Nevergrind news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak25
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score79% positive
- Total reviews28
- Release dateJul 14, 2026
- DeveloperNeverworks Games
- PublisherNeverworks Games
Company pages: Developer: Neverworks GamesPublisher: Neverworks Games
Nevergrind Steam news
Nevergrind news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Reverted changes to steam overlay - 26 July 2026
2026-25 Changes: - Reverted package.json settings - steam overlay should work again
- Minor update to remove logging - 25 July 2026
Minor update to remove logging
- Adjusted package.json for performance concerns - 25 July 2026
2026-24 Changes: - Adjusted package.json for performance concerns
- Minor fix to enchanter spell animation - 24 July 2026
2026-23 Changes: - Fixed Enchanter's Whirl Til You Hurl animation
- Minor tooltip fix - 21 July 2026
2026-22 Changes: - Fixed Arch Mage and High Priest set item tooltips
- Character auto-selection, tooltip fix, debug improvements - 18 July 2026
2026-21 Changes: - Your last selected character is now automatically selected on the title screen - Fixed the block rate reference on shield tooltips - Modified debug output to be more helpful (probably)
- Translation improvements, skill unlocks, bug fixes - 18 July 2026
2026-20 Changes: - Made significant improvements to the set and tooltip translations - Fixed High Priest's full set bonus to reduce mob resists properly - Fixed Magician's Armageddon milestone bonus which reduced fire resistance - The character stat sheet now indicates the level when a skill unlocks - Skills that a hero class cannot use are no longer shown on the stat sheet
- Traditional Chinese bug fix, two new options - 18 July 2026
2026-19 Changes: - Enabled a new debug mode to help report errors (off by default) - Fixed a bug that prevented selecting Traditional Chinese - A new option allows you to disable screen shaking
- Translation improvements, bug fixes, set item fix - 18 July 2026
2026-18 Changes - Wraith's Envy will now appear as part of the Wraith set - Mobs no longer die if you are dead - Improved the translation in many areas. Particularly in the tooltips.
- Minor tooltip padding adjustment - 15 July 2026
2026-16 Improved the padding on certain tooltips
- Fixed a bard talent reference in the talent window - 15 July 2026
2026-15 Fixed an undefined reference in the Bard's talent window
- Exit Game bug fix - 15 July 2026
2026-14 Fixed a bug that caused Exit Game to fail when no characters have been created yet.
- Display size bug fixes and improvements - 14 July 2026
2026-13 - Clicking Default Settings will now revert the display size - The confirm display size modal now appears in the center of the screen for more convenient access - The new max screen size is now 5120x2160 in fullscreen mode - Fixed the fear description for Necromancer's Invoke Fear skill
- Second achievement fix (fixed for real) - 14 July 2026
2026-11 changes: - Additional minor achievement fix
- Fixed achievements =) - 14 July 2026
2026-10 updates: - Achievements trigger as intended now!
- Turbo setting now saves - 14 July 2026
2026-9 changes: - The turbo setting now saves on reset - The new default is 3 turbo stars (instead of 1)
- Fixed wizard tooltips, enabled talent menu toggling - 14 July 2026
Changes: - Wizard talent tooltips now render as intended - You may now toggle the visibility of the talent menu by pressing the talent hotkey
- Nevergrind Full Release Day! - 13 July 2026
It's finally here! A huge thank you to the Nevergrind community and the beta testers who helped us iron out all of the technical issues. We are so happy to see this game FINALLY complete its journey from its web-based roots to its final destination here on Steam (the best platform ever).For those who are not aware, this game was originally a passion project that began back in September 2012. Back then, it was hosted on our own web domain. We worked on the game for a period of 2.5 years until its formal "release" in April 2015. While the game was always available to play, several key features were completed at that time. Eventually, as gaming culture largely moved away from web-based browser games, we made the choice to migrate Nevergrind to Steam.What's New?Since the Steam version is single-player only, the web version had a few features that are not found here on Steam, such as a leade…
Patch notes and updates
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