SPSTEAMPULSELIVE ANALYTICS
Goblin's Shop

Goblin's Shop Steam news

CYCLOPS | Nov 16, 2018 | game

Released

0players observed · 5 October 2026 - 21:04:26 UTC

IndieRPGSimulationStrategyPixel GraphicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score62% positive

Goblin's Shop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score62% positive
  • Total reviews79
  • Release dateNov 16, 2018
  • DeveloperCYCLOPS
  • PublisherCYCLOPS, Light of Creators

Genres: Indie, RPG, Simulation, Strategy

Company pages: Developer: CYCLOPSPublisher: CYCLOPS, Light of Creators

Top Steam chartsTop 100 gamesGame directorySteam Store page

Goblin's Shop Steam news

Goblin's Shop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • fix bug - 12 August 2021

    - Fixed game data may be read incorrectly in some system languages.

  • [2021-7-5] minor update - 5 July 2021

    fix bug

  • Untitled - 27 March 2020

    -------------------------------------------------------- - Upgrade the development tool version - Remove the summon totem function in the adventure scene - Add totem training center - Fix the bug that can't play reward video AD

  • v1.6.0 change logs - 21 June 2019

    - Add rune stone feature - Remove partial function in adventure scene - Fix partial bugs

  • v1.5.0 change log - 19 April 2019

    - Add new feature: challenge human hero - Player will be able to restart a new game and increase the difficulty after kills the final boss - Increase the CD remain time UI display - Add new attribute: Stun Resistance - Fix partial of UI display error

  • v1.4.9 Change Logs - 23 February 2019

    - Add a new place: job center in square scene. - Add a new quest type: challenge human heroes. - Fix bugs

  • v1.4.5 change logs - 31 December 2018

    - Player is able to hide the original image of monster in the operating table now. - Player is able to call the expedition back now. - The output materials of the dismantler or material exchanger will be auto-collected now. - The vending machine won't be broke by a pissed customer now. - If there is no item in a chest, it will be display as open status now. - Player is able to skip the partial of tutorial now. - Increase the goblin's skill effect: Adventurer & Picker - The period of employee's salary has been changed to 7 days now, and reduce the value lower. - The game time will keep elapsing in the other scenes now. - Change the hotkey of triggering nearby objects from 'Enter' to 'Keypad 0'

  • v1.4.3 change log - 16 December 2018

    - Add "game time" feather - Add a button to switch auto-hauling new crafted items on the shelf. - Add a button to switch allow companions drink potion or not. - When dismantling or dumping items, player is able to press Ctrl, Alt, Shift key to trigger multiple items by special logic. - Change the time unit of daily report and employee salary to game time. - Halve the employee salary. - Change the maximum potions of monsters to 8. - Change to long-press gesture to trigger carriage. - The illusion will follow his master now. - Change the time unit of tavern, HR center, material shop to game time. And remove the refresh button. - Adjust the achievement reward. - Adjust the generating monster logic of tavern. - Increase the EXP of killing enemy. - Fix partial UI error.

  • Unknown Pleasures: Business Time - 7 December 2018

    We don’t really do themes for Unknown Pleasures , but sometimes the fates mess up and it sort of happens anyway. This week features the usual variety you’ve surely come to expect from our selection of the best new indie games on Steam, but fans of commerce ought to be particularly tickled. There, see? We can do an intro without banging on about what time of year it is, or weird allusions to my private life. We just choose not to. Owning the means of production this week: art history, baby dragons, and demonic denial. (more…)

  • v1.4.2 change logs - 29 November 2018

    v1.4.2 change logs -------------------------------------------------------- - Add color dropper function in the drawing-board dialog - Player is able to press Enter keypad to trigger nearby objects in adventure - Player is able to adjust the position of all dialog windows - Adjust the customer AI: Customer will visit a random facility / shelf first, after that, seek for the closest one. - Adjust partial dialog text font size. - Add hotkey description in tutorial panel. - Remove stamina restriction - Fix the bug that the number of crafting item is not saved. - Fix the bug that player can't see the stock data when just beginning a new game. - Fix the error of checking W,S,A,D keypad status.

  • The Game is Released Today! - 16 November 2018

    The Game is Released Today! The Game is Released Today! The Game is Released Today! It's important! So I speak 3 times... :p

Patch notes and updates

S.noRelease datePatch nameGID number
112 August 2021fix bug4516534149055922210
25 July 2021[2021-7-5] minor update4032392655103281767
319 April 2019v1.5.0 change log2434668385549238048

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.