SPSTEAMPULSELIVE ANALYTICS
Grand Guilds

Grand Guilds Steam metadata

Drix Studios | Mar 26, 2020 | game

Released

0players observed · 22 September 2026 - 13:19:34 UTC

IndieRPGStrategyTactical RPGFemale ProtagonistSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)3,090
  • Revenue (VGI)$44,168
  • Review score56% positive

Grand Guilds metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)3,090
  • Revenue (VGI)$44,168
  • Review score56% positive
  • Total reviews103
  • Release dateMar 26, 2020
  • DeveloperDrix Studios
  • PublisherDrix Studios

Genres: Indie, RPG, Strategy

Company pages: Developer: Drix StudiosPublisher: Drix Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Grand Guilds Steam metadata

Grand Guilds metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/939120/metadata
Steam Storehttps://store.steampowered.com/app/939120/
Steam Communityhttps://steamcommunity.com/app/939120
PCGamingWiki search
IGDB searchSearch IGDB for Grand Guilds

Reviews, pricing, and metadata

Review summary

Mixed

56% positive, 58 positive, 45 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Family Sharing

Achievements

14

Platform releases
  • Steam 26 March 2020

Latest Steam announcements

  • Balance Adjustments + Fixes - 18 May 2020

    The game has been updated to version 1.1.0 which features balance changes, some new content, and multiple bug fixes. Gameplay Changes Changed several enemy groups to provide better variety in combat. Enemy levels and stats were adjusted based on the change in enemy groups. Adjusted the diminishing returns of using AoE attacks against large enemies. Changed several boss fight mechanics to make them clearer and less frustrating. New Content Added 3 new maps to the Guild Quests pool so there's more variety to the layout of generated encounters. Added more enemies and enemy groups to the Guild Quests pool. Added a 5th combat soundtrack. Bug Fixes Fixed several instances where sound effects and/or music was missing from a cutscene. Fixed a bug where the camera sometimes moves to a random location when an enemy attacks. Fixed an issue where footstep sounds would not play. Fixed a bug that loc…

  • Update 1.0.1 - 29 March 2020

    This update hopefully address some of the glaring issues that a lot of players have been experiencing since launch. Gameplay Changes EXP Sharing: Inactive characters gain +40% experience. Added a Help Screen during combat by pressing F1. Lowered enemy stats for Easy (Recruit) and Normal (Guildmate) difficulties. Reduced the Lycan Boss enemy's base stats. Bug Fixing Changing keybindings should now be possible again. Fixed an issue that caused the XP bar to show inaccurate percentage. Fixed a bug causing Unbound Electron to trigger every turn. Fixed a bug that caused Pacifist to trigger inconsistently. Edited some Passive texts so their intended effects are clearer. Fixed a bug that caused Mysterious Pieces Part 3 to be completely skippable. Fixed an issue that caused the Final Boss battle to be skipped by returning to the World Map.

  • Hotfix 1.0.0b - 27 March 2020

    Bug Fixes Fixed a bug where taunted enemies would move to the grid's origin when the taunter is unreachable. Fixed a bug where Paco joining the party caused Rei and/or Eliza to get no cards in their first encounters. Fixed an issue where the Deck Builder didn't refresh after buying a card. Resolved texture streaming issues that caused very low quality textures even on the highest settings. Fixed a bug where Mobility and Swiftness info were not shown. Changed the range of the Gunslinger enemies to ensure they would attack after retreating. Fixed a few dialogue and card typos. Added and corrected a few UI tooltips. Gameplay Changes The zoom in when playing a card now only happens when playing a 4 or 5 cost card.

  • February Update + Announcements - 3 March 2020

    We’re less than a month away from launch! Switch and PC Release DatesNintendo has finally approved our latest game build. We and our publisher agreed that it would be best to have a simultaneous release for both Switch and PC platforms. As such, we’re scheduled to launch on 26th March 2020 for Switch, Steam, and Utomik. Gotta Polish Them AllOur artists spent the last month polishing existing assets. Polish is a very important thing in any game after all. Here’s a before and after comparison of some of the main characters. The world map is also getting a new look. The layout is pretty much the same but we're redrawing the locations, landscapes, etc. I’m also polishing the story content and combat encounters for the game. Making sure cutscenes flow well and fixing any level design issues. Currently doing a pass on all the enemy cards and stats too. Skills and PassivesWe've been going over…

  • Beta 0.7.1 is Live - 8 February 2020

    New Content New Story chapters 19 and 20. Added 11 story combat encounters. New story boss. New and updated card artworks. New animated cutscenes. Improved buttons and combat HUD elements. New loading screen animation. Gameplay Changes New keyword "Summon" will spawn AI controlled units. Added 11 Monico cards. Added 12 Draken cards. Added multiple passives for various heroes. Changed Head Start passive for Rei. Added passives for boss enemies. Bug Fixes Fixed a bug that caused enemies to sometimes not use their basic attack. Fixed an issue where pushing enemies would sometimes lead them to wrong tiles. Fixed a bug where a push card with wall hit damage incorrectly deals that damage. Corrected some typos and grammatical errors in the dialogue. Fixed a bug where some characters have blank, white portraits during dialogue. Fixed a bug where the Pause menu covered by other UI elements. Fixe…

  • Beta Patch 0.7.0 - 20 January 2020

    We have a big update in terms of content today! A lot of combat encounters, several new enemy types, multiple new hero cards, and so much more! New Content NEW Story chapters 17 & 18. Added 16 story combat encounters. New Enemy: Giant Scorpions. New Enemy: Desert Slavers. New Enemy: Lizardfolk. New Enemy: Living Armors. 2 New Story Bosses. Added 3 Kadmus cards. Added 4 Rei cards. Added 8 Raze cards. He now has 20 in total. New animated cutscenes. More card artworks. Improved UI buttons. Gameplay Changes Removed exploit for taunting enemies. Players would Taunt an enemy and then move the Taunter to an unreachable location, making the taunted enemy unable to do anything. Changed level scaling curves for Health, Physical Power, and Magical Power. As a result, secondary stat numbers should be a bit lower now. Kadmus's Basic Attack now scales from both PP and MP. Reworked most of Raze's dama…

  • December Progress - 5 January 2020

    First update of the year! Let's look back at what we achieved last December 2019. New Hero Cards We continued working on defining possible builds for each playable hero. The goal is to have 20 skill cards and 20 passives for each hero. Right now most of them are sitting at around 15 or so cards while some later characters like Lyria are at around 8 cards. https://i.imgur.com/ErBPcE6.png Design Rewards Production is almost done for 1 of 2 boss enemies and 2 of 3 normal enemies. Scripts for side quest rewards are also being approved for production. https://i.imgur.com/2n6UifD.png More Combat Maps We added several new maps both for cinematic and gameplay use. I can’t really show much of the new maps to avoid spoilers, but here are some screenshots of the environments we worked on. https://i.imgur.com/p3xVuFN.png https://i.imgur.com/ifSQZoL.png Nintendo Switch Version We're submitting a bui…

  • Important Announcement + Beta Patch 0.6.2 - 21 December 2019

    A couple of weeks ago, we got hit by a strong typhoon here in the Philippines. While everyone in the team is alive and safe, most of us didn’t have electricity and internet for almost 2 whole weeks. Because of this, we’ll need to move the release date once again. We’ve introduced a lot of new gameplay features and story content for the past couple of months. With the end of the year fast approaching, it’s been a very busy and exciting time for Grand Guilds. However, we do realize that we do not have enough time left to bring the game to an entirely polished state. So we’re moving the release date for Steam, Utomik, and other PC platforms to March 12, 2020. Nintendo Switch release date is still TBD. I know this is not good news for the people who are highly anticipating the game, but I do believe that this is the right decision. The last thing we want to do is release an unpolished and b…

  • November Progress + New Mechanics - 6 December 2019

    Wow, time sure flies fast. It’s already December and we’re getting much closer to release! Here’s a summary of what we’ve accomplished this past November. Public Events Last November 6th to 10th, we showcased Grand Guilds at Level Up Kuala Lumpur. The event was really fun and we received a lot of feedback from both players and devs alike. Grand Guilds also got nominated for Best Innovation in the SEA Game Awards. Gameplay Mechanics New mechanics and keywords have been added to the game. Traps are now a thing and Paco is especially good at them. You can now lay down trap cards which will be triggered when an enemy enters its radius. Chain Lightning has been added to some of Rei’s cards. The concept is bolts of electricity course through nearby units. So when dealing damage, additional Magic damage equivalent to 30% of the original will be dealt to adjacent enemies. https://i.imgur.com/ex…

  • Beta 0.6.1 is Up! New Combat Mechanics - 26 November 2019

    https://i.imgur.com/gM3ownZ.png Hey everyone! The new beta version is here and we have some new gameplay mechanics for you all. New Content New Chapters 14 and 15. Added 10 story combat encounters. New Enemy: Steam Golem. New Enemy: Dual swords human. New character portraits. Added multiple voice lines. Changed card visuals. Multiple UI improvements and changes. Gameplay Changes Added the Enemy Info System - you can now view the enemy's stats, cards, and passives before starting a quest. The goal is to enable players to plan out their decks more efficiently and allow for more complex AI at the same time. New Trap mechanics - place a trap on a tile that can be triggered based on proximity. New Paco cards: Viper's Trap, Scorching Trap, Spike Trap. New Chain Lightning mechanic - dealing damage to a target deals a portion of that as magical damage to adjacent enemies. Added Chain keyword to…

  • October Progress - 3 November 2019

    It’s time for another monthly update! A lot of big gameplay changes came in last month so let’s dive right into it. New Gameplay Systems Last week, we released the Passive Cards system to our Beta build which introduced huge changes for card combat and character management. You can read detailed info about the new system here - https://steamcommunity.com/games/939120/announcements/detail/1642051978773601510 This is our largest update to the game since starting the beta. If you have beta access to the game, this is the perfect time to try out the new mechanics. Content Updates As always, we worked on a lot of new character portraits, 3D models, and card artworks for the game. We’re actually almost done with the needed assets for the full game. Here are some of them. https://i.imgur.com/0DF2SYe.png Lyria D'Altan, our 9th playable hero is also now available on the Beta version. Which means…

  • Beta Backers 0.6.0 - New Gameplay Systems! - 26 October 2019

    We're introducing some brand new systems in this update that will change how combat and party customization is played. Not to mention we also added our 9th and final hero - Lyria D'Altan. This is probably our biggest update yet! Passive Cards System This new system allows players to outfit their heroes with Passive cards. These cards give your heroes stat bonuses and effects that compliment their skill cards and playstyles. This system completely replaces the old passive trinkets and primary stat allocation mechanics. Primary Stat points are now gained via 2 ways: Pre-allocated points upon the character's level up. Passive cards giving stat bonuses. Each Passive card will have slot costs, allowing you to equip more than one passive. The higher the slot cost, the more powerful the effects and more stats you gain. All heroes start with 2 slots and unlock a slot every 5 levels, up to a max…

  • Beta 0.5.3 is Here! New Draw mechanic and more! - 8 October 2019

    The latest beta version is here! New chapters + new combat mechanics are the highlight for this one. New Content NEW story chapters 11 & 12. Added 8 story combat encounters. New animated cutscenes. New Enemy: Magical Weapon Constructs. More card artworks. More dialogue portraits. Updated dialogue UI. Added 6 new soundtracks. Added multiple voice over lines. Gameplay Changes Changed draw mechanic: 1 Draw, 1 Redraw per unit per turn. Press "R" to toggle redraw mode. New status effect: BURN - Deal damage per turn based on Magic Power and deal damage to Armor. New status effect: BLEED - Deal damage per turn based on Physical Power and reduce healing received. Reduced POISON damage from 10% to 5% of max HP. Increased POISON duration from 2 to 3 turns. Replaced Skyla's default passive with: Suppression Fire - repeatedly attacking an enemy in a turn will apply a stacking -1 Mobility for 1 turn…

  • September Progress + Slacker Backer - 1 October 2019

    Hey everyone! A lot of content has come and is coming into the game. So let's get into it! Slacker Backing First things first, a lot of people have been requesting that we provide a late backing option for those who missed the Kickstarter campaign. It took us a while to set it up, but we heard you loud and clear! You can now show your support by backing us via PayPal through our website. All the funding received through this will go into developing Grand Guilds. Since the full release is just a few months away, we're only offering up to the Veteran Guildmate tier ($45) since all other rewards are now locked in. Monthly Progress We made a lot of progress towards the game's completion. We released Draken, our 8th playable hero, earlier this September and included a ton of story content alongside him. Draken is a damage character who utilizes stealth mechanics to execute his enemies. https…

  • Beta Build 0.5.1 is live! New Major Character! - 3 September 2019

    Hey everyone! Here's our latest beta release where a major character is making an appearance. https://i.imgur.com/2L0bDVZ.png New Content Added Chapter 8 and part of Chapter 9. 6 new story encounters. 3 new combat maps. New Boss Enemy: Shadow Vox Assassin. Lots of new card artworks. Updated Mami's UV and textures. Gameplay & Balance Enabled Auto wait for units with no more actions left. Renamed Paco's default passive. Improved Paco's idle and run animations. Adjusted sword attack animations. Increased Monico's overall healing. Bug Fixes Fixed bug where cards appear with incorrect integer value. Fixed a bug that produced inaccurate damage values when attacking from an elevated position. Fixed bug when taunting a Player unit. Edited passive descriptions for multiple characters. Fixed Eliza's skin weights. Fixed several dialogue typos. Fixed bug with Deadeye card not working. Fixed bug wit…

  • August Progress Report - 2 September 2019

    Hey everyone! A lot of cool things happened last August so let's dive into it! Gamescom 2019 Grand Guilds was in Gamescom last August 20 to 24 as part of the Indie Arena booth! Hundreds of people played the game and I know some of our Kickstarter backers were there too! New Artworks & Updated Ship As always, we worked on a lot of new character portraits, 3D models, and card artworks for the game. Here are some of them. https://i.imgur.com/uaXeQq5.png https://i.imgur.com/IIIOfl5.png We also updated the Player Ship's textures. If you remember, I wanted to add Bruce's name to some of the 3D models he created. We ended up adding his online tag "BRZ" which is just short for "Bruce". This is what he signs his drawings with so I figured it was best to use it. https://i.imgur.com/jSqxxG3.png Full Voice Cast As of August 23rd, the voice cast for Grand Guilds is officially complete! We finished c…

  • Beta Build 0.5.0 is out! Card Gameplay Changes! - 19 August 2019

    Hey everyone! The new Beta build is here and there's a ton of gameplay changes and new content! Quick side note: We'll be at Gamescom in Cologne, Germany from the 20th to 24th August. Our booth is in the Indie Arena, Hall 10.2. Feel free to drop by and say hi! https://i.imgur.com/LwS20nC.gif New Content: New Story Chapter 7. Added 6 story combat encounters. New Hero: Monico Sternhat. Added 8 cards for Monico. New Enemy: Automated Turret. New Rei Card: Overcharge. Added Range indicators for cards. New soundtracks and stingers. Updated card artworks. Added F1 for Info/Help. Gameplay & Balancing: Reworked card draw per turn. Each unit will now draw 2 cards per turn but will no longer draw on the first turn after the Mulligan screen. The initial hand is still set to 2 cards which the player can still mulligan. Replaced "Deploy" keyword with "Instant". "Piercing" and "Lifesteal" are now keyw…

  • Beta Backers Build 0.4.3 is now out! - 2 August 2019

    We just updated the beta build to version 0.4.3! This new build includes Chapter 6 of the main story, some gameplay changes, and lots more! https://i.imgur.com/24ECLT9.png New Content Added chapter 6 of main story. New Enemy: Diospore New Enemy: Rifleman New Enemy: Hagspawn New Enemy: Night Hag Added Paco Card: Master Tracker Players can now select a landing tile when using a damage card with "Move". Rotating while placing a wall will not rotate the camera anymore. Added camera occlusion for some walls, houses, and other objects that block view. Added music and ambient sounds to some scenes. Balancing Hailstorm now costs 4 AP and applies Weak. Winged Feet now draws a card. Reduced Skyla's overall card damage. Adjusted level scaling when acquiring new heroes. Bug Fixing Fixed a bug where Kadmus Water Bolt would not deal damage. Fixed Skyla's cape physics. Fixed a bug that showed wrong da…

  • July Update + Release Date News - 1 August 2019

    Monthly Progress Hey everyone! I'm Justin, here with another update on Grand Guilds. There's a bunch of things I want to discuss so let's get into it. New Content Lots of new content in the art side of development. I'm happy to say that we finished all concept arts for the entire cast in the game. We have some new cards and 3D models as well. https://i.imgur.com/sRQQ2iG.png https://i.imgur.com/ylkv6UJ.png On the other hand, the main story has undergone some revisions which included dialogue edits, cutscene changes, combat encounters, spelling checks, and just general polish. We expect this to be the last major revision for the story. Gameplay Changes The closed beta has been really helpful in determining issues with the gameplay, particularly the card system. We've been working on some changes to address these issues such as better draw mechanics, more unit interactions, and card balanc…

  • Beta Build 0.4.2 is now Live! - 17 July 2019

    It's time for an update on the Grand Guilds beta backers build! In summary, we've added Chapter 5 of the main story, new possible guild quests, and a ton of balancing + fixes! https://i.imgur.com/aFU1RII.png Changelists: New: Story chapter 5. Added 2 possible guild quest maps. New: Guild mage enemy. New: Guild swordsman enemy. New: Spiderling Illusion enemy. New: Blood entity enemy. New: Blood Golem enemy. Added ability to open settings menu during combat. Fixed bug with inconsistent tile visibility. Fixed a bug where Paco would have Kadmus's stats and cards after unlocking him. Pushing an enemy to the edge of the map should now work as intended. Changed Kadmus's hero ability from "Water Shot" to "Water Bolt". Fixed an issue where the player could still undo a move after receiving a buff. Fixed missing texture for Web Shot. Fixed bug where non-integer damage value would be dealt. Fixed…

Patch notes and updates

S.noRelease datePatch nameGID number
127 March 2020Hotfix 1.0.0b2984138620249233881

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID939120
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMar 26, 2020
DeveloperDrix Studios
PublisherDrix Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent56%
Positive reviews58
Negative reviews45
Total reviews103
Steam recommendationsNot available
Achievements14
Average playtime forever1,140 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/939120/

Short description

Story-driven, tactical RPG with unique card combat mechanics. Follow the adventures of Eliza and her crew as they struggle to prevent an impending war.

About this game

Grand Guilds is a story-driven , tactical RPG with unique card combat mechanics. You and your comrades will journey the lands of Irin, a continent on the brink of another war, while engaging in challenging tactical combat. STORY After a year-long mission, Eliza returns to the seemingly normal city of Ozryn when suddenly a horde of mysterious creatures set fire to the streets. Upon repelling the enemies, Eliza and her guild strive to discover where the attackers came from, only to realize that the phenomenon happened all over the continent... all at the same time. With her guild's reputation on the line, she takes it upon herself to find and capture whoever is behind the attacks. It is up to Eliza and her trusted guildmates to discern the true motive behind the unusual assault before the other guilds of Irin suffer the same fate, or worse. Turn-Based Strategy - Learn and master the fundamentals of tactical combat. In Grand Guilds positioning, terrain, and your action points will mean the difference between victory and defeat. Card Combat System - A diverse set of skill cards will form the abilities of your units, making every turn more dynamic and each decision more important and meaningful. Deck Building - Tailor each character to your playstyle by customizing their skill decks. Obtain powerful new abilities by completing quests or leveling your characters. Guild Quests - Embark on challenging, procedural missions that yield exciting rewards. Increase your guild's reputation to earn bonuses that will aid you in combat. Diverse Cast - Each playable character has unique mechanics and abilities that enable them to fill various roles in your squad such as tank, support, and damage dealer. Epic Narrative - Unravel the mysteries shrouding Irin, a continent on the brink of war. Follow Eliza and her companions as they journey through this vast, magical world. Partial Voice Acting - Heroes will shout out their actions in combat and express their feelings during dialogue with short voice lines. Will you help Eliza in her struggle to save the beautiful world of Irin?

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Gewalt Derbe Sprache
igrs15Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Grand Guilds's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Grand Guilds's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Grand Guilds at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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4Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,271
5Once Human22,24922 September 2026 - 13:32:08 UTC231,343
6Realm of Ink1,23322 September 2026 - 13:51:23 UTC6,799
7Party Animals6,10222 September 2026 - 08:07:21 UTC57,806
8Escape From Duckov3,77422 September 2026 - 13:05:08 UTC301,322
9下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2808,15322 September 2026 - 14:43:40 UTC1,291,3282,758,031Valve
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
Baldur's Gate 344,96822 September 2026 - 13:46:08 UTC875,343836,282Larian Studios
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Sid Meier’s Civilization® VI35,18922 September 2026 - 13:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord33,30522 September 2026 - 14:38:46 UTC248,034297,199TaleWorlds Entertainment
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
RimWorld31,31422 September 2026 - 13:28:42 UTC95,851239,107Ludeon Studios
Arena Breakout: Infinite30,70822 September 2026 - 13:07:02 UTC65,94478,112Morefun Studios
Total War: WARHAMMER III23,13522 September 2026 - 12:43:59 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human22,24922 September 2026 - 13:32:08 UTC231,343179,110Starry Studio

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust92,77922 September 2026 - 14:25:47 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Warframe57,12522 September 2026 - 13:05:09 UTC181,509676,031Digital Extremes
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Baldur's Gate 344,96822 September 2026 - 13:46:08 UTC875,343836,282Larian Studios
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat164,49222 September 2026 - 13:05:08 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
Rust92,77922 September 2026 - 14:25:47 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Terraria39,04822 September 2026 - 13:05:08 UTC486,9181,521,492Re-Logic

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