- Many More Matches - 18 December 2025
Today's update introduces a massive amount of new content to Mini Matches!I've been working hard since the last update to add online multiplayer support to some of the previous matches, as well as creating some brand new match types, and all of these are now available in the new update.New ModesThere's 10 returning and new modes in this update, making a total of 22 now in Mini Matches! Here's what to expect when you boot up the game:Eat And Get Longer Race to collect the most points in this match where you can't stop moving. As you score, you increase your length and grow a trail that can block other players - and yourself!The Floor is Lava It's a race to the finish line, but you're all jumping on tiny platforms above a lake of lava. Is speed or accuracy the winner?Hold Onto The Flag Grab the flag, and hold onto it for the longest. Other players can shoot you and take it from you, so yo…
- Improving Mini Matches - 22 September 2025
Today brings the first update to Mini Matches in two years!I've been wanting to work on this update for a long time. Most of my focus was on developing and releasing my mini golf game Up to Par, but recently I found the time to bring some great features and quality of life updates to the game. Here's what's new:Bug FixesI've fixed the bug that made the last round unplayable! It's finally gone, and you can play through multiple rounds back-to-back. Most importantly, you get the final game rankings!You can also now fully navigate the game using a controller, and won't get stuck anywhere.There are far too many other bug fixes to list, but I know those were two of the major ones that had been bought up, and I'm happy to say they're now solved :).Quality of LifeI've implemented a number of systems that improve on the old Mini Matches ones. The biggest change is that you can now remap your in…
- New Upgrades System - 19 September 2023
Today's update brings a new look to the upgrade system! The original system used the points you won during the match to give you upgrade tokens that could be used in the upgrade tree. The new system does away with the tokens and lets you spend the points you win in a match directly on upgrades - cutting out the unnecessary middle step! There are also fewer constraints on what you can unlock, so if you see something you particularly like, it's faster and easier to work your way towards getting it. I've also fixed bugs including: - Missing text when selecting options at the end of a match. - Option to access upgrades at the end of a match wasn't working. - Two different coloured backgrounds sometimes appeared. - Controller prompts no longer show up in the hidden modes and give the player away! Happy Unlocking, Philip
- Keyboard and Joystick Prompts - 30 August 2023
Today I've released an update that overhauls the instructions and improves how you learn to play Mini Matches. The old system dropped every player into the same tutorial, and showed the same basic controls. This update improves things by introducing game-mode specific button prompts. Every time you start a match with a new controller or keyboard configuration, the game will show you the controls you need for the specific game mode you're playing. Once you've mastered them, it'll stop prompting you until you encounter a new interaction in a new mode. As well as improving the instructions, I've also fixed several rendering bugs, fixed an issue with vanishing borders, and stopped the game freezing when one player got too far ahead! Happy Playing, Philip
- Summer Facelift - 29 June 2023
Just in time for the Steam Summer Sale, there's a big new update available for Mini Matches! You can download version 1.7.2 today. Colours The biggest change is that Mini Matches is now more colourful. Backgrounds take their flavour from the characters who aren't playing the match, and transitions between matches are now smoother and slightly faster so you can get into the action more quickly. The majority of game modes have had this facelift, but you might notice a few missing while I bring them up to par over the next few weeks. This is because, in the background, I've also been making some major changes to support future features - including multiple players per team, and stable online multiplayer. Racing Another new feature in this update - and one of the most requested overall - is that race courses are now procedurally generated for the racing mode. Each time you play, you'll be g…
- Drive Tanks, Shoot Triangles - 2 August 2022
There's a new update to Mini Matches (1.6.4) with a brand new game mode, and some other big improvements. Drive Tanks, Shoot Triangles A variation of the Tank Duel game mode, this one lets you shoot your opponents but the final score is based on how many triangles of your own colour that you shoot. It's not as confrontational as the duel, and I've found that it makes for a nice breather between more energetic rounds! Ability Indicators One improvement that had been on my list for a while was adding an indicator for whether or not you'd used your ability during a round. It's not only good as a reminder that you have it, but it also lets you sneak a look at your opponents and judge just how dangerous they are. Other Improvements Emotes are always big (There's no short or long tap for small or big emotes any more. Just tap, they're always big!) Remove Asteroid references where appropriate.…
- Thousands of Mini Golf Courses, and a New Game Mode - 4 July 2022
Version 1.5.3 of Mini Matches is now available, and brings with it the largest content update since launch! Follow The Instructions It's not your typical action game, but you still get to give your reflexes a workout as this mode rapidly throws instructions at you. Jump to comply or be eliminated. More Mini Golf I spent some time implementing a neat procedural generation algorithm that creates an almost infinite range of minigolf courses that you can play. Each time you get the mini-golf round, you get a brand new layout. If you're interested in hearing more about how this works, I wrote a thread on the technical side of this here. Other Improvements Bullets now disappear immediately when they hit the walls in the platformer mode. (Otherwise they sit around on the ground and block players from moving.) Fixed bug where emotes used in effects were not selecting correctly from player's emo…
- Patch notes for 1.4.11 - 27 June 2022
There's been an update (1.4.11) to Mini Matches! These are the problems that were solved: Don't include bonus score in points assignment. Points earned at the end of a match are now based on where you (or any local player in the game) placed. Changed old reference to "extras" menu to the correct "newsletters" menu. Alternative keys for keyboard players to avoid bug when shift is used with numpad numbers. (WSAD Player can now use Q (thrust), E (shoot) and R (ability). Arrow keys players can use M (thrust), K (ability) and L (shoot).) Fixed bug where Mini Matches would only show a black screen on startup on MacOS 12 and higher
- Don't Touch The Ground - 23 June 2022
A new game mode is now playable in Mini Matches! Don't Touch the Ground This is a task made harder by the fact your opponents are lobbing shells at you. Artillery games have been a staple of local multiplayer games for years, and the satisfaction of a perfectly calculated trajectory is still there today. Double Bonus Round Another new feature in this update is the double (or triple!) scoring round at the end of a match. If one player has been dominating the scores, you now have a chance to catch up! If the game sees there's too big of a score gap it'll double or triple the scores for the final round, making for a real showdown. Other Improvements There are also a number of other changes. The biggest quality of life improvement are the new options for continuation at the end of a match. Instead of automatically continuing, it now shows buttons for upgrades, changing characters, and playi…
- Patch notes for 1.3.19 - 17 June 2022
A new version (1.3.19) of Mini Matches is available. Minor bug fixes for the Tank Duel game mode. Fixed crash in Invaders mode. Fixed bug where first time players couldn't progress past tutorial. Fixed bug where volleyball nets would appear in the middle of the screen.
- Tank Duel - 17 June 2022
A new update to Mini Matches is now live, with a brand new game mode: Tank Duel Battle it out in a last-man-standing arena, where you can move and aim independently. The AI in this mode is a little more sneaky than other modes, so you'll have to hone your tactics to come out on top. Other Improvements Version 1.3.3 of Mini Matches also brings the following bug fixes and features: Fixed an error when using emojis in the tutorial, when the tutorial ended while emojis were still being displayed. Fixed bug where Unity failed to get cursor position on game startup Block off dead volleyballer's areas Made end screen more celebratory (Bigger difference in panel size, show particles for winner.) Updated volleyball AI to cope with blocked off areas (Now able to jump and fetch ball from other "sides" of the court.) Assigned directions to D-Pad in menus. (Easier to navigate menus.) Support all abi…
- Patch notes for 1.2.11 - 10 May 2022
This patch has a number of bug fixes as well as some great quality of life updates. There are some new features: Timeout for Floor is Lava (a 15 second timeout appears after 2 minutes) Added an emote effect to the winner at the end of each mini match, as a way to show off the emotes the player has chosen. Added an option to go back to main menu from the end of demo screen. Levels that are easier to learn are now prioritized the first time you play Mini Matches Mini Matches now shows rich presence details in Steam Bugs have been squished: Fixed bug where demo end screen would still show newsletter option even if you'd already signed up. Fixed graphics problem with pool pockets, so they no longer flicker. Crosshairs in inposter modes have different rotations so you can see them more easily when overlapping. Fixed bug where bomb explosion would go right through walls. Player ships spawn of…
- Patch notes for 1.2.7 - 6 May 2022
A new version (1.2.7) of Mini Matches is available! The instructions shown before a match are now in the same style as the rest of the game. Fix Drop Bombs mode to be more intuitive (Bombs now drop in the same position as the ship, and only block movement once you've moved away from them. The layout of blocks has also been updated to fit the grid better.)
- Imposter Hunting - 4 May 2022
A new game mode is now playable in Mini Matches, in the second major update since launch! Blend In Shoot Players Collect Your Asteroids This game mode is one of the most chaotic yet. You have to sneakily collect asteroids of your own colour, while trying to blend in with the dozen AI players that are roaming around. At the same time, you'll need to keep an eye out for suspicous movements in the other ships, to catch your opponents red handed and eliminate them. It's the second imposter mode in Mini Matches, and it's just as exciting (and nervewracking) as the first. If you play it, let me know how you found it in a comment below, or on discord. Other Improvements Version 1.2.4 also includes a number of improvements and bug fixes. Fixed bug where game would crash while showing the prompt at the end of the demo. Fixed missing asteroid error when finishing a round of Shoot Only Your Astero…
- Imposter Racing - 17 April 2022
A new game mode is now playable in Mini Matches, in the first major update since launch! Imposter Racing Blend In Shoot Players Win the Race In this game mode, you race to the finish line. However, there's a catch! You can eliminate one other player from the race - and they can eliminate you. To survive and reach the line first, you'll need to blend in with your human opponents, as well as the dozen AI players that make up the field. This mode is trickier to learn than some of the existing ones, but I think it's one of the most exciting (and nervewracking) minigames yet. If you play it, let me know how you found it in a comment below, or on discord. Other Improvements Version 1.1.1 also includes a number of improvements and bug fixes. Stopped player from turning back on themselves in snake and dying Fixed issue where the character selection layout broke if someone joined the game when p…
- Patch notes for 1.0.15 - 25 March 2022
Mini Matches version 1.0.15 is live! The following bugs have been fixed: Fixed issue with phantom collisions after ship being destroyed in Protect Your Boundary. (Paddle was becoming a negative size if you let too many asteroids past.) Fixed bug where restarting game from menu causes freeze (Second time lucky) Fixed z-fighting on the match countdown with 4 players in the lobby Resolutions in the options menu had horizontal and vertical swapped Fixed bug where AI would sometimes stop working in Don't Touch Anything There are some new changes: Show rankings in volleyball
- Patch notes for 1.0.10 - 23 March 2022
A new version (1.0.10) of Mini Matches is available! Some general updates: Increased lengths of snakes in snake mode. (To make it more tactical, and less about who makes a mistake first.) The following bugs have been fixed: Fixed a bug where AI would stop shooting after a while in You Are The Asteroid mode. Fixed issue where leftmost player in Volleyball was difficult to score against. (Due to a bug, only rarely did missing a shot remove a point.) Possible fix for bug where game sometimes hangs randomly between levels.
- Patch notes for 1.0.7 - 22 March 2022
There's been an update (1.0.7) to Mini Matches! The following bugs have been fixed: Fixed error when opening and closing the development feedback view quickly. (If you tried to close it before the tasks had loaded.) Possible fix for error when using emotes between levels. (It shouldn't be possible.)
- Mini Matches is Out Now! - 21 March 2022
Race, shoot, golf, jump, and compete with your friends across 20 frenetic rounds, as Mini Matches leaves Early Access today! Level up to unlock new characters and power up your abilities in the extensive upgrade tree. New Game Modes You Are The Asteroid turns a classic game on it's head as you control an asteroid that needs to evade the spaceship and last the longest without being broken up. Controlling your flock of asteroids as it diminishes is an intense but satisfying mini game. Volleyball is a summer classic that gets more complicated the more players there are. What happens when there are four teams instead of two? Do you team up and take the early game advantage, or do you keep your distance and let your enemies battle it out? What's Next Mini Matches will continue to get updates! There's a long and exciting list of ideas for game modes, and I'm looking forward to getting more of…
- Patch notes for 0.17.42 - 17 March 2022
There's been an update (0.17.42) to Mini Matches! The following changes have been made: In online mode, wait for players to join before starting match. Show a popup and return to main menu when the server leaves an online match.