Alcyon Infinity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews9
- Release dateJan 16, 2023
- DeveloperNinja Worufu
- PublisherNinja Worufu
Company pages: Developer: Ninja WorufuPublisher: Ninja Worufu
Alcyon Infinity Steam news
Alcyon Infinity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 0.9.1 New Control Mode - 6 September 2024
You can now choose your Control Mode right after selecting a ship: - STANDARD mode gives you 360° of freedom, just point and shoot! - DRIFT mode, the legacy control mode, sets rotation to 180° but unlocks the Retro Propulsion. Allows for sleek backwards moves to dunk on your enemies in Style!
- 1 Year Graphical Update: Update 0.9 - 4 September 2024
Reworked ALL ships graphics to have a nice normal map. Adding a lot of volume to the game. I will do more updates in the future so stay tuned ;)
- New Round, Bugs, Bugs and Bugs - Small Update 0.8.5 - 16 January 2023
- New round Skylerg Caravan - Linked Gun Bug - Menu Mode bug - Death Bonus bug - Upgrades Cost Format
- Bug Fixes, QoL, Balance - Update 0.8 - 9 January 2023
- Gamepad Menu Management Overhaul (just did not work properly before) - Arcade Upgrades cost balance - New loading screen
- Content, UI, Bugs - Update 0.7.75 - 20 December 2022
- New Destination Portraits - Added Pilot Portraits in the Ship Selection Menu - Bug fixes
- Pilots Story, Keyboard Control - 19 December 2022
- First version of the Pilot Stories - Refined keyboard control
- Content and QoL - Update 0.7 - 13 December 2022
- Added Drone Swarm Round - Reworked Enemies - Reworked Keyboard Ship Control - COOP Score now divided by player count before save Leaderboards will be reset today to account for the last change
- Keyboard Menu Controls - Small Update 0.6.6 - 5 December 2022
- Finally added Menu Controls with the keyboard for keyboard and gamepad players
- Spit and Polish - Update 0.6.5 - 22 November 2022
- Upped the Knights Evade Pass timer - Reworked flames - Controller count indicator - Shotgun sound count tweak - Missiles choose targets depending on current path - Shield sound lowered when in enemy ray - Fixed potential bug at end round, emptying money could take too long and not be debited - Turret continuous tracking - Buffed enemy life progression - Tweaked Comets graphics, removed sprite imperfection - Tweaked Respawn effect, was too damn ugly - Tweaked Refinery effect
- Balance, Bugfixes - Small Update 0.6.3c - 18 November 2022
- Fixed bug with Arcade Destination Menu - Fixed Arcade Final Screen High Score did not display properly - Reduced the time it takes for the Combo to restart emptying after picking up money, depends on combo level - Upped the Combo emptying at end of rounds for very high combos - Upped the value of Boss dropped Crystals - Lowered number of health points to 4 from 6 - Tweaked Upgrades
- New Rounds, Enemies and Bullets! - Update 0.6.3 - 17 November 2022
- Added Minefield, Alien Fleet and Bio-Refinery rounds - Added Big Mines and Asteroid Turrets - Added Pirate Cytodrone and Cytohunter, added pirate Cytovesicle - Added Spiral Bullets - Added Invisibility Frames blinking - Reduced Shield Upgrade chance in Survival - Fixed a bug with turrets Sometimes unable to aim properly - Added a Fire indicator on Turrets - Reworked Respawn effect
- Movement, and QoL - Update 0.6.1.1 - 14 November 2022
- Tweaked Movement, max speed is now proportional to input - Added Upgrades multi-buy in Arcade - Modified the upgrade cube appearance to be an Omega - Made the "Hold Fire to Skip" larger in tutorial - Added main menu tooltips detailing game modes
- Movement Overhaul: Dancing with bullets - Update 0.6.1 - 9 November 2022
- Movement has been reworked to allow even greater control on your ship, you can now dance with the bullets - Survival and Arcade mode rebalance - Demo is out and locked to the first Ship - UI is beginning to look kinda good ːsenpaiː I'll be waiting for you on the Discord Channel :) https://discord.gg/UCUdU9gjMT
- Hotfix - Small Update 0.6.0.2 - 8 November 2022
- Fixed a bug in the Arcade respawn system that prevented some respawns
- Fixes, Balance - Update 0.6.0.1 - 24 October 2022
- Fixed linked guns locking when upgrading - Survival Boss difficulty buffed - Fixed Bomb could destroy Boss - Buffed Boss crystals - Fixed main music source not looping with tutorial
- New Survival Mode - Major Update 0.6 - 20 October 2022
Added a new Survival Mode: - Iron man style, only one life in Solo. Co-op players can respawn at increasing intervals as long as not all players are dead at the same time. - Upgrades are picked up randomly - Difficulty Increase has been modified for this mode As well as normal updates and bugfixes: - Mine launcher on Creditor tweaked - Added Combo indicator Pop-Up - First Song wont play every first round - Lowered rate of enemies shooting before first pass is done - Ship Weapons and upgrades Balance This concludes the first month of the Alcyon Infinity Early Access. Coming in the next month: - New round types - New enemy types - New weapon types - Serious Balance pass for Player Ships - A lot of bug fixes
- Balance, UI Small Update 0.5.4.5f - 13 October 2022
- Fixed could manipulate Inter-Rounds menus while Pause Menu open - Buffed Frigate Turret rotation speed and lead value - Nerfed Small Comets, now are slower - Fixed Player Color in Ship Menu - Upped the amount of Crystals from the Boss - Upped Upgrade prices on the long run to match new Combo mechanics
- UI, Gameplay & bugs - Update 0.5.4.5e - 11 October 2022
- Revamped Ships Menu, animated ships (still a work in progress) - UI changes, better buttons and colors - Combo Popup ingame - Small fixes and tweaks on the missiles
- Gameplay Tweaks - Very Small Update 0.5.4.5b - 11 October 2022
- Tweaked movement, best of both worlds situation between not getting stuck in the bottom and precision aiming in the center. - Toned down the Boost by 15% - Tweaked Hitboxes, normalized everything - Tweaked AI Evade pass coordinates selection - Repair Cubes spawn probability now goes up with time when a player needs it (unlucky players could get a dozen second streak without dropping one) - Buffed Boss crystals drop a bit
- Gameplay & Bugs - Small Update 0.5.4.5 - 10 October 2022
- Changed Player's Ship dynamic speed, new players should no longer get stuck in the bottom - Fixed blocking bug where guns would stay stuck when trying to fire during hyperspace - Fixed bug where you could quit the Final Score before seeing it - Fixed bug where inter-rounds menus would not be reset when quitting during them - Fixed bug where missile launchers would still fire in Hyperspace
Patch notes and updates
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