SPSTEAMPULSELIVE ANALYTICS
Once Ever After

Once Ever After Steam metadata

Sierra Lee | Oct 14, 2022 | game

Released

0players observed · 21 September 2026 - 21:41:26 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)4,770
  • Revenue (VGI)$84,166
  • Review score87% positive

Once Ever After metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)4,770
  • Revenue (VGI)$84,166
  • Review score87% positive
  • Total reviews159
  • Release dateOct 14, 2022
  • DeveloperSierra Lee
  • PublisherSierra Lee

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Sierra LeePublisher: Sierra Lee

Top Steam chartsTop 100 gamesGame directorySteam Store page

Once Ever After Steam metadata

Once Ever After metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/951860/metadata
Steam Storehttps://store.steampowered.com/app/951860/
Steam Communityhttps://steamcommunity.com/app/951860
PCGamingWiki search
IGDB searchSearch IGDB for Once Ever After

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 139 positive, 20 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Captions available, Family Sharing

Achievements

Not available

Platform releases
  • Steam 14 October 2022

Latest Steam announcements

  • Version 1.0.0 and leaving Early Access! - 14 October 2022

    Over the past five months, I've been fixing bugs, adding quests, writing new scenes, and otherwise polishing up the game. Since version 0.7.0 hasn't shown any major issues, and that was the last planned content update, that means the game is now complete! The new version 1.0.0 should be essentially the final game, but of course please feel free to report any issues you may encounter and I'll do my best to fix them!

  • OEA 0.7.0 - Content Update! - 7 October 2022

    It took a while to commission the new art, but as promised, I'm back with a content update! See the notes below for a whole spread of different additions. OEA 0.7.0 A brand new scene drawn by Crescentia! It is automatically unlocked for anyone who has reached the gallery, but naturally occurs in the early game during the first visit to Wilhelm's Tale. In addition, a new variant scene previously not accessible has been added. A new quest has been added to Hoodton. This one is available over the entire game, as it unlocks the above scene. Another quest has been added, but only to very early Hoodton. This offers small advantages but is mostly there for flavor and additional content. New option in menu: fast combat animations. Further boosts to the story mode items. Additional bonus added for story mode users in Hoodton. More enemies respawn in the ice palace, in case players feel they need…

  • OEA 0.6.2 - Trading Cards and Tweaks! - 30 April 2022

    First, about trading cards: now that the game is stable, I'm actively submitting the materials. Hopefully these will pop up before too long, but it isn't entirely up to me, since they're subject to Valve's approval. There are going to be more hoops to jump through, especially given a character like Ulfina. But you should get a notification when your cards appear in your account, so there won't be another announcement about them. Meanwhile, we have another week of work that includes both some new content and some more tweaks. I believe we're hitting a reasonable level of polish! Meanwhile, I want to point out that the Arena Champion has a fancy new custom sprite: Additions The Arena Champion has been given a new custom sprite. Cloud saves should be enabled for all players. Report if they aren't! An endgame point to grind gold has been added to Canisan Plain. I never intended for the play…

  • OEA 0.6.1 - Difficulty Modes, Rebalancing, and More! - 21 April 2022

    Hello, everyone! This has been a crazy first week for Once Ever After - I'm glad that so many of you have enjoyed the game. ^-^ This post will include multiple things: discussion of the new difficulty mode just added, a full changelog for 0.6.1, previews of future additions, and a question regarding Steam trading cards for all players! Difficulty Options One of the biggest changes to the game is the addition of four new items that will change the combat difficulty. You can now find a white-colored NPC in every major town (Bangville, Hoodton, New Canisan, Grimmton) who will give them to you. Equipping them will create something more along the lines of story/easy mode. I think that this will be closer to the experience that some players want, and in any case it's designed to be a more relaxed experience. Using these items doesn't lock off any story or scene content, though it does change…

  • Once Ever After is live! - 15 April 2022

    I'll be sending out announcements later in the day, but the game is live now! So if you've been following the page directly, please enjoy. ^-^ No achievements at the moment, even if you see leftover data suggesting they exist. Updating the framework to make achievements work broke other parts of the game, since this one rewrites significant portions of the engine. Maybe in the future we'll work it out, but for now I thought that a good core experience was most important. Cloud saves should be working, on the other hand. Let me know if anything seems off. Otherwise, everything should be set. Feel free to make contact with me here or in the forums for any issues or requests!

  • Visual Upgrade #3 + Final Beta - 5 December 2021

    The game is getting closer to release: if you haven't seen the announcement elsewhere, I'm planning on a Q1 2022 release. It's been years, but we're finally almost there! This would be a good time to wishlist the game if you haven't already. Currently an essentially final build is being tested on Patreon and SubscribeStar, trying to iron out a few final details. But I'm here to give one final update on the visual upgrades that have been put into this game, because we've nearly eliminated placeholders. That means all maps are now parallaxed, which allowed us to use some interesting effects: This is one of the last dungeons in the game, a void that includes bubbles of nearly every other dimension you've played through. There are a lot more, but I'll keep most of those as surprises. We've also made improvements to many of the core features, and added some: A quest log has been one of the m…

  • OEA 0.4.0 Beta Testing (Story-complete) - 7 March 2021

    Backers on Patreon and SubscribeStar now have access to a build of Once Ever After that is plot and gameplay complete. The final version will need more parallax maps and will get more polish, but this one is the first release that's a full game. There's a lot included: 0.4.0 Changes - Final plot update - All sex scenes added - All chibi scenes added - Placeholder music replaced with 53 new non-RTP tracks - Replaced all 30 RTP default sound effects with unique ones - All custom battlebacks - All custom NPC faces, edited NPC sprites - Brand new fancy title screen - New windows and menu format - Non-RTP equipment icons - Custom balloon/emotion icons - 95% of battle animations replaced with non-RTP animations - Attacks in combat now include sprite movement - Placeholder battlers all removed, many unique battlers commissioned - Misc tweaks: different treasure acquisition, new battle results…

  • Visual Upgrade #2 - 15 August 2020

    Despite the craziness of 2020, this game continues to move forward! Though I wouldn't call release imminent, we're now much closer to the completion of OEA. For example, Crescentia has finished drawing all the scene art, covering more than 20 scenes with 150+ images. Various UI elements have received final or semi-final upgrades, such as the fancy new title screen: Other core art components like the chibi scenes have also been completed, and I've moved on to various details that try to improve the game's production values. Instead of the boring balloon icons you've seen in every game (left), OEA now uses custom emotion icons (right): It would take too long to list all the little details, so I'll move on to another big one: remade maps. The placeholders I made hastily for testing are slowly being replaced with parallaxed maps including proper shadows. None of those are quite ready to be…

  • Visual Upgrade #1 + Status Update - 19 December 2019

    Since this game has been in progress for some time, I wanted to give a progress report about what has been done. We'll start with the major piece yet to be completed: replacing the game's many visual placeholders with real assets. For example, check out the temporary and final forms of the character battlers: This was delayed by the pixel artist disappearing for a time, but they're now being produced again. Instead of RPG Maker assets, each character will have unique animations reflecting their personality. A unique set of sprites for everyone has already been completed: One of the other major goals is to add more visual flair to each Tale. The different versions of the Little Red Riding Hood fairy tale will all have unique tiles showing their character. The below image is just a taste, showing how the generic tree type will be replaced with more varied tiles: To add more flavor to the…

  • Once Ever After Beta Testing + Developments - 2 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33017040%2Ff53eb060efe21e3782ac78b7d02a2fa47939370b.png Once Ever After has just taken a major step closer to release! Fans on Patreon or SubscribeStar currently have access to the first build. More information is available from my blog: https://the-last-sovereign.blogspot.com/2019/03/once-ever-after-beta-testing.html This build has 5-10 hours of gameplay and 9 fully-illustrated scenes! After making improvements to this build, I hope to make more content and finish the core storyline, though it will take quite a while for the rest of the scenes to be drawn, not to mention the improvement of mapping/UI/etc that I hope to do before the game is released. That's all for now, but please look forward to the release of the game!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID951860
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateOct 14, 2022
DeveloperSierra Lee
PublisherSierra Lee
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent87%
Positive reviews139
Negative reviews20
Total reviews159
Steam recommendations151
AchievementsNot available
Average playtime forever1,813 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/951860/

Short description

Red Riding Hood wanders out of the woods... and into an infinite number of alternate dimensions twisting the classic fairy tale in countless ways.

About this game

Everyone knows how the story goes: innocent, 18-year-old Red Riding Hood goes into the woods and is corrupted by the naughty, naughty Big Bad Wolf. Ingrid is the newest Little Red Riding Hood: she doesn't know what awaits her in the dark woods, but she knows that it seems exciting. But Ingrid's world is only one of an infinite number of Tales, and those stories are starting to bleed over into one another. War is coming, and Ingrid doesn't even know what war is. Nothing will ever be the same, and the only weapon Ingrid has to face the changes is sexy fun. Features A 20-30 hour RPG across multiple alternate fairy tales. 25+ base scenes with 200+ images total. 30+ chibi images illustrating cute plot moments. Two difficulty modes: you can play a challenge where strategy is more important than grinding, or a more relaxed mode where you can enjoy the story. All characters have access to multiple classes and skill trees that can be mixed and matched. Visible enemies instead of random encounters. Modern quality of life features like autosave slots. Quest log to organize required and optional content. Optional post-game challenges leading to second ending.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
13Captions available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Sexo Explícito Violência Linguagem imprópria
steam germanyBANNEDSexuelle Inhalte Drastische Gewalt Alkohol / Tabak
igrsBANNEDPenampilan Tokoh Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Once Ever After's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Once Ever After's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Once Ever After at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-21$24.99$24.99No discountSteam Store

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Adventure

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