SPSTEAMPULSELIVE ANALYTICS
SNKRX

SNKRX Steam metadata

a327ex | May 17, 2021 | game

Released

6players observed · 26 September 2026 - 06:51:23 UTC

ActionCasualIndieAction RoguelikeRogue-liteSteam Store

  • Latest observed players6 · 26 September 2026 - 06:51:23 UTC
  • SteamPulse tracked peak30
  • Units sold (VGI)130,000
  • Revenue (VGI)$269,000
  • Review score94% positive

SNKRX metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players6 · 26 September 2026 - 06:51:23 UTC
  • SteamPulse tracked peak30
  • Units sold (VGI)130,000
  • Revenue (VGI)$269,000
  • Review score94% positive
  • Total reviews4,326
  • Release dateMay 17, 2021
  • Developera327ex
  • Publishera327ex

Genres: Action, Casual, Indie

Company pages: Developer: a327exPublisher: a327ex

Top Steam chartsTop 100 gamesGame directorySteam Store page

SNKRX Steam metadata

SNKRX metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/915310/metadata
Steam Storehttps://store.steampowered.com/app/915310/
Steam Communityhttps://steamcommunity.com/app/915310
PCGamingWiki search
IGDB searchSearch IGDB for SNKRX

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 4,088 positive, 238 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

24

Platform releases
  • Steam 17 May 2021

Latest Steam announcements

  • Rewrite Update Cancelled - 1 July 2022

    Hello everyone! Unfortunately, I have decided to cancel SNKRX's rewrite update that was promised about a year ago. From now on the game will remain in the state it is now and I'll move on to other projects. I understand that many people have been patiently waiting for the update, and I'm very sorry about this, but it is what it is. Since before SNKRX I had a problem as a developer, which is that I tended to overscope my projects. I would make them bigger than I had the experience to handle, work on them for a few months to a few years, and would eventually give up because they were going nowhere. So since the start of 2020 I had been trying to make and finish games that had an appropriate scope for my skills. These were projects that would take me between 2-3 months to make from start to finish and that I actually ended up releasing on Steam. For the entirety of 2020 I failed to do that…

  • Maintenance Update #3 - 24 July 2021

    Changes Increased cryomancer's area of effect by 50% Increased bane's void rift's size by 50% Beastmaster now has 10% crit chance by default Magician's Lv.3 effect is now "+50% attack speed every 12 seconds for 6 seconds" The fairy will no longer buff non-attacking units Awakening and enchanted items will no longer buff non-attacking units Changed freezing field's color to blue for better visual clarity Improved text descriptions for engineer and sentry for clarity Fixed engineer's and artificer's cooldowns not being displayed properly Fixed a bug that would cause incorrect party size after loading a looped run (thanks ArnaudOechslin) Fixed a rare crash due to enemy critters being spawned during a level transition Added the following keyboard shortcuts: R rerolls units both in the shop and item selection screen 1, 2, 3, 4 buys units from the shop or selects items Enter/return starts the…

  • Maintenance Update #2 - 17 July 2021

    Fixed a bug where NG+5 difficulty would go down to NG+4 after looping Shop level can now be reduced by 1 for 10 gold with right-click Capped enemy movement speed after level 150 Added a run timer option, note that the timer will be off for saved runs that started before this patch Warden's bubble is now affected by magnify Changed all text instances of "active set" to "active class" to avoid confusion

  • Maintenance Update #1 - 9 July 2021

    As mentioned in previous updates, from now on until the stat update is ready these weekly patches will be smaller than they have been so far. Bug fixes Fixed several blue screen crashes due to broken looping state Fixed a bug where double clicking the loop button would lead to broken looping state Fixed several blue screen crashes due to broken physics state Fixed a bug where sometimes restarting the game from a looped run would let you have more units than normal in the next run Fixed sold items not being restored to the passive pool Fixed gambler's volume being too loud with high amounts of gold Fixed soundtrack button not working on the win screen Fixed volume text bug when decreasing it from 1 to 0 Fixed volume buttons not looping Fixed a bug where the first run would not have certain items in the item pool Fixed kinetic strike not being in the item pool at all Fixed psyker orbs ite…

  • Loop Update - 4 July 2021

    This update features a looping/endless mode, 20 new items, reworked conjurer class, rebalanced healers & psykers, and lots of QoL features and bug fixes. Looping/endless mode Continue the current run upon beating the game Play on levels of increasing difficulty above 25 until death +1 maximum snake size per loop, up to 12 maximum snake segments Items are not offered while looping if you already have 8 New items Intimidation: enemies spawn with -10/20/30% max HP Vulnerability: enemies take +10/20/30% damage Temporal Chains: enemies are 10/20/30% slower Ceremonial Dagger: killing an enemy fires a homing dagger Homing Barrage: 8/16/24% chance to release a homing barrage on enemy kill Critical Strike: 5/10/15% chance for attacks to critically strike, dealing 2X damage Noxious Strike: 8/16/24% chance for attacks to poison enemies, dealing 20% dps for 3 seconds Infesting Strike: 10/20/30% cha…

  • Orb Update - 25 June 2021

    This update features the game's mobile ports, healer and psyker reworks, 9 new items, 1 new class, and lots of balance and QoL changes. Mobile Ports The game has been ported to mobile and it's now available on: Google Play: https://play.google.com/store/apps/details?id=net.davidobot.mazette.snkrx App Store: https://apps.apple.com/app/snkrx/id1572602587 It has been ported very quickly by David Khachaturov, so make sure to send him some thanks! Both mobile versions will usually be 1 update behind the Steam version. Right now I think both are on the Mercenary update, with the Item update coming up soon. Healer & Psyker rework New healer class effect: Healers (2, 4): +8/16% chance for enemies to drop healing orbs on death Healer unit changes: Cleric (tier 1 healer) - creates 1 healing orb, Lv.3 effect: creates 4 healing orbs Priest (tier 4 healer) - creates 5 healing orbs Fairy (tier 4 heal…

  • Item Update - 18 June 2021

    This update adds a new item levelling system, reworks all items and adds 27 new ones, as well as some rebalancing and lots of bug fixes. Item Levelling Most items can be now levelled up to Lv.3 in increments of 5 gold per XP: Lv.1 -> Lv.2 cost: 2 XP = 10 gold Lv.2 -> Lv.3 cost: 3 XP = 15 gold Levelling an item up grants it additional stat bonuses. For instance, Amplify: +20/35/50% AoE damage. This means that if you pick up Amplify and spend 25 gold to level it up to Lv.3, all your units will deal 50% increased AoE damage. Items General: Centipede: +10/20/30% movement speed Ouroboros Technique R: rotating around yourself to the right releases 2/3/4 projectiles per second Ouroboros Technique L: rotating around yourself to the left grants +15/25/35% defense to all units Amplify: +20/35/50% AoE damage Resonance: all AoE attacks deal +3/5/7% damage per unit hit Ballista: +20/35/50% projectil…

  • Mercenary Update - 11 June 2021

    This update adds 1 new class, 5 new units, implements a new shop leveling system, a few QoL features and lots of bug fixes. Mercenaries Added the mercenary class: Mercenaries (2, 4): +10/20% chance for enemies to drop gold on death Added 5 new mercenary units: Miner (tier 1 mercenary) - picking up gold releases 4 homing projectiles that deal X damage, Lv.3 effect: release 8 homing projectiles instead and they pierce twice Merchant (tier 2 mercenary) - gain +1 interest for every 10 gold, Lv.3 effect: your first item reroll is always free Usurer (tier 3 mercenary, curser, voider) - curses 3 nearby enemies indefinitely with debt, dealing X damage over time, Lv.3 effect: if the same enemy is cursed 3 times it takes 50X damage Gambler (tier 3 mercenary, sorcerer) - deal 2X damage to a single random enemy where X is how much gold you have, Lv.3 effect: 60/40/20% chance to cast the attack 2/3/…

  • Sorcerer Update - 5 June 2021

    This update adds 1 new class, 8 new units, implements several balance changes, a few QoL features and tons of bug fixes. Sorcerers Added the sorcerer class: Sorcerers (2, 4, 6): sorcerers repeat their attacks once every 4/3/2 attacks Added 7 new sorcerer units: Arcanist (tier 1 sorcerer) - launches a slow piercing orb that launches other piercing projectiles, Lv.3 effect: +50% attack speed for the orb and 2 projectiles are released per cast Illusionist (tier 3 sorcerer, conjurer) - launches a projectile that deals X damage and creates copies that do the same, Lv.3 effect: doubles the number of copies created and they release 12 projectiles on death that pierce and ricochet once Witch (tier 2 sorcerer, voider) - creates an area that ricochets around the arena and deals X damage per second, Lv.3 effect: the area periodically releases projectiles that chain once Silencer (tier 2 sorcerer,…

  • Quality of Life Update - 29 May 2021

    This update implements many often requested QoL features, mostly buffs underused classes/units, and fixes a few bugs and crashes. Quality of Life Auto save: runs are now automatically saved. If you quit the game or it crashes for any reason, when you come back you will be able to continue from where you last left off. This feature was implemented with the help of Davidobot, so thanks! Move units: you can now place units in any position in your party. Simply click and drag each unit to any position you want. This should give the game some more strategizing possibilities. Lock shop: the shop can now be locked. This will save currently presented units, letting you buy them in the next round if you ran out of gold or want to save for more interest. More options: you can now turn off screen shake and enable unit cooldowns to be shown near the snake rather than on the bottom left. Change thes…

  • Balance Update - 21 May 2021

    This balance update fixes a few bugs, buffs and nerfs a few units and classes, and overall makes the game more consistent difficulty wise. Unit, class and passive changes Lich: doubled projectile speed Highlander: doubled attack area Cannoneer: Lv.3 effect now repeats 7 times (from 5) and the delay between each attack is longer Wizard: Lv.3 effect now chains 3 times (from 5) Rogues: crit chance changed to 15/30% (from 10/20%) Psykers: attack speed and damage bonus changed to 10/20% (from 5/10%) Divine Machine Arrow: now pierces 4 times (from 5) "Concentrated Fire: -50% area size and +100% area damage" has been removed "Echo Barrage: 20% chance to create 3 secondary AoEs on AoE hit" has been added Difficulty The overall difficulty of the game has been slightly decreased at NG+n levels After beating the game once now there's a button to restart it without going into NG+n If you want to de…

  • Save system update - 19 May 2021

    I've pushed an update that changes the game's save system. This is intended to fix any outstanding issues with save files, such as errors like "engine/external/binser.lua:471: C:/Users/username/AppData/Roaming/SNKRX/state: No such file or directory" and others. This also makes the game's save system modifiable, so, for instance, if you want to go back to a difficulty level before NG+1, you can now go to AppData/Roaming/SNKRX/state.txt and change the "new_game_plus" setting to 0. Similarly, you can also change video/screen settings through there in case of problems. Please tell me about any issues you have, and have fun!

  • "No such file or directory" bug fix - 19 May 2021

    I just pushed an update that should fix a problem that said something like "engine/external/binser.lua:539: C:/Users/UserName/AppData/Roaming/SNKRX/state: No such file or directory". This affected most players who tried to run the game for the first time. Sorry about this and I hope you can enjoy the game now!

  • Enemy HP fix - 18 May 2021

    Fixed a bug where sometimes enemy HP could go above it's maximum allowed value and make an enemy immortal.

  • Achievements Fix - 17 May 2021

    Two achievements weren't being unlocked upon completion: "Level 3 - Win with a full set of level 3 units" "Level 2 - Win with a full set of level 2 units" I've now pushed a build that fixes this issue.

  • Small patch for DPI scaling issues - 17 May 2021

    Hi! Some users are having problems with the game's window starting way bigger than it should be. This is due to DPI scaling settings, and unfortunately right now I don't have a way of detecting whether a user has DPI scaling enabled or not. Due to this I've added a hotkey (K) that decreases the window's size, and a message at the start telling the user to press this key if his window is too big. If your window size is normal then you can safely ignore it. Users who find themselves pressing this key can then go to the game's options (once you're in the arena) and click "fullscreen", which should scale the game's window to properly fit the screen. If anyone has found any other bugs feel free to tell me about it. And I hope you're enjoying the game!

Patch notes and updates

S.noRelease datePatch nameGID number
124 July 2021Maintenance Update #34038024692294632900
217 July 2021Maintenance Update #24204657340174341181
39 July 2021Maintenance Update #14036897704056064358
419 May 2021Save system update4069544181424866079
519 May 2021"No such file or directory" bug fix4069544181424458490
618 May 2021Enemy HP fix4767601588128691521
717 May 2021Achievements Fix4767601588125907864
817 May 2021Small patch for DPI scaling issues4767601588125664761

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID915310
Live current players6
SteamPulse tracked peak30
Live count (today's peak floor)6
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateMay 17, 2021
Developera327ex
Publishera327ex
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent94%
Positive reviews4,088
Negative reviews238
Total reviews4,326
Steam recommendations4,195
Achievements24
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/915310/

Short description

SNKRX is an arcade shooter roguelite where you control a snake of heroes that automatically attack nearby enemies. Combine different heroes to unlock class bonuses and create unique builds, and steer your unstoppable party as they ravage through endless waves of enemies.

About this game

SNKRX is an arcade shooter roguelite where you control a snake made of multiple heroes, with each one having their own attacks, passives and classes. Inspired by the auto-battler genre, each hero in the snake has a set of classes, and combining enough heroes of the same class together grants additional class bonuses. Heroes can also be upgraded to be more powerful when copies are bought from the shop. Gameplay Your snake can't stop moving, turn it left or right to steer Your heroes attack automatically when close to enemies Combine heroes of the same classes together to unlock unique class bonuses Clearing arenas grants gold, which can be used to hire heroes at the shop Buying enough copies of the same heroes levels them up, making them more powerful Features 40+ heroes, each with unique attacks and passives 12+ classes, each giving stat boosts and modifiers to your snake 40+ passive items, each giving strong global effects to your snake 25+ levels of increasing difficulty as the run progresses 15+ Steam achievements Soundtrack by Kubbi

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 26, 2026 to Sep 26, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

SNKRX's USD price history spans from Sep 26, 2026 to Sep 26, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

SNKRX's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 26, 2026 through Sep 26, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records SNKRX at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-26$2.99$2.99No discountSteam Store

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