- Packaging, Archive Versions, and Long-Term Support - 27 July 2026
It's been a while, dreamers. This project has been dormant for some time, but I've had this update cooking in the background. The game itself has not been updated, but I want to ensure this game's packaging is fit for long term support, so I've made several improvements to the packaging, and as a bonus, I decided to release previous iterations of this game in its main package, completely free. This game was always really experimental, so I feel like the progression of this game is historically valuable. It is the mission of Protoria Studios that our game products are fully playable offline & forever, so this is a continued step in that direction. If you have any issues with this update, it is recommended to uninstall and re-install. This update includes the following changes: Updated credits Updated manual contents Moved several texts all into the Readme file Removed various unnecessary…
- Optimum Link Photo Contest - 13 August 2021
Long time, huh! Ok let's get straight to it. There's no reason an older game can't have another moment to shine. So we had a fun idea. WE'RE HAVING A CONTEST Starting August 13th and ending August 27th, take some screenshots in game and share them either in the Steam community, on the Optimum Link Discord, or both. It can be funny, interesting, broken, meme-worthy, or terrifying -- share your best! The dev team will look at the aftermath after August 27th, where we'll decide on 1st place, 2nd place, and 3rd place winners. The winners will receive Steam gift cards of $25, $10, and $5, respectively. Anybody can vote for their favorite using Likes/Thumbs Up, but in addition to popularity there are a few other qualities we'll judge. Even if you don't care for prizes, it's a great time to jump back in and revisit a wacky sandbox game! Game's not that old! Rules are subject to change because…
- A Silver Winter - 7 December 2019
Welcome to Silver Sparrow, Optimum Link’s official completion. This update seeks to clarify and enforce the game’s best elements. What’s New? Added 3 new worlds. Added Mazes. Swimming works now. Everything is available in the Create menu now. You can hold things now, press . You can drop Ammo now, by pressing , or spawn it from the Create menu. You can toggle the HUD on/off by pressing . You can slow down time by holding + using the scroll wheel. You can adjust the size of your primer spray by holding + scroll wheel. Added profanity filter on chat. Adjusting post processing. Game image is now sharper and has less bloom/lens flare. Refactored and rebuilt: switching tools, painting, lasers, selecting items, spawning items, telekinesis, damage events, death & respawn, player join, basically everything. New sounds for lots of things. Improved enemy AI. Hitboxes adjusted so players don't cli…
- Silver Sparrow, Coming Winter 2019 - 31 October 2019
Hey there, Happy Halloween! Here is a short teaser of what we've got in store this Winter. It showcases "Final World", one of three new maps. A more detailed announcement + gameplay trailer will accompany the official release. But essentially: Silver Sparrow is the latest version of Optimum Link that seeks to officially define and further refine the game's core concepts. The update features better stability and optimization, an updated design, further polishing, new gameplay mechanics, and new content. This will also act as the game's official "completion" (1.0). We've been working on this since April. After the addition of Silver Sparrow, our studio is moving on to focus on our larger projects. Join our Discord: Here Follow on Twitter: Over Here
- Original Soundtrack, Vol 1. - 7 June 2019
Hey dreamers. We hear some of you like music. Music is a large part of any sensory experience. I believe Optimum Link's soundscape is no different. I've just released a 26-track collection of my work that's featured in this game. Play it here. This will be available on Spotify and many other platforms later this year, but you can download it now. If you like our game and want to support our studio, this is a good way to do it! Also, to any Discord friends, if you missed our recent announcements we have moved to a dedicated space for Optimum Link apart from our other work. You can join our new Discord HERE! We have more in store this Summer. Keep your eyes and ears asleep.
- Welcome to the Dream. - 15 March 2019
Responses to this project have been interesting, to say the least. The team has been enjoying all the screenshots and reviews. I wanted to make a post to let interested players know what's up, that we hear you, and how we're moving forward. First, bugs. Yup! Most of them are noted. I cannot guarantee all will be fixed, we will do our best. Second, new content. We have a TON of ideas. I'm just going to try and emphasize that we don't want to anticipate anything in advance, since this is an experimental side project. Indie development can get very busy very quickly. This is exciting for us, and hopefully you all, too. Give the game another go if you haven't opened it in a while... you never know what could happen. TL;DR - We love your feedback, and we'll try to surprise you with more when we can. - telekrex (creator)
- Introduction and Notes - 1 March 2019
Welcome, and here’s the plan. A brief history: Optimum Link was originally released in 2016 as a prototype sandbox sort of thing. In 2017, we released an update. A version 0.3 was in the works, though Protoria got busy starting up the studio as well as working on new projects. We decided Optimum Link’s next release would big a large refreshing of the project. This was, and is, a prototype playground. It’s where we have broken in many of our experiments, features, and systems for future games, so there’d never be a reason to sell it at a price; it’s free! There isn’t a clear finishing point, so instead of numbers, this is “Version Hummingbird”. There’s a number of things we’d like to add to Optimum Link in the future, but we do not promise a time when that will happen. This includes: More Vehicles MacOS and Linux support LAN support Voice chat Additional interface languages Dedicated ser…