- Our new RC racing game is coming soon to Steam! - 24 June 2021
If you like RC racing, you're in for a treat! (Click here to jump straight to the RC Rush Steam page!) RC Rush is an exciting arcade racing game featuring toy radio controlled cars. Win races to unlock career events, compete in head to head battles to unlock new vehicles, and level up your way to becoming the ultimate RC champion. Features a full career mode, free mode and a whole load of locations and tracks to race on. Whether you like to race in VR or pancake-mode, we got you covered. *** WISH LIST THE GAME NOW TO BE AMONG THE FIRST TO PLAY! ***
- New game from PsychicParrot, My Nuclear Octopus - 31 July 2020
Walking into an amusement arcade during the 1980's overwhelmed your senses. The audio from every arcade machines screamed out for attention, each one fighting to grab the passer by, begging for you to feed it with coins. My Nuclear Octopus is what might have happened had I been born a few years earlier and landed a job designing arcade games in 1984. It's loud, it's simple to pick up and it's tough as old badgers. The graphics are crunchy old sprites, something you might see in an old Commodore 64 game, a BBC Micro game or maybe even a 1980's arcade. The logic is simple - you play for a few minutes, you get as far as you can, the game ends. Next time, you play again and try to beat your score. Somewhere along the way, the rest of the world disappears and you find yourself one with the Octopus, in some kind of harmony with the game as, for a short time at least, 100% of your focus goes i…
- 2.85 minor update - 5 November 2018
Hello to all of you axe-cellent throwers out there! Hope you had a fun Halloween and that you found some time to try out the new survival mode. Halloween may be over, but the zombies will remain in the game forever! Today's update fixes some issues we've found since the last one and should help to keep that framerate nice and silky smooth. You may notice pretty quickly that the menu items for practice and survival have been switched around - that's to make it easier to get to those zombies and to make survival mode more visible. One other little addition is to allow navigation of the main menu using the trackpad or thumbstick rather than having to grab that lever. Hopefully that makes things a little easier for some of you lovely people out there. Have fun! Full patch notes: Swapped menu targets for target practice and survival mode Added left / right trackpad control to main menu Remov…
- It's the big massive 'zombie survival' FREE update! - 23 October 2018
Hello again, you axe throwing superstars! Great news! The new zombie survival mode is here! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33472494%2F35954e29d52b1d5bbd67c1f5b26bdc42ad6886cd.png This is a totally FREE update. Just update the game on Steam (if it isn't already up-to-date) and you'll find a new option on the main menu to join zombie survival mode and get playing! Here, you'll get to throw axes at the undead (don't worry, though, it's all in a very cartoony style that's unlikely to freak anyone out too much!) to see how long you can survive. It's high score chasing again, so there's a brand new leaderboard specially for survival. To start the game, use the lever on the main menu to move the menu two targets to the right .. and there it is! Survival! We really hope you enjoy this whole new game mode. The timing couldn't be better, either, with it being tha…
- Minor updates 1.91 and 1.92 - 7 October 2018
Hello to you, awesome axe throwers! Just made an update with some minor things in it: (1.91) Menu code updated (dynamic positioning making it easier to update in future) Hit sound added to bonus Skelly bones Fixed bug with rapidly looping Skelly hit sound on head and torso when axe rested on it or nearby Tweaked center of mass to reduce impact Put back the angular velocity to use median instead of directly getting the controller angvel (median reduces side wobble) Moved game saving to a 'safer' place to try to reduce potential of save file corruption when closing the game down without exiting from the menu Switched out the target on level 18 for one less brutal (distance vs. target made the level rediculously difficult!) Un-stuck practice mode (!) (1.92) Corrected axe selection back target spacing There's also a MAJOR update on the way - I'll tell you more about that when it's closer -…
- Not sure where to start? Watch this video! - 4 October 2018
Here's a great place to start - an introduction and gameplay video from the designer of Axe Throw VR! Jeff gets to level 18 and shows off some of the new targets that arrived in the big massive 'Bonus' update earlier this week. https://www.youtube.com/watch?v=W0WDWxvSRCw&t=25s
- It's the big massive 'Bonus' update! - 2 October 2018
Greetings to all you axe throwing superstars! Great news! Bonus levels are here! Along with bonus levels, there's a whole slew of fixes and rejigs, tweaks and improvements. I'll post a full list below. Thank you again for all of your suggestions, comments, support and amazing reviews! I can't tell you how excited I am to deliver this update and I hope you enjoy it as much as I do :) Don't forget to tighten those wrist straps and throw safely (make sure you have a clear space around you and the cat isn't going to get stood on!). Have fun! Full list of improvements, fixes and changes: Fixed bug where the grip was spawning axes weirdly Added bonus levels Changed lighting Adjusted haptic buzz on throw Added 5 new target types Tweaked axe weights to make them behave better Fixed spinning targets that weren't spinning Tweaked smaller target sizes Updated game engine to newer 2.9f1 version Add…
- Targets with spikes? - 1 October 2018
Targets with spikes on? Oh, that's just mean! New target types are one of the awesome things you'll find in the next game update. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33472494%2Fb373b717937f8101e13e728ec42f7e2423f119da.png
- Bonus rounds coming soon! - 24 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33472494%2F768f76e4e572f7d740f28b559c51ef5b80c03a64.png Howdy, axe throwers! The next update will bring in a whole bunch of minor improvements and fixes, of course, but you're also going to see .. (drumroll please!) .. the bonus round! In the bonus round, there's no way to lose. Just throw and hit some balloons. You do need to try not to hit Skelly the skeleton, though, because he won't be happy about it! Having bonus levels should break up the intense action of the main game a little, and that means we have to re-balance the difficulty, too. Thanks to your feedback, we know which levels didn't work so well and which ones did, so the reshuffle will include some improvements to how each level flows from one to the next. I'm really thankful for all your feedback since launch and super happy to hear your reactions and enthusi…
- 1.12a minor update - 18 September 2018
Hello again, you VR axe-perts! A quick update with some bug fixes: Added timed despawn check to non hit axes Fixed mixed up axes 11 and 14 in the mystery boxes Added check to make sure the target makes it home ok, otherwise despawns axes to avoid a wall/axe jam Fixed unlocked all axes achievement Fixed 5,000 and 10,000 points achievement bug Enjoy!
- Day 1 update! - 17 September 2018
Hello you VR axe masters! I hope you are all having fun throwing virtual axes out there. Here is the first update to the game. This update brings: Fixes to practice and random mode achievements Side hit code improvement (should result in much less side-on target hits!) Fixed small haptic buzz on throw Fixed a few rogue axe scoring center points Added warning splash message on load Have fun!