- Annapurna announces a collector's edition containing 12 of their best games, but should you buy it? - 25 October 2023
Two months from today it'll be Christmas Day, which is a terrifying realisation. But merch company iam8bit are hoping they have you covered if there's a big Annapurna fan in your life. They've just announced the Annapurna Interactive Deluxe Limited Edition Collection for the Nintendo Switch, which is such a mouthful that the title alone feels like it justifies a $200 price tag. Yes, the Annapurna Interactive Deluxe Limited Edition Collection for the Nintendo Switch will set you back $200 — equivalent to roughly £165 if you live in the UK, and that's not counting some potentially hefty international shipping fees if you live outside of the USA. Alright, that's not actually out of the ordinary for Limited-Special-Collector's-Ultimate-Editions these days, but I suspect it still feels quite steep to most of us. I'm not here to be snarky; I love Annapurna's curation of excellent indie games,…
- Watch the I Am Dead devs explain the lovely real world inspirations behind the game - 15 September 2021
Hollow Ponds have released a video detailing the real-world inspirations behind their 2020 puzzle game I Am Dead , a game about a ghost returning to their hometown and view it through new (dead) eyes. The cultural specificity in I Am Dead becomes clear as the two lead developers, Richard Hogg and Ricky Haggett, discuss how the British seaside town of Hastings influenced the creation of the game’s fictional setting Shelmerston. It's 25 minutes long, but it's a lovely watch. Hogg and Haggett give insights on the various buildings, objects, and jokes from Hastings that infiltrated their way into the game. The video shows off previously unseen concept art, photography, diagrams, maps and mood boards that were used in the development of I Am Dead. You will also learn a lot about the town Hastings. Read more
- 2020's best games enlightened and transported - 26 December 2020
Editor's note: Take a breath. We're almost there. 2020's been quite the year, and it's very nearly over. Across the festive break, members of the Eurogamer team and our contributors will be running down their personal top five games of 2020, before we announce our game of the year - and before, of course, we hand over to you for the annual Reader's Top 50. Thanks for being with us this year, and see you on the other side. Where are games travelling? For me, this year, they were travelling inward. Spelunky 2 , of course, heading deeper and darker, offering more complexity and more mystery, more dangers to think about down there, and more wonders! All of it driven by clockwork so brilliant that it does not need much in the way of additional complications. Inward for Umurangi Generations , too, a team exploring its own culture to thrilling and generous effect. Never has travelling inwards…
- I Am Dead review - a beautiful meditation on the things that we leave behind - 7 October 2020
Down at the campsite and under the blue wash of moonlight, Edie the owner is dreaming about Greg. Greg is dead. He owned the campsite before Edie, and the handover was awkward - nothing dramatic, just a difference of philosophy. Greg seemed austere and obsessed with rules - tent dimensions, guy rope types, no ball games. But there was another side to him and Edie saw it too late. Now as she dreams, she considers the person she may have misjudged. Is this how relationships go, between the living and the dead? We can peer into Edie's head here, just as we have peered down into her home on the campsite, the roof stripping back as we move closer. Just as we peered down into the campsite itself, roving between its distinct spaces, plucking them out, rotating them, inspecting them. Hidden object games are often 2D affairs - here's a beautiful picture, and can you find the haunted earrings, th…
- I Am Dead review - 7 October 2020
I Am Dead review An inescapably charming 3D puzzle game with many hidden surprises, I Am Dead’s low-pressure treasure hunt and sense of fun is another good tonic for trying times. Being dead is, it turns out, jolly old time. * Developer: Hollow Ponds, Richard Hogg; * Publisher: Annapurna Interactive; * Release: October 8, 2020; * On: Windows; * From: Steam ,; * Price: £15.50/€16.80/$20; Recently I have been blessed with a plethora of sweet, soothing games with a good sense of humour (like Spiritfarer , for example). I Am Dead , from the developers of perennial RPS favourite Wilmot’s Warehouse , is a 3D puzzle adventure game about past and present and place, and is another tonic for these trying times. In it, you play as Morris Lupton, erstwhile director of the Shelmerston museum, and ghost. Starting out dead does take a lot of the pressure off. Shelmerston is an unbelievably…
- I Am Dead Releases October 8 - 25 September 2020
We're happy to share that I Am Dead will be available for Windows and Mac on October 8th! We also have a new trailer to show you more of what you'll experience with Morris and Sparky. Finally, we've made I Am Dead available for pre-purchase with a 10% discount leading up to our upcoming release. We hope you're excited to explore Shelmerston! https://store.steampowered.com/app/951750/I_Am_Dead/
- I Am Dead is a puzzle game about a ghost who can look inside fruit - 11 August 2020
“If you’re a ghost, and you walk through a wall…” asks Richard Hogg, in the tone of a man confronted with a real head-scratcher, “…do you get to see the inside of the wall?” It’s a good question. The kind which, for most people, might fuel a good half hour in a pub, or a 2am chat with a partner who can’t sleep. But for Hogg and his long-term collaborator Ricky Haggett – who last year spun a thought about the simple pleasure of stacking shelves into the phenomenal Wilmot’s Warehouse – it’s a question worth writing a game about. That game is I Am Dead , and after watching Hogg and Haggett play for half an hour, it looks like exactly the tonic I need in the middle of this long, dark year. (more…)
- Update: Gameplay Walkthrough Video - 20 July 2020
Fresh from this morning's Summer Games Fest x Day of the Devs stream, we have the full I Am Dead gameplay walkthrough video that was featured for your viewing pleasure. Check it out below and we hope you're excited to play I Am Dead later this year!
- Take a look inside I Am Dead, a game about looking inside lots of stuff - 20 July 2020
There are perks to being dead, it turns out. You can talk to your dog who is also dead, talk to other ghosts, and look inside just about anything to take a peek at what’s hidden within. Hollow Ponds gave folks a look inside I Am Dead , explaining how recently deceased museum curator Morris Lupton and his dog Sparky will save the Shelmerston with their new ghost powers. (more…)
- Wilmot's Warehouse devs now have a weird museum in I Am Dead - 17 March 2020
The next game from the team behind the wonderful Wilmot’s Warehouse will not be Wilmot’s Distribution Centre or Wilmot’s Lockers, it’s not about supply chains at all, and in fact it’s a game where someone has already done all the hard work of organising for us. The collaborators of Hollow Ponds and Richard Hogg today announced I Am Dead , a “puzzle adventure game” about a lovely little island and the curator of its local museum – who happens to have recently died. Mystery is afoot. It looks lovely in the trailer, below. (more…)