- Update v.2.4.1 - 7 August 2022
Fixed a bug with using Hell Portal by Illesebra in the castle. Lignum no longer moves the target with resistance. Eresida and Lignum can no longer select a target in the opponent's castle to move.
- Update v.2.4.0 - 30 May 2022
Arborus. Shield of the Forest area changed. Target: Arborus or any ally hero anywhere on the field. Brewus. Beer Cask. Removed condition of use. Target: any enemy hero on any hex on a straight line from this hero’s location. Cooldown: 5 base, -1 for each target's support ability on cooldown. Carnifex. Stockades. Cooldown decreased from 5 to 4. Carnifex. Convict the Guilty. Cooldown changed: target's current health. Clamoris. Broken Heart. Basic cooldown decreased from 3 to 2. Eresida. Webbing area changed. Target: any free hex on a straight line from this hero’s location. Eresida. Cocoon. Skill reworked. Target: enemy hero on any hex on a straight line from this hero’s location. Moves the target one hex towards Eresida. Cooldown: 5 base, -1 for each hex between Eresida and the target. Fidea. Retribution. Added condition of use. Target: enemy hero with a current health greater than Fidea…
- Sigillum Winter Cup 2022 - 30 December 2021
Registration for the SIGILLUM WINTER CUP 2022 Bestiary of Sigillum tournament is open and will last until 18:00 (MSK +3GMT) on January 3, 2022. Two-stage tournament: participants compete in two groups separately; the winners advance to the final stage. Group stage. After registration, the players will be divided into two groups according to their rating (the player with the highest rating goes to group A, the next highest to group B, and so on). Games in groups are played in a circular system - each plays bo3 (up to two wins) with each one. Players who took 1st and 2nd places in each group go to the upper bracket of the final stage, and 3rd and 4th places - to the lower one. The final stage follows the Olympic system with elimination after two defeats (Double Elimination). The games of the upper bracket are played in bo3 format (up to two wins), in the lower bracket - bo3 (up to two vic…
- Update v.2.3.0 - 22 December 2021
Brewus. Beer Cask. Added condition of use. Target: enemy hero who has at least one support ability on cooldown on any hex on a straight line from this hero’s location. Carnifex. Axe. Skill reworked. Attack Power: 0 base, +1 for each debuffed enemy adjacent to Carnifex or 1 hex away. Carnifex. Stockades. Target: any enemy hero in an adjacent hex. Casts Tower Control Decrease. Cooldown: 5 turns. Carnifex. Convict the Guilty. Basic cooldown increased from 3 to 4. Clamoris. Tears of Catharsis has been replaced by Mourning. Target: any enemy hero anywhere on the field. Casts Silence: the target hero cannot use any Support Abilities. Cooldown: 3 turns. Clamoris. Broken Heart. Basic cooldown increased from 2 to 3. Cornibus. Gargoyle. Resistance has been replaced by Tower Control Increase. Cooldown increased from 3 to 4. Goetium. Spell of Purification has been replaced with a Ritual of Vitality…
- Sigillum Summer Cup 2021 - 29 June 2021
Registration for the SIGILLUM SUMMER CUP 2021 Bestiary of Sigillum tournament is open and will last until 18:00 (MSK +3GMT) on July 1, 2021. Two-stage tournament: participants compete in two groups separately; the winners advance to the final stage. Group stage. After registration, the players will be divided into two groups according to their rating (the player with the highest rating goes to group A, the next highest to group B, and so on). Games in groups are played in a circular system - each plays 2 games with each one (the possible outcome is 2: 0, 1: 1, 0: 2). Players who took 1st and 2nd places in each group go to the upper bracket of the final stage, and 3rd and 4th places - to the lower one. The final stage follows the Olympic system with elimination after two defeats (Double Elimination). The games of the upper bracket are played in bo3 format (up to two wins), in the lower b…
- Update v.2.2.0 - 14 February 2021
Brewus. Beer Cask area changed. Target: any enemy hero on any hex on a straight line from this hero’s location. Cooldown changed: 5 base, -1 for each target's support ability on cooldown. Caballus. HP reduced from 5 to 4. Clamoris. Life-piercing Cry. The target of the attack has been changed. Target: any wounded enemy hero anywhere on the field. Clamoris. Broken Heart. Removed target class condition. Target: Clamoris and all ally heroes on adjacent hexes. Cornibus. Wings of Stone area changed. Target: any free hex on a straight line from this hero’s location, but only to the tower’s control area not captured by enemies. Cerberus. Vehemence. Added condition of use. Able to make an additional Move if there is at least one wounded enemy. Cooldown reduced from 3 (4-5) to 3. Eresida. Cocoon. Skill reworked. Cobwebs an adjacent enemy, interfering with tower control. Cooldown: 4 base, -1 if Er…
- Update v.2.0.0: New Heroes - 18 December 2020
New heroes Added 9 new heroes. Now there are 36 heroes in the game - they are placed in four rows of 9 in each. The first two rows are available in the free demo, the third in the full version, and the lower fourth row are unlocked in New Heroes DLC. Reconnect Added the function of reconnecting when the connection to the server is broken (the game client must remain running). Synchronization Added a function of hard sync the game state when passing a turn. Ban/Summoning Phase Added the possibility to view already summoned heroes and ban locked heroes. Surrender Added a notification if the enemy surrendered or left the post-match chat. Hero changes Tempus. Timepiece area changed. Target: any ally/enemy hero anywhere on the field. Tempus can no longer use the skill on himself. Ferrarius. Hammer. Cooldown increased from 3 to 4. Frigus. Spell of Frost. Cooldown changed +1 only if Caballus i…
- Update v.1.3.0: free demo - 7 May 2020
Free demo A free demo has been added on Steam. This demo allows you to try your hand at the game with a limited set of heroes to see if you’re ready to handle the full power of Bestiary. In this free edition, all game modes are unlocked including ranked, practice vs AI and custom lobbies which you can play with owners of the full version or other demo users. However only 18 out of 27 characters are available and access to the leaderboard remains limited to the full version. Time control Doubled ban/summoning phase time and overtime. Ban Phase Main time Overtime No time control - - - Blitz 30 sec 3 min 30 sec Rapid 1 min 5 min 1 min Classic 2 min 10 min 2 min Hero changes Vinctum. Reworked Iron Mask. Target: any ally/enemy hero in an adjacent hex. Cooldown: 1 base, +1 for each missing point of Health on Vinctum. Vinctum. Prisoner’s Shackles. Cooldown changed from 1/3/6 to 2/3/4. Mortum.…
- Update v1.2.0 - 4 March 2020
Time control The fixed turn timer has been replaced with chess-style time control. The time control in all Ranked games is now set to G/5+30 – i.e. each player in a Ranked game has 5 minutes of main time per game, with a 30-second increment each turn. Under this system, your time limit will increase if you make your turn in less than 30 seconds, and decrease otherwise. The player who runs out of time loses the game immediately. More time control options are now available in Custom game mode. Ban Phase Main time Overtime No time control - - - Blitz 20 sec 3 min 20 sec Rapid 30 sec 5 min 30 sec Classic 1 min 10 min 1 min Castle Durability The Castles’ Durability is now shown as a number (was a health bar). The second player handicap has been increased to 2 Durability (was 1) to properly compensate for the first-player tower control advantage in an average Ranked game. More durability opti…
- Update v1.1.0 - 5 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34273179%2Fd8200bef34c9f0f1793d70faa327d1988c3027f0.jpg Added the AI mode that allows you to play against an artificial intelligence with a random selection of heroes. In the current version of AI (v.0.1) added: Architectus, Ballistarius and Saxum. We will evaluate the user experience and gradually add new heroes for AI. Discord for discussing AI bugs: https://discord.gg/CttR5AJ
- Update v.1.04 - 4 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34273179%2F6dc78173b9a7187891a24f0a3c49a6052c49991c.jpg Architectus. Tower Barrage area reduced. Target: enemy hero on any hex on a straight line from this hero’s location. Armus. Charge cooldown increased from 2 to 3. Carnifex. Scroll of Judgment area increased. Target: any ally/enemy hero anywhere on the field. Ferrarius. Hammer cooldown increased from 2 to 3. Malleus. Ditch cooldown increased from 3 to 4. Vinctum. Iron Mask cooldown increased from 2 to 3. Aqus. Fluidity area increased. Target: any buffed ally/enemy hero anywhere on the field. Cooldown reduced from 2 to 1. Cerberus. Vehemence cooldown increased: 2 base, +1 if Cerberus is in a Forest/Mountain hex, +2 in a Water hex. Iratus. Frenzy. Changed the number of wounds to use. Target: wounded Iratus. Cooldown increased from 2 to 3. Mortum. Changed Vampiric Attack.…
- Roadmap 2019 - 28 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34273179%2F99e29fd9e31046ab85286097c3adcd139a0dfc59.jpg Almost a week has passed since the release date, and we're happy to see so much feedback coming from you! We did not expect the game against AI to be so important to many people. We listen to the community and will work on this opportunity. Here is the roadmap for the current year. We hope with your support we will be able to realize all our plans. __ Intaglyph Team
- BETA UPDATE [V.0.72-0.75] - 9 January 2019
v.0.75 - Iratus. Attack Power changed: 1 base, +1 if there is more than one enemy adjacent to Iratus. v.0.74 - Architectus. Reconstruction cooldown reduced from 4 to X (5 base, -1 for each ally in a Mountain hex, including Architectus). - Ignifer. Might of Fire cooldown reduced from 4 to 3. - Ballistarius. Optical Sight cooldown increased from 3(2) to 4(3). - Cerberus. Howl cooldown increased from 3 to 4. v.0.73 - Caballus. Reworked Heavy Hooves. Target: all enemy heroes on adjacent hexes. Cooldown reduced from 3 to 2. - Caballus. Reworked Lasso. Target: any ally/enemy hero in an adjacent hex. - Fidea. Take Wing cooldown reduced from 4 to 3. - Aqus. Might of Water cooldown reduced from 3 to 2. - Toxicum. Poisoner’s Kit cooldown reduced from 2 to 1. v.0.72 - Arborus. HP reduced from 4 to 3. - Goetium. Reworked Lightning. Target: any enemy hero who isn’t adjacent to Goetium or his allies.