 21 February 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.14bHello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.14b). Details below 👇EnvironmentsZone 0 - Playable Area Update Orange: Areas where interactive objects have been added, but loot is not implemented yet.Purple: Newly added shelters or buildings with fully functional interactive objects.Blue: Stage 2 infected spawn locations.Bug FixesFixed : save-related issue.Fixed : an issue where some UI buttons were not displayed correctly.FeaturesMovement keybindings, Melee Atk and NPC command keybindings are now available. Keyboard and mouse keybindings are now fully functional.Added functional Alien Poles and Nests.Added Infected Stage 2:Stage 2 infected are no longer afraid of sunlight and can roam outdoors.They are faster and have higher HP.Added more interactable objects and storage, incl…

  • New Build Update (Test Branch) – v0.7.0.13b - 14 February 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.13bHello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.13b). Details below 👇EnvironmentsZone 0 - Playable Area UpdateBug FixesFixed : an issue where the game could get stuck on the pause screen if you pressed Esc too quickly after saving.Fixed an issue where some furniture actors (movable objects and decorative props) did not appear correctly after loading a save.FeaturesAdded : undriveable cars to all locations in Zone 0, and all of them are now lootable.(Engine and wheel dismantling are not available yet and will be added in the next patch.)Collectibles and key items system are now implemented and available.Added : an example key item (V.I.R.A Medic Card) for testing purposes.Added : some new decorative props (including chairs).Added : Seeker Nests to various locations (currently pl…

  • New Build Update (Test Branch) – v0.7.0.12b - 8 February 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.12bHello everyone, Regarding localization: I’ve added test languages for now, but there are still some issues where certain localization functions don’t work correctly in the packaged build (they work fine in the editor).I’m actively working on fixing this and aim to have it resolved in the next patch.And.. Here’s the latest patch update for the coop_test_branch (v0.7.0.12b).Details below 👇Bug FixesFixed : an issue where the camera could freeze and lock when carrying certain items.Fixed : infected enemies not moving due to their state not being applied correctly.Fixed : cases where some ladders could not be climbed due to overlapping objects.FeaturesWeapon display mounts and storage are now available. You can craft them via Structure Building → Furniture → Weapons.Added a new Laundry Hamper (a storage type used…

  • New Build Update (Test Branch) – v0.7.0.11b - 23 January 2026

    *This update is available on the coop_test_branch.New Patch Update : 0.7.0.11bHello everyone, For the language switching feature and undriveable car loot, I’ll need to move them to the next patch. And, Here’s the latest patch update for the coop_test_branch (v0.7.0.11b).Details below 👇Bug FixesFixed : raw animal guts not being accepted by the drying rack.Fixed : debug IDs and numbers still appearing above NPCs.Fixed : blinds save state not updating correctly when loading a game.Fixed : an issue where the blacksmith station could craft items without consuming required components.Fixed : an issue where components could not be melted.Fixed : repeated deaths when respawning at a save point while infected enemies were still present (infected enemies are now removed on respawn).Fixed : missing floor texture in the Zone 0 mine.Fixed : garden soil bags spawning with 0 kg of soil.FeaturesOre mi…

  • New Build Update (Test Branch) – v0.7.0.10.1b - 27 December 2025

    *This update is available on the coop_test_branch.Hotfix : 0.7.0.10.1bFixed: Unable to collect soil using the shovel.Tuned: Thirst, Hunger, and Stamina degeneration and regeneration values.Tuned: Stamina consumption for melee weapons.Added: Window Blinds can now be crafted via Structure Craft → Household → Curtains.New Patch Update : 0.7.0.10b Hello everyone,Here’s the latest patch update for the coop_test_branch (v0.7.0.10b).Details below 👇Engine Update Engine Update (UE 5.7)Bug FixesFixed: Key binding issues.Fixed: Time Advance not correctly affecting some processes, such as meat drying, alcohol distillation, and meat cooking.Fixed: Equip animation sometimes not playing when selecting items via hotkeys.Fixed: Infected not spawning during Mist Events after around 3 in-game days.Minor improvements to memory handling and save system stability.EnvironmentsZone 1 Environment Update : New…

  • Progress Update - coop_test_branch 0.7.0.10b - 12 December 2025

    Hello everyone, I’m currently in the process of updating the engine from UE 5.4 to UE 5.7. So far, the results look promising in terms of performance, but I still need some additional testing before pushing it to the "coop_test_branch". For this version, the features currently in development include reworks of existing systems (such as the crops, farming system), and new mechanics related to windows and blinds. You can find more details in the list below.Progress Update (WIP Features)Zone 1 Environment Update : New environment props and structures have been added to Zone 1, including the Ranger Station, Radio Station, Sawmill, Store, and Hunting Cabin. (Loot and gameplay systems will be added in a later phase). Crops & Farming System : The Crops and Farming system is currently being reworked. This update introduces fertilizer support and plant health (HP), laying the foundation for addi…

  • New Patch & Progress Update : coop_test_branch 0.7.0.9b - 30 November 2025

    Hello everyone! Here’s the latest patch and development progress update for the coop_test_branch (v0.7.0.9b). Details below 👇Bug FixesFixed : culling distance for interactable stashes and storage containers not rendering properly at certain distances.Fixed : an issue where wall-mounted items sometimes vanished when dropped to the ground.Fixed : Day counter (Day Pass) not updating correctly on Client side.Fixed : an issue where items could not be placed in the pickup truck bed or moving cart.Fixed : an issue where forest items (branches, stones, berries, etc.) despawned after being placed in the pickup truck bed or cart.Fixed : a bug where trees reappeared through foundations after being cut down, and could not be removed again.Fixed : an issue where Arm Guard and Rain Coat could not be equipped.Fixed : Infected not moving / freezing in the abandoned house near the coffee shop.Progress…

Patch notes and updates

S.noRelease datePatch nameGID number
121 July 2026Hotfix Patch: New Build (Test Branch) - v0.7.0.24.1b1838407329269951
231 March 2026Hotfix Patch: New Build (Test Branch) - v0.7.0.19.2b1828441623112656
314 November 2025Hotfix Patch : 0.6.2.4.21816307528954970
47 November 2025New Version Update 0.6.2.4.11815580768305034
511 October 2025New Patch Update : coop_test_branch 0.7.0.4b1813041031282772
65 October 2025New Patch Update : coop_test_branch 0.7.0.3b1811772772580598
73 October 2025New Patch Update : coop_test_branch 0.7.0.2b1811772772512872
81 October 2025New Patch Update : coop_test_branch 0.7.0.1b1811772772446858
919 May 2025New Version Update 0.6.2.2.11799817379585273
1024 August 20240.6.2.0.3 Hotfixes Patch5875595438695077938
1117 August 20240.6.2.0.2 Hotfixes Patch6909171012602767968
1215 August 20240.6.2.0.1 Hotfixes Patch6909171012595462071
1318 December 2023Hotfixes 0.6.0.2.45409450219985940122
1415 December 2023Hotfixes 0.6.0.2.35409450219977502774
159 December 2023Hotfixes 0.6.0.2.25395938616803114425
166 December 2023Hotfixes 0.6.0.25395938616790606092
1729 July 20220.5.1.1 patch hotfix4587497456684110365
1825 August 2019Hotfix : 0.3.8.12416665403780852166
1920 August 2019New Version Update 0.3.83556075649737925749
2014 August 2019Hotfix : 0.3.7.12412161173661352531

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.