Two Till Midnight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score75% positive
- Total reviews4
- Release dateSep 10, 2019
- DeveloperGeorge Erfesoglou
- PublisherGeorge Erfesoglou
Genres: Indie
Company pages: Developer: George ErfesoglouPublisher: George Erfesoglou
Two Till Midnight Steam news
Two Till Midnight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Can now view random generated seeds as well as set a custom seed. - 10 May 2020
You can now enter a custom seed when picking a difficulty mode or leave it empty to just use a randomly generated seed. You can also view seeds by going to the pause menu to record or share the seed for others to try too. The seed will also show on death or escape. For those who don't know seeds let the randomness of the game be re-generated exactly as according to the seed value. The only thing that is not re-generated with the same seed value are what non-puzzle notes get spawned and where. Regards, George
- Update 1.031 - 29 January 2020
The previous flashlight note before this patch was partially descriptive in one paragraph and a bit confusing/misleading in the second paragraph it seems. In attempt to make the note more helpful and less confusing the second paragraph has been reworded with this small patch.
- Update 1.03 - 29 October 2019
Improved Note Reading. Changed Priest Font. Added the ability to print note text as you read it. Added text indication to indicate how to back out when reading note. Player HUD now hidden when reading note. You can still rotate note by moving mouse while holding left click or right click.
- Patch 1.01 Quality of Life Changes - 4 October 2019
In patch 1.01 I've done some subtle quality of life changes. Desks that can't be interacted with will now be indicated as such. Props will now also indicate what key should be pressed when hovering over them. I've also introduce a beta branch you can opt into via the game's properties in Steam. This beta branch updates the game to Unreal Engine 4.23 and may help with crashes some folks are experiencing. Please leave feedback if the beta branch is more stable for you. Thanks for playing! George Erfesoglou
- Excited to be releasing September 10th! - 6 September 2019
RELEASE IMMINENT! As a fan of horror games of all kinds, I wanted to create a game that would keep the player tense and on edge in a unpredictable, novel and challenging way. This urge led to the conception of Two Till Midnight back in 2017, where I started playing with some novel mechanics using a protagonist who was nearsighted and requires glasses to see well. While some horror games have protagonists that wear glasses none I know ever use those glasses as an actual game mechanic. With Two Till Midnight I include glasses as part of the horror experience along with a compelling story, random elements and no saves. I'm very happy to finally see my project go from an idea in my head to an experience I feel is ready to be shared with others. I personally have racked up many terrifying hours playing my own game and I hope you will too! Thanks and have fun, George
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 May 2020 | Can now view random generated seeds as well as set a custom seed. | 3110243486343801723 |
| 2 | 29 January 2020 | Update 1.031 | 2609208878374859961 |
| 3 | 29 October 2019 | Update 1.03 | 2504491307421948557 |
| 4 | 4 October 2019 | Patch 1.01 Quality of Life Changes | 2426802221720561663 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
