- Post-Launch Update for the 7th of August - 7 August 2026
Note: Urgent updates will not be translated to other languagesPatch notesCard ChangesAdded fatigue damage options for custom modes instead of deckoutAdded uniqueness limit options for custom modes (so you can have multiple weapons or unique followers)Changed Chaos Raid boss penalty when it runs out of cards to destroy the current phase and shuffle the deck back (instead of just 10 damage and shuffle)Added healing reminder to Parched Hound so it clarifies how healing worksFixed multiple Grave Auras being attachable to a single followerReinforce the Guard now adds +1 to its effect (X + 1)Draconic Arbiter now costs 2 (down from 5)Draconic Guardians now cost 3 (down from 5)Draconic Keep now costs 2 (down from 5)Draconic Might now costs 3 (down from 4)Draconic Reinforcements now cost 5 (down from 6)Draconic Roar now costs 1 (down from 3)Draconic Shift now costs 4 (down from 5)Draconic Streng…
- Post-Launch Update for 2nd of August - 3 August 2026
Note: Urgent updates will not be translated to other languagesPatch notesCard ChangesReinforce the Guard should now properly work with cards temporarily gaining GuardianNalari Skyseeker now gives active mana when increasing your essences and mana limit, like Focus PointNumbing Sphere is now 3-cost (down from 5) and Once Per TurnCall of Darkness now Explores for an Undead instead of summoning a tokenFixed a bug where Arfactus would not cause a hero to be defeated by damageFixed a bug where Gloom Core would not summon a token if the field was full and the target was destroyed, clearing space for a tokenUX ChangesFixed Explorer game mode starting out with no heroesExplorer mode no longer lets you pick heroes you don't own (Supporter bundle)Fixed card name when the Uniqueness prompt appears so it shows the card being replacedFixed End Turn button colors on multiplayerYou can now skip the ca…
- Fairtravel Battle CCG now out in early access! - 31 July 2026
It's finally time! After 9 years of work, Fairtravel Battle CCG is now on sale!It's been a very challenging journey, making an indie CCG practically solo, but it's here now thanks to the help of amazing artists and composers and everyone else involved!FTB's monetization has always been quite simple: one (low price) purchase. Some members of the community mentioned that they'd like to support the game more, so I made a very special Supporter DLC with exclusive cosmetics!If that's something you like, I also made a soundtrack DLC! You don't need to own the game for it, of course.If you like both, there's also a special supporter bundle that lets you get all of them for an extra 10% off! It's a "Complete your Collection" bundle so you don't need to buy it all now if you're unsure!And if you think your card is better than my card, you might want to prove that with this amazing collaboration…
- Fairtravel Battle CCG's 9th Development Anniversary! - 22 July 2026
It's been 9 years I've been working on this game, and I couldn't be prouder!We're so close to launch, after so much work! Thank you so much for being here at such a big moment!I will do my best to make FTB an amazing game!
- Come Play Fairtravel Battle at the Steam Deckbuilders Fest 2026! - 4 May 2026
Hey everyone!For the second time, Fairtravel Battle will participate in the Steam Deckbuilders Fest! This comes just before the Steam Next Fest June 2026, which will happen just before launching the game into Early Access on July 31st!Fairtravel Battle is a huge passion project of mine, with almost 9 years of work put into it! If you're looking for a collectible card game that brings something fresh for the table, make sure to give the demo a try!With a super cool deckbuilding mode, an amazing resource system, 2-4 player battles, and even a 3v1 raid mode, there's a lot to enjoy! And if that's not enough, Fairtravel Battle has no microtransactions for card packs whatsoever! The cherry on top? It's a normal indie game, meaning it will never shut down!This demo features multiplayer, so feel free to bring your friends to try it together! If you don't like PVP games, you can change the amoun…
- Notice of Upcoming Playtest End - 14 April 2026
Hello everyone! After almost 9 years of work, Fairtravel Battle is approaching its Early Access release date!With Steam's upcoming Deckbuilders Fest, the Playtest will finally end as we're preparing to launch FTB with an estimated release date of July 31st.Please note the release date is not fully set in stone but I will do my best to release it at this time!FTB will participate in Deckbuilders Fest in May, as well as Next Fest in June. If you like what you've played so far, I'd really appreciate it if you shared the demo with your friends during this time, or maybe get your friends to try the Playtest while it's still available!Thank you so much for your support all these years, it's been a huge challenge and a massive amount of work for a mainly solo-developed game of this magnitude, but I hope you will enjoy it!
- Version 41 - 29 March 2026
Main ChangesAdded more accessible CPU difficulties!Added gold tokens which can unlock golden frame cards! You can earn them weekly or for each time you win a raid!Added Aurelius HeroAdded Steam Workshop support for sharing modsUpdated default deck listsCard ChangesChaos Keepers no longer lose from running out of cards, their discard is shuffled back into their deck and they take 10 damageChange Peace Core's attack tax to 1 (down from 2 )Changed Crustacean Celebration to Unique Enchantment and "2 : Summon a Crab follower token. At the end of your turn, if your field is full, put a strength counter on your Crabs"Changed Construct Factory to Unique Artifact and "Whenever an artifact enters your support, summon a Construct token"Reduced amount of card stylesReduced Warrant's to 2 (down from 3 )Changed Hunt's to 3 (up from 2 )Changed Nalari Grove Gatherer to 2 and 2 (down from 3 and 3 )Chang…
- Version 40 Update 5 - 4 October 2025
Main Changes Removed Legendary card packs from the in-game shop, as they end up giving you much less collection progression than regular packs and could ruin the player experience (as a reminder, there's no way to buy anything with real money) Added voice acting to Al'Kai, Anthe Ringwarden Fugitive Vigilante, Capital Guard, Cawn Supporting Ally, Lireziel, Lost Soul, Nalari Grove Gatherer, Paw, Redan Fruit Merchant, Redan Captain, Redan Thief, Tarin Spellburst the Uncounterable, and Thulari Mercenary, by Alec Miller Added voice actor field to cards as well as searching by voice actor in the collection Upgraded to Unity 6.2, which should improve performance considerably. Also solved the recent unity security issue Card Changes Flame Elemental now triggers once per turn Flames of Greed now costs 3 (up from 2) Changed Cawn's cost reduction effect to half your :ftblife: Cawn no longer draws…
- Fairtravel Battle's 8th development anniversary! - 22 July 2025
Fairtravel Battle has finally reached its 8th development anniversary!It's been a huge amount of work and things keep getting better!To celebrate, you can use the shop code FTB8YA to earn 10 card packs, 500 gold and renown, and a unique card style for Monstrous Defeat!
- Version 40 Update 4 - 19 June 2025
Note: This update is releasing earlier to fix a critical bug with dates in certain systems Card ChangesChanged Back to Nature to scale by half your Life essence (instead of X being equal to your Life essence)Changed Enfeeble to give each follower -2/-2 until end of turn (instead of -5/-5 to a single follower)Changed Satchel to explore for all 3 types at once (instead of choosing a type)Threaten no longer draws a cardRaphael the Wayfinder and Soulite Sword now require 1 mana to exploreConstruct Factory no longer draws cards and costs 1 mana and 1 justice (down from 3 mana and 2 justice) Other ChangesRemoved quests from Explorer's card listImproved CPU logic when dealing with unique cards and mana managementExplorer now allows custom decks and customization (but decks are locked to 0 cards)Added animation when a turn has no more actionsFixed copying sub game modes with the same name to al…
- Version 40 Update 3 - 10 June 2025
Major ChangesAdded more card animations: Bloom (destroy), Back to Nature (destroy)Added Changed Cards screen when updating the gameAdded Spanish languageCard ChangesRedesigned Shadow Assassin's effects to "Up to two target followers gain Stealth until end of turn; Target weapon or armor gain +2 strength until the start of your next turn; Destroy target follower with cost 4 or less"Redesigned Inviting Soul to 3/4 (up from 1/1) and "Deploy - Destroy target follower"Changed Dina (Follower) to no longer be a human crab and affect non-dina followersConstruct Factory's draw effect is now optionalOther ChangesFixed custom game modes not respecting the custom card copy limitFixed Cawn's cost reduction to stay active if he is destroyedSignificantly improved the CPU player logicAdded error message when the server's game data differs from the client's
- Version 40 Update 2 - 20 May 2025
Major Changes Added new play sounds: Hon Sweetperson Larial Nalari Grove Gatherer Nalari Skyseeker Overseer Construct Parched Hound Raging Phoenix Redan Captain Redan Commander Redan Entertainer Redan Explorer Shadow Assassin Undead Mob Upgradable Servant Varlari Trainee Undead (Token) Added redraw assist accessibility option Card Changes Added animation to Lost Soul's Last Words trigger Changed +1/+1 and -1/-1 counters into strength and weakness counters. This simplifies design by making so these counters affect each card differently - strength counters increase attack, health, and armor, where it makes sense (for example, an armor card will not gain attack or health, but will gain armor), while weakness counters do the opposite Changed Blacksmith's effect to choose between two strength counters on a follower or one strength counter on a weapon or armor Slightly improved CPU players' i…
- Version 40 Update 1 - Improved art and Bugfixes - 5 May 2025
Major Changes Updated the UI for resources Added Colored Playmats accessibility option Added support for disabling card styles in battles as an accessibility option Added colorblind accessibility setting (affects only battles) Added Large Battle Icons accessibility option (Phones automatically enable this) Added Heroic Raids (and nerfed regular raids) Added icons for quests, completed quests, and level counters Card Changes Changed Grove Arms's armor slot to Hands (from Wrist) Added Full Art Old Photo card style Changed Larial's draw effect to draw a single card (down from two) Other Changes Potentially fxed the multiplayer turn skip bug Fixed cutouts on heroes Fixed players or playmats being placed in the wrong location Updated text colors for buffs and debuffs to be slightly less strong/confusing Added warning for redrawing too fast or when the player has no mana Bumped Tutorial 2's e…
- Version 40 - Big Changes - 7 April 2025
Major Changes Improved the art assets used in most of the game Added different screens for each screen aspect ratio (work in progress) Added German language Updated board and playmats, main menu, and game over screen Card Changes Numbing Sphere is now 5 cost and 2 justice (up from 3 cost and 1 justice) Anthe Ringwarden (Follower)'s last effect now reduces 2 cost in total instead of 1 per essence Cawn (follower)'s first level up effect must target other characters Flareo now costs 9 mana and 4 passion, and their buff is now +2/+2 (was 7 mana, 3 passion, and +3/+3) Fountain Elemental's justice cost is now 1 (down from 2) Gauntlet of Power's self damage effect only happens from card effects you control Hon Sweetperson's cost is now 5 (up from 4) Hunted has an additional mode: "Scout, then draw two cards" Nalari Skyseeker's cost is now 5, life cost is 3, and attack is 3 (up from 4 cost, 2 l…
- Version 39 Update 5 - Fixes to Audio, Card Balancing, and more - 3 March 2025
Major Changes All audio is now adjusted for -16 db, for better experiences with headsets Added sound effects for Crustacean Recruit, Flareo, Grove Prowler, Grove Tyrant, Guard Patrol, Advisor of the Tribes, Master Construct, Flame Elemental, King of Beasts, and Nurturing Elemental Added sound play button to cards in the collection Adjusted weekly chest rewards to give a pack every 4 levels and 50 gold every 2 levels Card Changes This update does some card balance changes to try to improve the overall player experience as some cards felt too good or too bad to play at times. A lot of these changes are minor and shouldn't affect the game too much. Changed Advisor of the Tribes to 1/1 (down from 2/3) Changed Cawn, Supporting Ally's Life cost to 3 (up from 2) Changed Commune with Nature's cost to 1 (down from 2) Changed Crustacean Recruit's effect to "Deploy - summon a 1/1 Solider follower…
- Version 39 Update 4 - Networking fixes, Card Balancing, new sound effects - 2 February 2025
Major Changes Optimized networking massively, multiplayer games should be much smoother now, and fixed several networking bugs Disabled Reconnect support temporarily due to bugs Re-added Fullscreen Switch (Alt+Enter to swap between windowed and fullscreen, PC only) Added sound effects when playing or summoning Armored Companion, Dina Guardian of the Sea, Darkness Hunter, Darkness Lookout, Cursed Beast, Crab, Construct, Beast, Blacksmith, Fountain Elemental, Grove Guardian, Guardian Soldier, Inviting Soul, Master of Undeath, Redan Mender, Varlari Necromancer Card Changes Changed Arfactus cost to 10 (down from 12) Flames of Greed now triggers whenever any card goes to an opponent's hand Paw's trigger now triggers to explore for any card that has any essence of the card played Changed Souls' Eruption's effect to "Deal X damage to target character, where X is the amount of followers that we…
- Version 39 Update 3 - Visual Effect updates and bugfixes - 19 January 2025
Major Changes Added full-board playmats Added some missing visual effects and fixed visual effect rendering issues Redan Thief Delve Into Nature Explorer's Map Card Changes Replaced Dark Grip card art with original one Added flavor text to Lost Soul Changed Paw to "Whenever a follower enters your field, explore for a follower with the same essences that costs less" Other Changes Fixed Siphon Soul dealing damage instead of healing Added Rarity Indicator to card preview on collection Fixed a bug with damage prevention layering Fixed a bug with dealt damage not counting if removing armor Fixed exile bug where the card wouldn't be returned in time Fixed players dealing damage or triggering prompts when that player has been defeated Fixed cards being stuck when right clicking while dragging Explore now properly reveals cards on draw Fixed a bug where lethal damage with Darkflame Blast causes…
- Version 39 Update 2 - 18 December 2024
Card Changes Renamed Pau to Paw, Herald of Unity and changed their effect to "Tactician. Whenever a card enters your field or support zone from your hand, explore for a card with the same types" Renamed Urvar, Varlari Vanguard to Advar, Varlari Vanguard Renamed Lost Departed to Lost Soul and replaced the effect with "Last Words - Deal 2 damage to your hero, then summon a 2/2 undead follower token" Changed Darkness Sword to 3-cost 2-attack (from 2-cost 3-attack) Changed Varlari Necromancer to 5-cost 1/3 (from 4-cost 2/2) Changed Arfactus cost to 12 (up from 10) and removed Untargetable Changed Focus Point to 2 cost (down from 3), changed the essence to last while you control it, and added "Enters the supply zone exhausted" Changed Redan Fruit Merchant to Uncommon Changed Staff of the Wilds to Rare Changed Lifestream Ritual to Epic Changed Solar Eclipse's effect to "Increase the damage an…
- Version 39 Update 1 - Profile Sync, LAN Discovery, balance changes, and more! - 10 November 2024
What's New Fixed a critical lobby bug that kept players from being able to play together in the official server CPU logic improvements Reduced starting renown reward to 2000 (down from 10000), due to giving too much at the start Replaced Booster Box with 3 Card Pack Bundle Added Lan Discoverability to local lobbies Added Profile Sync to profile menu, so that players can sync their non-steam saves between devices Card Balance Changes Changed Whispering Book to trigger once per turn but affect all essences Changed The Shadow's cost to 6 (up from 4) Changed Cursed Beast to 2/2 (down from 2/4) and it no longer has Tactician Changed Darkness Lookout to 1/4 (from 3/2) Changed Enrage to buff attack only and based on half the Passion essence Changed Crustacean Celebration and Golem Factory to require 1 mana to trigger at end of turn Changed Crustacean Recruit to summon a crab token when enterin…
- Version 39 - New soundtrack, new cosmetics, improved modding, and more! - 20 October 2024
A new major update for Fairtravel Battle is finally out! Major Changes Brand new battle soundtrack by crisp! French language! Improved mod setup experience! Big fixes to Steam Lobbies! Accessibility improvements! 36 new avatars! 23 new card backs! 27 new playmats! Card Changes Added missing Adventurer tags to Anthe, Hon Sweetperson, and Shadow Assassin Lifestream Ritual now heals both the follower and the hero Justice Core was changed to "3 , Exhaust: Give target follower +X/+X until end of turn, then summon a 1/1 Guardian Soldier follower token with Guardian, where X equals half your rounded down. Darkness Core was changed to "3 , Exhaust: Give target follower -X/-X until end of turn, then summon a 2/2 Undead follower token, where X equals half your rounded down. Improved mod setup experience Added support for modding with loose audio files (wav, mp3, ogg) Added support for mod file pi…