Moduwar news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak11
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score87% positive
- Total reviews128
- Release dateJun 3, 2025
- DeveloperBiohex Studios
- PublisherFiresquid
Genres: Indie, Strategy, Early Access
Company pages: Developer: Biohex StudiosPublisher: Firesquid
Moduwar Steam news
Moduwar news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Major Update: Campaign Update ⛓️ - 10 July 2026
Welcome to the biggest and most important Moduwar update yet!This update brings a huge expansion to the campaign, the world, and the way Modu evolves.Summary:3 new levels!Including tons of new NPCs, human bases, and some major storyline surprises.3 Modu factions!Human-Modu — the faction you play through most of the game.Free-Modu — roaming around Arkadia, trying to survive.Chimera-Modu — serving the terrifying Chimera race.3 new organs!Each faction will eventually have 3 unique special faction organs.For now, each faction gets one powerful new organ:Pulse Generator — Human-ModuIce Spikes — Free-ModuVile Tumor — Chimera-ModuYou will encounter these factions throughout the campaign, and you can also play them in Skirmish and Multiplayer modes.Tons of quality-of-life improvements!Including a much-requested Grow Menu upgrade that finally shows which organs unlock which.Full update details:M…
- Regular Update: Level 6 got a full makeover but there's more! - 25 June 2026
Hey dear Modus! This new update brings big changes to Level 6 that was completly rebuilt thanks to our players feedback, but we've also made tons of improvements on several elements like the Hive and nut plants, as well as a smarter merging system for Modu! Now let's dive into this Patch Notes!Patch Notes (Version 0.6952)Level 6 — Rescaled and RebuiltOur players said that Level 6 felt too big and too empty, so we shrank it down and rebuilt it from the ground up. Everything has been repositioned to fit the new layout — nut plants, health pickups, the Miller crew, and the AI's patrol routes. It's a tighter, meaner level now. Let us know what you think!Note: Level 6 savegames from previous versions can no longer be loaded, as the level was radically changed. We are sorry for the trouble and we thank you for your understanding.Smarter MergingMerge targeting got an overhaul. Your Modu now pi…
- Dev Blog - March Gameplay Update - 19 March 2026
This version includes many major upgrades to the core gameplay experience. First, I’ll go over the main changes in a short list, then I’ll expand on one especially interesting topic. And at the very end, there will be a small spoiler for what’s coming next!AgendaWhat’s NewBug FixesExpanded Look at the Difficulty Levels UpdateSpoilers for What’s Coming Next What’s NewMajor Difficulty Levels UpdateUntil now, the difficulty levels only had a small difference between them, mainly changing the HP and Armor of your units and the enemy’s. In this update, we’ve made many more changes, making the Casual experience feel very different from Normal, and making Brutal difficulty truly brutal.I’ll explain all the details below.For now, these updates are only implemented in campaign levels 1–3, but we’ll continue adding them to the higher campaign levels as well. So if you enjoy a challenge, this migh…
- Winter Update 1 & Roadmap for the end of 2025/beginning of 2026! - 19 December 2025
Welcome Modu!We've recently pushed a new update bringing new cutscenes for level 6 and upgrading multiplayer maps to make some available to more players! You can find the complete Patch Note here:Patch Notes v.0.6942: Added4 New FMV cutscenes for level 6!FixedFixed "You have no more room for resources" when you get the heart in level 5Fixed Docked mother split non-mouth causes popup "you need mouth to eat"Fixed the Hive organ graphics: Now receive proper lighting in skirmish/arenaGame won't go to last alert if you press space while in the middle of an in-game chatFixed the bug exploit where mouth organs units passes through land to reach heart on Rapid Rafting mapFixed bug when there are multiple AI allies in your team, the AI can act like they want to attack you despite not being capable toBalanceBalance: Made the Hive organ more deadly! (More wasps and stronger!)MultiplayerMultiplayer…
- The Hive Major Update is here for the Firesquid sale! - 20 November 2025
FOLLOW US ON STEAM!Hello Modu! Our new Major Update is here! The Hive Update contains plenty of new things:New level: Level 6New multiplayer map addedNew organ: the HiveNew creature introducedNew look for tiles that change color according to what nutrients it is keepingWe're also having a huge 30% sale for the Firesquid's sale that begins today at 7PM CET! The discounts last until December 1st! Check out all the discounts available here at 7PM CET: https://store.steampowered.com/sale/firesquidpublishersale2025FULL PATCH NOTES - Version: v6940 Major New ContentNew Level: Level 6 - A full new environment with new enemies, mechanics, and narrative content.New NPC - A new creature introduced as part of Level 6.New Organ: The Hive - Launches deadly flying Wasps that can bypass obstacles and attack distant enemies.New Skirmish/Multiplayer Level - A new 2-3 players map added for Skirmish/Multi…
- Unique RTS game Moduwar fixes the oversized cursor on Linux - 13 October 2025
Moduwar is an adaptive organic RTS where you control an alien creature, it's quite unique and looks really interesting. Read the full article here: https://www.gamingonlinux.com/2025/10/unique-rts-game-moduwar-fixes-the-oversized-cursor-on-linux/
- Patch Notes V.0.6925: Multiplayer is back! - 8 October 2025
Welcome Modu! We are delighted to announce the comeback of the multiplayer option, as well as other fixes and improvements on graphics and difficulty system!With the Multiplayer mode being active again, it's time to bring back training and challenges with our Weekly multiplayer session. You can join every Saturday at 19:00 CET / 10:00 PDT / 13:00 EDT on our Discord Server and find other players to discuss strategy, tips and also show off your battling skills! Patch Notes V.0.6925:Multiplayer:Fixed several recent regressions that were disrupting and causing desyncs in multiplayer matchesFixed bugs with growing organs in multiplayerFixed several bugs that prevented specific tiles from dying in a multiplayer match in some situationsAdded extra safelocks to prevent multiplayer clients from performing invalid splits and mergesFixed "Surrender" option in multiplayer matchesFixed bug where har…
- Updated roadmap! - 24 September 2025
Welcome Modu!We are excited to share our updated roadmap for 2025 with you! We want to give you visibility on the coming months, as a few things have changed. Due to some delays on a few elements, we're moving the next update to Q4 2025, but don't worry, it is still very soon! We simply need to make a few adjustments and fixes. You'll get a brand new update by the end of the year!To give you more details, we're currently working on the new mission and promise you a very nice cutscene! ☀️We're also fixing the multiplayer and will get back to you on this very soon!Early Access Roadmap 2025So what are you most excited about? We can't wait to hear what you think of the next update :-)Discord Steam
- Saturday weekly multiplayer session - 14 August 2025
Hello Modu! Are you looking for an opportunity to challenge other Players at Moduwar or find other players who could teach you some tricks and tips to improve your strategy? We are organising a Weekly multiplayer session every Saturday at 19:00 CET / 10:00 PDT / 13:00 EDT on our Discord Server. Don't hesitate to come play with us, we are playing devs and community against each other, and maybe one day, we will turn this session into a tournament! Join the Discord!
- Patch notes v0.6923 - 14 August 2025
Patch NoteFixed Fix several regressions and bugs in multiplayer that prevented normal playRotation: Fix bug where Modu could start spinning with no endRotation: Finish any issued rotation upon arriving to targetRotation: Rotations now always happen around the center of mass
- Patch notes v0.6922 - 11 August 2025
Patch NoteImproved Level3: NPCs are slightly easier.Difficulty Settings: Larger differences in-game between the difficulty modes. FixedFix bug where eye gaze could deal damage.In survival challenge, the enemies now can kill your heart :)Fixed bugs in Survival Challenge. Most importantly, enemies don't get stuck while chasing you.
- Patch notes v0.6921 - 29 July 2025
Patch NoteAddedSteam Achievements! - We’ve added 29 brand-new Steam Achievements - and this is just the beginning! Can you unlock them all? Camera Movement Keybindings - Our most requested feature is finally here! You can now customize the keys for camera movement - switch to WASD or anything else you prefer. ImprovedLoad/Save Improvements - We’ve resolved several bugs related to the Load/Save system to ensure a smoother experience.Level 5 Performance - Level 5 is now more optimized, with improved performance in high-intensity enemy encounters.Grow mode fix - You can no longer grow your organism outside the boundaries of the level
- TactiCon Update - Part 2 - 18 July 2025
TactiCon Update - Part 2Hi again, here we have the second part of thiis Early Access Update! In programm we've got a new map, the Keybinding menu and some bugfixes!Patch NoteAddedNew Multiplayer & Skirmish Maps: Petal Clash Another brand-new map is available! A charming environment where you can fight for a strategic chokepoint and alleywayKeybindings menuYou will be able to bind any keys you want, like organs, actions or camera movements.FixedMultiplayer: Save & Load menu fixed. No longer breaks if there are old format save files in your disk.That's it for the TactiCon Update. We hope you will like it. Please don't hesitate to leave a review or provide feedback; it's greatly appreciated. Thanks! Join the Discord!
- TactiCon Update - Part 1 - 17 July 2025
TactiCon Update - Part 1Hi, We're happy to share with you our second Early Access update! You'll find new content, some Quality-of-Life changes, and upcoming content! Enjoy :-)Patch NoteAddedSave/Load System – Finally Here! You can now save and load your progress at any point in the Story Campaign. This long-awaited feature replaces the old checkpoint system, offering much more flexibility and control.New Game Mode – Survival: ChallengeTest your endurance in a wave-based survival mode, where each wave features unique enemies. We've added 20 handcrafted waves—how long can you last? (Note: The original Survival mode is now renamed to Endless.)New Multiplayer & Skirmish Maps: Crab Claws One brand-new map is available! Brighter, more visually striking, and packed with tight rooms, chokepoints, and creative strategy opportunities.ImprovedWeapon balancing tweaks (attack power, range, detectio…
- Spring Update - June 2025 - 1 July 2025
Spring Update - June 2025We're starting summer with our first Early Access update! You'll find new content, some Quality-of-Life changes, and fixes! Enjoy :-)We’re excited to announce a long-awaited feature — you can now choose from five difficulty levels for each campaign mission! Whether you’re looking for a more relaxed experience or a real challenge, you can tailor the gameplay to suit your style. And that’s just the beginning — in the future, we plan to enhance this feature with additional elements, such as:Stars are awarded based on the difficulty level you complete a mission onDynamic gameplay elements that adjust depending on the chosen difficultyAnd more surprises to come! Tip for casual players: If you find the current camera movement with the middle mouse button uncomfortable, head over to the settings and turn off the “Competitive RTS mouse scrolling” option for an alternati…
- Patch notes v0.6911 - 13 June 2025
Added Control & Player Guides: Updated the Control Guide and Player Guide, now fully localized in all supported languages! You can access them via the Esc menu during gameplay. Improved Level 2: Added more clues to help players discover a secret room near the end of Level 2. Level 2: Tweaked the end of Level 2 to make the objective clearer and help players progress more intuitively. Fixed Heart death asset bug: Destroying a Heart no longer leaves behind a strange donut-shaped creature Harvester healing bug Fixed a bug where Harvesters could deliver acid or healing nutrients to the Heart, preventing construction. The Heart now only accepts regular purple nutrients as intended. Localization issues: Resolved multiple localization issues. Level 5: Fixed a progression bug in Level 5 where players could skip certain objectives and prematurely attack the mid-level coral barricade. Progression…
- Our Roadmap for 2025 is here - 12 June 2025
Welcome Modu!We're excited to announce the 2025 Roadmap for Moduwar, this roadmap includes New game modes, new maps, UI Optimization and many other things. For the past week since the release of Moduwar your feedback and support helped us to shape this roadmap and made the future of the game clearer. Moduwar had a release party! The release of Moduwar isn’t just a milestone or a mere event, it was a dream coming true, so of course we needed to celebrate it properly! A word From Alon Kaplan co-founder of Moduwar: Moduwar is Released on Steam!I can’t believe this day has finally come.Right now, I’m going through the full spectrum of emotions, and it’s hard to put into words what’s in my heart — but I’ll try:As a kid, I taught myself how to code and used to make little games for fun (alongside my love for music, of course).Later on, I became a full-blown gamer, spending countless hours wit…
- Patch notes v0.6910 - 6 June 2025
Added Checkpoints: We added the checkpoints loading button also to the win/lose screen so you can now start from it right after you fail... if you fail! ːyygHappyː Localized feedback: Connected some more parts of the game to all languages including: Alert System, Checkpoints menu and more. Improved Level2: Enemy base sends attacks more regularly and doesn't hoard a huge army Level3: When entering each Mogar arena, added extra measures to prevent player from being stuck outside Fixed Level5: Prevent any Modu/NPC sounds from being played at all once the ending sequence starts. Prevent Tile Hover Info from showing as well.
- Moduwar is available now in Early Access! - 3 June 2025
Fellow Modu, it's time! After 10 years of work, we finally released Moduwar in Early Access. It will be priced at 14.99 USD / 14.99 Euros, we are so excited to share all the work we have done. Now let’s see what we have prepared for you in this release! Buy Moduwar here: https://store.steampowered.com/app/923100/Moduwar/ Watch our trailer: For the Early Access, you will have the choice between different game modes: Single Player Campaign – A four-mission campaign (around 4 hours of gameplay for seasoned RTS players). Multiplayer Mode – Battle it out with up to 4 players across 5 maps, with many more maps already in development for future updates. Arena Mode – A highly customizable mode with multiple presets that let you compete for high scores on global leaderboards. Survival Mode – Face endless waves of enemies with the freedom to tweak and experiment with game rules and difficulty set…
- Early Access FAQ - 27 May 2025
With the Early Access release of Moduwar in just a week, we know many of you have questions about our game. This FAQ gathers the most important information to help you better understand what to expect on launch day and beyond. What is Moduwar? Moduwar is an adaptive organic RTS where you control an alien creature, and your body is your army. Grow new organs, split, merge, and mutate them into unique units that adapt to your needs as you fight against human and alien threats. Unveil the sci-fi world behind the Modu with a narratively led single-player campaign and different game modes, including multiplayer PVP. What kind of RTS Moduwar is? Moduwar is a non-traditional, adaptive RTS where your body is your army - splitting, mutating, and evolving in real time instead of building bases or training units - featuring fully modular, living structures; merge-and-split mechanics for shape-shif…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 October 2025 | Patch Notes V.0.6925: Multiplayer is back! | 1813041031166736 |
| 2 | 14 August 2025 | Patch notes v0.6923 | 1808061939341442 |
| 3 | 11 August 2025 | Patch notes v0.6922 | 1807332909699248 |
| 4 | 29 July 2025 | Patch notes v0.6921 | 1806064758772634 |
| 5 | 13 June 2025 | Patch notes v0.6911 | 1802354289589673 |
| 6 | 6 June 2025 | Patch notes v0.6910 | 1801617199424472 |
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