SPSTEAMPULSELIVE ANALYTICS
Corrupted Commander

Corrupted Commander Steam metadata

The Chair Studios | Jan 9, 2019 | game

Released

0players observed · 22 September 2026 - 03:25:42 UTC

ActionIndieMassively MultiplayerStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)124
  • Revenue (VGI)$250
  • Review score75% positive

Corrupted Commander metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)124
  • Revenue (VGI)$250
  • Review score75% positive
  • Total reviews4
  • Release dateJan 9, 2019
  • DeveloperThe Chair Studios
  • PublisherThe Chair Studios

Genres: Action, Indie, Massively Multiplayer, Strategy

Company pages: Developer: The Chair StudiosPublisher: The Chair Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Corrupted Commander Steam metadata

Corrupted Commander metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/953220/metadata
Steam Storehttps://store.steampowered.com/app/953220/
Steam Communityhttps://steamcommunity.com/app/953220
PCGamingWiki search
IGDB searchSearch IGDB for Corrupted Commander

Reviews, pricing, and metadata

Review summary

4 user reviews

75% positive, 3 positive, 1 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op

Achievements

Not available

Platform releases
  • Steam 9 January 2019

Latest Steam announcements

  • Free 2 weeks - 9 October 2019

    Hello everyone Its nice to see returning commanders but we need new metal to destroy, so get involved and try the game for free and become the best commander you can. We have been growing at a nice pace taking players observations on board as we like to keep the community in the loop, we want our players to feel like they have a part in how the game progresses. We look forward to new ideas and units a fresh load of players can come up with and if its a good enough idea we will implement it, how cool is that to see your drawing of a vehicle come to life in the game! So enjoy have fun and maybe see you on the battlefield Many thanks

  • Patch/Update - 27 July 2019

    Hello commanders Death timer: Added new death timer for player Mechs that increases per death so making it vital to not just go all in ever engagement. BuildManager: In commander view you can now select lanes to send your troops. this adds much more stratergy to the game making it possible to target locations and force a responce out of your enemy. Updated buildmanager and added minimap to give a view of the battle while buying units. Controller: Still working on controller support, getting very close now to ingame xbox full control. Visuals: #Started work on updating the map and base visuals. #Player Mech update #Some particle cleaning #Juggernaut being worked on, expected release soon Many thanks to all supporting

  • Update, New units, New visuals,Controller support - 23 July 2019

    Hello commanders In this update we are releasing controller support in game, this is still being tweaked for comfort but gives the game more immersion. Let me know how it feels. Some more visuals have been updated and particles: # Nukes # Main weapon # Explosions # Most Vehicles Lighting: Lighting changes to fit the progress of the game giving a better visual appearance. New Released Units: #Pitt49 This is a cheaper aircraft with duel gatling guns but has reasonable hp, this unit is for general poke and for distracting enemy fire. #Anti nuke Finally a way to counter those pesky nukes, make the call to either stop your base being obliterated or save the cash to launch a counter attack if you have nothing to lose at home. Let me know what you think in discussions or anything new you would like to see Many thanks to all giving me feedback.

  • Patch notes - 19 July 2019

    Hello Commanders General info: Its been a tough few weeks but have been busy fixing many naughty bugs and exploits posted, also have been updating visuals on some units to make them feel less blocky and more up to date. Following requests on balancing some adjustments have been made. Visuals: Tank Scout Jets Turrets Annihilators Choppers Main weapon Added better explosions to units so they split apart when they die so you feel more rewarded to take a unit down and make it go BOOM! Balancing: Turret damage increase 15 to 20 Jet hp reduced 600 to 500 Jet Damage reduced 160 to 150 Annihilators hp reduced 1100 to 1000 Chopper damage increase 10 to 12 Chopper hp increase 100 to 130 Scout hp reduced 100 to 80 Scout reduced price $80 to $50 Player Mech Rocket damage increased 50 to 60 Main gun Damage increase 15 to 20 Obviously upgrade on main weapon is still x2 sp 40 Main gun upgrade purchase…

  • What the players would like - 18 June 2019

    Hello commanders Before the release of the next update we want to know of there is anything extra the community want to see, post a picture of a new unit or custom weapon idea or just explain a new feature. I want the community to be involved so don't be shy post and be involved and maybe I will create your idea for you. Many thanks

  • Balancing and Bugfixes - 6 May 2019

    Hello commanders Just a small update on bugfixes and balancing, after some feedback we found some little bugs hiding away and hopefully have solved these. few minor balances from the community - turret hp raised - scouts movement speed increased - player mech damage increased - reset neutral turret decreased - generators cash increased (overall gold per sec decreased) - Jets damage decreased but speed increased for swift attacks Many thanks look forward to more updates

  • New content - 7 March 2019

    So id like to say thank you to all helping discuss the game and changes made so far. but I want to hear more from players on what they would like to see or change so start a topic in discussions and lets see what players can come up with Many thanks Mozza

  • Community feedback - 19 January 2019

    Hi commanders As the game progresses i would like some community feedback in discusions or reviews, this will help me to shape the game and come up with new ideas to implement. Things to consider Do you think somthing is unbalanced? Do you think a unit is unbalanced? New unit ideas Map features Commander upgrades A few ideas to get the ball rolling of what you may wish to talk about. Id realy like to set up a ranked tournament soon to see if we can find who is the best Commander and see what stratergies people have come up with to win, this would also give me new ideas to tweak the battle. Thanks Mozza

  • Releaase - 9 January 2019

    Release So with many of the bugs polished out I feel it was time to release the game, I still will be adding new features and updates and patches to fix bugs when needed but I would like everyone to enjoy the game. Please feel free to contact me in discusion forum for anything you would like to see in the game or any issues you encounter and I will get back to you asoon as I can :) as i am always up for new ideas and content. Remember I am a solo developer and adjustments take time but im willing to work on them to make people happy and a more enjoyable game. Good luck commanders and have fun

  • feedback - 27 November 2018

    So after some chats with some players we have found a few things that need to be balanced and a few tweaks to shooting as somtimes it can be un-accurate, i will work on these things next. Thanks guys Now back to the war!

  • Update info - 6 November 2018

    News So ive had some curators/testers play the game and give feedback and working on fixing some issues they have mentioned, this means focus is on mechanics and gameplay at the moments rather than new content. Update will be coming soon with some changes and balancing, anyone wishing to help in the testing and feedback please mail me in discussions Many thanks Mozza

  • Early access - 27 October 2018

    So the game is at a stage now that it is playable and will be released into early access soon, their is still alot of work to go but I now require the community feedback of early access to help steer the game onto the right path, I am happy with what my testers have done but now i need a wider range of players to help me find those nasty bugs and errors that only more players can provide. Some features have been turned off and will slowely be turned on when i am sure they will not conflict with players games for example "Ranked scores". Please feel free to comment on the forums any bugs found and i will read them when I can and reply but keep in mind I am a one man team so please dont be angry if it is not immidiate. Its a long road ahead but please enjoy this game and help me grow it to be the best it can be. Now get into your mech and show the others who is the best commander!! Many t…

  • Update v1.041 - 26 October 2018

    Hello Commanders Whats new: controls and tips page: This page was added to the main menu to help new comers learn abit about the game before jumping straight into a match. Shows controls, tips and a breakdown of each unit. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33698911%2F41bc607249d4d58b12bfd48f088ec8d98a4c5d56.png Particles: some particles have started to be updated to help polish the game this will continue till they are right and fit the purpose. Bug fixes: keep finding those bugs guys, i wont list the fixes here unless they are very important and effect gameplay. Testing the Server: Changed the local region to the EU server so regions are not blocked but this may cause Network latency, so this is a test at the moment to see how my testers feel and hopefully performance stays the same. Celebration: When you win now you get to see a nice firework party to ho…

  • Update v1.038 - 24 October 2018

    More yea more Whats new: - Juggernaut is now active (heavy tank) - re balanced commander - commander now has a damage upgrade - commander has a reload time reduce upgrade - jets now find targets before taking off - tweaking to some units health - hornet recieved a small buff - a few new sounds added Juggernaut: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33698911%2F68566e270ca9ea6103a9e72b0b47976303de9255.png build menu: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33698911%2F8cc84d6435b17ca71822eda64aea6d01f2cec8fa.png Still having issues with ranked scores but will look into this for release but hopefully get it working soon ;) Thanks

  • Update v1.031 - 23 October 2018

    Hello commanders Whats new: - JX-29 have been added (jets) - re-balanced of scouts (increase price) - new airport model started to spawn choppers / jets - some sound clashes fixes - Many general bugs fixed - commanders represent their color chosen - reworked winning zone condition (scouts set off the win early) - rockets received more balancing Models: Models ware not the highest priority at the moment but aslong as they resemble what they are meant to look like i think we can still play happy, later the models will have more time spent on them. Airport: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33698911%2Fd64efce27704d63a2f8a67b621fab99ff351b78a.png Commander color: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33698911%2F45fdfe1bc5f8648d2f4dd55288dd78f2438ba30f.png JX-29: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33698%25E2%2580%25A6

  • Update v1.026 - 10 October 2018

    whats new: - few bug fixes with hit boxes colliders all should be fine now - Ranked leaderboard possible fix as wrong scores get added(working progress) - rocket price raised and fire rate reduced because well they was OP - sounds adjusted for area listening, closer means louder.... - fix on purchase turret bug sticking around when ally was on turret button - faster regen when out of combat for set amount of time - mech explodes on death - mid has been reworked for balancing issues - rockets quick buy with R key Keep it up guys more bugs found mean more fixes

  • Update v1.024 - 7 October 2018

    Hello everyone The games progress is coming along nicely and you may have seen many small updates over the weekend this is due to testing. Thanks to the testers we found many bugs and have resolved them so keep finding them please : ) Whats new: Unit updates: A few models have been reworked and cleaned up and minor balancing. including Chopper, Tank and annihilator Sounds: A few sounds added here and there but will change when i have found the right ones but atleast the backend code is their and gives a player some indication of events Leader board: in this patch I have linked steam to the game properly so your steam name shall appear now so you do not have to manually add it. This has enabled me to release the start of the Leader board. this means winning games against players not against AI will score you points and add you to the leader board. (still working progress but working enou…

  • Update v1.021 - 5 October 2018

    Fellow commanders Update patch v1.021 Thanks to the Beta testers many bugs have been fixed and still being reworked. In this update: Networking: various bug fixes Improvement in performance Game: Visable player health Visable speed increase (sprint) with cooldown (shift key) Cash text more visable Rockets added to mech purchased in build menu packs of 10 General bug fixes Less bouncy on walls (still working on physics) Choppers pathing fixed as were not actualy being synced over network UI brings up turret cost when standing near turret button if available Mech overlay added (still early designs Many thanks

Patch notes and updates

S.noRelease datePatch nameGID number
127 July 2019Patch/Update3364670677186784438
223 July 2019Update, New units, New visuals,Controller support2413284533110791576
319 July 2019Patch notes2413284533097204793
46 May 2019Balancing and Bugfixes2404270358336178965
57 March 2019New content2530366080596839000
619 January 2019Community feedback2426778849023004387

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID953220
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateJan 9, 2019
DeveloperThe Chair Studios
PublisherThe Chair Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type4 user reviews
Positive review percent75%
Positive reviews3
Negative reviews1
Total reviews4
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/953220/

Short description

Take command of your troops and send them into battle or if needs be lead your troops to victory! Build offence units Tanks, Jets, Annihilators or Juggernauts Defend yourself with base turrets or choppers. Send scouts to claim more resources or neutral turrets. Or just send a nuke and finish the job!

About this game

Corrupted commander is all about being in control of a Mech which is the commander of your army, purchase base defenses or go full offence to claim land and defeat your enemy. Buy power ups to increase your damage, attack speed or rockets to give the extra damage you need to take down large enemies. Or play the strategic approach and command from the back line its up to you how you command and adapt as the game progresses. How to play: This Game has an RTS playstyle with a FPS element, this means you can build your attacking waves with strategy and support your troops on the front line. Build scouts to claim neutral turrets and generators for income, then follow up with tanks or the devastating annihilator. Meanwhile defending your own base building defences or choppers. To win you must allow a land vehicle to enter the enemy base or lose by letting an enemy in yours. And if all else fails fire the nuke!!! AI: Take on the Corrupted commander AI in 1v1 or team up with a friend and take him on together, beware hes clever with multiple difficulty settings!! PVP: 1v1, 2v1 or 2v2, this means you can play aggressive having both of you on the battlefield or have one player managing the building of troops and defending the base. Units: Build multiple different units each with a unique quality. Scouts Tanks Annihilators Juggernauts Choppers Jets Pitt49 Fighters Nukes Anti nukes Turrets

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
9Co-op
38Online Co-op
39Shared/Split Screen Co-op
18Partial Controller Support
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Corrupted Commander's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Corrupted Commander's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Corrupted Commander at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust64,91622 September 2026 - 11:09:13 UTC259,6461,359,516Facepunch Studios
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
Project Zomboid32,91822 September 2026 - 10:57:23 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Terraria28,10122 September 2026 - 11:11:40 UTC486,9181,521,492Re-Logic

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