SPSTEAMPULSELIVE ANALYTICS
Stacksquatch

Stacksquatch Steam metadata

Hover | Apr 8, 2021 | game

Released

0players observed · 22 September 2026 - 12:50:03 UTC

ActionCasualIndiePuzzlePhysicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)180
  • Revenue (VGI)$2,032
  • Review score100% positive

Stacksquatch metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)180
  • Revenue (VGI)$2,032
  • Review score100% positive
  • Total reviews3
  • Release dateApr 8, 2021
  • DeveloperHover
  • PublisherThe Stacksquatch Society

Genres: Action, Casual, Indie

Company pages: Developer: HoverPublisher: The Stacksquatch Society

Top Steam chartsTop 100 gamesGame directorySteam Store page

Stacksquatch Steam metadata

Stacksquatch metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/937090/metadata
Steam Storehttps://store.steampowered.com/app/937090/
Steam Communityhttps://steamcommunity.com/app/937090
PCGamingWiki search
IGDB searchSearch IGDB for Stacksquatch

Reviews, pricing, and metadata

Review summary

3 user reviews

100% positive, 3 positive, 0 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Tracked Controller Support, VR Only, Camera Comfort, Custom Volume Controls

Achievements

14

Platform releases
  • Steam 8 August 2020

Latest Steam announcements

  • Collider updates - 19 September 2026

    A game like Stacksquatch relies on well crafted colliders. The whole point of the game is funny shapes and how they all fit together. What would Tetris be if sometimes blocks had no collision?On the other hand, sometimes you can make it a little too well crafted. Computers don't like doing complex physics checks constantly because they're secretly very shy about their floating point number limitations. Long story short, complex colliders were causing weird physics where stacks would be unstable when they shouldn't be.So I overhauled a few of the worst offenders. Maybe there are more to do but we'll cross that bridge if we get there. In the meantime, please enjoy a less frustrating experience.

  • A mighty Skystacker update - 28 August 2026

    It's been a while and well worth the wait for the next big release!First, the game is objectively more fun. Scientifically, even!People have been asking for more objects to stack since the original play tests and finally they have it. Why did it take this long? Let's say just say cryptids or something. Either way it should get rid of some frustrating portions of levels where it can be difficult to hit the next checkpoint for growth.I've also improved frame rates with a few changes. Again? I know, I know, I spoil my players.Second, you'll also find that there are a lot of bug fixes!Most obviously this was made with an updated version of Unity. That means the huge bug that everyone had to update for is no longer an issue here. It also means a bunch of general improvements and fixes.More specifically I've also fixed:Fading in at the start of the gameA bunch of weird object issuesThe weird…

  • Everything Stacksquatch is out now! - 19 April 2021

    The Stacksquatch Soundtrack is now available with a release sale. Complete your collection by getting both! There's a track for every season: Summer, Fall, Winter, and Hub. It's cozy like fresh cut grass, a pile of leaves, hot chocolate, or warm Hub rain. Straight from the game, perfect for looping all day long while you stack.

  • Sit back and stack 🐶 - 11 April 2021

    After 6 years of part time work as a solo indie developer, Stacksquatch is out. There are a lot of changes since the last Early Access update so now is the time to revisit it if you haven't yet. If you're still on the fence, check out capt beard's jams in this new trailer: That's 4 amazing tracks commissioned just for Stacksquatch! The soundtrack will also be available for download in the near future. Also, if you give the game a try then please consider leaving a review. It means so much to a small project like this.

  • v0.5.2 - 28 January 2021

    This is getting close to a v1 release, I think. In fact, did you know that internally this is Release Candidate 3? Will the third time be a charm? We have long-awaited big changes: Greatly improved performance, doubling frames in some cases Completely new visuals for grass We have unsolicited experience changes: Level objectives show up on the game menu as a reminder You can control Music and Sound Effect volume separately You can interact with game menus using the trigger buttons Added a red glow to help make smaller unstable objects more visible We even have boring but important changes: Level scoring works a bit different now Game menus show up better on dark levels Various bug fixes don’t even worry about it Script tweaks worry about it even less Updates don’t get much better than that!

  • v0.4.0 - 8 December 2020

    This is the end of the game as we know it and I feel fine (because I finished all the ending scenes and tightened up the plot leading up to it). Story time: All the scenes/levels are finally done with cool new stuff at the end The script has been adjusted somewhat to be more coherent Data Donuts have been replaced by mysterious Mystic Monuments Just normal collectible stuff nothing weird here stable af: Fixed various music and SFX bugs Fixed issues with save data resets Fixed issues with tutorial save data

  • v0.3.0 - 9 October 2020

    This was going to be a small update but then there was just too much goodness for a minor version bump to contain. Fancy graphics updates: Temporal anti-aliasing to improve text readability and sound cool! New menu settings for supersampling and anti-aliasing Fixed cosmetic transforms so you can wear your cat charm with pride Better player experience: Much more difficult to accidentally close the game while the menu opens Fixed a lot of small things that enhance the player experience

  • v0.2.1 - 6 September 2020

    You want bug fixes and optimizations? Then I have some great news for you! The most significant bugs you’ve ever seen fixed, big bugs laid low. The most optimized frames you’ll never see, big savings directly for you! 20-30% rendering time savings Fixing various objects and colliders or all shapes and sizes You can no longer accidentally skip the tutorial by closing the game (sorry speedrunners) Not enough? Looking for a little something extra? Well you’re really twist my arm but just for you I’ll throw in these deals for free. Just don’t tell my manager or I’ll be in real trouble ha ha Recentring the seated view now resets the player’s rotation Cleaning up a couple conversations Tweaks to .~numbers~. Cleaning up .~code~. https://i.imgur.com/8RpMNic.gif

  • v0.2.0 - 19 August 2020

    It's here! After sitting in my back pocket for 2 years or so, I've finally found the time and place for these extra modes. If you need an extra challenge or just want to play around, try these out from the Gameplay Options (formerly Accessibility Options). Endless Mode will disable a level's win condition. This lets you stack far beyond the usual heights and build some weird stuff. It's kind of like a creative mode so have fun with it! Time Challenge will add time limits to each level. This was actually how the game was designed very early on but removed because it ran counter to the relaxing feel of the game. Untethered Challenge removes the object locking when you grow larger. Balancing the entire stack might require starting over or planning a wider base. The risk is worth the reward though because you can smash the whole stack at any point and watch it go flying! You can also mix an…

  • v0.1.1 - 26 July 2020

    I finally tried out 144Hz mode on the Index. It is wonderful but also seemed to break the physics-based whiteboard flip in the lab. I didn't know that framerate changes affecting gameplay were still a thing. Thanks, Unity physics. Anyway, it's no longer based on physics now so it shouldn't be an issue when the Index 3 comes out with 1080Hz refresh. (unrelated image, I just like alpha bugs) https://i.imgur.com/KVSvPzn.gif

Patch notes and updates

S.noRelease datePatch nameGID number
16 September 2020v0.2.13819571008265651831
226 July 2020v0.1.13978319116846118886

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID937090
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateApr 8, 2021
DeveloperHover
PublisherThe Stacksquatch Society
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type3 user reviews
Positive review percent100%
Positive reviews3
Negative reviews0
Total reviews3
Steam recommendationsNot available
Achievements14
Average playtime forever34 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/937090/

Short description

Sit back and stack with Dogtective in a colourful, floating world of cryptids in this VR action-puzzle game.

About this game

Stack a surreal landscape with this oddly satisfying VR action-puzzle game. The higher it goes, the bigger you grow and the more you can pick up! Grab your surroundings and balance them with coordination and timing Defy gravity with suspenseful moments of finding the right balance point Find cozy moments of peace with the ancient art of stacking Each level has unique challenges . Some need you to stack tall while others require heavy piles. Sometimes you have to deal with a twist like rain, fires, or darkness. No matter the goal, each artistic stack gets preserved in a photograph at the end. Explore different locations, seasons, and scales Enjoy accessible, intuitive gameplay without violence Sit down or run around, whatever your space allows Each stack also acts as a guide for the local cryptids . Some might be familiar and some are out of this world but they all have something to say. But only the mythical Stacksquatch can bring order and rejoin the floating islands.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
52Tracked Controller Support
54VR Only
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Stacksquatch's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Stacksquatch's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Stacksquatch at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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Indie

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Casual

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