SPSTEAMPULSELIVE ANALYTICS
Reignfall

Reignfall Steam metadata

Checkmaty | Dec 10, 2018 | game

Released

0players observed · 3 October 2026 - 21:28:10 UTC

ActionIndieStrategyColony SimCity BuilderSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)13,114
  • Revenue (VGI)$54,878
  • Review score90% positive

Reignfall metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)13,114
  • Revenue (VGI)$54,878
  • Review score90% positive
  • Total reviews422
  • Release dateDec 10, 2018
  • DeveloperCheckmaty
  • PublisherCheckmaty

Genres: Action, Indie, Strategy

Company pages: Developer: CheckmatyPublisher: Checkmaty

Top Steam chartsTop 100 gamesGame directorySteam Store page

Reignfall Steam metadata

Reignfall metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/935930/metadata
Steam Storehttps://store.steampowered.com/app/935930/
Steam Communityhttps://steamcommunity.com/app/935930
PCGamingWiki search
IGDB searchSearch IGDB for Reignfall

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 378 positive, 44 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Cloud, Family Sharing

Achievements

24

Platform releases
  • Steam 10 December 2018

Latest Steam announcements

  • Nightmare of Decay - New horror shooter in development. - 8 March 2022

    Just wanted to announce my new game project "Nightmare of Decay". I've been working on it for quite some time and feel that it has finally reached a stage in development where it can be publically shown. Nightmare of Decay is a horror first-person shooter that takes inspiration from classic survival-horror games of the 1990s. Expect zombies and a lot of gore! More info on the Steam Page: https://store.steampowered.com/app/1848450/Nightmare_of_Decay/

  • Update v1.043 - Additional aiming options - 2 January 2021

    -Added option to disable aiming/mouse acceleration for action mode. -Can now adjust aim speed for Y and X axis separately within the options.

  • Update v1.042 - Small item fix - 31 July 2020

    -Fixed a bug where equipped items in the New Game screen would be lost when quitting the game.

  • Update v1.041 - Fix for camera orbiting - 15 October 2019

    -Fixed a bug where the left and right arrow keys on the keyboard will orbit the camera even if they aren't assigned within the options. -Added in a slider within the options to adjust orbit speed of the camera.

  • Update v1.04 - Quick fix - 10 January 2019

    Quick update to fix issue with the construction territory overlay display not updating properly when a building gets destroyed while selected.

  • Update v1.03 - Small Update - 8 January 2019

    Small update that implements some player requested features. Change Log: -Added slider to adjust the amount of cliffs when starting a new game. -Item inventory space is now unlimited. -Defeating stages past wave 15 will now give rewards. -Increased damage of Spike Trap from 100 to 150.

  • Update v1.02 - Polishing and balancing - 22 December 2018

    Small update to add some polishing and balancing to the game. Improvements -Double clicking to select a unit will now select all visible units of the same type. -Units can now be commanded to follow a friendly unit. Done by giving a move command while hovering over a friendly unit. -When giving a attack or follow command the banner of the target unit will flash. -Unit orders are now saved and loaded. -Bosses will now play a sound when spawned during a boss wave. -Added attack voice sounds for Lord of the Fallen and Lady of the Fallen. Balancing -Increased damage of Cannoneer projectiles from 16 to 24. -Increased damage of Archer projectiles from 18 to 26. -Increased damage of Arrow Tower projectiles from 20 to 26. -Increased damage of Bombard Tower projectile from 25 to 30. -Increased health of Light Cavalry from 175 to 210 (unit health from 875 to 1050). -Increased damage of Light Cava…

  • Update v1.01 - Traditional Chinese Translation - 13 December 2018

    A quick update that adds the translation for Traditional Chinese to the game.

  • Full Release v1.0 - Achievements - 10 December 2018

    After two and a half months of early access, Reignfall has finally been fully released. Thanks to all the players who have supported and given feedback on the game. Also, a special thanks to Cédric Gauché and Lai Fan Ho for the French and Chinese translations. The update itself includes new steam achievements and various polishing and fixes. Change Log: Improvements: -Added steam achievements. -New neutral camp "Mysterious Cave". Inactive until all other camps are cleared. One spawns in each game. -Improved hit detection for the Paladin's basic attack animations. -Weapon trail effects are now affected by game speed. -Game stats (game time, enemies killed, troops lost, buildings lost) are now displayed with the in game menu. -Removed endless mode option from the start game screen. The option to continue to endless mode after victory in the normal mode made this redundant. Balancing: -Lor…

  • Update v0.96 - Orcs - 29 November 2018

    This update includes the new "Orc Warriors" Lord item and "Orc Stronghold" neutral camp. Difficulty for hard and brutal has also been slightly increased. CHANGE LOG: Improvements: -New neutral camp "Orc Stronghold". Defended by Orc Warriors. Weak difficulty. -New Lord item accessory "Orc Warriors". Start the game with a unit of Orc Warriors. -Health bars are now displayed for neutral camps. Balancing: -Reduced Royal Guard damage from 12 to 10. -Slightly increased enemy count for Hard and Brutal difficulty.

  • Update v0.95 - Balancing + Polishing - 25 November 2018

    There are still complaints about the high difficulty of the game. This update brings many balance changes to reduce difficulty so that new players to the game have a easier time. The Arrow and Ballista Tower are much more effective. Also, Royal Guards (starting unit) are stronger to make the early waves easier. CHANGE LOG: Improvements: -Treetops can now be toggled on and off for better visibility. -Blood pools and splatters now fade out before disappearing. -Gore pieces/Gibs now sink into the ground (like bodies) before disappearing. -Added option for permanent bodies in Battle Tester mode. -Improved combat AI for Fallen Champion boss. Balancing: -Increased Royal Guard attack damage from 8 to 12. -Royal Guard captain can now perform ground attacks. -Increased health of Spearmen from 120 to 140 (Unit health from 960 to 1120). -Increased health of Flagellants from 90 to 100 (Unit health…

  • Update v0.94 - Spike Trap + Executioner boss - 21 November 2018

    Included in this update is a new "Spike Trap" building that should add some additional strategy to how players layout their cities. Also included is the new "Fallen Executioner" boss. Wields a gigantic axe and is very aggressive. Change Log: -New building "Spike Trap". Spikes erupt from the ground to deal damage to enemies. Triggered when enemies walk on top of it. Can build a maximum of 15. -New Boss "Fallen Executioner". -Increased speed of animation for Lord's "Cleave" skill. -Added ability to perform attack combos to various hero skill animations. -Increased starting food from 150 to 200. -Increased starting wood from 150 to 200. -Fixed issue with the Keep garrison not clearing when starting/ending a game.

  • Update v0.93 - Cannoneers - 14 November 2018

    Added in a new recruitable unit "Cannoneers". They function similar to the Archers but shoot explosive rounds that knockdown infantry. Can be recruited from the barracks for a high price and high upkeep. I noticed some players still having trouble with the difficulty when playing easy mode. Because of this, the starting resources for easy difficulty has been doubled. Change Log: -New recruitable unit "Cannoneers". Ranged unit that shoots explosive projectiles. Can be recruited from the Barracks. -Starting resources for easy difficulty has been doubled. -Increased health for towers from 150 to 250.

  • Update v0.92 - Battle tester mode + New Lord items - 8 November 2018

    Biggest change this update is the new "Battle Tester" mode. In this mode, players may freely place units on an empty map and simulate battles. Originally, this was intended as a developer only mode to test unit balancing and combat but I noticed the popularity of "Battle Simulators" and decided to make it available to players. The new mode can be accessed from the main menu. Also included in this update are a few new items for the Lord. Change Log: -New "Battle Tester" mode. Freely place units on an open map to simulate battles. Mainly for testing unit balance and combat. Can be accessed from the main menu. -New Lord item accessory "Minotaurs". Start the game with a unit of Minotaurs. -New Lord item accessory "Bodyguard Manual". Adds 3 Royal Guards to the Lord's unit. Guards are revived and healed at the end of every wave. -New Lord item skill "Fireball". Throw a small fireball. -New Lo…

  • Update v0.91 - Enemy wave changes + Warpriest hero - 3 November 2018

    The most noticeable change in this update is the modification to the generation of enemy waves. There are now more enemies but the composition is made up of more lower tier units. Because of performance issues in previous versions (before the unit limitations) I made higher waves more difficult by changing enemies into elite units instead of adding more numbers. Eventually all units would become elite and lower tier units (Thralls, Wights) stopped appearing. There should now be more variety of enemy units in later waves with lower tier units continuing to appear. Although, the game is more difficult as a result. Also included in this update is the new Chapel Knights and Warpriest hero at the Chapel. They specialize in fighting skeletons (blunt damage). Change Log: -Modified generation of enemy waves to have more units but continue to have lower tier units appear in later waves (before,…

  • Unknown Pleasures: 20% Seasonal Edition - 26 October 2018

    Boo! Haha, Halloween is so easy. Although I’ve never understood the rules when it falls on a weekday, and like all miserable British whingers I resent its weird expansion from a few hours of hiding from unpleasant infants into an entire sodding month of pumpkins and rubbish horror. So with that in mind, let’s have a spooooky Unknown Pleasures ! Threatening but then being too British to actually ‘trick’ anyone this week: barely interactive fiction, a multiplayer indie with actual players, and a stick on the moon. (more…)

  • Update v0.9 - Limitation to unit counts + Housing residents - 24 October 2018

    This update introduces a mechanic that limits the number of active player and enemy units (the amount can be modified when starting a new game). It is now truly possible to fight against an endless number of waves instead of the game eventually becoming too unstable due to the number of enemies. Any units recruited by the player over the limit will be garrisoned at the Keep and can be manually deployed when the number of active units is under the limit. Upkeep is still payed for any garrisoned units. Heroes and any starting units do not apply to the limit. For enemy waves, any units over the limit will be placed in a reinforcement queue and spawn as units are destroyed. Bosses do not apply to the limit. Because enemies now attack from more directions, the game is a little harder. Also included in this update are residents that spawn from housing and interact with service buildings. This…

  • Update v0.871 - Quick fix + Attempt at fixing stunlock - 19 October 2018

    Quick update to fix a issue with troops in enemy units continuing to hit buildings and not follow the leader when moving to attack archers. Also included is an attempt at fixing the long standing issue of stunlock (getting stuck in a cycle of inescapable stun animations when getting hit multiple times). Players can now dash out of the stun animation while controlling heroes. This does not apply to knockdown animations. Change log: -While controlling heroes it is now possible to dash out of the stun animation when getting hit (not knockdown animations). This should reduce issues with stunlock. -Fixed issue with troops continuing to hit buildings and not follow the leader when moving to attack a archer unit.

  • Update v0.87 - Archers + Skeletons - 18 October 2018

    A content update that includes the new "Archer" unit. Archers act as a mobile arrow tower that can be given targets and fight in melee. Also included in this update are new skeleton enemies. Skeletons take reduced damage from arrows (Archers, Arrow Tower, Ranger). Change log: -New recruitable unit "Archers". Can be recruited from the Barracks. -New enemy unit "Skeletons". Has arrow resistance. -New enemy unit "Skeleton Warriors". Stronger version of Skeletons. -New enemy unit "Skeleton Reavers". Elite skeletons armed with massive greatswords. -Light Cavalry and Heavy Calvary now perform trample attacks during combat instead of just when entering combat. -Increased Arrow Tower damage from 10 to 12. -Increase health of Thralls from 90 to 100 (Unit health from 1080 to 1200) -Option to continue game in endless mode on victory screen.

  • Quick Fix v0.862 - 14 October 2018

    A quick fix to remove a developer control that I forgot to disable in the previous update. Also included are some small balance changes for the Templar hero. v0.862 Change log: -Removed developer key control that automatically upgraded buildings. -Can now upgrade Hops Farm. -Templar recruit cost reduced from 3000 gold + 150 food -> 2000 gold + 100 food. -Reduced cooldown of Templar's Healing Light ability from 180 to 150. -Fixed issue with woodcutters harvesting wood from invisible trees on road tiles.

Patch notes and updates

S.noRelease datePatch nameGID number
12 January 2021Update v1.043 - Additional aiming options3917534300107357642
231 July 2020Update v1.042 - Small item fix3664193578964313596
315 October 2019Update v1.041 - Fix for camera orbiting3051677487691964279
410 January 2019Update v1.04 - Quick fix2417771014049271172
58 January 2019Update v1.03 - Small Update2417771014042714024
622 December 2018Update v1.02 - Polishing and balancing2417769111291587909
713 December 2018Update v1.01 - Traditional Chinese Translation3244179105158229747
810 December 2018Full Release v1.0 - Achievements2416641943187403139
929 November 2018Update v0.96 - Orcs2415515408470375521
1021 November 2018Update v0.94 - Spike Trap + Executioner boss2415514774166585431

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID935930
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateDec 10, 2018
DeveloperCheckmaty
PublisherCheckmaty
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent90%
Positive reviews378
Negative reviews44
Total reviews422
Steam recommendations407
Achievements24
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/935930/

Short description

Reignfall is a real-time strategy game with elements of city-building and third-person action. Build a city and defend your keep against waves of increasingly difficult enemies. Can you survive against the fallen horde?

About this game

The Reign...The Fall Reignfall is a real-time strategy game set in a medieval fantasy world that has been invaded by an army of undead. As the lord and protector of your kingdom, you must build up your defenses and raise armies to stand against the invading hordes. Command your troops from above using traditional RTS controls or take direct control of powerful heroes and fight along side your troops in bloody, hectic battles in a third-person action mode. Can you survive against the fallen lord and his undead army? Features Resource production chains inspired by classical city building games Fight the fallen by commanding your armies RTS-style or take direct control of your heroes in third-person and fight along side your troops on the battlefield Learn to master your Lord and 6 different heroes, each with their own unique playstyle Procedurally generated maps - every playthrough is different Freely place units and simulate battles in the Battle Tester mode

Supported languages

English * , French, Simplified Chinese, Traditional Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Reignfall's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Reignfall's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Reignfall at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$4.99$4.99No discountSteam Store

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