SPSTEAMPULSELIVE ANALYTICS
Go to IT

Go to IT Steam metadata

Black Deck Crew, Gamera Interactive | Dec 14, 2021 | game

Released

0players observed · 3 October 2026 - 18:33:24 UTC

CasualIndieSimulationStrategyImmersive SimSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,080
  • Revenue (VGI)$8,080
  • Review score61% positive

Go to IT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,080
  • Revenue (VGI)$8,080
  • Review score61% positive
  • Total reviews36
  • Release dateDec 14, 2021
  • DeveloperBlack Deck Crew, Gamera Interactive
  • PublisherGamera Interactive

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: Black Deck Crew, Gamera InteractivePublisher: Gamera Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Go to IT Steam metadata

Go to IT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/953060/metadata
Steam Storehttps://store.steampowered.com/app/953060/
Steam Communityhttps://steamcommunity.com/app/953060
PCGamingWiki search
IGDB searchSearch IGDB for Go to IT

Reviews, pricing, and metadata

Review summary

Mixed

61% positive, 22 positive, 14 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

27

Platform releases
  • Steam 16 November 2018

Latest Steam announcements

  • Go to IT leaving Early Access now! - 15 December 2021

    Hello! After a few months of work since the last update, the game is finally ready to leave Early Access. Black Deck Crew team is still working on many small fixes to make the latest build released even better in the future, while gathering feeds around from players all around the world. The full release comes with extra tuning and a ton of extra polishing, including new performance optimizations, revisited UI and overall quality of the product which can proudly be defined "complete" now! Enjoy!

  • Major Update 2.1.0 - 10 February 2021

    Hello! It's been a long time and we're finally ready to present our next big patch. Let's take a look at balance changes: Workers: Employees will start to think about leaving at 70% happiness (was 75%) However, they should be more willing to leave at the lowest levels of happiness Employees will generate with slightly lower base stats All starting employees for start-up specialization will be slightly better Employees will have slightly lower salary expectancy Items: Flat bonus equipment is now considered tier 2 (was tier 3), costs $1000 and gives +1 to corresponding skill (was $5000 for +5) Percentage bonus equipment is now considered tier 3 with it's stats remaining unchanged Projects: Offered projects will be slightly bigger in size, reward and deadline TOP market projects will be significantly bigger at the start of the game, making it harder for the player to produce a project that…

  • New game - Cryptofall - 13 September 2019

    Hey there, We have a surprise party waiting for you! Our new game Cryptofall is almost ready for beta-testing. All Go to IT players will be invited to join for free! - https://store.steampowered.com/app/996180?beta=1 Cryptofall started as a minor part of Go to IT. We liked it so much! Soon we noticed that our players also like it. So we added some new functionality, and a then a bit more, and more. Suddenly we realized that crypto trading in Go to IT is turning into a totally separate and independent game. Meet Cryptofall - complex, challenging and fun game about crypto trading. In Cryptofall you can: - check trends, analyze data and make decisions on when to buy or sell altcoins, - buy and sell shares to participate in the corporate strategy, - explore different ways to get passive income, including miners and dividends, - diversify your portfolio and outsmart the volatile market. If y…

  • Grand Update 2.0.0 - 13 September 2019

    In this patch we made a few changes to game mechanics, bringing it closer to our final vision of the game. Balance We slightly reduced overall difficulty of the game. In the past we got a lot of feedback on how easy the game was, so we made it harder, but probably too much. We are now rolling back some of those changes, making the game more accessible to the beginners, while still keeping it challenging in the late game. Technologies We changed how project technologies work. Some of them didn't work together very well, so now you have 4 free switchable technologies, which impact the workflow of the project, and only one of which can be active at a time. 4 additional technologies can be unlocked with money, and they work as they did before. Technologies became easier to understand for beginners, but they still require a good level of game understanding to use them to their full potential…

  • Patch Notes 1.9.5 - 22 April 2019

    It’s been a while! Updates from us: German localization is available! Komm schon! Historical events now affect current market situation. Rebalanced : Technologies Learning Fixed: A bug with win screen The error on loading the game, that blocks every other action Menu button that isn’t working Let us know what do you think about the last updates and don't forget to share :)

  • Achievement unlocked - 22 March 2019

    For quite some time we've been focusing on game balance and competitiveness. We’ve integrated score system, updated main storylines and introduced the ways to lose and win the game. Balancing the game could never be finished, but could be good enough. And now we believe that it is good enough to focus on something else. So we decided to reintroduce achievements. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33756126%2F462682cc5d82273dbb4a5a27dc481aabe9b7d0c3.jpg What’s new? You can unlock up to 27 Steam/in-game achievements. Project complexity will now have lower impact in the early stages of the game and higher impact in the later stages. Low-skilled employees will now correctly earn experience. Late game salaries have been lowered. Freelance projects will be better rewarded in the late stages. Employee dreams have been fixed and now can be fulfilled again. Tons of o…

  • Balance Patch 1.8.1 - 12 March 2019

    A few more balance fixes from us to add to the previous patch: Own projects are more profitable and freelance project got a bit less profitable Portfolio projects’ requirements were lowered Early game stages are smoother and more fun Employees equipment now affects bug generation as well as working on tasks Hope for your feedback on the game balance changes in the community hub!

  • Win game patch 1.8.0 - 8 March 2019

    The game got a storyline, exploring it you win the game https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33756126%2F8caef498fac4c7b99f69b88fa1132168186a5c21.jpg You can win the game! Along with the company growth, the world’s whale corporations will offer you to participate in their projects. Each corporation’s projects have their own specialties and directly lead your company to win. What’s new? Ability to sell office rooms. If you want to move to a new office, think about selling rooms that won’t be in use. Employees’ equipment gets sold on the dismissal Scores top integrated in Menu. You can find all wins and loses of your walkthroughs Kothik Koteckiy came back with his projects for you! Employees management modal got a fresh look. There will be a clear indication of employee that waits for debt, plans to go on vacations or leave. Notification when your company’s bala…

  • Weekend patch notes 1.5.0 - 23 February 2019

    Weekend patch of Balance released! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33756126%2Ff81ed5691a9ddb052442fe9ffcf0f3eea033892d.jpg Self-made projects rewards increased Scaling of offers in late game is balanced The process of generating bugs during development was redone Public Relations actions don’t spam with CVs and offers What’s new? Exchange operations require you to pay 1% fee The company becomes bankrupt and you lose the game in case the revenue of your company is below zero Music volume slider added in Settings Bugs fixed: Different combinations of platform and kind of self made projects are not dramatically more profitable than others now The exchange doesn’t allow to control the currency market through investing a lot of money Thanks for activity in Community Hub! We note all the problems and schedule them to be fixed shortly!

  • Patch Notes 1.4.9 - 11 February 2019

    Remember those traits that each employee has? Projects got them too! Some of the projects are poorly marketed and slightly affect your company’s popularity. Some projects are just poorly financed, but your employees are happier doing it. Lots of variability in terms of fitting projects and the team. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33756126%2F71f7ee34e59814ad432070b45fbb892c11d05d9a.png Save logic is removed. 1 slot = 1 walkthrough. You can’t save the game before the tough decision. Sorry, that’s life. Notifications about crucial situations in the company will pop up. For now they mostly inform about the lack of money. Names of the employees are generated basing on the ethnicity of the one. New office logic. In order to move to a bigger office space, you need to pay its costs immediately. The smallest office doesn’t get downgraded if the company has no mo…

  • Friday Patch 1.4.5 - 1 February 2019

    Hey there! A few more updates from us before weekends: We’ve redone the description of the employees. They are telling their perspective on certain things about their job including the complexity of tasks, balance between working and learning and so on. It’s also displayed how do their thoughts affect their happiness level, and as a result, work efficiency. In order to keep your team motivated, it’s required to react to happiness decrease. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33756126%2F875e4cd45093e9b5e610df7217a2e9df01f853f3.jpg The next week we will introduce a few more mechanics in the game. Thank you so much for the feedback left in the community hub, discord and everywhere else. It is really important to grow the game you are interested in playing!

  • Balance patch 1.4.0 - 30 January 2019

    It’s been a while. We’ve got some fresh updates which are huge balance improvements! What’s new? During the start of your own project, you are able to determine an estimated quantity of tasks for design, coding, and management. When your project reaches the specified values, it gets released on the market. We’ve received a couple of complaints about broken saves. We’ve implemented a feature that fixes the save once it’s loaded. As said, this release is a whole lot of improvements, as such: We’ve totally redone the way project iterations and complexity growth works. Employees learning logic is changed to be more realistic Notifications are reduced to show only important things The freelance project offers dynamically vary their rewards basing on your job history Office and equipment were rebalanced PR logic has been rebalanced. Now you won’t be a successful company without using it The e…

  • Soundtrack release 1.3.0 - 18 January 2019

    Go to IT soundtracks are now integrated in the game! All music was produced by The Flashbulb. He is a great composer who inspires us a lot in our work. We are very pleased about using his masterpieces in Go to IT. Check out The Flashbulb on Bandcamp Soundtracks change depending on the success of your company to add more dynamics to the gameplay. We plan to continue improving the sound engine in future releases. As for the other improvements: Happiness of employees changes more obvious that it was before. It’s easier to manage the happiness level of your teammates now. Employees’ thoughts represent the game situation more accurately, false thoughts were fixed Thanks to the community for the immersed feedback. We hope that it’s clear how your contribution makes Go to IT better. See you!

  • Performance Update 1.2.0 - 15 January 2019

    We’ve received plenty of complaints about performance. This patch will change that. Improvements: Performance. Now the game should be stable even with big teams. Gaming on 3x speed decreases the performance, but this will be fixed in the next patch Own projects reward. Self-made projects now have decreased reward rates and the revenue decreases through time New Features: Company name. During the start of the game, you are able to enter the name of your company Market is now changing rapidly. Other companies will try to beat your top projects to be better. If you want to save your revenue, it’s time to check out market top and maybe adjust your technology preference ;) Bugs fixed: Not working achievements “Getting things done” and “Reinventing the wheel” are now fixed Timeline doesn’t show events that won’t occur (previously dismissed employees were shown there) What’s next? Increasing p…

  • New Year Patch Notes - 30 December 2018

    Holidays? Nah, check out what we’ve done with this year’s last release! We focused on own projects and performance. Own projects are now long-term. After their release, they continue to float on the market and generate revenue. We also optimized the exchange’s performance and overall performance of the game. Hope for your feedback on that one specifically! And to not over the party, we brought a couple of bug fixes: Game saves now autosaving frequently. There should be no situation when you load the save and get thrown back in time Salary raise works properly adding 10% of existing salary to employee’s check Doubled platforms in own project platform selection are gone Employees assignment on own project creation fixed We wish you a lot of new accomplishments in 2019. Plenty of updates on Go to IT coming up in the new year. So see you there. Yours, Black Deck Crew

  • Christmas gift - 23 December 2018

    Ho ho ho! Black Deck Crew launches Christmas sale! Get Go to IT with 25% discount at Steam store! Explore management - and maybe there would be no broken deadlines next year.

  • Patch release notes 1.1.3 - 20 December 2018

    It’s been a while! We want to introduce a few major updates included in the patch: Employees are personalized with traits Traits are sets of character qualities, that each employee has. They help to bring diversity and let players enjoy more strategic choices when forming their teams. There are currently 26 traits in-game, which together make a huge number of unique combinations that you can encounter when hiring. Project technologies have been updated Technologies now have much more clear and understandable descriptions, which will help players decide on whether or not to use them in their projects. “Motivation” technology has been removed from the game, replaced by “Recreational activities”. “Recreation activities” is a new technology, that allows a project team to spend some of their working time on recreation, accumulating temporary boost to Happiness. “Overtimes” technology now tri…

  • Monday night patch notes 1.1.2 - 3 December 2018

    In a new version, we expanded office capabilities and integrated Steam Overlay. Specifically, you can have a certain room in your office that affects work efficiency as well as manage your team’s stamina level. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33756126%2F59744cba2094ced982b9d7fe145f9fc87dc637ec.png Besides that, we want to introduce an indication of some methodologies. Now you are able to track whether your methodology choice is relevant to the current work in progress. From now on Non-stop refactoring and Test Driven Development have their own indication. We plan to continue this expansion. Included bugfixes: Employees have a normal level of happiness entering the company The exchange got more optimized. Small not profitable projects won’t come to your inbox Back button on creation steps added Thanks every reviewer who leaves feedback on the game, it's r…

  • Friday Patch Notes v. 1.1.0 - 23 November 2018

    In this patch, we focused on the stability of the game and visualization of the data needed for running a company. New feature - Accounting You can now see when and how your company’s money is spent tapping on your wallet in the header. Bug fixes including: The menu is opened on launch (instead of the last save played) Broken achievement fixed Done percentage display fixed Removing projects with NaN deadline or reward You can now disable animations to avoid freezes on the late stages of company growth We’re still aware of this list of this list of issues and will fix them in the next patches: The happiness of the employees found with Hiring Agency is lowered by the fact that they instantly require a pay raise Issues on old machines on Linux OS Please use a hotkey “Cmd/Ctrl + Shift + O” to refresh the game in case you’ve got an error that crashes it. Thank you for the reports in discussi…

  • Fresh Patch Notes 1.0.9 - 20 November 2018

    A fresh new patch just has been uploaded! It’s mostly bug fixing: 1. Offers and resumes are getting deleted from your inbox in case of rejection 2. Character and project name’s fields fixed (you can now type in those fields) 3. Own project’s bugfix iteration works properly now. You can finish your projects using “Release button” in Project manage window. 4. Localization settings stopped getting refreshed with every new save. 5. Paying debt to employee fixed 6. The reward of own project’s displays correct numbers. 7. Workers properly go on vacations and leave the company. Besides bugs, there are some other updates: 1. Captions on some windows that require explanation what they’re for. 2. Keyboard shortcuts are represented in settings 3. Small suggestions in starting your own project Thanks to everyone who wrote a review and in the discussion, we’ll keep fixing all the reported bugs and w…

Patch notes and updates

S.noRelease datePatch nameGID number
122 April 2019Patch Notes 1.9.52434668385560541064
222 March 2019Achievement unlocked2543878145176087682
312 March 2019Balance Patch 1.8.12530366080614557066
48 March 2019Win game patch 1.8.02530366080598706878
523 February 2019Weekend patch notes 1.5.02480825216197443460
611 February 2019Patch Notes 1.4.92461683368399748225
71 February 2019Friday Patch 1.4.52462808987395533439
830 January 2019Balance patch 1.4.02462808914513644128
918 January 2019Soundtrack release 1.3.02426778849019909990
1015 January 2019Performance Update 1.2.02711631078231260774
1130 December 2018New Year Patch Notes2417769111319118893
1220 December 2018Patch release notes 1.1.32417769111284160139
133 December 2018Monday night patch notes 1.1.22415515408484891194
1423 November 2018Friday Patch Notes v. 1.1.02415514774173074751
1520 November 2018Fresh Patch Notes 1.0.93316234163932235656
1618 November 2018Fresh Patch Release Notes 18.113316234163924688118
1710 November 2018Latest release notes2423394806003699936

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID953060
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateDec 14, 2021
DeveloperBlack Deck Crew, Gamera Interactive
PublisherGamera Interactive
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent61%
Positive reviews22
Negative reviews14
Total reviews36
Steam recommendationsNot available
Achievements27
Average playtime forever85 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/953060/

Short description

Have you ever wanted to run your own software company? Go to IT is a business simulation game with a multitude of parameters to manage and meaningful choices to enjoy. Build your company and bring it to the top, surviving almost 30 years of software industry ups and downs.

About this game

Have you ever wanted to run your own software company? Go to IT is a business simulation game with a multitude of parameters to manage and meaningful choices to enjoy. Build your company and bring it to the top, surviving almost 30 years of software industry ups and downs. Tactical Depth and Multidimensional Management Challenges Choose your company strategy: in-house projects or outsource? Manage an entire project lifecycle, test methodologies, techniques and workflow Challenging decisions awaits: loans, investments, employees, office, tools to set up Hards skills and soft skills are important, who will you hire? Help your team growing and learning to become the create the best projects! 10+ parameters to take care of your team's satisfaction level The History of the Software Industry The game starts in 1991 when the software market establishes. You will live through all industry milestones and pivotal points. As the market develops, you get new technological opportunities. Use them for your good and profit. The game features cutting-edge software technologies as well. Starting in 2009, you can build blockchain projects. We did our best to make the timeline as realistic as possible. Have fun and learn new facts simultaneously.

Supported languages

English, Russian, Dutch

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany6Alkohol / Tabak Schimpfwörte
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 3, 2026 to Oct 3, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Go to IT's USD price history spans from Oct 3, 2026 to Oct 3, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Go to IT's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 3, 2026 through Oct 3, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Go to IT at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-03$9.99$9.99No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.